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618 commits

Author SHA1 Message Date
fgenesis
b98e2532ed Fix crash when AnimationLayer is missing 2014-05-16 00:04:56 +02:00
fgenesis
8d6b65c8b8 Merge branch 'master' of file:///Users/User/code/coding/Aquaria_fg_clean 2014-04-24 13:41:51 +01:00
fgenesis
18034bcc18 Fix problems with loading a packaged mod twice. Thx to Daxar for reporting, was in fact a ttvfs bug. 2014-04-23 05:26:03 +02:00
fgenesis
00b5f46154 Unload mod archives when exiting a mod - so that the file doesn't stay open 2014-04-23 05:20:47 +02:00
fgenesis
46b070eb00 Not sure if this really fixes a crash, but worth a try. Thx Daxar for reporting. 2014-04-23 02:31:37 +02:00
fgenesis
71c87e1302 Restore pathfinding to be map-block-exact. 2014-04-23 02:07:00 +02:00
fgenesis
0486643455 Merge branch 'master' into experimental 2014-04-23 00:21:22 +02:00
MaddTheSane
991d7de27d Update Cocoa.mm
An update broke compilation on versions of Mac OS X that didn't have/can't have Xcode 4 or later, including PowerPC versions.
2014-04-22 16:11:17 -06:00
fgenesis
a0c53a488f Set positional sound position early 2014-04-15 21:39:32 +02:00
fgenesis
0b4e6854f7 Fix lost health refill on save.
The old HP (before health refill) ended up in the save file.
Loading a save would therefore continue with the HP the player
had before saving.
2014-04-15 21:01:18 +02:00
fgenesis
471aca067a Fix build on OSX with SDL 1.2 2014-04-15 20:32:31 +02:00
fgenesis
6855e198bc Merge branch 'experimental' of file:///Users/User/code/coding/Aquaria_fg_clean into experimental 2014-04-15 19:07:17 +01:00
fgenesis
dc0f4b3b9c Fix linux build 2014-04-15 19:57:16 +02:00
fgenesis
4df08dc19f Fix oversight because of copying files around + make sure this won't happen again. 2014-04-15 19:58:10 +02:00
fgenesis
f69d88b656 ttvfs related cleanups 2014-04-15 19:48:06 +02:00
fgenesis
3cf3ac7659 ttvfs update 2014-04-15 15:04:33 +02:00
C.W. Betts
87bc46abf6 Merge branch 'master' into experimental 2014-04-06 23:26:38 -06:00
C.W. Betts
c4f5ce3f85 Fix compilation on OS X/Clang. 2014-04-06 23:22:32 -06:00
C.W. Betts
33ad610b96 Remove removed files from the CMake file. 2014-04-06 23:07:31 -06:00
C.W. Betts
45185dee33 Fix a security warning on OS X. 2014-04-06 22:16:01 -06:00
fgenesis
95fb836221 Fix linux build 2014-04-07 05:09:40 +02:00
fgenesis
7630587279 Little bugfix 2014-04-07 04:40:50 +02:00
fgenesis
6d4b9502cb Fix build + use win32 message boxes if on windows (they are nicer for dealing with Lua errors) 2014-04-07 04:19:54 +02:00
fgenesis
906563c957 Merge branch 'experimental' of github.com:fgenesis/Aquaria into experimental 2014-04-07 04:16:34 +02:00
fgenesis
0bf247169a sync with ttvfs repo 2014-04-07 04:16:15 +02:00
C.W. Betts
5d9f7c2c18 Use SDL2's MessageBox API. 2014-04-06 19:28:56 -06:00
fgenesis
b437a7cb2c Fix ttvfs bugs, sync with dev repo 2014-04-07 02:25:58 +02:00
fgenesis
6203bc7ce4 Update Aquaria/BBGE/External sources to comply with the new ttvfs API 2014-04-07 02:10:05 +02:00
fgenesis
8026cdd905 Update ttvfs to new version 2014-04-06 19:19:33 +02:00
fgenesis
ac034fc708 Merge branch 'experimental' of file:///Users/User/code/coding/Aquaria_fg_clean into experimental 2014-04-01 17:26:31 +01:00
fgenesis
209ad526c6 Add canShotHit() interface function
Let entity decide if it wants to collide with shot or not.
