Bridge.cpp
|
Remove unneeded double to float casts
|
2020-03-22 17:30:54 +01:00 |
CarAI.cpp
|
bug fixes
|
2020-02-15 23:30:51 +03:00 |
CarCtrl.cpp
|
ProcessButtonPresses and fixes
|
2020-03-21 14:58:54 +03:00 |
Cranes.cpp
|
Add Load/Save functions
|
2020-03-10 20:26:07 -07:00 |
Cranes.h
|
Implement ProcessCrane
|
2020-03-22 17:30:54 +01:00 |
GameLogic.cpp
|
CPopulation done, CCopPed and fixes
|
2020-03-12 00:48:33 +03:00 |
Gangs.cpp
|
Merge branch 'master' into erorcun
|
2020-03-22 04:49:24 +03:00 |
Gangs.h
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Merge branch 'master' into erorcun
|
2020-03-22 04:49:24 +03:00 |
Garages.cpp
|
ProcessButtonPresses and fixes
|
2020-03-21 14:58:54 +03:00 |
Garages.h
|
Add Load/Save functions
|
2020-03-10 20:26:07 -07:00 |
OnscreenTimer.cpp
|
some changes
|
2020-02-23 13:12:44 +03:00 |
PathFind.cpp
|
Fixes for Serge's review
|
2020-03-22 17:30:54 +01:00 |
PathFind.h
|
script 1000-1154
|
2020-02-16 23:08:54 +03:00 |
Pickups.cpp
|
Cleanup audio code + fixes for review
|
2020-03-22 17:30:54 +01:00 |
Record.cpp
|
CGame::Initialise
|
2020-03-22 17:23:40 +03:00 |
Record.h
|
CGame::Initialise
|
2020-03-22 17:23:40 +03:00 |
Replay.cpp
|
bullet traces fixes
|
2020-03-22 13:20:36 +03:00 |
Replay.h
|
replay bug fixes, script bug fix
|
2020-03-15 18:47:21 +03:00 |
SceneEdit.cpp
|
CGame::Initialise
|
2020-03-22 17:23:40 +03:00 |
SceneEdit.h
|
CGame::Initialise
|
2020-03-22 17:23:40 +03:00 |
Script.cpp
|
Fixes for Serge's review
|
2020-03-22 17:30:54 +01:00 |
Script.h
|
Merge branch 'master' into script_dev
|
2020-03-01 17:44:37 +03:00 |
ScriptCommands.h
|
script 1000-1154
|
2020-02-16 23:08:54 +03:00 |