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tables
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Implement define tables for objects, actors and effect soft sprites (#906)
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2021-08-29 21:24:32 -04:00 |
ultra64
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audio_synthesis OK + partially documented (#920)
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2021-08-31 18:53:35 -04:00 |
alloca.h
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bgm.h
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color.h
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convert remaining RGB5a1 to RGBA16 (#879)
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2021-08-01 19:15:21 +02:00 |
command_macros_base.h
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Add scene macros (#792)
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2021-05-08 17:16:21 -04:00 |
fp.h
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functions.h
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audio_synthesis OK + partially documented (#920)
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2021-08-31 18:53:35 -04:00 |
global.h
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ichain.h
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macro.inc
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macros.h
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audio_synthesis OK + partially documented (#920)
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2021-08-31 18:53:35 -04:00 |
math.h
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regs.h
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Document EnGoroiwa and BgJyaGoroiwa (#860)
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2021-08-22 11:25:17 -04:00 |
segment_symbols.h
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Implement define tables for objects, actors and effect soft sprites (#906)
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2021-08-29 21:24:32 -04:00 |
sfx.h
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stdarg.h
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stdbool.h
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stddef.h
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stdlib.h
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
ultra64.h
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unk.h
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variables.h
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Cleanup symbols from undefined_syms.txt (2nd round) (#934)
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2021-08-31 19:00:55 -04:00 |
vt.h
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z64.h
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Global Context And General Cleanup (#863)
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2021-08-15 19:15:58 -04:00 |
z64actor.h
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Implement define tables for objects, actors and effect soft sprites (#906)
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2021-08-29 21:24:32 -04:00 |
z64animation.h
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Add struct LegacyLimb and rename AnimationHeader2 for object_human (#849)
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2021-06-14 14:12:34 -04:00 |
z64audio.h
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audio_synthesis OK + partially documented (#920)
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2021-08-31 18:53:35 -04:00 |
z64bgcheck.h
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Global Context And General Cleanup (#863)
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2021-08-15 19:15:58 -04:00 |
z64camera.h
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cleanup warnings (#907)
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2021-08-19 18:10:51 -04:00 |
z64collision_check.h
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Decompile Twinrova (#837)
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2021-08-04 14:13:00 -04:00 |
z64cutscene.h
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OnePointDemo OK (#719)
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2021-03-31 12:18:31 -04:00 |
z64cutscene_commands.h
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ovl_Demo_Kankyo OK (#608)
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2021-01-31 18:38:23 -05:00 |
z64dma.h
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Fix most compiler warnings in the boot and code segments (#674)
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2021-02-13 19:49:40 -05:00 |
z64effect.h
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Implement define tables for objects, actors and effect soft sprites (#906)
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2021-08-29 21:24:32 -04:00 |
z64interface.h
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Interface improvements (#822)
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2021-06-15 13:29:10 -04:00 |
z64item.h
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All* Get Item objects decompiled (#668)
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2021-02-12 22:57:06 +01:00 |
z64light.h
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z64map_mark.h
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Improve the format in z_map_mark_data.c and cleanup mapmark.py (#798)
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2021-04-28 05:10:23 -04:00 |
z64math.h
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En_anubice OK (#688)
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2021-02-15 16:27:22 -05:00 |
z64object.h
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Implement define tables for objects, actors and effect soft sprites (#906)
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2021-08-29 21:24:32 -04:00 |
z64player.h
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En_Horse OK (#554)
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2021-04-11 21:23:40 -04:00 |
z64save.h
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Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803)
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2021-05-02 19:15:16 -04:00 |
z64scene.h
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Global Context And General Cleanup (#863)
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2021-08-15 19:15:58 -04:00 |
z64transition.h
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