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oot/include
fig02 88c4475967
Target -> Attention (System Rename) (#2149)
* TargetContext -> Attention

* targetCtx -> attention

* Target_ -> Attention_

* FindTargetableActor -> FindActor

* targetableActorP -> attentionActorP

* data vars (and 1 function I missed)

* targetMode -> attentionRangeType

* attention range enum comments

* ATTENTION_RANGE_

* attention range data

* TargetColor -> AttentionColor

* missed one

* fixup color variables

* targetArrowOffset -> lockOnArrowOffset

* focus pos comment

* targetPriority -> attentionPriority

* assets

* loose-ends

* Attention System Description

* format

* skj range type

* enemy bgm
2024-09-07 09:23:04 -04:00
..
audio [Audio 6/?] Build Soundfonts and the Soundfont Table (#2056) 2024-08-27 21:09:59 -04:00
libc Clean up uses of !PLATFORM_N64 vs PLATFORM_GC (#2134) 2024-09-06 11:18:59 +02:00
tables Use Romfile in place of vromStart and vromEnd in structs (#1742) 2024-02-29 14:15:04 +01:00
ultra64 Fix size of leoDiskStack (#2143) 2024-09-06 19:32:29 +02:00
alignment.h Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc (#1901) 2024-02-27 19:01:47 -05:00
attributes.h [Audio 6/?] Build Soundfonts and the Soundfont Table (#2056) 2024-08-27 21:09:59 -04:00
audiomgr.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
audiothread_cmd.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
boot.h
cic6105.h [ntsc-1.2] Organize n64dd declarations and convert to 1.0 addresses (#2127) 2024-09-05 03:56:24 +09:00
color.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
command_macros_base.h
controller.h Move button macros to include/controller.h (#2138) 2024-09-06 10:24:19 +02:00
face_change.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
fault.h [ntsc-1.2] Match z_actor_dlftbls.c (#2144) 2024-09-07 03:02:08 +09:00
fp_math.h Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956) 2024-06-19 00:00:23 -04:00
functions.h Target -> Attention (System Rename) (#2149) 2024-09-07 09:23:04 -04:00
gfx.h Move Graph_Alloc and open/close Disps to gfx.h (#1976) 2024-09-07 19:30:55 +09:00
gfxprint.h Clean up uses of !PLATFORM_N64 vs PLATFORM_GC (#2134) 2024-09-06 11:18:59 +02:00
global.h [ntsc-1.2] Match z_game_over.c, PAL 1.1 fixes (#2099) 2024-08-28 21:00:06 -04:00
ichain.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
irqmgr.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
jpeg.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
macro.inc
macros.h Move Graph_Alloc and open/close Disps to gfx.h (#1976) 2024-09-07 19:30:55 +09:00
mempak.h
message_data_fmt.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
message_data_static.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
n64dd.h [ntsc-1.2] Match z_map_exp.c, z_map_mark.c (#2140) 2024-09-07 17:43:23 +09:00
padmgr.h [ntsc-1.2] Match __osMalloc.c and code_800FC620.c (new/delete) (#2106) 2024-09-04 11:10:14 +02:00
prerender.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
quake.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
rand.h Clean up uses of !PLATFORM_N64 vs PLATFORM_GC (#2134) 2024-09-06 11:18:59 +02:00
region.h Introduce OOT_VERSION and OOT_REGION defines for build info and ROM header (#2003) 2024-07-28 00:46:55 -04:00
regs.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
romfile.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
rumble.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
sched.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
segment_symbols.h [ntsc-1.2] Organize n64dd declarations and convert to 1.0 addresses (#2127) 2024-09-05 03:56:24 +09:00
seqcmd.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
sequence.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
sfx.h Naming a function (#2124) 2024-09-05 21:57:30 +09:00
speedmeter.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
stack.h [ntsc-1.2] Import libleo from Decompollaborate/n64dd (#2104) 2024-09-03 15:30:14 -04:00
sys_math.h Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956) 2024-06-19 00:00:23 -04:00
sys_math3d.h Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956) 2024-06-19 00:00:23 -04:00
sys_matrix.h [headers 7] Add sys_matrix.h (#2150) 2024-09-07 00:26:47 -04:00
terminal.h
tha.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
thga.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
ultra64.h libc cleanup (#1568) 2023-10-27 16:06:44 +02:00
unk.h
variables.h [headers 7] Add sys_matrix.h (#2150) 2024-09-07 00:26:47 -04:00
versions.h [ntsc-1.2] Match __osMalloc.c and code_800FC620.c (new/delete) (#2106) 2024-09-04 11:10:14 +02:00
z64.h [headers 7] Add sys_matrix.h (#2150) 2024-09-07 00:26:47 -04:00
z64actor.h Target -> Attention (System Rename) (#2149) 2024-09-07 09:23:04 -04:00
z64animation.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64animation_legacy.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64audio.h [Audio 6/?] Build Soundfonts and the Soundfont Table (#2056) 2024-08-27 21:09:59 -04:00
z64bgcheck.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64camera.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64collision_check.h [headers 6] collision_check functions and structs (#2148) 2024-09-07 02:29:50 -04:00
z64curve.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64cutscene.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64cutscene_commands.h Extract unused scene headers (#1930) 2024-03-23 12:38:05 -04:00
z64dma.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64effect.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64environment.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64frame_advance.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64game.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64game_over.h Move PlayState to a new z64play.h (#1966) 2024-06-25 15:13:31 -04:00
z64interface.h Clean up uses of !PLATFORM_N64 vs PLATFORM_GC (#2134) 2024-09-06 11:18:59 +02:00
z64item.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64light.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64map_mark.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64math.h Miscellaneous libultra header fixes (#2139) 2024-09-06 14:46:44 +02:00
z64message.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64object.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64ocarina.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64pause.h Pause doc: World map points (#2141) 2024-09-07 17:14:08 +09:00
z64play.h Update Room Documentation (#2015) 2024-09-05 21:08:21 +09:00
z64player.h unk_664 -> focusActor [Target Docs 5/?] (#2126) 2024-09-05 03:33:30 +09:00
z64quest_hint_commands.h
z64save.h Pause docs: WorldMapArea enum and related data (#2130) 2024-09-04 17:51:08 -04:00
z64scene.h Update Room Documentation (#2015) 2024-09-05 21:08:21 +09:00
z64sfx_source.h Move PlayState to a new z64play.h (#1966) 2024-06-25 15:13:31 -04:00
z64skin.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64skybox.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64sram.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64transition.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64transition_instances.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64view.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z64vis.h Add names to all typedef'd structs, unions, and enums (#2028) 2024-08-12 03:07:48 -04:00
z_lib.h Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956) 2024-06-19 00:00:23 -04:00