re3/src/core
2020-04-09 00:17:14 +03:00
..
Accident.cpp AccidentManager 2020-01-11 15:14:02 +02:00
Accident.h AccidentManager 2020-01-11 15:14:02 +02:00
AnimViewer.cpp CCamera fixes 2020-04-03 09:26:10 +02:00
AnimViewer.h
Cam.cpp Small camera fixes 2020-04-08 09:58:08 +03:00
Camera.cpp Reverting tabs back to spaces for aap 2020-04-08 10:26:31 +03:00
Camera.h Small camera fixes 2020-04-08 09:58:08 +03:00
CdStream.cpp removed windows.h for most .cpps 2020-03-27 20:53:47 +01:00
CdStream.h removed windows.h for most .cpps 2020-03-27 20:53:47 +01:00
Clock.cpp
Clock.h Add Load/Save functions 2020-03-10 20:26:07 -07:00
Collision.cpp finished CCollision 2020-04-06 20:32:44 +02:00
Collision.h finished CCollision 2020-04-06 20:32:44 +02:00
common.h Glass done 2020-04-02 00:04:56 +03:00
config.h Merge pull request #385 from aap/master 2020-04-08 09:12:49 +02:00
ControllerConfig.cpp CCopPed 2 and fixes 2020-03-26 18:54:03 +03:00
ControllerConfig.h cMusicManager 2020-02-07 02:30:00 +02:00
CutsceneMgr.cpp CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names 2020-03-28 23:55:23 +03:00
CutsceneMgr.h CCamera fixes 2020-04-03 09:26:10 +02:00
Debug.cpp Finished CCam; various smaller things 2020-03-27 10:04:45 +01:00
Debug.h Finished CCam; various smaller things 2020-03-27 10:04:45 +01:00
debugmenu_public.h
Directory.cpp Implemented faststrcmp, faststricmp, strcasecmp 2019-10-30 01:35:31 +02:00
Directory.h
EventList.cpp CShotInfo, CWanted done, Frontend fix 2020-03-29 19:02:26 +03:00
EventList.h CCopPed 2 and fixes 2020-03-26 18:54:03 +03:00
FileLoader.cpp Fixes and cleanup 2020-03-02 03:06:52 +03:00
FileLoader.h MLO, XtraCompsModelInfo, MovingThing, Solid 2020-01-20 22:58:13 +02:00
FileMgr.cpp More more more audio 2019-08-27 21:18:47 +02:00
FileMgr.h
Fire.cpp Fire and PlayerSkin fix 2020-03-29 08:51:30 +03:00
Fire.h renamed field_24 to m_nNextTimeToAddFlames 2020-03-25 21:09:27 +01:00
Frontend.cpp Menu map changes 2020-04-07 23:20:23 +03:00
Frontend.h Menu map 2020-04-07 20:18:24 +03:00
FrontEndControls.cpp PS2 Frontend Controls 2020-04-05 21:21:53 +02:00
FrontEndControls.h PS2 Frontend Controls 2020-04-05 21:21:53 +02:00
Game.cpp Merge remote-tracking branch 'origin/master' into MoreLanguages 2020-03-30 20:10:12 +03:00
Game.h Merge remote-tracking branch 'origin/master' into MoreLanguages 2020-03-30 20:10:12 +03:00
General.h removed windows.h for most .cpps 2020-03-27 20:53:47 +01:00
IniFile.cpp Cleanup 2019-08-27 22:29:23 +02:00
IniFile.h
Instance.cpp Fixing possible leaks in CModelInfo::ShutDown 2020-01-23 20:08:42 +02:00
Instance.h Fixing possible leaks in CModelInfo::ShutDown 2020-01-23 20:08:42 +02:00
Lists.cpp
Lists.h More audio (to hook and test) 2019-10-26 13:05:00 +02:00
main.cpp finished CMotionBlurStreaks, CSpecialFX 2020-04-07 22:26:01 +02:00
main.h CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names 2020-03-28 23:55:23 +03:00
MenuScreens.h Menu map 2020-04-07 20:18:24 +03:00
NodeName.cpp
NodeName.h
