fgenesis
d903e74bf6
Core: tgaSave() should free memory passed in. SceneEditor: Add support for grid map dumping (in TGA format).
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This allows reconstructing the map templates, which were never shipped with the game.
This patch also fixes insane memory leaking when taking screenshots, or dumping screen frames.
2011-11-20 22:58:36 +01:00
fgenesis
a97629b52b
animation editor: fixed widescreen bug that caused bones to jump a distance to the left when clicked. reposition mouse only if necessary. one additional output text.
2011-11-20 18:35:49 +01:00
fgenesis
e7c8b0093b
randVector() & generateEmptyTexture() cleanup
2011-11-20 17:03:09 +01:00
fgenesis
385d05f905
restore debug.log output on non-win32 platforms
2011-11-20 16:27:55 +01:00
fgenesis
e64fb75f84
sync with icculus repo
2011-11-20 15:44:17 +01:00
fgenesis
7039f1d2cc
Enable radial blur post processing effect for spirit form.
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Code for this existed, but it was wrong and never enabled.
This replaces most of the code, and makes it work on widescreen.
2011-10-31 18:28:57 +01:00
fgenesis
d4282221fc
Revert "Revert "move around some files to keep the size of the next commit down""
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This reverts commit b2abcff02d
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2011-09-15 20:17:23 +02:00
fgenesis
b2abcff02d
Revert "move around some files to keep the size of the next commit down"
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This reverts commit 0951283b31
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2011-09-15 19:19:14 +02:00
fgenesis
56c6833220
Revert "added partial VFS support - enough to read static data from any source"
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This reverts commit fa3e9e7329
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2011-09-15 19:18:53 +02:00
fgenesis
fa3e9e7329
added partial VFS support - enough to read static data from any source
2011-09-15 18:33:13 +02:00
fgenesis
0951283b31
move around some files to keep the size of the next commit down
2011-08-13 14:50:47 +02:00
fgenesis
e23a881bda
fix ActionMapper crash (thx PL)
2011-08-11 23:43:55 +02:00
fgenesis
10c8d53e36
OpenAL device fix (thx PL)
2011-08-11 23:43:26 +02:00
fgenesis
5c6ed37b99
re-enable linking against SDLmain
2011-08-11 17:01:36 +02:00
fgenesis
827e8f2a4b
fix MSVC OpenGL linkage warnings & mingw linker problems. use SDL.lib also for MinGW.
2011-08-11 04:56:27 +02:00
fgenesis
2e4e2941db
log to console in debug mode; close log properly; really #define _DEBUG for gcc debug builds + gcc _DEBUG compatibility
2011-08-11 02:26:46 +02:00
fgenesis
120272512c
fixes for win32/MSVC build. This removes SDLmain as dependency, and fixes newer gcc versions refusing to compile FmodOpenALBridge.cpp. Allow enabling/disabling console window in win32 build.
2011-08-11 01:42:10 +02:00
fgenesis
ab11cdb4e4
Revert "fixes for win32/MSVC build. This removes SDLmain as dependency, and fixes newer gcc versions refusing to compile FmodOpenALBridge.cpp. Allow enabling/disabling console window in win32 build."
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This reverts commit 5b511f556a
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2011-08-11 01:34:27 +02:00
fgenesis
5b511f556a
fixes for win32/MSVC build. This removes SDLmain as dependency, and fixes newer gcc versions refusing to compile FmodOpenALBridge.cpp. Allow enabling/disabling console window in win32 build.
2011-08-11 01:34:01 +02:00
fgenesis
01c3e9c38f
Revert "fixes for win32/MSVC build. This removes SDLmain as dependency, and fixes newer gcc versions refusing to compile FmodOpenALBridge.cpp. Allow enabling/disabling console window in win32 build."
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This reverts commit fe16861832
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Conflicts:
Aquaria/Main.cpp
CMakeLists.txt
2011-08-08 13:06:34 +02:00
fgenesis
e2793031bc
some repo cleanup
2011-08-08 03:57:06 +02:00
fgenesis
fe16861832
fixes for win32/MSVC build. This removes SDLmain as dependency, and fixes newer gcc versions refusing to compile FmodOpenALBridge.cpp. Allow enabling/disabling console window in win32 build.
2011-08-08 03:54:30 +02:00
fgenesis
3096eaf5e2
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00