i82orbom
34c73dda62
Decompiles z_bg_ingate ( #301 )
...
* Decompiles z_bg_ingate
* BgIngate_SetupAction
* BgIngate_Init
* BgIngate_Destroy
* BgIngate_Update
* func_80892990
* func_80892890
* BgIngate_Draw
Removes unused asm's
Formats z_bg_ingate.c
* Addresses PR comments
* Fixes usage of cutscene id instead of regular scene
* Addresses PR comments
2020-08-04 14:30:46 -04:00
louist103
91299ed21f
Decomp BgJyaBombiwa ( #294 )
...
* Decomp BgJyaBombiwa
* Delete z_bg_jya_bombiwa.data.s
* Delete z_bg_jya_bombiwa.reloc.s
* PR fixes
* Delete cur_list.txt
* Delete old_data_list.txt
* Delete data_list.txt
* Delete old_list.txt
* PR fixes
* PR fixes
2020-08-04 20:01:40 +02:00
Lucas Shaw
c3421dda0c
ovl_Item_Etcetera OK ( #281 )
...
* started item_etcetera
* ovl_Item_Etcetera OK
* z_item_etcetera cleanup
* fixed
* removed padding
* z_item_etcetera updates
* made suggested changes
* change member in enum
2020-07-29 00:17:26 -04:00
fig02
b35f2007ad
Match EnFhgFire_Draw ( #291 )
...
* fix colliderinit typo
* match fhgfire draw
* format
* remove macro block
2020-07-28 22:44:35 -04:00
fig02
19c990b852
Bomb Related Effect Overlays ( #283 )
...
* fix colliderinit typo
* dead sound done
* deadsound documentation
* blast done
* progress
* spk init
* progress
* spark done
* ss bomb ok
* bomb done
* cleanup
* progress
* progress
* almost done with bomb2
* clean up gossip stone
* more
* cleanup and format
* remove unused asm file
* nonmatching reloc
* done i think
* mistakes
* fix headers
* idk how that got in here
* match bomb2
* asm file
* pr review
2020-07-28 15:49:00 -04:00
Ethan Roseman
56156d5577
Decompiled ovl_Obj_Makeoshihiki ( #285 )
...
* Decompiled ovl_Obj_Makeoshihiki
* typo
* PR comments
* oops
* Update src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Fixing dumb thing
* oops
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-07-24 17:37:44 -04:00
fig02
c94aaa327a
Fix EnBombf_Update ( #290 )
...
* fix colliderinit typo
* EnBombf_Update OK
* fix thisx to effect call
2020-07-23 18:29:24 -04:00
Lucas Shaw
e3afc9ab5c
ovl_Bg_Mori_Hineri OK ( #279 )
...
* bg_mori_hineri OK
* added description and removed reloc
* made suggested changes from fig
* made suggested changes
* Named a few functions in ovl_Bg_Mori_Hineri
2020-07-23 06:51:02 -04:00
Ethan Roseman
5f3f065aa7
Decompiled ovl_Bg_Jya_Block ( #286 )
...
* Decompiled ovl_Bg_Jya_Block
* PR comments
2020-07-22 23:44:18 -04:00
Ethan Roseman
8a309a4e19
Finished ovl_Demo_Go ( #287 )
...
* Finished ovl_Demo_Go
* renaming arg
2020-07-22 20:15:56 -04:00
Nick
3c3cfa6751
z_en_bg_hidan_rsekizou ( #282 )
...
* RSekizou 4/5
* func_8088C70C on its way.
* ROM got shifted?
* RSekizou is OK
* Cleanup
* Removed unused ASM. Jenkins!
* Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.h
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Tidy Roman-ization. ;)
* UNK_TYPE array instead of illegal UNK_PTR array.
* Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-07-22 17:12:47 -04:00
louist103
4c8ed0e328
Bg jya1flift ( #269 )
...
* Update ZAP2
* BgJya1flift progress
* BgJya1flift Progress
* Rename unknown variables
* BgJya1flift Progress
* Finish Decomp for BgJya1flift
FInished decomp and added missing functions to functions.h
* Fix struct padding
* PR fixes
* PR fixes
* Pr Fixes
2020-07-22 03:48:31 -04:00
Kelebek1
9ddc6b5d6d
EnGirlA ( #233 )
...