obrstr.cpp obrstr + Debug 2020-03-24 09:56:37 +02:00
obrstr.h obrstr + Debug 2020-03-24 09:56:37 +02:00
Pad.cpp Cheats 2020-04-09 00:17:14 +03:00
Pad.h CCamera fixes 2020-04-03 09:26:10 +02:00
patcher.cpp Cleanup patching system 2020-03-28 19:46:09 +01:00
patcher.h Remove assembly from patcher.h 2020-03-27 21:25:39 +01:00
Placeable.cpp remove include <new> from common.h 2020-03-28 09:37:04 +01:00
Placeable.h
PlayerInfo.cpp CCopPed done and #include cleanup 2020-03-28 18:52:25 +03:00
PlayerInfo.h CPlayerInfo done 2019-12-16 07:48:44 +03:00
PlayerSkin.cpp Frontend (last-3) 2020-04-04 14:49:19 +03:00
PlayerSkin.h PlayerSkin 2019-09-28 21:49:41 +03:00
Pools.cpp Add Load/Save functions 2020-03-10 20:26:07 -07:00
Pools.h Add Load/Save functions 2020-03-10 20:26:07 -07:00
Radar.cpp Menu map 2020-04-07 20:18:24 +03:00
Radar.h Menu map 2020-04-07 20:18:24 +03:00
re3.cpp CCamera fixes 2020-04-03 09:26:10 +02:00
References.cpp
References.h
rw.cpp
RwClumpRead.cpp
RwHelper.cpp CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names 2020-03-28 23:55:23 +03:00
RwHelper.h CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names 2020-03-28 23:55:23 +03:00
RwMatFX.cpp fixed vehicle rendering bug 2020-03-22 11:40:18 +01:00
RwTexRead.cpp Added timing to RwTextureGtaStreamRead 2019-10-26 14:40:52 +03:00
Stats.cpp stats fix 2020-04-06 19:31:08 +03:00
Stats.h stats fix 2020-04-06 19:31:08 +03:00
Streaming.cpp CCopPed done and #include cleanup 2020-03-28 18:52:25 +03:00
Streaming.h AnimViewer! 2019-08-15 17:51:39 +03:00
SurfaceTable.cpp
SurfaceTable.h implemented col line rendering 2019-07-19 13:58:19 +02:00
TempColModels.cpp fixes 2019-11-11 16:04:06 +01:00
TempColModels.h Full CCutsceneMgr 2019-09-28 17:03:00 +03:00
templates.h Fixes 2020-01-11 01:48:05 +03:00
timebars.cpp timebars 2020-03-31 16:11:45 +03:00
timebars.h timebars 2020-03-31 16:11:45 +03:00
Timer.cpp timebars 2020-03-31 16:11:45 +03:00
Timer.h timebars 2020-03-31 16:11:45 +03:00
TimeStep.cpp Add CTimeStep 2020-03-13 13:46:59 -07:00
TimeStep.h Spacing fix 2020-03-13 13:50:23 -07:00
TxdStore.cpp CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names 2020-03-28 23:55:23 +03:00
TxdStore.h CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names 2020-03-28 23:55:23 +03:00
User.cpp CUserDisplay, CPlaceName, CCurrentVehicle 2020-01-07 19:10:17 +02:00
User.h CUserDisplay, CPlaceName, CCurrentVehicle 2020-01-07 19:10:17 +02:00
Wanted.cpp CShotInfo, CWanted done, Frontend fix 2020-03-29 19:02:26 +03:00
Wanted.h CShotInfo, CWanted done, Frontend fix 2020-03-29 19:02:26 +03:00
World.cpp Merge pull request #366 from Nick007J/master 2020-03-29 19:12:53 +02:00
World.h Merge pull request #366 from Nick007J/master 2020-03-29 19:12:53 +02:00
ZoneCull.cpp CullZone fix 2020-02-04 22:21:45 +02:00
ZoneCull.h disable cullzone writer 2020-01-20 23:11:12 +02:00
Zones.cpp removed windows.h for most .cpps 2020-03-27 20:53:47 +01:00
Zones.h CPopulation 2 2020-02-19 21:14:17 +03:00