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1192 commits

Author SHA1 Message Date
i82orbom
888f1b315f
Decompiles z_bg_jya_goroiwa (#307)
* Decompiles z_bg_jya_goroiwa

	* BgJyaGoroiwa_Init
	* func_808979C0
	* BgJyaGoroiwa_Destroy
	* func_80897970
	* func_80897A2C
	* BgJyaGoroiwa_Draw
	* func_80897DF0
	* func_80897DDC
	* BgJyaGoroiwa_Update
	* func_80897B48

* Adds description header to z_bg_jya_goroiwa.c

* Addresses PR comments

* Addresses PR comments #2

* Addresses PR comments (padding)

* PR comments, change paddings to s32

Co-authored-by: i82orbom <i82orbom@github>
Co-authored-by: i82orbom <i82orbom i82orbom@github>
2020-08-20 21:53:00 -04:00
fullgrowngaming
b406e041b3
z_en_weather_tag decomp (#329)
* Initial commit of weather_tag actor decomp

* Formatted source files and updated spec.

* Fixed references to the environment context variable that I changed.

* Deleted the last of the asm (forgot the stuff in the data folder)

* Made all requested changes to z_en_weather_tag

* Forgot to change basereg

* Removed unnecessary field in weather tag struct

* Update src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* That field in the header was totally necessary, not sure what I was thinking, sorry for all the commits

* Renamed what I thought was struct padding to more accurately represent the fact that that field is an unused variable.

* Update src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.h

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-08-20 21:28:41 -04:00
Kelebek1
4bd417aeba
En_Syateki_Niw (#270)
* All matching, apart from the ones that aren't.

* Fix conflcit and 1 func

* Bugz

* Conflict 2

* Header

* Remove asm

* PR

* PR

* undefined syms

* PR
2020-08-20 18:34:18 -04:00
fig02
296b20e925
En_Light OK (#332)
* fix colliderinit typo

* en_light OK

* format

* remove asm

* cleanup

* pr review

* no U

* few changes
2020-08-19 22:57:31 -04:00
Kelebek1
c25b87923e
Attack_Niw (#272)
* Attack!

* Decimal indexes

* a

* PR

* PR

* PR

* Why break it
2020-08-19 22:17:42 -04:00
Roman971
3a22219d5d
Match Lights_Free (#333)
* Match Lights_Free

* Remove bug comment
2020-08-19 18:15:02 -04:00
krimtonz
4ad461c797
Match Overlay_Relocate (#330)
* Finally match Overlay_DoRelocation

* remove asm, rename Overlay_DoRelocation to Overlay_Relocate

* formatter

* comment updates

* comment update
2020-08-19 16:02:10 -04:00
i82orbom
07e6d25be2
Decompiles z_en_wonder_talk2.c (#312)
* Decompiles z_en_wonder_talk2.c

	* EnWonderTalk2_Init

	* func_80B3A10C

	* func_80B3A770

	* EnWonderTalk2_Update

	* func_80B3A15C

	* func_80B3A4F8

	* func_80B3A3D4

* Removes unused asm

* Addresses PR comments

* Addresses PR comments #2

Co-authored-by: i82orbom <i82orbom i82orbom@github>
2020-08-18 21:31:54 -04:00
i82orbom
c76bd0d2e4
Decompiles z_en_wonder_talk.c (#309)
* Decompiles z_en_wonder_talk.c

	* EnWonderTalk_Init
	* EnWonderTalk_Update
	* func_80B395F0
	* func_80B391CC
	* func_80B3943C

Removes unused asm's

* Addresses PR comments

* Uses VT macros in z_en_wonder_talk

* Adds translations to stdout messages in comments

* Addresses additional PR comments

* Addresses PR comments #3

Co-authored-by: i82orbom <i82orbom@github>
Co-authored-by: i82orbom <i82orbom i82orbom@github>
2020-08-18 18:27:03 -04:00
AdamKiddle
7a9c51375b
Elf_Msg, Elf_Msg2 OK (#317)
* matched func_809AD700, ElfMsg2_Init

* func_809AD968 done

* func_809AD978 and func_809AD9F4 done

* func_809ADA28 done

* ElfMsg2_Update Done, ElfMsg2_Draw Started

* whole file decomped

* Matching and all symbols defined

* Formatting changes, not currently building

* run format.sh

* fixed typos in comments

* Changes to reflect comments

* C file matching, polish needed

* making parenthesis usage consistent

* Documenting draw function, Vtx and Gfx arrays

* Added japanese translation comments

* line spacing fix

* renaming stuff

* Early return in Draw

* naming updates

* Cleaning up names, comments and formatting after the merge

* comment cleanup

* more cleanup

* More cleanup

* Adding commas at end of arrays so they look nicer :)

* more cleanup

* removing unnecessary parentheses

* comment and code changes

* Name changes

* Renamings

* Removing documentation at top
2020-08-18 14:31:34 -04:00
fullgrowngaming
13891f1366
z_en_yukabyun decompiled (#318)
* Decomped Yukabyun (flying floor tiles)

* z_en_yukabyun

* Ran the formatting script, plus fixed negative number stuff in the Update function

* Changed unk_152 to unsigned to get rid of cast

* Made all the suggested changes.