* EnGirlA all matching but 2
* Fix warnings, remove files
* PR 1
* Fix
* aaa
* Put this asm file back
* Revert "Put this asm file back"
This reverts commit 7e8e1080d7
.
* PR
* Fix
* GirlA matched
* Unused asm
2020-07-21 00:06:50 -04:00
Tharo
e6cee80a7b
Decompile ovl_Bg_Haka_Tubo ( #280 )
...
* Bg_Haka_Tubo OK
* Ran formatter
* Review suggestions
* Fix commented field offsets in header
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Fix other field offset
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Named data and made static
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-07-20 19:57:02 -04:00
Lucas Shaw
b39cddd576
ovl_Obj_Dekujr OK ( #276 )
...
* started dekujr
* ovl_Obj_Dekujr OK
* cleanup
* Made suggested changes
2020-07-20 18:06:04 -04:00
Kelebek1
00836ddebc
EnBx ( #266 )
...
* EnBx
* Memes
* PR
* PR
2020-07-20 02:49:42 -04:00
Tharo
741c140aef
Split remaining unsplit asm files and migrate more rodata ( #277 )
...
* Split files
* Format rodata
* Some more code rodata migrated
* Some more actor rodata migrated
* Migrate rodata for ovl_Boss_Ganon
* Migrate rodata for code_800EC960
* Remove unused rodata
* x1b occurences all lowercase b
2020-07-19 21:08:50 -04:00
Ethan Roseman
e672778b0e
Fx bootstrap ( #278 )
...
* script
* update
* dun?
2020-07-19 19:42:59 -04:00
Lucas Shaw
3dd521eef5
ovl_En_Okarina_Tag OK ( #273 )
...
* started okarinatag
* did more
* z_en_okarina_tag OK
* finished okarinatag
* Made suggested changes
2020-07-19 17:41:59 -04:00
Ethan Roseman
71e65af9b7
Decompiled ovl_Door_Gerudo ( #274 )
...
* Decompiled ovl_Door_Gerudo
* Update include/z64actor.h
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Door_Gerudo/z_door_gerudo.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_Door_Gerudo/z_door_gerudo.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update include/z64actor.h
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-07-19 16:36:18 -04:00
fig02
15038468ac
En_Bom and En_Bombf ( #264 )
...
* data migrated
* progress
* progress
* enbom ok
* cleanup
* progress
* still have stack issues
* bombf done
* done i think
* review comments 1
* add type enums
* move enums and use -1
* remove unwanted file
2020-07-19 14:04:30 -04:00
Ethan Roseman
15f75b0ddd
Decompiled ovl_Item_B_Heart <3 ( #271 )
...
* Decompiled ovl_Item_B_Heart <3
* Update src/overlays/actors/ovl_Item_B_Heart/z_item_b_heart.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-07-19 12:54:30 -04:00
fig02
5f7bce6e2e
Bg_Heavy_Block and Eff_Ss_Dust ( #258 )
...
* heavy_rock progress
* heavy block progress, 2 functions left
* progress
* progress
* heavy_block OK
* comments
* heavy block done
* eff ss dust ok
* naming
* done i think
* comment
* clean up dust usages
* remove docs
* remove reloc
* move enum and rename flag
* effect enum
2020-07-19 09:54:24 -04:00
louist103
66e9475b25
Decomp BgYdanHasi ( #263 )
...
* Decomp BgYdanHasi
* PR fixes.
* More PR fixes
* FIx issue with missing Extern
2020-07-18 23:06:26 -04:00
Kelebek1
83d08078c3
Gossip Stone, 1 nonmatching ( #251 )
...
* Gossip Stone, 1 nonmatching
* Appease the Fig
* spec
* Fix last function ordering
* Ethan Review 1
* a
* Hidden PR notes QQ
* a
* Fixed now??
* a
2020-07-18 20:35:12 -04:00
Ethan Roseman
06d1743d22
Effect rodata migration ( #268 )
...
* Some rodata migrated
* Migrated all effect rodata
* cleanup
* clean
* Removing .balign
2020-07-18 20:34:23 -04:00
Nathan Faltermeier
a982d40480
Decompile ovl_En_Insect ( #244 )
...
