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Accident.cpp
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Accident.h
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AnimViewer.cpp
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AnimViewer.h
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Cam.cpp
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Camera.cpp
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The real pickup reflection fix
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2020-07-29 14:56:06 +03:00 |
Camera.h
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CdStream.cpp
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CdStream.h
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CdStreamPosix.cpp
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Fix casepath chaos
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2020-07-28 17:40:12 +03:00 |
Clock.cpp
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Clock.h
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Collision.cpp
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VU0 collision
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2020-08-03 17:32:06 +02:00 |
Collision.h
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VU0 collision
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2020-08-03 17:32:06 +02:00 |
common.h
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VU0 collision
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2020-08-03 17:32:06 +02:00 |
config.h
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VU0 collision
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2020-08-03 17:32:06 +02:00 |
ControllerConfig.cpp
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ControllerConfig.h
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Crime.h
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Debug.cpp
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Debug.h
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Directory.cpp
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64-bit on Windows
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2020-07-22 18:51:28 +03:00 |
Directory.h
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EventList.cpp
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EventList.h
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FileLoader.cpp
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collision fixes
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2020-07-27 15:38:12 +02:00 |
FileLoader.h
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FileMgr.cpp
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Fix casepath chaos
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2020-07-28 17:40:12 +03:00 |
FileMgr.h
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64-bit on Windows
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2020-07-22 18:51:28 +03:00 |
Fire.cpp
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The real pickup reflection fix
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2020-07-29 14:56:06 +03:00 |
Fire.h
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Frontend.cpp
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64-bit on Windows
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2020-07-22 18:51:28 +03:00 |
Frontend.h
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Fixes from miami
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2020-07-20 22:47:41 +03:00 |
Frontend_PS2.cpp
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Frontend_PS2.h
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fixfixfix
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2020-06-28 00:31:45 +03:00 |
FrontEndControls.cpp
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FrontEndControls.h
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FrontendTriggers.h
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Game.cpp
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rename shit
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2020-07-29 14:31:34 +02:00 |
Game.h
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Rename LEVEL_NONE to LEVEL_GENERIC
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2020-07-13 17:43:09 +03:00 |
General.h
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New math wrappers
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2020-07-23 00:31:06 +03:00 |
IniFile.cpp
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IniFile.h
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Lists.cpp
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the great reorganization
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2019-07-07 13:09:11 +02:00 |
Lists.h
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main.cpp
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Add cutscene borders switch to the menu
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2020-07-11 12:04:26 +03:00 |
main.h
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MenuScreens.cpp
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obrstr.cpp
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obrstr.h
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Pad.cpp
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90% fixes, 10% skel refactoring
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2020-07-24 21:35:04 +03:00 |
Pad.h
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Placeable.cpp
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Placeable.h
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PlayerInfo.cpp
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Rename LEVEL_NONE to LEVEL_GENERIC
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2020-07-13 17:43:09 +03:00 |
PlayerInfo.h
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Fixed typos and made all assert functions optional
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2020-05-10 21:49:33 +06:00 |
Pools.cpp
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mission replay
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2020-05-27 00:25:12 +03:00 |
Pools.h
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Profile.cpp
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Fix linux warnings
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2020-05-12 23:18:54 +02:00 |
Profile.h
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Radar.cpp
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New math wrappers
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2020-07-23 00:31:06 +03:00 |
Radar.h
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little cleanup on radar
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2020-05-17 22:24:23 +02:00 |
Range2D.cpp
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Range2D.h
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Range2D and Range3D
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2020-06-03 04:45:25 +03:00 |
Range3D.cpp
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Range3D.h
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re3.cpp
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Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher
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2020-07-22 03:32:46 +03:00 |
References.cpp
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References.h
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Stats.cpp
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Stats.h
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Streaming.cpp
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90% fixes, 10% skel refactoring
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2020-07-24 21:35:04 +03:00 |
Streaming.h
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64-bit on Windows
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2020-07-22 18:51:28 +03:00 |
SurfaceTable.cpp
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SurfaceTable.h
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VU0 collision
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2020-08-03 17:32:06 +02:00 |
TempColModels.cpp
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Rename LEVEL_NONE to LEVEL_GENERIC
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2020-07-13 17:43:09 +03:00 |
TempColModels.h
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templates.h
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timebars.cpp
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Revert "FONT_BANK renamed to FONT_STANDARD"
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2020-06-07 05:03:06 +03:00 |
timebars.h
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Timer.cpp
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Timer.h
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TimeStep.cpp
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TimeStep.h
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User.cpp
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User.h
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vu0Collision.dsm
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VU0 collision
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2020-08-03 17:32:06 +02:00 |
vu0Collision_1.s
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VU0 collision
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2020-08-03 17:32:06 +02:00 |
vu0Collision_2.s
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VU0 collision
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2020-08-03 17:32:06 +02:00 |
Wanted.cpp
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Wanted.h
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World.cpp
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Rename LEVEL_NONE to LEVEL_GENERIC
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2020-07-13 17:43:09 +03:00 |
World.h
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ZoneCull.cpp
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ZoneCull.h
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Remove Miami stuff
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2020-05-05 18:04:18 +03:00 |
Zones.cpp
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Rename LEVEL_NONE to LEVEL_GENERIC
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2020-07-13 17:43:09 +03:00 |
Zones.h
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