zelda2773
8efddb0fe0
Decompiled ovl_Bg_Ddan_Kd ( #110 )
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* Decompiled ovl_Bg_Ddan_Kd
* ovl_Bg_Ddan_Kd renamed arguments
2020-05-04 14:29:53 -04:00
Ethan Roseman
713de9b942
Decompiled ovl_En_Cow ( #113 )
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* Beginning the Cow
* Decompiled ovl_En_Cow
* Giving the cow milk
2020-05-04 12:11:37 -04:00
Nathan Faltermeier
a65554d586
Decompile most of ovl_En_Horse_Ganon ( #108 )
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* Work on horse ganon
* Match destroy, init matches but need mv data -> .c
* Match EnHorseGanon_Draw and func_80A68E14
* Move some data to .c
* Decomp func_80A68870
* EnHorseGanon_Update nearly matches
* func_80A68FA8 and func_80A686A8 match
* Fix EnHorseGanon_Init, start on func_80A68B20
* match func_80A68B20
* Migrate data but something doesn't match
* Matches with migrated data, fix most warnings
* Rename some variables, some clean up
* A little more cleanup before PR
* Move commented out code to NON_MATCHING blocks
* Run formatter and delete unused line, char -> u8
* Update function was matched
Also imports another type from z_skin.Seeing as they are somewhat
tentative I decided not to put them in any global file.
* Update src/overlays/actors/ovl_En_Horse_Ganon/z_en_horse_ganon.c
Co-authored-by: Random <28494085+Random06457@users.noreply.github.com>
* PR Changes
* Apply suggestions from code review
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* PR Changes round 2
Co-authored-by: Random <28494085+Random06457@users.noreply.github.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-05-04 11:43:04 -04:00
Roman971
e36015837b
Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* ( #109 )
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Just rectifying effect files to their correct original names, which was planned for a while.
2020-05-02 00:05:44 -04:00
Ethan Roseman
363d5d4194
Decompiled ovl_En_Ma2 ( #93 )
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* first steps
* some more
* fixing merge
* more progress
* progs
* Decompiled ovl_En_Ma1
* newline
* Pr suggestion
* 2 to go
* Makefile machinery work
* Updating Jenkinsfile
* Initial setup for OSX repo support
* Adding ido7 to repo
* Makefile reversion
* Iniital Dockerfile
* iconv fix
* Docker stuff
* Dun
* Fixing stuff
* Updating Dockerfile
* Update README-OSX.md
* Restore functions.h
* Formatting
* Defining some funcs
* Renaming funcs
* Removing unnecessary README-OSX
* Addressing PR comments
2020-05-01 06:08:39 -04:00
Ethan Roseman
d58983494c
Decompiled ovl_En_Ma1 ( #83 )
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* first steps
* some more
* fixing merge
* more progress
* progs
* Decompiled ovl_En_Ma1
* newline
* Pr suggestion
* Fixing some small things
* Update src/overlays/actors/ovl_En_Ma1/z_en_ma1.c
Co-Authored-By: Roman971 <32455037+Roman971@users.noreply.github.com>
* Removing padding
* Fixing script
* Fixing some things
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-04-27 01:47:35 -04:00
Roman971
aecf375b84
Fix all RAM pointers in overlays ( #81 )
2020-04-19 11:57:38 -04:00
Ethan Roseman
cb5a604ea7
Decompiled ovl_En_Ru1 ( #72 )
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* Decompiled ovl_En_Ru1
* Formatting
* Actor/TransitionDrawTable struct fixes
* addressing PR comments
* addressing PR comments (2)
2020-04-18 04:50:41 -04:00
Roman971
262f6c507c
Decompile z_play.c and Match/Document some of z_view.c ( #74 )
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* Decompile z_play.c and Match/Document some of z_view.c
Also fix the last non matching in z_sample.c and update some game state functions.
