Commit graph

173 commits

Author SHA1 Message Date
a1b66e99f0 Search for SDL2 in cloonelgraphics. 2017-10-24 20:20:02 +01:00
cerkiewny
ba60426cc2 Merged in cerkiewny/clooneljump/dev (pull request #1)
fixing bug with build for release mode

Approved-by: Michele Santullo <dev00@gmx.it>
2017-03-18 15:29:20 +00:00
cerkiewny
b0f02fd8a8 fixing bug with build for release mode 2017-03-18 12:28:21 +01:00
8669e5e674 Fix wrong macro usage.
This should work with both modern GCC and clang.
2017-03-16 21:48:10 +00:00
c30b4e430e Make inclusions to vectorwrapper through generated headers.
This way cloonelgraphics includes headers using the absolute path
and should be usable from other projecs. Setting
CLOONEL_SRC_DIR to the path to cloonel's top-level cmake file is
now compulsory.
2017-03-16 21:32:35 +00:00
19db180460 Make a cloonel's specific symlink where compiler should look for vwr. 2017-03-16 21:01:15 +00:00
ceb3e180fe Revert "Add methods to create additional renderers."
This reverts commit 012daa47d7.
2017-03-11 11:56:02 +00:00
77e2bf539f Buildfix for external projects using cloonelgraphics directly. 2017-03-11 08:49:29 +00:00
6ce7b57882 Update vwr. 2017-03-04 01:21:29 +00:00
ad5b9d8fb8 Always use the local vwr 2017-03-04 01:07:49 +00:00
41585f1982 Update vwr and use the versioned include dir. 2017-03-04 01:05:19 +00:00
e53e59e4ff Impose cloonel as the outer namespace for vwr.
This is needed when cloonelgraphics is used outside of
clooneljump project.
2017-03-04 00:33:54 +00:00
65b6269cea Update vwr and use cloonel as the enclosing namespace for it. 2017-03-04 00:21:50 +00:00
012daa47d7 Add methods to create additional renderers. 2017-03-03 23:03:51 +00:00
c6e7f68a0f Fix build error when using bundled PhysFS 2016-11-25 20:54:07 +00:00
3ed0a214da Split files in jumping into two libraries.
Files in cloonelgraphics could be further split, but this should be enough for the
time being.
2016-11-25 21:14:49 +01:00
706f1aaa0a Fix drawing of vertically clipped surfaces.
Also fix bottom platforms disappearing and wrong coordinates being
sent to the function that draws debug lines. Obviously debug lines
drawing is still messed up... but at least you see the two lines!
2016-11-17 01:17:20 +01:00
10f830809b Add unit test for the deferred virtual call implementation in SizeNotifiable.
Fix the build as necessary.
Change DeferredRegister() to take no construction parameters.
2016-11-14 00:29:49 +01:00
0a3897f60a Refactor cmake file so the main part of the code is a lib. 2016-11-11 21:18:39 +01:00
7f49ef36d6 Import Catch and make a unit test program that uses it. 2016-11-11 20:37:35 +01:00
ce9eff82f1 Update PhysicsFSWrapper and print version on startup. 2016-11-11 02:36:10 +01:00
b5f7e30471 Update description for the bug fixed in the previous commit. 2016-11-10 23:26:41 +01:00
5e76b49cae Use the deferred virtual call mechanism to avoid the virtual
call bug in the constructor.

See docs/wrong_virtual_call.md for a description.
2016-11-10 23:19:55 +01:00
0b6cdeb5f5 Warning and assert fixes. 2016-11-09 23:35:41 +01:00
72bfb64795 NotifyResChanged() should not be virtual itself.
Make an OnResChanged() virtual method instead.
2016-11-09 23:35:19 +01:00
a87255ef66 Fix texture clipping 2016-11-09 22:25:57 +01:00
68d179975e Cast vectors explicitly using vector_cast. 2016-11-02 18:37:45 +01:00
650f8d6de1 Replace vector.hpp with vectorwrapper 2016-11-02 18:37:45 +01:00
e64b53f8d0 Warning fix on clang. 2016-11-02 02:53:29 +01:00
d12b7f777a Update gitignore with YouCompleteMe files 2016-10-31 21:07:24 +01:00
19dc6759df Don't use -std=c++11 explicitly and update cmake version requirement. 2016-10-31 20:47:47 +01:00
7985ba2bc4 Add old code that is presumably made to display debug collision lines. 2016-10-31 20:10:33 +01:00
a7bd060452 Fix memory leak when loading png files. 2016-10-31 20:09:44 +01:00
09299595fe Fix wrong increment of deleted iterator.
This fixes the invalid access spotted by valgrind.
2016-10-31 19:51:52 +01:00
09b41f6d0c Update tree to 3.1
see http://tree.phi-sci.com/download.html
2016-10-31 19:41:50 +01:00
8d2f7085c4 Ignore cscope's files. 2016-10-31 19:27:47 +01:00
1ef3dc86ac Remove unused inclusion. 2014-09-04 12:14:57 +02:00
c27055f8d0 Ignore offscreen segments. 2014-09-04 12:14:31 +02:00
efb0f93062 Draw collision lines for the platforms as well.
This highlits the issue with the broken collision and bouncing.
2014-08-25 19:28:10 +02:00
cc0f174be5 Round instead of truncating. 2014-08-25 18:06:55 +02:00
af4f16a6d6 New files merged from dev weren't using the new a_pure macro yet. 2014-08-25 17:44:13 +02:00
5a71b943b2 Merge branch 'dev'
Conflicts:
	src/line.hpp
	src/platformset.cpp
	src/vector.hpp
2014-08-25 17:41:06 +02:00
04690b947c Add target architecture detection in cmake and pass -msse3 to the compiler for x86_64 targets.
See: https://github.com/petroules/solar-cmake/blob/master/TargetArch.cmake
Also added some C flags, though likely they were implicitly passed to the compiler already.
2014-08-25 17:32:48 +02:00
488c31c57e Implement clipping for DrawableLine. 2014-08-23 00:32:33 +02:00
634503bf00 Add a line to the character to mark the collision bar. 2014-08-23 00:32:24 +02:00
5026ce2c53 Bugfix in operator!= 2014-08-22 11:01:01 +02:00
c4fbdd8e16 Add a constructor to make a Line from x1,y1-x2,y2 coordinates.
Also allow to retrieve the internal points using the [] operator.
2014-08-22 10:50:50 +02:00
78734f6ad3 Add assertions for out-of-bounds indices. 2014-08-22 10:49:22 +02:00
105020b5c1 Added a DrawableLine class for debug builds. 2014-08-19 21:49:08 +02:00
f300c94924 Allow scaling lines by a 2D vector ie: non-homogeneous scaling. 2014-08-19 21:48:41 +02:00