.. |
libc
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libultra files and directories restructure (#1038)
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2021-11-30 19:08:57 -05:00 |
tables
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Rework handling of dmadata (#1036)
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2021-12-01 00:29:09 +01:00 |
ultra64
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libultra files and directories restructure (#1038)
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2021-11-30 19:08:57 -05:00 |
alloca.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
color.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
command_macros_base.h
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Misc Cleanup 2 (#1007)
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2021-11-30 18:40:42 -05:00 |
fp.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
functions.h
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Merge branch 'master' of https://github.com/zeldaret/oot into gcc_support
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2021-12-03 10:32:53 -05:00 |
global.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
ichain.h
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File Select (z_file_choose) OK (#1012)
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2021-11-15 22:33:44 +01:00 |
macro.inc
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
macros.h
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Misc Cleanup 2 (#1007)
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2021-11-30 18:40:42 -05:00 |
message_data_fmt.h
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z_message_PAL, message_data_static and surrounding doc (#996)
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2021-11-22 20:20:30 -05:00 |
message_data_static.h
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z_message_PAL, message_data_static and surrounding doc (#996)
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2021-11-22 20:20:30 -05:00 |
regs.h
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z_message_PAL, message_data_static and surrounding doc (#996)
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2021-11-22 20:20:30 -05:00 |
segment_symbols.h
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Remove link_animetion related undefined sym (#1039)
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2021-11-29 18:39:52 -05:00 |
sequence.h
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Clean Up Sequence Structs in Scene/Save/z64 (#1051)
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2021-12-03 09:49:32 -05:00 |
sfx.h
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Various SFX fixes (#237)
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2020-07-04 23:30:21 -04:00 |
ultra64.h
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libultra files and directories restructure (#1038)
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2021-11-30 19:08:57 -05:00 |
unk.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
variables.h
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boss_ganon (Ganondorf) OK (#1037)
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2021-12-02 17:31:39 -05:00 |
vt.h
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Partially format header files
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2020-03-22 22:50:15 +01:00 |
z64.h
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Clean Up Sequence Structs in Scene/Save/z64 (#1051)
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2021-12-03 09:49:32 -05:00 |
z64actor.h
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Document Actor_DrawDoorLock (#1045)
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2021-12-01 19:32:23 -05:00 |
z64animation.h
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Misc Cleanup 2 (#1007)
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2021-11-30 18:40:42 -05:00 |
z64audio.h
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z_message_PAL, message_data_static and surrounding doc (#996)
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2021-11-22 20:20:30 -05:00 |
z64bgcheck.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
z64camera.h
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Document Camera Settings (#994)
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2021-11-01 16:10:03 +01:00 |
z64collision_check.h
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Decomp BgHidanSekizou (#970)
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2021-09-24 18:26:19 -04:00 |
z64cutscene.h
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Cutscene Camera Commands: POS -> EYE , FOCUS -> LOOK_AT (#993)
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2021-12-02 22:04:55 +01:00 |
z64cutscene_commands.h
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Cutscene Camera Commands: POS -> EYE , FOCUS -> LOOK_AT (#993)
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2021-12-02 22:04:55 +01:00 |
z64dma.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
z64effect.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
z64elf_message.h
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Create macros for and decompile elf_message scripts (#999)
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2021-11-16 18:04:31 -05:00 |
z64environment.h
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Decomp the remaining functions in vr_box and import its data (#917)
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2021-09-21 04:48:43 -04:00 |
z64interface.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
z64item.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
z64light.h
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Decompile z_kankyo (#956)
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2021-09-20 12:51:35 -04:00 |
z64map_mark.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
z64math.h
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Fix/cleanup/rephrase miscellaneous stuff (#983)
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2021-10-02 23:17:09 -04:00 |
z64object.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
z64player.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
z64save.h
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Clean Up Sequence Structs in Scene/Save/z64 (#1051)
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2021-12-03 09:49:32 -05:00 |
z64scene.h
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Clean Up Sequence Structs in Scene/Save/z64 (#1051)
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2021-12-03 09:49:32 -05:00 |
z64transition.h
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Extract the assets from most of the overlays (#985)
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2021-11-08 20:51:45 -05:00 |