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Aquaria/Aquaria
fgenesis e8c405cd9e more drafting for tile redering optimization
This is the last commit before the old Element class gets ripped
2023-07-11 22:30:28 +02:00
..
AnimationEditor.cpp split grid rendering off from Quad, to a new RenderGrid class 2023-07-10 17:23:19 +02:00
AnimationEditor.h anim editor: allow to select anim by name (no more hammering PgUp/PgDown!) 2022-11-18 01:52:46 +01:00
Aquaria.ico
aquaria.rc
AquariaComboBox.cpp BmpFont usage is now a ref instead of a ptr, const-ify glfont 2023-05-31 17:08:52 +02:00
AquariaCompileConfig.h remove unused QuadTrail 2022-05-12 17:35:39 +02:00
AquariaMenuItem.cpp eliminate DSQ::game, singe game is already a global ptr and we don't need both 2023-05-31 17:52:06 +02:00
AquariaMenuItem.h
AquariaOSE.ico
AquariaSaveSlot.cpp BmpFont usage is now a ref instead of a ptr, const-ify glfont 2023-05-31 17:08:52 +02:00
Avatar.cpp Remove unused maxZoom attrib and related code 2023-07-03 18:37:57 +02:00
Avatar.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
Beam.cpp eliminate DSQ::game, singe game is already a global ptr and we don't need both 2023-05-31 17:52:06 +02:00
Beam.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
BitBlotLogo.cpp skip an extra 1 second black-screen time on startup whenever possible 2023-06-01 13:04:57 +02:00
CMakeLists.txt Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
CollideEntity.cpp eliminate DSQ::game, singe game is already a global ptr and we don't need both 2023-05-31 17:52:06 +02:00
CollideEntity.h
Continuity.cpp very slightly more verbose loading 2023-06-01 12:59:07 +02:00
Continuity.h
Credits.cpp eliminate DSQ::game, singe game is already a global ptr and we don't need both 2023-05-31 17:52:06 +02:00
CurrentRender.cpp eliminate DSQ::game, singe game is already a global ptr and we don't need both 2023-05-31 17:52:06 +02:00
custom-fields.h
Damage.h
DSQ.cpp remove parallax settings from config 2023-07-05 03:59:41 +02:00
DSQ.h remove parallax settings from config 2023-07-05 03:59:41 +02:00
Element.cpp more drafting for tile redering optimization 2023-07-11 22:30:28 +02:00
Element.h more drafting for tile redering optimization 2023-07-11 22:30:28 +02:00
Elements.h
Emote.cpp eliminate DSQ::game, singe game is already a global ptr and we don't need both 2023-05-31 17:52:06 +02:00
Entity.cpp Cleanup underwater checks, fix rectangular water bubbles 2023-06-23 15:05:05 +02:00
Entity.h Cleanup underwater checks, fix rectangular water bubbles 2023-06-23 15:05:05 +02:00
FlockEntity.cpp
FlockEntity.h
Game.cpp wip towards Element draw refactor; still using old render path 2023-07-10 02:29:21 +02:00
Game.h wip towards Element draw refactor; still using old render path 2023-07-10 02:29:21 +02:00
GameEnums.h more drafting for tile redering optimization 2023-07-11 22:30:28 +02:00
GameplayVariables.cpp
GameStructs.cpp
GameStructs.h Cleanup underwater checks, fix rectangular water bubbles 2023-06-23 15:05:05 +02:00
GasCloud.cpp
GasCloud.h
GridRender.cpp eliminate DSQ::game, singe game is already a global ptr and we don't need both 2023-05-31 17:52:06 +02:00
GridRender.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
Hair.cpp Add RenderState to be passed through the scene graph 2022-05-20 01:04:19 +02:00
Hair.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
InGameMenu.cpp skip an extra 1 second black-screen time on startup whenever possible 2023-06-01 13:04:57 +02:00
InGameMenu.h remove some unused stuff 2022-05-12 17:20:40 +02:00
Ingredient.cpp eliminate DSQ::game, singe game is already a global ptr and we don't need both 2023-05-31 17:52:06 +02:00
Ingredient.h
Intro.cpp skip an extra 1 second black-screen time on startup whenever possible 2023-06-01 13:04:57 +02:00
Intro.h
Main.cpp declutter main. AQconfig.exe is gone, did not produce a proper config anymore anyway 2022-06-20 04:26:42 +02:00
ManaBall.cpp eliminate DSQ::game, singe game is already a global ptr and we don't need both 2023-05-31 17:52:06 +02:00
ManaBall.h
