mirror of
https://github.com/zeldaret/oot.git
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5c631e3170
* merge upstream * Merge upstream * Match EnHorseNormal_Init * Work on EnHorseNormal_Draw (probably finish depending functions first) * func_80A6CC88 * Work on EnHorseNormal_Draw * Clang format * Properly use OPEN_DISPS * Stop using thisx lol * Use the funny angle number * Use &D_04049AD0 because it's not a display list? * Stop using fun macros to fix stack * EnHorseNormal_Draw * EnHorseNormal_Destroy * EnHorseNormal_Update * Use disp macros EnHorseNormal_Draw * Correctly type D_04049AD0 * func_80A6C570 * Name some draw stuff * Fix names * Make if condition more readable * func_80A6B30C and fix incorrect pointer types * Function prototypes * func_80A6B250 * Add header comment * Move skin function to functions.h * Change to stable * Cleanup a little * Match some more * Work on func_80A6BE6C (won't compile yet) * Work on func_80A6BE6C again * Progress * func_80A6CAFC * Match all but one :) * Work on func_80A6BE6C * Work more on func_80A6BE6C * Multiply floating point by integer lol * Reorder assignment to almost match * func_80A6BE6C * Fix warning and remove unnecessary forward declarations * Data section * Cleanup data a bit * More cleanup and clang format * Clang format is a little confused * More cleanup * Formatting * Revert formatting on z_bg_spot01_objects2.c * Name unk_14C * Add clone comment * Name clonePos * Name and cleanup * Name some animation related stuff * Remove unnecessary assignment * Name cloneRotY * Use ARRAY_COUNT for sAnimations * Add more to unknown struct layout * Use u8 for last struct member * Use s32 for length * Add padding disclaimer * Update src/overlays/actors/ovl_En_Horse_Normal/z_en_horse_normal.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Horse_Normal/z_en_horse_normal.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Horse_Normal/z_en_horse_normal.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Horse_Normal/z_en_horse_normal.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Horse_Normal/z_en_horse_normal.c Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Various suggestions * Replace 10430.378f * Remove padding because alignment * Move function array out of function * Remove struct name being present twice unecessarily * Oops forgot the s * Don't separate static vars from others * Some cleanup * Use ARRAY_COUNT(sJntSphItemsInit) * Minor cleanup * Rename enum members * Oops forgot to rename enum Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> |
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.. | ||
__osMalloc.c | ||
audio_effects.c | ||
audio_heap.c | ||
audio_playback.c | ||
audio_seqplayer.c | ||
audioMgr.c | ||
code_800A9D40.c | ||
code_800A9F30.c | ||
code_800ACE70.c | ||
code_800AD920.c | ||
code_800BB0A0.c | ||
code_800C3C20.c | ||
code_800D2E30.c | ||
code_800D31A0.c | ||
code_800DACC0.c | ||
code_800E11F0.c | ||
code_800EC960.c | ||
code_800F7260.c | ||
code_800F9280.c | ||
code_800FBCE0.c | ||
code_800FC620.c | ||
code_800FCE80.c | ||
code_800FD970.c | ||
code_8006BA00.c | ||
code_8006C3A0.c | ||
code_8006C510.c | ||
code_8008E6A0.c | ||
code_80097A00.c | ||
code_800430A0.c | ||
code_801067F0.c | ||
code_801068B0.c | ||
code_80043480.c | ||
code_80069420.c | ||
code_80106860.c | ||
code_80110450.c | ||
db_camera.c | ||
debug_malloc.c | ||
fault.c | ||
fault_drawer.c | ||
flg_set.c | ||
game.c | ||
gamealloc.c | ||
gfxprint.c | ||
graph.c | ||
irqmgr.c | ||
jpegdecoder.c | ||
jpegutils.c | ||
listalloc.c | ||
loadfragment2.c | ||
logseverity.c | ||
main.c | ||
mempak.c | ||
mtxuty-cvt.c | ||
padmgr.c | ||
padsetup.c | ||
padutils.c | ||
PreRender.c | ||
printutils.c | ||
relocation.c | ||
sched.c | ||
shrink_window.c | ||
sleep.c | ||
speed_meter.c | ||
sys_cfb.c | ||
sys_math.c | ||
sys_math3d.c | ||
sys_math_atan.c | ||
sys_matrix.c | ||
sys_ucode.c | ||
system_malloc.c | ||
title_setup.c | ||
TwoHeadArena.c | ||
ucode_disas.c | ||
z_actor.c | ||
z_actor_dlftbls.c | ||
z_bgcheck.c | ||
z_camera.c | ||
z_cheap_proc.c | ||
z_collision_btltbls.c | ||
z_collision_check.c | ||
z_common_data.c | ||
z_construct.c | ||
z_debug.c | ||
z_debug_display.c | ||
z_demo.c | ||
z_DLF.c | ||
z_draw.c | ||
z_eff_blure.c | ||
z_eff_shield_particle.c | ||
z_eff_spark.c | ||
z_eff_ss_dead.c | ||
z_effect.c | ||
z_effect_soft_sprite.c | ||
z_effect_soft_sprite_dlftbls.c | ||
z_effect_soft_sprite_old_init.c | ||
z_elf_message.c | ||
z_en_a_keep.c | ||
z_en_item00.c | ||
z_face_reaction.c | ||
z_fbdemo.c | ||
z_fbdemo_circle.c | ||
z_fbdemo_fade.c | ||
z_fbdemo_triforce.c | ||
z_fbdemo_wipe1.c | ||
z_fcurve_data_skelanime.c | ||
z_game_dlftbls.c | ||
z_horse.c | ||
z_jpeg.c | ||
z_kaleido_manager.c | ||
z_kaleido_scope_call.c | ||
z_kaleido_setup.c | ||
z_kanfont.c | ||
z_kankyo.c | ||
z_lib.c | ||
z_lifemeter.c | ||
z_lights.c | ||
z_malloc.c | ||
z_map_data.c | ||
z_map_exp.c | ||
z_map_mark.c | ||
z_message_PAL.c | ||
z_moji.c | ||
z_msgevent.c | ||
z_olib.c | ||
z_onepointdemo.c | ||
z_parameter.c | ||
z_path.c | ||
z_play.c | ||
z_player_call.c | ||
z_player_lib.c | ||
z_prenmi.c | ||
z_prenmi_buff.c | ||
z_quake.c | ||
z_rcp.c | ||
z_room.c | ||
z_sample.c | ||
z_scene.c | ||
z_scene_table.c | ||
z_skelanime.c | ||
z_skin.c | ||
z_skin_awb.c | ||
z_skin_matrix.c | ||
z_sram.c | ||
z_ss_sram.c | ||
z_view.c | ||
z_vimode.c | ||
z_vismono.c | ||
z_vr_box.c | ||
z_vr_box_draw.c |