Sergeanur
ee61f19253
Police Radio + fixes
2020-10-22 12:38:09 +03:00
Sergeanur
9dba2386bb
Merge branch 'master' into VC/TextFinish
...
# Conflicts:
# src/text/Text.cpp
2020-10-11 10:34:47 +03:00
Sergeanur
e26e85deb8
Some unicode funcs belong to Font.cpp + small fix
2020-10-11 10:33:02 +03:00
Sergeanur
4f4b1f9145
cMusicManager, cDMAudio, radio position save/load, a few commands implemented
2020-09-09 19:37:44 +03:00
Sergeanur
a3322f17d5
Merge branch 'master' into miami
...
# Conflicts:
# src/animation/CutsceneMgr.cpp
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/core/ControllerConfig.cpp
# src/core/ControllerConfig.h
# src/core/Streaming.cpp
# src/peds/PedChat.cpp
# src/render/Weather.cpp
# src/rw/TexRead.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Boat.cpp
2020-08-24 21:59:32 +03:00
Sergeanur
0f5a771292
Fix cAudioScriptObject
2020-08-20 14:47:53 +03:00
eray orçunus
c483a044b5
Noskillx's PR + fix .set loading
2020-07-06 19:26:41 +03:00
Sergeanur
b26eec5daf
Merge remote-tracking branch 'origin/master' into miami
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/control/Script.cpp
# src/control/ScriptCommands.h
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Pad.cpp
# src/core/Pad.h
# src/core/config.h
# src/entities/Entity.cpp
# src/render/Credits.cpp
# src/render/Fluff.cpp
# src/render/Hud.cpp
# src/render/MBlur.cpp
# src/render/Timecycle.cpp
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
# src/text/Text.cpp
2020-06-29 12:56:50 +03:00
Fire_Head
860f75d66c
Merge branch 'master' into ps2menu
2020-06-29 09:37:53 +03:00
Fire-Head
1c11a8081f
mips overdose
2020-06-28 00:01:51 +03:00
Sergeanur
36a6d124aa
Mission audio slots
2020-06-08 10:34:31 +03:00
Sergeanur
be9954ecc6
IsMissionAudioSamplePlaying (from VC)
2020-06-08 10:33:32 +03:00
Sergeanur
13a0bf1c43
Move sound processors to AudioLogic.cpp, plus small fixes
2020-05-16 20:29:13 +03:00
eray orçunus
8a4fa58cd4
Linux build support
2020-05-11 21:00:55 +03:00
Fire-Head
6382b6d2fc
fix typo
2020-05-04 21:32:42 +03:00
Fire-Head
8aac6060d3
oal upd
2020-05-04 20:33:48 +03:00
Sergeanur
599164006a
Remove patches
2020-04-17 16:31:11 +03:00
Fire-Head
a4922d5cb7
rem refs
2020-04-17 08:54:14 +03:00
Sergeanur
a3e5ccde47
cMusicManager
2020-02-07 02:30:00 +02:00
Sergeanur
da253837d1
audio stuff
...
Collision audio and police radio stuff moved to a separate cpp's like in the original code
cPoliceRadioQueue added, code refactored correspondingly
cAudioManager::ServiceCollisions reversed
PlayOneShotScriptObject reversed
cAudioScriptObject moved to AudioScriptObject.cpp
Fixed use of numbers on non-integer types (bools, pointers)
enum is now used for ped audio calculation
Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)
2020-01-25 12:48:27 +02:00
Filip Gawin
12ee71e4f7
audio7
2019-10-26 13:05:00 +02:00
Filip Gawin
5a36d46692
Audio fixes
2019-08-27 23:45:27 +02:00
Filip Gawin
01ac2929cd
Cleanup
2019-08-27 22:29:23 +02:00
Filip Gawin
458fc63f01
Cleanup
2019-08-27 21:14:28 +02:00
Fire_Head
6909fa283a
Merge branch 'master' into master
2019-08-15 05:06:52 +03:00
Fire-Head
6093d855b0
CParticleObject done, cDMAudio done
2019-08-15 04:43:00 +03:00
Nikolay Korolev
ebbcd92de2
RunningScript, part 4, plus some fixes
2019-08-03 16:01:13 +03:00
aap
424487854b
started making frontend accurate to game
2019-07-14 12:46:36 +02:00
aap
60711154ba
more CWanted; added CEventList
2019-07-12 18:01:22 +02:00
aap
702cd00765
more CVehicle
2019-07-09 23:49:44 +02:00
aap
2ae112fdf6
more CAutomobile
2019-07-08 21:37:47 +02:00
Nikolay Korolev
7fae683316
Script stuff + bug fixes
2019-07-04 01:16:24 +03:00
_AG
69b5c9f1e0
Update Frontend.
2019-07-03 17:30:26 +02:00
aap
e8215cf560
Revert "Implemented frontend inputs."
2019-07-02 22:05:11 +02:00
_AG
6c693e3bbf
Implemented frontend inputs.
...
Fixed #66 and few other stuff.
2019-07-02 14:36:40 +02:00
Nikolay Korolev
e2bd3573b4
PlayBackThisFrameInterpolation and all it required...
2019-06-30 13:59:55 +03:00
aap
b2f8c7eb23
miscellaneous, mostly world related
2019-06-29 11:09:33 +02:00
Nikolay Korolev
fa132bb773
Fixed merge errors
2019-06-26 23:47:23 +03:00
Nikolay Korolev
cc731f4732
More replay stuff
2019-06-25 01:42:23 +03:00
eray orçunus
7cfff963f7
Big CPed update
...
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-06-20 17:31:14 +03:00
aap
0add48abf5
got rid of upper case types
2019-06-17 00:23:19 +02:00
Filip Gawin
ecd70a5f17
RE more stuff from COnscreenTimer
2019-06-12 01:23:49 +02:00
Fire-Head
b1f9e28cd1
skeleton updated, windows specific stuff added
2019-06-02 06:00:38 +03:00
Fire-Head
28fce310d5
rw skeleton
2019-05-31 20:02:26 +03:00
aap
84204471a5
more high level functions
2019-05-31 11:44:43 +02:00
Fire-Head
197767d1c8
Updates, CTimer started
2019-05-29 21:02:58 +03:00
aap
c4f9b9573f
CPhysical almost done
2019-05-19 21:28:10 +02:00
aap
9e496100b7
more work on CPhysical
2019-05-18 12:39:39 +02:00