* Suggestions from PR #74
* Fix undefined reference to Gameplay_DrawOverlay
* Suggestion from PR #74 (2)
* Fix a fake argument in func_800BC450
2020-04-16 17:36:12 -04:00
Ethan Roseman
f3c945cc82
Decompiled ovl_Bg_Bdan_Objects ( #66 )
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* Decompiled ovl_Bg_Bdan_Objects
* Update src/overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.c
Co-Authored-By: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.c
Co-Authored-By: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.c
Co-Authored-By: Roman971 <32455037+Roman971@users.noreply.github.com>
* Header update
* formatting
* Update include/z64.h
Co-Authored-By: Roman971 <32455037+Roman971@users.noreply.github.com>
* Fixing structs
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-04-12 12:04:14 -04:00
chandler
8f9ea21511
cleaned up a bit
2020-04-07 19:42:33 -04:00
chandler
d852f291e4
merged from master
2020-04-07 18:00:34 -04:00
chandler
fa7874137b
matching
2020-04-07 10:57:04 -04:00
chandler
0265ad21c0
merge with upstream
2020-04-06 14:38:23 -04:00
Gamestabled
9a87ce3c04
firewall OK
2020-04-06 03:06:00 -04:00
Gamestabled
a00a8bbaeb
all functions match, now learning how to do data/rodata
2020-04-06 03:05:54 -04:00
Ethan Roseman
546811bba8
Decompiled ovl_Bg_Spot12_Saku
2020-04-04 22:48:30 -04:00
shawlucas
c218f38635
Fixed merge conflict
2020-04-02 09:40:01 -07:00
shawlucas
45ce20a6e0
Decompiled ovl_Bg_Spot05_Soko
2020-04-01 17:28:00 -07:00
zelda2773
eeb31944f8
Merge remote-tracking branch 'upstream/master'
2020-03-30 22:07:42 -04:00
zelda2773
ba49ef6a0e
Decompiled ovl_Obj_Comb
2020-03-30 21:56:36 -04:00
fig02
10c74eb958
Merge pull request #39 from zelda2773/master
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Decompiled ovl_En_Ds
2020-03-28 02:45:24 -04:00
zelda2773
105ea6c5cd
Decompiled ovl_En_Ds
2020-03-27 10:32:46 -04:00
Ethan Roseman
a4be535164
Merge branch 'master' into ovl_En_Ru2_new
2020-03-25 18:56:09 -04:00
Ethan Roseman
36119f6c65
PR suggestions
2020-03-25 18:39:51 -04:00
KrimtonZ
498d19655b
Merge branch 'master' into skelanime
2020-03-25 10:52:04 -05:00
KrimtonZ
8970968cfc
name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors
2020-03-25 10:51:25 -05:00
Ethan Roseman
7376fe5cad
Decompiled ovl_Bg_Spot12_Gate
2020-03-24 21:42:07 -04:00
KrimtonZ
2b0b6a6c12
readd merge conflicts
2020-03-24 11:57:01 -05:00
Ethan Roseman
b3f865dc58
Merge branch 'master' into ovl_En_Ru2_new
2020-03-24 00:30:09 -04:00
Ethan Roseman
2fcc450890
Merge branch 'master' into ovl_Bg_Spot09_Obj
2020-03-24 00:20:17 -04:00
Roman971
c2b9feb5d3
Merge pull request #27 from ethteck/ovl_Bg_Haka_Megane
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Decompiled ovl_Bg_Haka_Megane
2020-03-23 23:19:57 +01:00
Ethan Roseman
4ab558d628
Almost done
2020-03-23 17:33:12 -04:00
Lucas Shaw
6a45dcba7f
Fixed merge conflict
2020-03-22 22:57:24 -07:00
Lucas Shaw
8c99bdd00f
ovl_Bg_Zg OK
2020-03-22 22:55:05 -07:00
Ethan Roseman
4c3b764461
Almost done
2020-03-23 01:31:03 -04:00
Ethan Roseman
ab976edca4
Merge branch 'master' into ovl_Bg_Gate_Shutter
2020-03-22 19:21:39 -04:00
Ethan Roseman
80bced5204
Decompiled ovl_Bg_Gate_Shutter
2020-03-22 17:56:08 -04:00
Roman971
51290f6126
Partially format header files
2020-03-22 22:50:15 +01:00
Ethan Roseman
4600faad8b
5 to go
2020-03-22 16:40:08 -04:00
glank
fd7c3c9e56
Responding to PR comments
2020-03-22 18:55:23 +01:00
glank
d7b0ba7c06
Merge branch 'master' into z_en_tk
2020-03-22 18:43:40 +01:00
shawlucas
f581128e6b
Merge branch 'master' of https://github.com/zeldaret/oot into ovl_Bg_toki_swd
2020-03-21 20:38:59 -07:00
fig02
8057d95195
Merge pull request #20 from ethteck/ovl_Demo_Geff
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Decompiled ovl_Demo_Geff
2020-03-21 21:42:02 -04:00
shawlucas
08b73fe685
fixed merge conflict
2020-03-21 18:14:17 -07:00
Ethan Roseman
c6a7cb2c8e
Beginning
2020-03-21 19:05:38 -04:00
Lucas Shaw
f374ac8d2b
started ovl_bg_toki_swd
2020-03-21 11:54:45 -07:00
glank
fa4c848cad
Merge branch 'master' into z_en_tk
2020-03-21 12:31:29 +01:00
Ethan Roseman
31deeb865b
Merge branch 'master' into ovl_Demo_Geff
2020-03-21 03:16:37 -04:00
fig02
ea075560c8
merge bombiwa
2020-03-20 08:25:26 -04:00