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oot/include
Dragorn421 05b2cbfc60
Doc dodongo's cavern stuff (#1019)
* Document `func_80033480` more

* More doc in `BgDdanKd`

* WIP Document BgDodoago

The dodongo skull light-eyes-with-bomb puzzle
Some TODOs, jank/legacy code which I'm unsure if it achieves something significant

* Finish documenting BgDodoago

* `BgDodoago_WaitExplosives_` -> `BgDodoago_WaitExplosives`

* Run formatter

* `dlistBuffer` -> `displayListHead`
2021-12-10 20:21:19 -05:00
..
libc
tables Rework handling of dmadata (#1036) 2021-12-01 00:29:09 +01:00
ultra64
alloca.h
color.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
command_macros_base.h Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
fp.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
functions.h Doc dodongo's cavern stuff (#1019) 2021-12-10 20:21:19 -05:00
global.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ichain.h File Select (z_file_choose) OK (#1012) 2021-11-15 22:33:44 +01:00
macro.inc
macros.h Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
message_data_fmt.h
message_data_static.h
regs.h
segment_symbols.h Remove link_animetion related undefined sym (#1039) 2021-11-29 18:39:52 -05:00
sequence.h
sfx.h
ultra64.h libultra files and directories restructure (#1038) 2021-11-30 19:08:57 -05:00
unk.h
variables.h
vt.h Partially format header files 2020-03-22 22:50:15 +01:00
z64.h Doc dodongo's cavern stuff (#1019) 2021-12-10 20:21:19 -05:00
z64actor.h Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
z64animation.h Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
z64audio.h z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
z64bgcheck.h
z64camera.h Document Camera Settings (#994) 2021-11-01 16:10:03 +01:00
z64collision_check.h
z64cutscene.h
z64cutscene_commands.h Cutscene Camera Commands: POS -> EYE, FOCUS -> LOOK_AT (#993) 2021-12-02 22:04:55 +01:00
z64dma.h
z64effect.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64elf_message.h Create macros for and decompile elf_message scripts (#999) 2021-11-16 18:04:31 -05:00
z64environment.h
z64interface.h
z64item.h
z64light.h
z64map_mark.h
z64math.h
z64object.h
z64player.h
z64save.h Clean Up Sequence Structs in Scene/Save/z64 (#1051) 2021-12-03 09:49:32 -05:00
z64scene.h Cleanup more u32 being used as pointers. (#1052) 2021-12-07 14:19:13 -05:00
z64transition.h Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00