2014-04-01 18:16:33 +02:00
fgenesis
84ffb703e1 Fix pathfinding crash 2014-04-01 01:47:41 +02:00
fgenesis
664b2bd5f2 Lua functions:
- Change entity_handleShotCollisionsHair(): Allow setting hair collision width percent
- Change entity_collideSkeletalVsCircle(): Allow colliding with any RenderObject
- Add entity_collideSkeletalVsCirclePos(): Allow specifying (x,y,radius)
2014-03-28 03:54:58 +01:00
fgenesis
b8af382bd9 SceneEditor: Hack for german keyboard layout 2014-03-28 03:52:24 +01:00
fgenesis
a49dda92d6 Merge branch 'experimental' of file:///Users/User/code/coding/Aquaria_fg_clean into experimental 2014-03-10 16:45:56 +00:00
fgenesis
3741c6c9f7 oops 2014-03-10 17:42:29 +01:00
fgenesis
65e457423c Add option for particles to inherit alpha/color from their ParticleEffect 2014-03-10 17:28:41 +01:00
fgenesis
af463e63b2 Make mouse constraint circle scriptable. New Lua functions:
- setMouseConstraintCircle()
- setMouseConstraint()
2014-03-10 02:26:01 +01:00
fgenesis
071ca187e6 Fix dead object accumulation when hitting note in song circle 2014-03-10 01:56:49 +01:00
fgenesis
fac96e3d51 Merge branch 'experimental' of file:///Users/User/code/coding/Aquaria_fg_clean into experimental 2014-03-08 01:21:52 +00:00
fgenesis
04ce34afa2 Add new setting for shots: DieOnKill (default: off) 2014-03-08 02:17:55 +01:00
fgenesis
b95dfee4c6 Add Lua functions: getZoom(), setMaxLookDistance() 2014-03-08 02:17:20 +01:00
fgenesis
2cec85fd05 Improve camera zooming behavior + camera related cleanups
- Now, the camera will now no longer be pulled towards the upper left
  or lower rigtht corner.
- cameraPos was never used as an interpolating vector, cleaned up related code.
- Core::invGlobalScale is now updated whenever Core::globalScale is changed
  (Not a nice solution but it does work)
- Increase cull radius by 10%, should prevent tiles from disappearing when
  zoomed in a lot.
2014-03-07 17:59:36 +01:00
fgenesis
b501ba67e3 Respect more nodes' active status: PATH_STEAM, PATH_WARP, PATH_RADARHIDE, PATH_WATERBUBBLE, PATH_ZOOM.
These nodes will no longer do their thing if active is set to false.
node_[is|set]EffectOn() is now an alias for the node_[is|set]Active() functions.

Also add getMaxCameraValues() Lua function.
2014-03-06 22:31:22 +01:00
fgenesis
8ce3baca7f Merge branch 'experimental' of file:///Users/User/code/coding/Aquaria_fg_clean into experimental 2014-02-25 01:02:22 +00:00
fgenesis
429f612065 Get rid of some unnecessary float<->int casts + some new Lua functions:
- filterNearestEntitiesAdd()
- getEntityToActivate()
- setEntityToActivate()
- hasThingToActivate()
2014-02-23 18:27:42 +01:00
fgenesis
00c7f97ea8 Merge branch 'experimental' of file:///Users/User/code/coding/Aquaria_fg_clean into experimental 2014-02-12 16:04:19 +00:00
fgenesis
00ab9a38b6 Add fileExists() Lua function 2014-02-12 16:59:14 +01:00
fgenesis
81de2b8e9d Merge branch 'experimental' of file:///Users/User/code/coding/Aquaria_fg_clean into experimental 2014-01-05 16:59:13 +00:00
fgenesis
a9712944ed Fix animation editor problems: Undo buffer memory hoarding, add warning if saving failed.
Thanks to Peri for finally making me fix this.
2013-12-28 04:42:02 +01:00