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ActionInput.cpp
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
ActionInput.h
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ActionMapper.cpp
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ActionMapper.h
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ActionSet.cpp
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
ActionSet.h
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
ActionStatus.cpp
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
ActionStatus.h
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AfterEffect.cpp
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Changes to rendering logic, incl water surface flicker fix, plus other fixes.
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2024-04-25 03:33:02 +02:00 |
AfterEffect.h
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Changes to rendering logic, incl water surface flicker fix, plus other fixes.
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2024-04-25 03:33:02 +02:00 |
Base.cpp
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Base.h
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
BaseText.h
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bithacks.h
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BitmapFont.cpp
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
BitmapFont.h
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CMakeLists.txt
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
Cocoa.mm
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Core.cpp
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fix broken scrolling in mod selector in vertical mode
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2024-04-28 13:15:41 +02:00 |
Core.h
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fix broken scrolling in mod selector in vertical mode
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2024-04-28 13:15:41 +02:00 |
DarkLayer.cpp
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Changes to rendering logic, incl water surface flicker fix, plus other fixes.
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2024-04-25 03:33:02 +02:00 |
DarkLayer.h
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Changes to rendering logic, incl water surface flicker fix, plus other fixes.
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2024-04-25 03:33:02 +02:00 |
DataStructures.cpp
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DataStructures.h
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DebugFont.cpp
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
DebugFont.h
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Emitter.cpp
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tentative fix for particle flip not working properly in some cases
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2023-10-20 03:53:29 +02:00 |
EngineEnums.h
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Event.cpp
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
Event.h
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
FmodOpenALBridge.cpp
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
FmodOpenALBridge.h
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FrameBuffer.cpp
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unbind framebuffer after init; fixes loading bar screen staying black
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2024-05-07 00:44:04 +02:00 |
FrameBuffer.h
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Changes to rendering logic, incl water surface flicker fix, plus other fixes.
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2024-04-25 03:33:02 +02:00 |
GameKeyNames.cpp
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GameKeyNames.h
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GameKeys.h
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
GLLoad.cpp
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fix issues with glDrawBuffersARB() code path in prev commit
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2024-04-26 03:28:07 +02:00 |
GLLoad.h
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Gradient.cpp
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Preliminary support for vertial orientation:
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2024-04-28 02:08:38 +02:00 |
Gradient.h
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Image.cpp
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
Image.h
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Interpolators.cpp
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Interpolators.h
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Joystick.cpp
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
Joystick.h
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
Localization.cpp
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Localization.h
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MathFunctions.h
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MT.cpp
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
MT.h
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OpenGLStubs.h
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Changes to rendering logic, incl water surface flicker fix, plus other fixes.
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2024-04-25 03:33:02 +02:00 |
OSFunctions.cpp
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
OSFunctions.h
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ParticleEffect.cpp
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ParticleManager.cpp
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Particles.h
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tentative fix for particle flip not working properly in some cases
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2023-10-20 03:53:29 +02:00 |
Precacher.cpp
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
Precacher.h
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Quad.cpp
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remove last traces of GL_BLEND/glBlendFunc() manipulation
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2024-01-11 23:05:47 +01:00 |
Quad.h
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editor: fix multi-select, scaling, sideways-scaling, texcoords
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2023-10-21 00:33:49 +02:00 |
QuadGrid.cpp
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QuadGrid.h
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ReadXML.cpp
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ReadXML.h
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Rect.h
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Refcounted.h
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RenderBase.cpp
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RenderBase.h
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Changes to rendering logic, incl water surface flicker fix, plus other fixes.
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2024-04-25 03:33:02 +02:00 |
RenderGrid.cpp
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only update VBO if texcoords actually change
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2023-10-25 01:52:03 +02:00 |
RenderGrid.h
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
RenderObject.cpp
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fix broken scrolling in mod selector in vertical mode
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2024-04-28 13:15:41 +02:00 |
RenderObject.h
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fix broken scrolling in mod selector in vertical mode
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2024-04-28 13:15:41 +02:00 |
RenderObject_inline.h
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don't update render water surface framebuffer when off screen
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2024-04-28 04:04:30 +02:00 |
RenderObjectLayer.cpp
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Changes to rendering logic, incl water surface flicker fix, plus other fixes.
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2024-04-25 03:33:02 +02:00 |
RenderRect.cpp
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RenderState.cpp
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remove last traces of GL_BLEND/glBlendFunc() manipulation
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2024-01-11 23:05:47 +01:00 |
RenderState.h
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remove last traces of GL_BLEND/glBlendFunc() manipulation
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2024-01-11 23:05:47 +01:00 |
RoundedRect.cpp
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RoundedRect.h
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ScreenTransition.cpp
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Changes to rendering logic, incl water surface flicker fix, plus other fixes.
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2024-04-25 03:33:02 +02:00 |
ScreenTransition.h
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ScriptObject.cpp
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ScriptObject.h
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Shader.cpp
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Rework & cleanup CMake project files
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2022-04-07 02:38:39 +02:00 |
Shader.h
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SimpleIStringStream.h
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SkeletalSprite.cpp
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fix broken scrolling in mod selector in vertical mode
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2024-04-28 13:15:41 +02:00 |
SkeletalSprite.h
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add AC_SET_FH bone command; rework bone frames; some skel cleanups
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2023-12-21 06:04:09 +01:00 |
Slider.cpp
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Slider.h
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SoundManager.cpp
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SoundManager.h
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SpawnParticleData.cpp
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SplineGrid.cpp
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fix bone with spline deform not deforming (forgot tp update VBO)
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2024-02-06 01:36:38 +01:00 |
SplineGrid.h
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Merge branch 'experimental' into tile-optimization
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2023-10-26 01:41:51 +02:00 |
StateMachine.cpp
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StateMachine.h
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StateManager.cpp
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StateManager.h
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
StringBank.cpp
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StringBank.h
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
Texture.cpp
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undo parts of prev commits; move old fudge from font atlas code to tile rendering.
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2023-10-20 02:06:45 +02:00 |
Texture.h
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only update VBO if texcoords actually change
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2023-10-25 01:52:03 +02:00 |
TextureMgr.cpp
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compile fixes for clang when c++98 is enforced
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2024-02-07 03:26:18 +01:00 |
TextureMgr.h
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
Tile.cpp
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fix waving for tiles with EFX_WAVY set; minor optimizations
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2024-02-06 04:01:13 +01:00 |
Tile.h
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fix waving for tiles with EFX_WAVY set; minor optimizations
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2024-02-06 04:01:13 +01:00 |
TileRender.cpp
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make editor outline not so dull, closer to what it was
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2024-05-06 04:27:28 +02:00 |
TileRender.h
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Tileset.cpp
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more editor fixes:
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2023-10-25 00:46:12 +02:00 |
Tileset.h
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more editor fixes:
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2023-10-25 00:46:12 +02:00 |
TTFFont.cpp
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remove last traces of GL_BLEND/glBlendFunc() manipulation
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2024-01-11 23:05:47 +01:00 |
TTFFont.h
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Vector.cpp
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Vector.h
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fix Hair, now using VBO and working
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2023-10-26 22:18:19 +02:00 |
VertexBuffer.cpp
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fix some oversights in vertex buffer binding cache
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2024-01-11 22:59:26 +01:00 |
VertexBuffer.h
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
Window.cpp
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Window.h
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Window_SDL1.cpp
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Window_SDL2.cpp
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