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GL
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glext
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ActionInput.cpp
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ActionInput.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
ActionMapper.cpp
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[vfs, #3] All file reading code goes through the VFS now, new mod downloader & mod selector in place. Also a bunch of other stuff. (...)
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2012-06-01 17:52:19 +02:00 |
ActionMapper.h
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ActionSet.cpp
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ActionSet.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
AfterEffect.cpp
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Reload shaders on resolution change.
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2013-10-25 01:44:34 +02:00 |
AfterEffect.h
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Reload shaders on resolution change.
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2013-10-25 01:44:34 +02:00 |
AnimatedSprite.cpp
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AnimatedSprite.h
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Base.cpp
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Fix possible crash when saving animation to non-existing file + loading malformed XML from skin file.
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2014-09-16 00:29:57 +02:00 |
Base.h
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Fix possible crash when saving animation to non-existing file + loading malformed XML from skin file.
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2014-09-16 00:29:57 +02:00 |
BaseText.h
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Add Lua functions (+ related text class changes):
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2013-12-12 23:14:17 +01:00 |
BBGECompileConfig.h
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Apply SDL2 patch by ryan, with some adjustments to apply properly.
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2013-07-18 23:29:55 +02:00 |
bithacks.h
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Add special memory allocator for Lua that should take some memory stress away from heavy scripting.
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2013-08-26 21:02:46 +02:00 |
BitmapFont.cpp
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Disable all glEnable/glDisable() calls for GL_CULL_FACE, except one glDisable() during renderer init.
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2013-05-02 04:31:07 +02:00 |
BitmapFont.h
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Add Lua functions (+ related text class changes):
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2013-12-12 23:14:17 +01:00 |
BloomEffect.cpp
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BloomEffect.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
Cocoa.mm
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Update Cocoa.mm
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2014-04-22 16:11:17 -06:00 |
Collision.cpp
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Collision.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
CommonEvents.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
Core.cpp
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ttvfs related cleanups
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2014-04-15 19:48:06 +02:00 |
Core.h
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Make mouse constraint circle scriptable. New Lua functions:
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2014-03-10 02:26:01 +01:00 |
CShim.cpp
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Cube.cpp
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Cube.h
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Cutscene.cpp
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Migrate from TinyXML v1 to v2. Not bundled (yet).
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2014-06-08 21:11:23 +01:00 |
Cutscene.h
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Migrate from TinyXML v1 to v2. Not bundled (yet).
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2014-06-08 21:11:23 +01:00 |
DarkLayer.cpp
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DarkLayer.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
Datafile.cpp
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Datafile.h
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DebugFont.cpp
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Add Lua functions (+ related text class changes):
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2013-12-12 23:14:17 +01:00 |
DebugFont.h
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Add Lua functions (+ related text class changes):
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2013-12-12 23:14:17 +01:00 |
DFSprite.cpp
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DFSprite.h
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Effects.cpp
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Effects.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
Emitter.cpp
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Add option for particles to inherit alpha/color from their ParticleEffect
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2014-03-10 17:28:41 +01:00 |
Event.cpp
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Event.h
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FileVars.cpp
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FileVars.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
Flags.cpp
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Flags.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
flags.hpp
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FmodOpenALBridge.cpp
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Update Aquaria/BBGE/External sources to comply with the new ttvfs API
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2014-04-07 02:10:05 +02:00 |
FmodOpenALBridge.h
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Remove FMOD::Channel::setPan(), which is now defunct.
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2013-07-22 13:35:45 +02:00 |
FrameBuffer.cpp
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FrameBuffer.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
Gradient.cpp
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Gradient.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
Interpolator.cpp
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Interpolator.h
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Joystick.cpp
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Fix crash on shutdown with active SDL_gamecontroller + work around rumble effect not stopping
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2013-07-19 13:43:26 +02:00 |
LensFlare.cpp
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LensFlare.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
Light.cpp
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Light.h
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LightCone.cpp
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LightCone.h
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Localization.cpp
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OS X: Fix a memory overrelease.
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2014-06-27 14:48:24 -06:00 |
Localization.h
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_mods/x/locales/y/* now works
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2012-07-14 15:00:37 +02:00 |
Math.cpp
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MathFunctions.h
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MemoryAllocatorSmallBlock.cpp
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Fix build on Linux/OSX
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2013-08-26 22:25:36 +02:00 |
MemoryAllocatorSmallBlock.h
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Add special memory allocator for Lua that should take some memory stress away from heavy scripting.
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2013-08-26 21:02:46 +02:00 |
Model.cpp
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Model.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
MT.cpp
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Do all sound decoding in *one* background thread, instead of one thread per decoder.