* Start decompiling bugs
* Decomp func_80A7BFA0
* Match 4 functions
* Match a few functions, really close on another
* Consolidate if statements
* Progress on func_80A7C86C
* Decompile a few small functions
* func_80A7CEC0 still needs stack and regalloc work
* Finish up func_80A7CEC0, do a couple functions
* Start on func_80A7D460
* func_80A7D460 is mostly down to regalloc
* Match update and draw, more work on func_80A7D460
* func_80A7D460 is really close to matching
* func_80A7D460 matches
* Cleanup
* Run formatter
* Missed reversing a couple flout comparisons
* Apply suggestions from code review
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* PR Comments
* PR Comments #2
* Missed one
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-07-18 17:40:27 -04:00
Léo Peltier
bc14f6d93e
Decompile ovl_En_Fhg_Fire ( #248 )
...
* Decomp EnFhgFire_Init and EnFhgFire_SetActorFunc
* Decomp EnFhgFire_Destroy
* Decomp func_80A0F6F8
* Run format
* Decomp func_80A0FA90
* Decomp func_80A0FC48
* Decomp func_80A0FD8C
* Decomp EffectSsFhgFlash_Spawn
ex func_80029CF0
* Decomp EffectSsFhgFlash_Spawn2
ex func_80029D5C
* Decomp EnFhgFire_Update
* Decomp EnFhgFire_Draw, not matching
* Decomp func_80A10F18
* Move InitVars
* PR fixes
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-07-16 06:02:27 -04:00
Roman971
106f7a3f6a
Match and improve some non matchings ( #254 )
2020-07-15 11:23:57 -04:00
snablu
4e1fc875c3
Decompiled z_en_md.c ( #246 )
...
* Decompile z_bg_haka_trap.c
* Update spec
delete old .reloc.s file
Co-authored-by: Random <28494085+Random06457@users.noreply.github.com>
* Deleted reloc.s and made style changes to function pointers and local vars
* Renamed timer field, added more useful temp names
* Implemented Roman's suggestions, including moving enum to header file, moving some static variables inside functions, removing unnecessary casts, removing unnecessary temps, and fixing a few style issues
* Commented dual purpose of unk_16A and formatted file again
* Decompiled z_en_md.c
decompiled EnMd_Init
Decompiled EnMd_Draw
Decompiled EnMd_Destroy and EnMd_Update
Decompiled func_80AAC104
Decompiled func_80AAA92C
Decompiled func_80AAA93C
Decompiled func_80AAA274
Decompiled func_80AAA308
Decompiled func_80AAA39C
Decompiled func_80AAA474
Decompiled func_80AAA508
Decompiled func_80AAA5A4
Decompiled func_80AAA638
Decompiled func_80AAA6D4
Decompiled func_80AAA768
Decompiled func_80AAA7FC
Decompiled func_80AAA890
Decompiled func_80AAA93C
Decompiled func_80AAA250
Decompiled func_80AAB874
Decompile func_80AAAA24
Decompiled func_80AABD0C
Decompiled func_80AAB8F8
Decompiled func_80AAAE94
Decompiled func_80AAACF8
Decompiled func_80AAADE0
Decompiled func_80AAAE14
Decompiled func_80AAB03C
Decompiled func_80AAB0E0
Decompiled func_80AAB370
Decompiled func_80AAB4DC
Decompiled func_80AAB5A4
Decompiled func_80AABC10
Decompiled func_80AAAC78
Decompiled func_80AABEF0
Decompiled func_80AAB158
Decompiled func_80AAAF04
Decompiled func_80AAB948
Migrated data into C file
Commented out data file (migrated data)
Removed data file from spec
about to try changing alpha type
cleaned up functions except for last two
fixed player and player2 issue
Decompiled z_en_md.c
* updated actor field names to match upstream changes
* deleted old asm nonmatchings (whoops)
* Update src/overlays/actors/ovl_En_Md/z_en_md.h
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Md/z_en_md.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Md/z_en_md.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Md/z_en_md.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Md/z_en_md.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Md/z_en_md.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* removed unnecessary forward declarations
* got rid of unnecessary temps in path functions, added names based on strong copy paste similarity with en_kz, minor formatting changes
* Update src/overlays/actors/ovl_En_Md/z_en_md.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Md/z_en_md.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* pass EnMd* to appropriate functions instead of Actor*
* Update src/overlays/actors/ovl_En_Md/z_en_md.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Md/z_en_md.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* finish renaming limb draw funcs
* inlined vector data and moved static data
* Update src/overlays/actors/ovl_En_Md/z_en_md.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* ran formatter and completed name change in PostLimbDraw
* removed address-of array for sAnimations
Co-authored-by: Random <28494085+Random06457@users.noreply.github.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-07-14 15:59:45 -04:00
Ethan Roseman
eb10acb8ed
Decompiled ovl_En_Blkobj ( #242 )
...
