Commit graph

98 commits

Author SHA1 Message Date
aap
43fb7fe342 one more original name 2020-12-03 19:11:57 +01:00
Nikolay Korolev
be92957328 fixed top gear 2020-11-11 12:21:30 +03:00
Nikolay Korolev
ef2089cafb CWorld done 2020-11-11 00:08:32 +03:00
Sergeanur
0d20f1c364 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/RoadBlocks.cpp
#	src/entities/Entity.h
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/render/Renderer.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/CarGen.cpp
#	src/weapons/BulletInfo.cpp
#	src/weapons/Weapon.cpp
2020-10-18 17:15:49 +03:00
Sergeanur
b91f6a4550 Setter for bIsStatic (became virtual in SA) 2020-10-18 16:40:06 +03:00
Fire-Head
a38702a7d2 weapons 2020-08-27 19:52:43 +03:00
Sergeanur
7d8ffa9ebd Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/RoadBlocks.cpp
#	src/core/Collision.h
#	src/core/Pad.cpp
#	src/core/SurfaceTable.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/peds/Population.cpp
#	src/render/Fluff.cpp
#	src/render/Shadows.cpp
#	src/render/Shadows.h
#	src/render/Sprite2d.cpp
#	src/weapons/BulletInfo.cpp
2020-08-07 12:34:41 +03:00
eray orçunus
e14252914e Squeeze performance option, minor fixes
Fixes are already in miami
2020-08-03 16:00:32 +03:00
Sergeanur
d0f5464200 Merge branch 'master' into miami
# Conflicts:
#	src/control/CarAI.cpp
#	src/control/Phones.cpp
#	src/control/Phones.h
#	src/control/Record.cpp
#	src/control/Restart.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.h
#	src/core/Streaming.cpp
#	src/core/TempColModels.cpp
#	src/core/Wanted.cpp
#	src/core/Zones.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/entities/Entity.cpp
#	src/entities/Physical.cpp
#	src/extras/frontendoption.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/CivilianPed.cpp
#	src/peds/CopPed.cpp
#	src/peds/EmergencyPed.cpp
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/peds/Population.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	src/skel/win/win.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
#	src/vehicles/Boat.h
#	src/vehicles/Vehicle.cpp
2020-07-13 18:10:17 +03:00
Sergeanur
841fa5155c Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
Sergeanur
655eaa36ce Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/Script.cpp
#	src/core/Cam.cpp
#	src/core/Camera.cpp
#	src/core/Camera.h
#	src/render/Fluff.cpp
#	src/render/Hud.cpp
2020-06-15 17:44:47 +03:00
aap
e6d2b49121 more cleanup 2020-06-14 23:16:22 +02:00
aap
0741fd5b1d some more camera stuff 2020-06-14 23:15:56 +02:00
aap
41dac0773f little CCam cleanup; fix in CWorld sphere test 2020-06-12 21:53:39 +02:00
eray orçunus
e07b6fdce7 Message box, letterbox and ped attaching 2020-06-07 21:44:54 +03:00
Sergeanur
509ca11d76 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/GameLogic.cpp
#	src/control/PathFind.cpp
#	src/control/RoadBlocks.cpp
#	src/control/Script.cpp
#	src/control/Script.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/MenuScreens.cpp
#	src/core/TempColModels.cpp
#	src/core/config.h
#	src/core/re3.cpp
#	src/modelinfo/SimpleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.h
#	src/render/Skidmarks.h
#	src/render/WaterLevel.cpp
#	src/save/GenericGameStorage.h
#	src/vehicles/Automobile.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/DamageManager.cpp
#	src/vehicles/Vehicle.cpp
#	src/vehicles/Vehicle.h
2020-06-03 01:24:08 +03:00
Nikolay Korolev
111d23beab fix 2020-05-28 17:21:00 +03:00
aap
3c3b1aadc0 small fixes 2020-05-25 20:36:23 +02:00
aap
7bf8337854 CVehicle 2020-05-25 18:33:34 +02:00
eray orçunus
2ab3fb5dd0 Fixes for melees and various things 2020-05-20 20:21:27 +03:00
aap
0b0ba49abc small fixes 2020-05-19 21:42:55 +02:00
aap
bdbe5d1080 CEntity and friends 2020-05-19 20:56:42 +02:00
eray orçunus
84f8312b86 Weapon fixes and thingies 2020-05-17 21:01:52 +03:00
Nikolay Korolev
21329b8440 sync with upstream 2020-05-16 01:50:45 +03:00
Nikolay Korolev
08b2138c7e ped attractors done 2020-05-16 01:49:30 +03:00
eray orçunus
acd1ea9909 Weapon layer in Peds 2020-05-15 21:21:25 +03:00
Sergeanur
7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Filip Gawin
c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
aap
198b80f560 RpAnimBlend and frame updates 2020-05-10 23:47:53 +02:00
aap
f7300c7a27 CPedModelInfo 2020-05-10 13:08:02 +02:00
aap
1b936f6ffb CClumpModelInfo; little fixes 2020-05-10 11:20:27 +02:00
Sergeanur
6ad66fb2d7 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/render/Renderer.cpp
2020-05-06 19:32:57 +03:00
Nikolay Korolev
a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00
aap
f1c1f56b12 CSphere and CBox for CColModel 2020-05-06 17:56:38 +02:00
aap
13c24a310d little cworld bugfix 2020-05-06 14:27:57 +02:00
aap
7c356b08e6 little cworld bugfix 2020-05-06 14:27:41 +02:00
aap
b3b9be5e8c merged master 2020-05-05 14:21:13 +02:00
Sergeanur
e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
aap
b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
Sergeanur
84c9484e55 SetPosition, final part 2020-05-05 04:45:18 +03:00
aap
702da55ec9 implemented most of vice city path system 2020-05-03 16:09:37 +02:00
Sergeanur
d23b2c423e SetPosition, part 1 2020-05-02 15:13:09 +03:00
Sergeanur
7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
aap
f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Filip Gawin
370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Nikolay Korolev
c4cd45d47c replays bug fix 2020-04-18 23:50:37 +03:00
Sergeanur
599164006a Remove patches 2020-04-17 16:31:11 +03:00
saml1er
ac61da3feb Fix CWorld::FindObjectsOfTypeInRangeSectorList bug 2020-04-17 17:04:09 +05:00
saml1er
2a4717fa41 Apply clang format to CWorld 2020-04-17 16:14:59 +05:00
saml1er
ce7d6848ba CWorld fixes 2020-04-17 16:13:55 +05:00