* Update undefined_syms.txt

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-08-18 13:52:44 -04:00
Roman971
3dc3722570
Fix reloc data used for some actors and Match Bg_Spot01_Idohashira (#327) 2020-08-17 17:47:48 -04:00
krimtonz
f11a74d41d
Math3D and olib updates (#315)
* wip

* Olib updates

* wip

* wip

* rename most Math3D functions, few matches, documentation

* wip

* document most of math3d

* pr updates

* pr updates

* add missing comment block finalizer
2020-08-17 15:42:08 -04:00
Roman971
2826421c98
Match the last 2 functions in graph.c (#328)
* Match the last 2 functions in graph.c

* Minor graph improvements
2020-08-16 17:59:55 -04:00
zelda2774
46f8eee4fe
Fix some %hi's (#326)
Co-authored-by: zelda2774 <zelda2774@invalid>
2020-08-15 20:36:34 -04:00
louist103
da58af403b
Decomp EnNiwGirl (#306)
* Fix Repo

* Update z_en_niw.h

* PR fixes

* Update z_en_niw_girl.c

Add all masks to switch at 142

* Added currentMask enum

* Small fixes

* Cleaned up a lot of little things

* PR fixes
2020-08-15 19:37:26 -04:00
fig02
117b1f6a5c
this -> thisx cleanup (#325) 2020-08-15 18:26:13 -04:00
Sirius902
c9729e638d
ovl_Magic_Dark 3 matching, 4 nonmatching (#310)
* match MagicDark_Init

* update struct fields and add THIS comment thanks to Ethan

* match MagicDark_Destroy

* start on func_80B874E4

* move func_80B874E4 to a comment for now

* match MagicDark_Update (again thanks to Ethan)

* comment out func_80B8772C and use macro for ACTIVE_CAM

* various changes

* implement permuter suggestion

* reorder nayru temps to fix stack

* use LINK_IS_CHILD

* match func_80B874E4 a bit more

* initially store msgMode in temp_t2

* add msgMode temp

* comment out func_80B874E4 because regalloc >:(

* comment out func_80B874E4 again

* add unk_90C to Player

* change unk_14F to an array for more explicit padding

* remove partially completed functions

* remove matched functions from asm

* clang format

* subtract SFX_FLAG

* combine unk_14F and unk_150
2020-08-15 14:12:21 -04:00
Ethan Roseman
d374d8d026
Various repo improvements (#316)
* Narrowing down ido5-required files, assist.py, permuter settings

* OSX support changes, +x on setup scripts

* ZAP2 Update for OSX

* Remove assist.py

* Removing ido 5 things
2020-08-15 14:08:53 -04:00
Ethan Roseman
40fc24420a
Decompiled ovl_Demo_Im (#296)
* First steps

* more

* more

* clean

* Decompiled ovl_Demo_Im

* fixes

* comment update

* consistency

* PR comments
2020-08-15 14:07:28 -04:00
zelda2774
d68f9893fd
audio_playback, audio_effects OK (#313)
* audio_playback.c

* format.sh

* rename functions

* Audio_SequenceChannelProcessSound

* Audio_SequencePlayerProcessSound

* Audio_GetPortamentoFreqScale

* Audio_GetVibratoPitchChange

* Audio_GetVibratoFreqScale

* Audio_NoteVibratoInit, Audio_NoteVibratoUpdate

* Audio_NotePortamentoInit

* Audio_AdsrInit

* Audio_AdsrUpdate

* Common bitfield formatting

* format.sh

* review

Co-authored-by: zelda2774 <zelda2774@invalid>
2020-08-15 14:06:26 -04:00
Roman971
ac8796cbc9
Fix _DW with permuter and GeometryMode macros (#323) 2020-08-15 14:04:27 -04:00
Kelebek1
337aaf2937
Match Interface_Update (#322)
* Match Interface_Update

* z_actor.c func_8002C124
2020-08-15 14:03:03 -04:00
Random
d8d789d2a5
Match a few functions (#324)
* match a few functions

* run formath.sh

* minor fixes
2020-08-15 13:23:29 -04:00
Tom Overton
d3b88e1b1c
Ovl_Bg_Spot01_Idomizu OK (#303)
* Init OK (with weird goto)