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2012-05-25 17:38:59 +02:00 |
MT.h
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[vfs, #3] All file reading code goes through the VFS now, new mod downloader & mod selector in place. Also a bunch of other stuff. (...)
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2012-06-01 17:52:19 +02:00 |
OggStream.cpp
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OggStream.h
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OpenGLStubs.h
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PackRead.cpp
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PackRead.h
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ParticleEffect.cpp
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Add option for particles to inherit alpha/color from their ParticleEffect
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2014-03-10 17:28:41 +01:00 |
ParticleManager.cpp
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Fix influenced particles not positioned correctly if SpawnLocal = 1
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2012-12-13 18:33:58 +01:00 |
Particles.cpp
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Particles.h
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Add option for particles to inherit alpha/color from their ParticleEffect
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2014-03-10 17:28:41 +01:00 |
PointSprites.cpp
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PointSprites.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
Precacher.cpp
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Add precacher for mods
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2013-05-24 03:34:10 +02:00 |
Precacher.h
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Add precacher for mods
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2013-05-24 03:34:10 +02:00 |
ProfRender.cpp
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ProfRender.h
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Quad.cpp
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Not sure if this really fixes a crash, but worth a try. Thx Daxar for reporting.
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2014-04-23 02:31:37 +02:00 |
Quad.h
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QuadTrail.cpp
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Disable all glEnable/glDisable() calls for GL_CULL_FACE, except one glDisable() during renderer init.
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2013-05-02 04:31:07 +02:00 |
QuadTrail.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
Rect.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
RenderObject.cpp
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Make RenderObject::moveTo[Front|Back]() work for things that have a parent.
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2015-01-14 21:42:54 +01:00 |
RenderObject.h
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Use std::vector instead of std::list for RenderObject children
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2014-07-21 22:21:22 +02:00 |
RenderObject_inline.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
RenderObjectLayer.cpp
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Fix crash in RenderObjectLayer::moveToBack()
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2012-10-09 00:57:34 +02:00 |
RenderRect.cpp
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Resource.cpp
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Resource.h
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Remove unnecessary exception handling. Hopefully fixes build on linux.
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2013-06-21 20:35:24 +02:00 |
RoundedRect.cpp
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Disable all glEnable/glDisable() calls for GL_CULL_FACE, except one glDisable() during renderer init.
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2013-05-02 04:31:07 +02:00 |
RoundedRect.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
ScreenTransition.cpp
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ScreenTransition.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
ScriptObject.cpp
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Fix setGemPosition(), add more Lua functions:
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2013-10-25 01:47:24 +02:00 |
ScriptObject.h
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Fix setGemPosition(), add more Lua functions:
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2013-10-25 01:47:24 +02:00 |
Shader.cpp
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Reload shaders on resolution change.
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2013-10-25 01:44:34 +02:00 |
Shader.h
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Reload shaders on resolution change.
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2013-10-25 01:44:34 +02:00 |
SimpleIStringStream.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
SkeletalSprite.cpp
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Fix possible crash when saving animation to non-existing file + loading malformed XML from skin file.
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2014-09-16 00:29:57 +02:00 |
SkeletalSprite.h
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Fix animation editor problems: Undo buffer memory hoarding, add warning if saving failed.
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2013-12-28 04:42:02 +01:00 |
Slider.cpp
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Slider.h
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SoundManager.cpp
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ttvfs related cleanups
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2014-04-15 19:48:06 +02:00 |
SoundManager.h
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Implement stereo to mono mixing for proper L/R separation even for stereo samples.
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2013-07-24 19:57:13 +02:00 |
SpawnParticleData.cpp
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Add option for particles to inherit alpha/color from their ParticleEffect
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2014-03-10 17:28:41 +01:00 |
StateMachine.cpp
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Remove some unnecessary code from StateMachine
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2015-03-08 20:44:14 +01:00 |
StateMachine.h
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Remove some unnecessary code from StateMachine
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2015-03-08 20:44:14 +01:00 |
StateManager.cpp
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Merge branch 'experimental'
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2013-06-24 02:48:17 +02:00 |
StateManager.h
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Strings.cpp
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Move key config strings into stringbank.txt
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2012-07-14 16:54:28 +02:00 |
Texture.cpp
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Update Aquaria/BBGE/External sources to comply with the new ttvfs API
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2014-04-07 02:10:05 +02:00 |
Texture.h
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Removed textureMemoryMultiplier again; a bit more debug output for differing texture sizes
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2012-06-15 17:58:18 +02:00 |
TTFFont.cpp
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TTFFont.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
Vector.cpp
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Little optimization for molestPath()
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2013-12-10 03:48:40 +01:00 |
Vector.h
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Fix linux/osx build
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2013-12-11 03:06:38 +01:00 |