KrimtonZ
7bf1c2fb50
Merge branch 'master' into skelanime
2020-03-20 21:53:46 -05:00
KrimtonZ
96ba073f19
skelanime, wip
2020-03-20 21:51:12 -05:00
glank
0cf75356a5
code_800FCE80 OK
2020-03-21 03:43:48 +01:00
fig02
dff17518ef
pr review changes
2020-03-20 20:42:57 -04:00
KrimtonZ
db5f70ad1c
skelanime wip
2020-03-20 16:12:26 -05:00
Random
1fe00fcce1
Changes in PR #15 (2)
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- Documented z_msgevent.c
2020-03-20 17:15:39 +01:00
Random
8779aaa758
Decompiled various small files
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- Decompiled `code_8006C360.c`
- Decompiled `prenmi_buf.c` (previously `code_8007BE60.c`)
- Decompiled `code_8007BF10.c`
- Documented `sys_ucode.c`
2020-03-20 15:26:43 +01:00
fig02
225e7e9db9
fix function prototype
2020-03-20 08:21:33 -04:00
fig02
aa603ca229
merge and change scene thing
2020-03-20 08:17:48 -04:00
fig02
f3b509eb68
en_dog OK
2020-03-20 08:04:35 -04:00
fig02
a6bad6ab70
Merge pull request #11 from wedarobi/master
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Decomp z_lib.c
2020-03-19 22:13:17 -04:00
Roman971
c0965dcbe6
Merge pull request #5 from mzxrules/z_debug
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z_debug.c
2020-03-20 01:44:59 +01:00
wed
8a74686890
Changes
2020-03-20 11:25:53 +11:00
mzxrules
858e937519
tweak defines
2020-03-19 20:10:32 -04:00
Roman971
9f434ad733
Merge pull request #12 from Random06457/master
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Decompiled z_title.c
2020-03-20 01:01:21 +01:00
Random
c931cd5837
Decompiled z_title.c
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`z_title.c` : matching
2020-03-19 23:29:33 +01:00
Faschz
6da87a9268
Omit unnecessary padding
2020-03-19 17:08:49 -05:00
mzxrules
8063249af4
changes
2020-03-19 18:06:41 -04:00
wed
a01f868a1a
Finish z_lib.c
2020-03-20 08:48:38 +11:00
glank
86c4472662
ovl_En_Tk OK
2020-03-19 13:01:17 +01:00
Faschz
e285671a03
Fix whitespace
2020-03-18 21:26:41 -05:00
Faschz
b0e6f3b698
Decompiled ovl_En_Lightbox
2020-03-18 20:12:13 -05:00
Roman971
85237605e2
Fix and cleanup ovl_En_Tubo_Trap (4/7 matched)
2020-03-18 21:22:00 +01:00
Roman971
373dc7d2d8
Fix ovl_Demo_Go non matchings (2/3 matched)
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`z_demo_go.c` is now functionally equivalent and almost fully matched.
Note that I added a Vec3i struct in `z64actor.h` now used in `CsCmdActorAction`.
Also fixed some missing VT codes in various actor strings.
2020-03-18 21:21:45 +01:00
fig02
436aa85d39
Merge pull request #6 from Thar0/ovl_Door_Ana
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ovl_Door_Ana OK
2020-03-18 16:12:05 -04:00
Thar0
97538a2f14
ovl_Door_Ana OK
2020-03-18 14:59:46 +00:00
KrimtonZ
e73ac1ed58
Adjust SkelAnime struct to 44 bytes, fix usage of SkelAnime to account for new size
2020-03-18 09:41:18 -05:00
mzxrules
32fe030b42
new repo, OK++
2020-03-18 10:27:49 -04:00
KrimtonZ
aa2d45310d
start z_skelanime.c
2020-03-17 22:15:19 -05:00
Roman971
76eb52ab52
Various fixes/matches
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- Matched all remaining functions in `__osMalloc.c`, 2 functions in `code_8007BF90.c`, 1 in `code_800A9F30.c`, 2 in `fault.c`, 1 in `fault_drawer.c`, 1 in `gfxprint.c`, 2 in `z_camera.c`
- Improved most other remaining non matchings to ensure they are actually equivalent and to get them closer to matching
- Added a `alloc.h` header file in the process of working on `fault.c` non matchings
- Decompiled `padmgr.c` data/bss in order to improve padmgr non matchings
- Removed unused `z_en_wallmas.c` data files
- Moved functions confirmed to be in `z_cheap_proc.c` to their own file with that name
2020-03-18 01:09:31 +01:00
fig02
898a103b78
move en_dog progress from old repo
2020-03-17 04:38:46 -04:00
Jack Walker
087f561f77
First proper commit.
2020-03-17 00:31:30 -04:00