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30 commits

Author SHA1 Message Date
fgenesis
a29ed11f98 fix vs2008 build 2022-05-12 17:04:21 +02:00
fgenesis
96216503c4 remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading 2022-03-31 21:03:40 +02:00
fgenesis
2e3cd6a103 use (slightly fixed up) mojoAL instead of openALsoft in SDL2 builds 2022-03-21 18:03:01 +01:00
fgenesis
7e10451770 replace old JPS.h with new jps.hh (#74), should make pathfinding 2-3x as fast 2022-03-17 20:59:26 +01:00
fgenesis
db079a55ef Replace the old Lua small block allocator with a new one (for #74)
Renamed original .c file to .cpp to make VS2008 happy
2021-01-23 14:07:39 +01:00
fgenesis
04c557f5e8 Refactor Window functionality out of Core. Minor cleanups.
SDL2 impl seems to work, SDL1 impl finalization pending.
2019-01-29 00:36:48 +01:00
fgenesis
291848f39b Add Release-SDL1.2 config for VS2008 2017-04-04 19:28:34 +02:00
fgenesis
fc17c6edaf Compile fix 2017-02-27 01:25:18 +01:00
fgenesis
3dda97d32a Hopefully fix build against SDL 1.2. Does not yet run!
Also: Recently introduced key names in usersettings.xml will no longer work.
But this should automatically detect key names as they used to be,
and convert automatically. Needs testing.
2017-02-15 04:41:52 +01:00
fgenesis
4095fde219 Move GL headers to ExternalLibs 2017-02-15 01:03:43 +01:00
James Le Cuirot
0dd19f9cb3
Add option to use system copy of GLPNG 2017-02-10 10:01:35 +00:00
James Le Cuirot
4d1fa75545
Put tinyxml2 in subdir so that system header is respected 2017-02-10 10:01:24 +00:00
James Le Cuirot
f19011e3dd
Delete duplicate GL headers
Nothing was pointing at BBGE/glext.

Only the VS project was pointing at ExternalLibs/GL. I have pointed it
at the headers under BBGE/GL instead.

I have also adjusted the includes to use the GL prefix as is standard
practise. These will still work as BBGE is in the include path. This
allows users to build against their system GL headers simply by
deleting the BBGE/GL directory.
2017-02-09 21:08:57 +00:00
fgenesis
1472c71bfe Merge branch 'experimental' into controllerfixup 2017-02-08 21:55:52 +01:00
fgenesis
5ba014640c Fix compile with VS2008, disable XMLDocument::LoadFile() 2017-02-08 21:53:59 +01:00
fgenesis
40e5385636 Merge branch 'experimental' into controllerfixup
# Conflicts:
#	CMakeLists.txt
#	win/vc90/Aquaria.vcproj
#	win/vc90/BBGE.vcproj
#	win/vc90/external.vcproj
2017-01-13 13:17:47 +01:00
fgenesis
bb7cb7df71 update libogg, libvorbis, minihttp + enable /MP for vs2008 debug builds. 2017-01-13 13:09:16 +01:00
fgenesis
b4c001edb6 Update zlib to 1.2.8, libpng to 1.6.25, and move out of glpng subdir 2016-09-26 03:40:35 +02:00
fgenesis
903d222f65 Minor update to vc90 project files 2016-05-05 03:53:51 +02:00
fgenesis
f2a8060a55 vcproj update 2014-06-09 22:21:33 +02:00
fgenesis
6203bc7ce4 Update Aquaria/BBGE/External sources to comply with the new ttvfs API 2014-04-07 02:10:05 +02:00
fgenesis
9d3aa5160f vcproj update 2013-12-11 01:57:11 +01:00
fgenesis
416cebd6bc vcproj fix for "Debug" config 2013-07-20 00:23:03 +02:00
fgenesis
f7a49c471e vcproj update 2013-07-18 23:30:31 +02:00
fgenesis
6666787f6d vcproj update 2013-05-12 00:06:38 +02:00
fgenesis
ac6ca117aa vcproj update 2012-09-24 02:32:21 +02:00
fgenesis
82000b14ca Little annoyances that ease debugging with MSVC 2012-07-13 21:09:30 +02:00
fgenesis
37654f4c8c vcproj update. This enables fast SSE2 float math. 2012-07-10 22:25:12 +02:00
fgenesis
b30d124d50 vcproj update 2012-06-01 18:05:06 +02:00
fgenesis
8b80af432a MSVC9 project files + missed icon & rc file 2012-04-15 15:20:48 +02:00