Adrian Graber
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5cab196718
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Finish cmake stuff for Switch build
* SDL2 for OpenAL not needed anymore
* Add re3_platform_target function and use that instead of manually building NRO
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2021-07-13 00:50:49 +02:00 |
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Anonymous Maarten
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a247d53367
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cmake: fix OpenAL on Switch + using X11 on Linux
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2021-07-13 00:50:49 +02:00 |
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Adrian Graber
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28f266302f
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Add Nintendo Switch initial support
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2021-07-13 00:49:13 +02:00 |
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Filip Gawin
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1b8d03f3aa
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Cmake version for hash
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2021-02-12 16:38:03 +03:00 |
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shfil
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1a7810efe1
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Update CMakeLists.txt
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2021-01-28 23:19:12 +01:00 |
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Filip Gawin
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4097c20bdd
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Make cmake files more generic
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2021-01-13 12:15:22 +01:00 |
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Filip Gawin
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11ecab3ca1
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Disable opus for now (as default option)
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2021-01-12 21:47:19 +01:00 |
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Anonymous Maarten
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6b8374f391
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cmake: install files ready for copying in game folder
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2021-01-11 11:24:25 +01:00 |
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Anonymous Maarten
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b375e20c75
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cmake: opus is now optional + libsndfile only when using openal
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2021-01-11 11:24:25 +01:00 |
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Anonymous Maarten
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64b585efa1
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cmake: let cpack create nice binary package
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2021-01-11 11:24:25 +01:00 |
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Anonymous Maarten
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2f48d0c828
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cmake: null audio is not possible + add cmake opus support
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2021-01-11 11:24:25 +01:00 |
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Anonymous Maarten
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2ff9270279
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cmake: make librw non-vendorable + rename Findmpg123 + create targets for dependencies
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2021-01-11 11:24:25 +01:00 |
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Filip Gawin
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1df6dda546
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Add basic support for cmake on linux
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2020-11-02 17:07:04 +01:00 |
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Filip Gawin
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d6314f9564
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Revert "Part one"
This reverts commit 63951d9b95 .
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2020-04-18 12:29:28 +02:00 |
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Filip Gawin
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63951d9b95
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Part one
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2020-04-17 19:30:57 +02:00 |
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