Commit graph

81 commits

Author SHA1 Message Date
4d8cbc4085 Fix test names, fix build in tilecoordinates.
I'm not sure the functions will still return the correct screen
coordinates. For now it builds, I will add tests in the next commits.
2015-08-17 13:36:47 +02:00
981ec02afd Add support for custom dimension type.
Also remove overloads of operator[] and use a template instead.
2015-08-17 13:34:17 +02:00
2b2d0a3219 Warning fix. 2015-08-17 10:45:20 +02:00
42da727a67 Add unit test for AsciiMapSource and fix issues. 2015-08-17 00:41:21 +02:00
7085a98995 Add overloads for operator[].
Also implement operator[] in terms of operator[] const.
2015-08-16 22:30:08 +02:00
78312526ac Get game to build again. 2015-08-16 22:29:34 +02:00
b01fad0314 Buildfix in tileiterator + unit test. 2015-08-16 20:33:44 +02:00
cb9e4bce19 Add to_index() function to convert coords to scalar. 2015-08-16 20:32:58 +02:00
a1996b2d75 Add implementation for operator-= 2015-08-16 16:34:32 +02:00
28fc001540 Get += operator to work with negative numbers. 2015-08-15 23:52:37 +02:00
f5eb76d70f Vec doesn't have total ordering. Fix comparison. 2015-08-15 00:59:30 +02:00
e3345c5cca Finish implementing operator+= for positive offsets. 2015-08-14 22:13:14 +02:00
dbdc814049 Try mplementing operator+= (broken but almost there). 2015-08-14 18:18:43 +02:00
9ea9743e95 Don't get confused with the wrong overload when passed a Vec. 2015-08-14 12:56:40 +02:00
b2095603d1 Add operators for scalar types and fix wrong operator<= 2015-08-14 12:32:52 +02:00
a7181f7a9b Build fix - cast index to size_t. 2015-08-14 12:31:13 +02:00
8f77af0ac1 Replace assert with DK_ASSERT. 2015-08-14 12:30:27 +02:00
cab7c296f1 Replace cloonel jump vector with vectorwrapper.
It's missing operators, so the build is broken.
2015-07-30 16:12:12 +02:00
b3bf60fff2 Remove old vector class from clooneljump 2015-07-30 11:43:06 +02:00
ba82a2e066 Fix operator++ 2015-07-30 02:04:02 +02:00
971cd54688 Fix vector comparison and add unit test. 2015-07-30 01:48:29 +02:00
6aa4d15381 Add tilecoords and unit test.
Disable most projects because the build is broken. A lot.
2015-07-30 01:18:19 +02:00
5b027914d5 Add distance typedef. 2015-07-30 01:16:33 +02:00
5c736731db Import gtest 1.7.0 2015-07-30 01:14:41 +02:00
d815b394ea Move code that doesn't need to be templated to another class. 2015-06-28 19:11:21 +02:00
9f9ab65ff3 Add a way to use typename without relying on __PRETTY_FUNCTION__
This is now enabled by default in doorkeeper.
2015-06-28 01:23:01 +02:00
7140ee6b38 Buildfix on gcc 4.8 2015-06-24 23:05:33 +02:00
f1bcf8674d Implement the type_name() function. Only tested on gcc 5.1
Add Sprout library.
2015-06-24 22:13:48 +02:00
6a39b82e5e Fix the build time implementation of tiger hash.
Result for "message digest", "abc" and "" are correct.
2015-06-23 01:29:40 +02:00
caa0a683fb Test to verify the correctness of the bt tiger hash - to be reverted. 2015-06-22 09:25:48 +02:00
0dada705aa Build time implementation of tiger hash; result is wrong WiP 2015-06-21 02:42:52 +02:00
dba88117e4 Use build time strings for pretty function names if supported.
This doesn't really do much until I have build time hashing.
2015-06-09 00:00:41 +02:00
fd8a1cbabc Add a hash mechanism to BaseMapSource.
This is needed to recognize what type of tiles a layer contains.
Client code has to fill in a map of hash => add_layer<T>() pointers.
As a layer is loaded, the correct add_layer<T>() is called based
on the hash saved with the layer itself.
2015-06-07 03:57:18 +02:00
d21a567fb7 Progress implementing TylerMapSource. 2015-06-06 14:37:54 +02:00
ab17e7a4d0 New mapconv project. 2015-06-06 14:37:53 +02:00
708ae975dc Missing implementation of BaseMapSource::fetch(). 2015-06-06 14:30:16 +02:00
f54da89531 Uneeded property. 2015-06-06 14:23:26 +02:00
ab6ef6c338 BaseMapSource doesn't need to know T. Only fetch() will need that. 2015-06-06 14:23:21 +02:00
49f7d15379 Vector doesn't need to be told the type every time. 2015-06-06 14:16:35 +02:00
12db1d9638 Clean up and handle endianness. 2015-06-04 20:59:07 +02:00
f1a6cac62b Start implementing the tyler map loader.
Untented and incomplete.
2015-05-29 00:15:06 +02:00
72b400ac0c Warning fix on clang. 2015-05-28 00:25:06 +02:00
a82e8c16f6 Helper recursive map loader.
Recursion not tested since the file format is not ready yet, sorry.
2015-05-28 00:20:40 +02:00
55ca7028b5 New game project. 2015-05-25 01:38:00 +02:00
ea71478948 Refactoring in the data loading classes.
Lots of junk code removed, the architecture is now much simpler.
AsciiMapSource works as before.
2015-05-25 01:37:20 +02:00
1c5cb6299c Show diamond-shaped tiles on a larger map. 2015-05-24 17:19:10 +02:00
edbb3fe1d8 Crash fix when going from a smaller view to a larger one. 2015-05-24 17:18:46 +02:00
b2eae08d02 New code to calculate the tiles position esp. in 2D. 2015-05-24 17:17:53 +02:00
a9630341c7 Draw tiles. 2015-05-22 14:50:10 +02:00
a6eadb9c30 Some testing tiles. 2015-05-21 18:29:25 +02:00