* Decompiled ovl_En_Blkobj
* PR suggestions
* gfx commands
2020-07-14 01:15:43 -04:00
Sirius902
8c72e1dea6
Decompiled ovl_Shot_Sun ( #236 )
...
* match ShotSun_Init
* match ShotSun_Destroy
* match func_80BADDCC
* break up unk_19C to add spawnTimer
* ShotSun_Update
* func_80BADE74
* work on func_80BAE05C
* make func_80BAE05C closer
* use proper macros for osSyncPrintf
* format if statement better and add temp player pointer func_80BAE05C
* Reorder spawnPos to match stack args later
* match func_80BAE05C
* almost match func_80BADF0C
* Remove temporary and add parenthesis
* change part of comment and move last unk_1A4 assignment to be similar to decompiler
* Change do while(false) to if (1)
* func_80BADF0C
* change comment
* update spec
* fix vt macro
* cleanup and name
* remove asm
* remove data
* remove extern
Co-authored-by: Random <28494085+Random06457@users.noreply.github.com>
* remove & for function pointers
* rename and retype D_02007020
* format
* remove tiny whitespace
* reorder if statement
* finish renaming
* replace cast with bitwise operation
* move globally used functions to functions.h
* reorder description
* move headers for EnItem00 and EnAObj to z64actor.h
* retype Item_DropCollectible and Item_DropCollectible2 to return EnItem00*
* rename ShotSun_StartFairyCountdown to ShotSun_TriggerFairy
* rename ShotSun_FairyCountdown to ShotSun_SpawnFairy
* add unk_E3EC field to MessageContext
* rename to ShotSun_UpdateHyliaSun for now
* remove != 0 on flag check
* remove unsigned suffix and use enum constant for Item_DropCollectible call
* add unk_95C field to Player
* add ub comment
* retype unk_1A4 and remove explicit struct padding
* Update src/overlays/actors/ovl_Shot_Sun/z_shot_sun.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Co-authored-by: Random <28494085+Random06457@users.noreply.github.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-07-12 19:03:38 -04:00
fig02
8b6e86649d
En_Heishi1 and Eff_Ss_Solder_Srch_Ball OK ( #234 )
...
* progress
* init ok and merge master
* enheishi1 and srchball OK
* cleanup
* cleanup
* cleanup
* more cleanup
* done
* more comments
* add file headers
* some review comments
* move vectors
* more review comments
* angle in decimal
* add prototype
* semicolon would be good
* fix
* make unset actor ids 0
* reword comment
* no &
2020-07-09 15:12:03 -04:00
Random
b4a7ac9d71
Decompile shrink_window.c ( #232 )
2020-07-08 21:54:39 -04:00
Ethan Roseman
7f6e9d55fe
Decompiled ovl_Demo_Sa ( #231 )
...
* Decompiled ovl_Demo_Sa
* PR suggestions
* ff -> alpha
* PR suggestions
* Reverting cutscene data
2020-07-08 19:40:09 -04:00
Ethan Roseman
f3edd3ee77
Decompiled ovl_En_Si ( #239 )
...
* Decompiled ovl_En_Si
* Description
* Update src/overlays/actors/ovl_En_Si/z_en_si.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Si/z_en_si.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Si/z_en_si.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-07-07 06:39:06 -04:00
Ethan Roseman
a5aee3d691
Decompiled ovl_En_Zl2 (2 nonmatchings) ( #223 )
...
* Almost dun
* 3 more, progress...
