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458ec6bcce
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Make m_index uint16 again and replace magic -1 number.
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2016-10-30 23:41:14 +01:00 |
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5da4cef4a5
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Move clipping and drawing to base class and fix int<->float warnings.
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2016-10-30 23:30:32 +01:00 |
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c8920ea997
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Implementation of vector_cast that works with vwr::Vec.
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2016-10-28 22:20:23 +02:00 |
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629a3d9e08
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Add movingobject
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2016-10-28 21:06:19 +02:00 |
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f1467d7d99
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Use pimpl to hide properties used by the gameplay scene.
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2016-10-28 01:45:45 +02:00 |
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33c18680d6
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Make scrolling speed depend on frame duration.
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2016-10-28 01:31:34 +02:00 |
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7e8657b9d8
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Allow viewport to move past the top-left edge of the map.
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2016-10-27 10:29:37 +02:00 |
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86bf492507
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Allow navigating with the keyboard arrows.
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2016-10-27 02:05:26 +02:00 |
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a70c97a569
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Fix input update.
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2016-10-27 02:05:05 +02:00 |
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b8840045a5
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Load and display actual tiles
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2016-10-27 00:06:59 +02:00 |
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b5a6b9f9bc
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Quick dirty implementation of a world grid+viewport+iterator.
This commit makes the program quit immediately.
Prints debug info about iterator.
Incomplete, no actual tile being iterated.
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2016-10-26 02:24:59 +02:00 |
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92a1069324
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Show window and allow user to close it to quit.
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2016-10-26 01:20:01 +02:00 |
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6afa1a4cd4
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Make virtual methods protected.
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2016-10-26 00:50:14 +02:00 |
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482a13ea47
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Import DeathHandler.
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2016-10-25 01:28:05 +02:00 |
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865efc3eb4
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Update VectorWrapper
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2016-10-25 01:24:23 +02:00 |
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95499e3d77
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First commit
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2016-10-24 00:48:30 +02:00 |
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