KrimtonZ
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8970968cfc
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name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors
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2020-03-25 10:51:25 -05:00 |
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KrimtonZ
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a99840162b
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minor formatting updates, match func_800A4A20
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2020-03-24 14:01:00 -05:00 |
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KrimtonZ
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f2c65d615b
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fix jenkins build errors, small prototype update
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2020-03-24 13:06:15 -05:00 |
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KrimtonZ
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db3cfe1b61
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use clang, modify z64animation.h and z64dma.h to use open braces on newline
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2020-03-24 12:16:13 -05:00 |
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KrimtonZ
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ac4a51bf8f
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Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
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2020-03-24 11:52:12 -05:00 |
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KrimtonZ
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0d93e48035
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skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate
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2020-03-23 16:31:24 -05:00 |
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KrimtonZ
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6072055c85
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fix merge conflics
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2020-03-22 20:57:25 -05:00 |
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KrimtonZ
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d136468ace
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Merge branch 'master' into skelanime
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2020-03-22 20:35:10 -05:00 |
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KrimtonZ
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2a158f79ce
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skelanime WIP
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2020-03-22 20:24:00 -05:00 |
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Roman971
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8cfe7cce9f
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Format all src C files
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2020-03-22 22:20:03 +01:00 |
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KrimtonZ
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96ba073f19
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skelanime, wip
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2020-03-20 21:51:12 -05:00 |
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KrimtonZ
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db5f70ad1c
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skelanime wip
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2020-03-20 16:12:26 -05:00 |
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KrimtonZ
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aa2d45310d
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start z_skelanime.c
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2020-03-17 22:15:19 -05:00 |
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Jack Walker
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087f561f77
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
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