* 2 more
* Fixing field rename
* improvement
* 1 more
* progress
* more
* work
* Preparing for PR
* Comments
* tidbits
* more tidbits
* fixes
* PR comments
* Nonmatching reloc
* PR suggestions
* PR suggestions
2020-07-04 14:34:51 +02:00
Roman971
4a64c556b0
Fix and improve some non matchings ( #229 )
2020-06-30 14:44:07 -04:00
louist103
7946d6698c
Decomp BgJyaLift ( #216 )
...
* Re upload
* Decomp BgJyaLift
* Fixed issues
Fixed issues from review
* Edits after review
* Review Fixes
Made some fixes and also changed an unknown variable name
* Fixes to file
Fixed some styling things and renamed the last function
* Added fixes
Added roman's fixes
* Delete filemap.pyc
* Fixes
Removed ctx.c and replaced tabs with spaces spec.
2020-06-24 18:34:31 -04:00
Ethan Roseman
5f61c105b4
Decompiled ovl_Bg_Spot01_Idohashira (1 non-matching) ( #213 )
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* Almost done
* one non-matching
* PR suggestions
* Further suggestions
* minor correction
2020-06-21 17:50:01 -04:00
fig02
67d13fe190
Arms_Hook OK ( #210 )
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* Arms_Hook OK
* cleanup
* decr
* remove redundant include
* missed some things
* rename things
Co-authored-by: dark-samus <mathmcclintic@gmail.com>
2020-06-17 15:44:22 -04:00
Ethan Roseman
dcdaf850b6
Decompiled ovl_Bg_Spot18_Obj ( #204 )
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* Decompiled ovl_Bg_Spot18_Obj
* quick fix
* Added description to c file
* Update z_bg_spot18_obj.c
* PR suggestions
* PR suggestion
2020-06-17 08:02:28 -04:00
fig02
031d946db7
z_select decompiled, 1 non matching left ( #202 )
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* First pass z_select
* lots of progress. 2 non matchings and data stuff needed
* match Select_LoadGame
* z_select almost ok, 1 func left
* remove comments
* remove comments and add description
* remove unused flg_set asm
* set_next_gamestate macro
* pr suggestions 1
* pr suggestions 2
* map -> scene
* pr suggestions 3
Co-authored-by: Kelebek1 <eeeedddccc@hotmail.co.uk>
2020-06-13 22:59:58 -04:00
snablu
4e70a24274
Decompile z_bg_haka_trap.c ( #201 )
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* Decompile z_bg_haka_trap.c
* Update spec
delete old .reloc.s file
Co-authored-by: Random <28494085+Random06457@users.noreply.github.com>
* Deleted reloc.s and made style changes to function pointers and local vars
* Renamed timer field, added more useful temp names
* Implemented Roman's suggestions, including moving enum to header file, moving some static variables inside functions, removing unnecessary casts, removing unnecessary temps, and fixing a few style issues
* Commented dual purpose of unk_16A and formatted file again
Co-authored-by: Random <28494085+Random06457@users.noreply.github.com>
2020-06-11 17:39:47 -04:00
Lucas Shaw
a0ef48e987
Migrated rodata ( #199 )
2020-06-09 12:06:23 -04:00
Robin Allen
09d8cc529a
Decompile KaleidoScope_Draw ( #189 )
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* Decompile KaleidoScope_Draw
* Naming
* Simplify (casts)
* Cleanup (comments)
* Delete the .s file
2020-06-07 13:02:27 -04:00
Roman971
93e8dbcc9e
Decompile the last function in z_en_heishi2.c ( #195 )
2020-06-07 12:37:44 -04:00
Tharo
b2df45ae06
Decompile ovl_Bg_Spot16_Doughnut ( #187 )
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* Decompile ovl_Bg_Spot16_Doughnut
* Ran formatter
* Shorten float values
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
* Fix last float values
* Rename Update2 and Draw2
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-06-07 10:54:44 -04:00
Roman971
68f5d212a7
Fix remaining rom/ram pointers ( #190 )
2020-06-05 17:09:43 -04:00
Robin Allen
e67c51b155
Give names to KaleidoScope_Update & KaleidoScope_Draw ( #185 )
2020-06-04 17:54:50 -04:00