* func_808ABB84 matching

* BgSpot01Idomizu_Destroy matching

* Run ./format.sh

* BgSpot01Idomizu_Update matching

* Remove Init's goto

* BgSpot01Idomizu_Draw matching

* Delete BgSpot01Idomizu asm files

* Variable naming and cleanup

* Update spec

* Delete unused ASM

* Address review feedback

* Fix fake match in Draw caused by not doing dispRefs[4]
2020-08-14 00:17:25 -04:00
louist103
fb548ac9e4
Fix Bug with colliderinit.py (#321) 2020-08-13 22:59:44 -04:00
AdamKiddle
54f762b419
z_skin_matrix.c decompiled (1 non matching, 1 non equivalent) (#243)
* func_800A7BE4 and func_800A7C20 done

- func_800A7BE4 copy of "Math_Vec3f_ToVec3s" in z_lib.c
- func_800A7C20 copy of "Math_Vec3s_ToVec3f" in z_lib.c

* done func_800A7A24

* func_800A76A4 done

* func_800A6E10 done

* func_800A6EF4 done

* func_800A6FA0 done

* func_800A72FC done

* Deleted z_skin_matrix.data.s and updated spec

* func_800A730C done

* func_800A735C done

* func_800A7E70 done, func_800A7C60 matching but I'm not happy with it (weird types in function params)

* Corrections. func_800A7C60 in skin_matrix done, Matrix_MtxFToMtx in sys_matrix done.

* func_800A7EC0 nonmatching

* func_800A8030 nonmatching but VERY close (two registers swapped)

* func_800A8030 done

* updating comments

* func_800A7704 done

* func_800A7894 done

* halfway through deciphering mips_to_c for func_800A73E0

* func_800A73E0 functional but non-matching (saved register differences and probably regalloc)

* Renaming some arguments and rewriting comments

* Renamed files across whole project and deleted asm nonmatchings

* ran format.sh

* fixed function name

* fixing multiplcation order in SkinMatrix_MtxFMtxFMult

* Corrections in SkinMatrix_MtxFMtxFMult

* Formatting changes after review

* Changes as per code review

* fixing rename error

* fixing rename error

* rename fixes

* fixing function rename error

* ran ./format.sh

* last couple of changes as per code review

* renamed SetScaling -> SetScale

* Skin_Matrix_Invert -> SkinMatrix_Invert

* Renaming and fixing debug message print

* Renamed argument "mf" to more specific "clear" in SkinMatrix_GetClear

* renamed again to "mfp"

* snake case to camel case changes
2020-08-08 11:23:16 -04:00
i82orbom
34c73dda62
Decompiles z_bg_ingate (#301)
* Decompiles z_bg_ingate

	* BgIngate_SetupAction
	* BgIngate_Init
	* BgIngate_Destroy
	* BgIngate_Update
	* func_80892990
	* func_80892890
	* BgIngate_Draw
Removes unused asm's
Formats z_bg_ingate.c

* Addresses PR comments

* Fixes usage of cutscene id instead of regular scene

* Addresses PR comments
2020-08-04 14:30:46 -04:00
louist103
91299ed21f
Decomp BgJyaBombiwa (#294)
* Decomp BgJyaBombiwa

* Delete z_bg_jya_bombiwa.data.s

* Delete z_bg_jya_bombiwa.reloc.s

* PR fixes

* Delete cur_list.txt

* Delete old_data_list.txt

* Delete data_list.txt

* Delete old_list.txt

* PR fixes

* PR fixes
2020-08-04 20:01:40 +02:00
louist103
449b2247fd
Math Sizes (#297)
* Math Sizes

Added sizes to most variable types

* Removed sizes and fixed pads

Removed sizes from base types and cleaned up pads

* PR fixes
2020-07-30 21:50:18 +02:00
Lucas Shaw
c3421dda0c
ovl_Item_Etcetera OK (#281)
* started item_etcetera

* ovl_Item_Etcetera OK

* z_item_etcetera cleanup

* fixed

* removed padding

* z_item_etcetera updates

* made suggested changes

* change member in enum
2020-07-29 00:17:26 -04:00
fig02
b35f2007ad
Match EnFhgFire_Draw (#291)
* fix colliderinit typo

* match fhgfire draw

* format

* remove macro block
2020-07-28 22:44:35 -04:00
fig02
19c990b852
Bomb Related Effect Overlays (#283)
* fix colliderinit typo

* dead sound done

* deadsound documentation

* blast done

* progress

* spk init

* progress

* spark done

* ss bomb ok

* bomb done

* cleanup

* progress

* progress

* almost done with bomb2

* clean up gossip stone

* more

* cleanup and format

* remove unused asm file

* nonmatching reloc

* done i think

* mistakes

* fix headers

* idk how that got in here

* match bomb2

* asm file

* pr review
2020-07-28 15:49:00 -04:00
Random
c76c584006
add vt_fmt.py script (#295) 2020-07-28 13:19:24 -04:00
Ethan Roseman
56156d5577
Decompiled ovl_Obj_Makeoshihiki (#285)
* Decompiled ovl_Obj_Makeoshihiki

