Commit graph

16 commits

Author SHA1 Message Date
458ec6bcce Make m_index uint16 again and replace magic -1 number. 2016-10-30 23:41:14 +01:00
5da4cef4a5 Move clipping and drawing to base class and fix int<->float warnings. 2016-10-30 23:30:32 +01:00
c8920ea997 Implementation of vector_cast that works with vwr::Vec. 2016-10-28 22:20:23 +02:00
629a3d9e08 Add movingobject 2016-10-28 21:06:19 +02:00
f1467d7d99 Use pimpl to hide properties used by the gameplay scene. 2016-10-28 01:45:45 +02:00
33c18680d6 Make scrolling speed depend on frame duration. 2016-10-28 01:31:34 +02:00
7e8657b9d8 Allow viewport to move past the top-left edge of the map. 2016-10-27 10:29:37 +02:00
86bf492507 Allow navigating with the keyboard arrows. 2016-10-27 02:05:26 +02:00
a70c97a569 Fix input update. 2016-10-27 02:05:05 +02:00
b8840045a5 Load and display actual tiles 2016-10-27 00:06:59 +02:00
b5a6b9f9bc Quick dirty implementation of a world grid+viewport+iterator.
This commit makes the program quit immediately.
Prints debug info about iterator.
Incomplete, no actual tile being iterated.
2016-10-26 02:24:59 +02:00
92a1069324 Show window and allow user to close it to quit. 2016-10-26 01:20:01 +02:00
6afa1a4cd4 Make virtual methods protected. 2016-10-26 00:50:14 +02:00
482a13ea47 Import DeathHandler. 2016-10-25 01:28:05 +02:00
865efc3eb4 Update VectorWrapper 2016-10-25 01:24:23 +02:00
95499e3d77 First commit 2016-10-24 00:48:30 +02:00