re3/src/core
2021-01-18 10:59:19 +01:00
..
Accident.cpp CGame done, Peds, fixes 2020-08-30 12:40:30 +03:00
Accident.h Squeeze performance option, minor fixes 2020-08-03 16:00:32 +03:00
AnimViewer.cpp fixes 2020-12-19 11:49:19 +03:00
AnimViewer.h
Cam.cpp mobile vehicle rendering 2021-01-12 13:41:29 +01:00
Camera.cpp rename m_vehEnterType -> m_vehDoor 2021-01-13 13:01:20 +01:00
Camera.h little cleanup and synch on templates and config 2020-12-18 13:50:26 +01:00
CdStream.cpp multiple instances sema fix 2020-12-28 23:13:20 +03:00
CdStream.h Linux build support 2020-05-11 21:00:55 +03:00
CdStreamPosix.cpp memorymgr fix 2020-12-18 14:33:54 +01:00
Clock.cpp some useless code 2021-01-11 20:20:08 +01:00
Clock.h some useless code 2021-01-11 20:20:08 +01:00
common.h Merge pull request #948 from Sergeanur/lcsPR/CutsceneMgr 2021-01-12 13:22:44 +02:00
config.h Merge branch 'miami' into lcs 2021-01-13 14:56:25 +02:00
ControllerConfig.cpp Partial controller buttons support 2021-01-02 12:51:09 +02:00
ControllerConfig.h Radio scroll to prev. station & radio off text 2020-12-15 05:51:53 +03:00
Crime.h CWanted, anim fix, ped objs renaming, remove III beta features 2020-06-22 04:20:56 +03:00
Debug.cpp Revert "FONT_BANK renamed to FONT_STANDARD" 2020-06-07 05:03:06 +03:00
Debug.h
Directory.cpp trivial fix 2020-12-27 06:03:38 +03:00
Directory.h
EventList.cpp signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
EventList.h signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
FileLoader.cpp Merge branch 'miami' into lcs 2021-01-08 21:53:42 +02:00
FileLoader.h finished CFileLoader; some COcclusion stubs 2020-05-19 10:23:08 +02:00
FileMgr.cpp little fixes 2021-01-08 13:51:42 +01:00
FileMgr.h little fixes 2021-01-08 13:51:42 +01:00
Fire.cpp signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
Fire.h Hud, Fire, OnscreenBlaBla 2020-10-12 06:42:54 +03:00
Frontend.cpp Merge branch 'miami' into lcs 2021-01-12 12:55:07 +02:00
Frontend.h Add multisampling 2021-01-08 20:22:08 +02:00
Frontend_PS2.cpp sync with re3 2021-01-09 01:01:41 +03:00
Frontend_PS2.h Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults 2020-11-07 21:58:23 +03:00
FrontEndControls.cpp sync with re3 2021-01-09 01:01:41 +03:00
FrontEndControls.h fixes 2020-06-28 01:57:01 +03:00
FrontendTriggers.h fixes 2020-06-28 01:57:01 +03:00
Game.cpp Merge remote-tracking branch 'origin/miami' into lcs 2021-01-13 02:08:13 +02:00
Game.h CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit 2021-01-11 19:53:15 +02:00
General.h Fix use of strncmp 2020-12-25 15:18:48 +02:00
IniFile.cpp lcs car ctrl 2 2020-11-16 22:20:56 +03:00
IniFile.h
KeyGen.cpp More linux fix 2021-01-09 13:33:45 +02:00
KeyGen.h CKeyGen 2021-01-08 20:51:31 +02:00
Lists.cpp
Lists.h
main.cpp initial work on vehicles 2021-01-18 10:59:19 +01:00
main.h initial work on vehicles 2021-01-18 10:59:19 +01:00
MenuScreens.cpp fix to !PC_PLAYER_CONTROLS 2021-01-04 23:29:23 +01:00
MenuScreensCustom.cpp fix to !PC_PLAYER_CONTROLS 2021-01-04 23:29:23 +01:00
obrstr.cpp
obrstr.h
Pad.cpp first commit for LCS 2021-01-08 01:41:40 +01:00
Pad.h some lcs stuff 2021-01-07 15:21:35 +03:00
Placeable.cpp CEntity and friends 2020-05-19 20:56:42 +02:00
Placeable.h CEntity and friends 2020-05-19 20:56:42 +02:00
PlayerInfo.cpp rename m_vehEnterType -> m_vehDoor 2021-01-13 13:01:20 +01:00
PlayerInfo.h PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
Pools.cpp Use original names 2021-01-08 21:53:11 +02:00
Pools.h rw stuff done & other small things 2020-08-20 12:53:17 +02:00
Profile.cpp Fix linux warnings 2020-05-12 23:18:54 +02:00
Profile.h Fix linux warnings 2020-05-12 23:18:54 +02:00
Radar.cpp can finish first mission 2021-01-09 22:24:18 +03:00
Radar.h Merge branch 'miami' into lcs 2021-01-12 12:55:07 +02:00
Range2D.cpp Restore original logic of CPed::WanderRange 2020-06-04 04:31:04 +03:00
Range2D.h Range2D and Range3D 2020-06-03 04:45:25 +03:00
Range3D.cpp Restore original logic of CPed::WanderRange 2020-06-04 04:31:04 +03:00
Range3D.h Range2D and Range3D 2020-06-03 04:45:25 +03:00
re3.cpp little cleanup of vehicle rendering 2021-01-12 14:07:24 +01:00
References.cpp Reorder CEntity functions into their original order 2020-12-29 13:55:26 +02:00
References.h
Ropes.cpp CCopPed, except spike traps 2020-07-28 17:04:34 +03:00
Ropes.h CHeli and CRopes done 2020-07-27 14:06:23 +02:00
Stats.cpp quick fix 2020-12-12 13:00:40 +03:00
Stats.h Stats page 2020-12-03 02:09:35 +03:00
Streaming.cpp CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit 2021-01-11 19:53:15 +02:00
Streaming.h 500-599 2021-01-11 17:14:56 +03:00
SurfaceTable.cpp sand fix 2021-01-05 18:53:00 +03:00
SurfaceTable.h small stuff 2020-08-19 21:58:00 +02:00
templates.h merge attempt 2020-12-19 03:21:04 +03:00
timebars.cpp Fixes, mouse AUX buttons, joystick detect menu 2020-09-30 20:03:01 +03:00
timebars.h clean up timebar ifdefs 2020-10-25 16:17:31 +01:00
Timer.cpp Timer fix 2020-10-23 08:38:36 +03:00
Timer.h Merge remote-tracking branch 'origin/master' into miami 2020-06-29 12:56:50 +03:00
TimeStep.cpp
TimeStep.h
User.cpp Hud, Fire, OnscreenBlaBla 2020-10-12 06:42:54 +03:00
User.h Peds, Hud, CFO 1/2, fixes - including zone names 2020-07-22 15:19:22 +03:00
Wanted.cpp Stats(except displaying), PlayerInfo, marker fix 2020-08-14 01:14:04 +03:00
Wanted.h fix CPed struct, GetWantedLevel 2021-01-11 18:43:04 +01:00
World.cpp small CWorld fixes 2021-01-01 12:47:22 +02:00
World.h Sector sizes 2021-01-09 01:22:50 +02:00
ZoneCull.cpp finished cullzones 2020-11-22 00:13:07 +01:00
ZoneCull.h garage cam fix 2020-12-26 13:45:53 +01:00
Zones.cpp first commit for LCS 2021-01-08 01:41:40 +01:00
Zones.h Police Radio + fixes 2020-10-22 12:38:09 +03:00