* typo

* PR comments

* oops

* Update src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Fixing dumb thing

* oops

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-07-24 17:37:44 -04:00
fig02
c94aaa327a
Fix EnBombf_Update (#290)
* fix colliderinit typo

* EnBombf_Update OK

* fix thisx to effect call
2020-07-23 18:29:24 -04:00
Lucas Shaw
e3afc9ab5c
ovl_Bg_Mori_Hineri OK (#279)
* bg_mori_hineri OK

* added description and removed reloc

* made suggested changes from fig

* made suggested changes

* Named a few functions in ovl_Bg_Mori_Hineri
2020-07-23 06:51:02 -04:00
Ethan Roseman
5f3f065aa7
Decompiled ovl_Bg_Jya_Block (#286)
* Decompiled ovl_Bg_Jya_Block

* PR comments
2020-07-22 23:44:18 -04:00
Ethan Roseman
8a309a4e19
Finished ovl_Demo_Go (#287)
* Finished ovl_Demo_Go

* renaming arg
2020-07-22 20:15:56 -04:00
Nick
3c3cfa6751
z_en_bg_hidan_rsekizou (#282)
* RSekizou 4/5

* func_8088C70C on its way.

* ROM got shifted?

* RSekizou is OK

* Cleanup

* Removed unused ASM. Jenkins!

* Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.h

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Tidy Roman-ization. ;)

* UNK_TYPE array instead of illegal UNK_PTR array.

* Update src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-07-22 17:12:47 -04:00
louist103
4c8ed0e328
Bg jya1flift (#269)
* Update ZAP2

* BgJya1flift progress

* BgJya1flift Progress

* Rename unknown variables

* BgJya1flift Progress

* Finish Decomp for BgJya1flift

FInished decomp and added missing functions to functions.h

* Fix struct padding

* PR fixes

* PR fixes

* Pr Fixes
2020-07-22 03:48:31 -04:00
Kelebek1
9ddc6b5d6d
EnGirlA (#233)
* EnGirlA all matching but 2

* Fix warnings, remove files

* PR 1

* Fix

* aaa

* Put this asm file back

* Revert "Put this asm file back"

This reverts commit 7e8e1080d7.

* PR

* Fix

* GirlA matched

* Unused asm
2020-07-21 00:06:50 -04:00
Tharo
e6cee80a7b
Decompile ovl_Bg_Haka_Tubo (#280)
* Bg_Haka_Tubo OK

* Ran formatter

* Review suggestions

* Fix commented field offsets in header

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Fix other field offset

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Named data and made static

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-07-20 19:57:02 -04:00
Lucas Shaw
b39cddd576
ovl_Obj_Dekujr OK (#276)
* started dekujr

* ovl_Obj_Dekujr OK

* cleanup

* Made suggested changes
2020-07-20 18:06:04 -04:00
Kelebek1
00836ddebc
EnBx (#266)
* EnBx

* Memes

* PR

* PR
2020-07-20 02:49:42 -04:00
Tharo
741c140aef
Split remaining unsplit asm files and migrate more rodata (#277)
* Split files

* Format rodata

* Some more code rodata migrated

* Some more actor rodata migrated

* Migrate rodata for ovl_Boss_Ganon

* Migrate rodata for code_800EC960

* Remove unused rodata

* x1b occurences all lowercase b
2020-07-19 21:08:50 -04:00
Ethan Roseman
e672778b0e
Fx bootstrap (#278)
* script

* update

* dun?
2020-07-19 19:42:59 -04:00
Lucas Shaw
3dd521eef5
ovl_En_Okarina_Tag OK (#273)
* started okarinatag

* did more

* z_en_okarina_tag OK

* finished okarinatag

* Made suggested changes
2020-07-19 17:41:59 -04:00
Ethan Roseman
71e65af9b7
Decompiled ovl_Door_Gerudo (#274)
* Decompiled ovl_Door_Gerudo

* Update include/z64actor.h

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update src/overlays/actors/ovl_Door_Gerudo/z_door_gerudo.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update src/overlays/actors/ovl_Door_Gerudo/z_door_gerudo.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update include/z64actor.h

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-07-19 16:36:18 -04:00
Roman971
3d36fe510f
Add COMPARE and NON_MATCHING build options (#275)
* Add COMPARE and NON_MATCHING build options

* Add a -m/--make option to first_diff.py

* Minor comment update
2020-07-19 15:42:05 -04:00