MiniMapRender.cpp eliminate DSQ::game, singe game is already a global ptr and we don't need both 2023-05-31 17:52:06 +02:00
Mod.cpp oops 2023-06-01 13:49:22 +02:00
Mod.h skip an extra 1 second black-screen time on startup whenever possible 2023-06-01 13:04:57 +02:00
ModDownloader.cpp remove pointless self-refs (dsq->... and core->...) in DSQ 2023-05-31 17:37:20 +02:00
ModDownloader.h
ModSelector.cpp BmpFont usage is now a ref instead of a ptr, const-ify glfont 2023-05-31 17:08:52 +02:00
ModSelector.h
Network.cpp
Network.h
NotEntities.h
ParticleEditor.cpp skip an extra 1 second black-screen time on startup whenever possible 2023-06-01 13:04:57 +02:00
Path.cpp Cleanup underwater checks, fix rectangular water bubbles 2023-06-23 15:05:05 +02:00
Path.h Cleanup underwater checks, fix rectangular water bubbles 2023-06-23 15:05:05 +02:00
PathFinding.cpp eliminate DSQ::game, singe game is already a global ptr and we don't need both 2023-05-31 17:52:06 +02:00
PathFinding.h
PathRender.cpp eliminate DSQ::game, singe game is already a global ptr and we don't need both 2023-05-31 17:52:06 +02:00
RecipeMenuEntry.cpp eliminate DSQ::game, singe game is already a global ptr and we don't need both 2023-05-31 17:52:06 +02:00
RecipeMenuEntry.h
SceneEditor.cpp implement editor function to move everything on a map 2023-07-10 02:30:19 +02:00
SceneEditor.h implement editor function to move everything on a map 2023-07-10 02:30:19 +02:00
SchoolFish.cpp eliminate DSQ::game, singe game is already a global ptr and we don't need both 2023-05-31 17:52:06 +02:00
SchoolFish.h first step towards making the render process const 2022-05-19 05:17:00 +02:00
Scriptable.cpp
Scriptable.h
ScriptedEntity.cpp eliminate DSQ::game, singe game is already a global ptr and we don't need both 2023-05-31 17:52:06 +02:00
ScriptedEntity.h Rework and fix entity spawning and ID handling. 2023-05-09 04:49:06 +02:00
ScriptInterface.cpp Cleanup underwater checks, fix rectangular water bubbles 2023-06-23 15:05:05 +02:00
ScriptInterface.h Changes to entity/node activation: 2023-02-24 02:10:33 +01:00
Segmented.cpp
Segmented.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
SFXLoops.cpp
Shot.cpp eliminate DSQ::game, singe game is already a global ptr and we don't need both 2023-05-31 17:52:06 +02:00
Shot.h Add support for below-maxspeed shots 2022-10-12 18:58:48 +02:00
Spore.cpp eliminate DSQ::game, singe game is already a global ptr and we don't need both 2023-05-31 17:52:06 +02:00
Spore.h
States.cpp skip an extra 1 second black-screen time on startup whenever possible 2023-06-01 13:04:57 +02:00
States.h Can now quit the intro sequence on Esc (finally!) 2023-06-01 02:31:50 +02:00
StatsAndAchievements.cpp eliminate DSQ::game, singe game is already a global ptr and we don't need both 2023-05-31 17:52:06 +02:00
StatsAndAchievements.h
SteamRender.cpp eliminate DSQ::game, singe game is already a global ptr and we don't need both 2023-05-31 17:52:06 +02:00
Strand.cpp Add RenderState to be passed through the scene graph 2022-05-20 01:04:19 +02:00
StringBank_gen.h remove frame recording (Demo.cpp) and related code 2022-05-12 17:28:12 +02:00
SubtitlePlayer.cpp
SubtitlePlayer.h
TileVector.h wip towards Element draw refactor; still using old render path 2023-07-10 02:29:21 +02:00
ToolTip.cpp BmpFont usage is now a ref instead of a ptr, const-ify glfont 2023-05-31 17:08:52 +02:00
ToolTip.h Add RenderState to be passed through the scene graph 2022-05-20 01:04:19 +02:00
UserSettings.cpp remove parallax settings from config 2023-07-05 03:59:41 +02:00
UserSettings.h remove parallax settings from config 2023-07-05 03:59:41 +02:00
WaterSurfaceRender.cpp restore water surface wobbling 2023-07-10 17:24:02 +02:00
WaterSurfaceRender.h Add RenderState to be passed through the scene graph 2022-05-20 01:04:19 +02:00
Web.cpp eliminate DSQ::game, singe game is already a global ptr and we don't need both 2023-05-31 17:52:06 +02:00
Web.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
WorldMap.h
WorldMapRender.cpp fix worldmap selected tile not rendering properly 2023-07-11 04:39:55 +02:00
WorldMapTiles.cpp