.. |
__osMalloc.c
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Decompile sleep.c and printutils.c
|
2020-04-08 18:36:15 +02:00 |
audio_playback.c
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Improve and fix some non matchings (#148)
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2020-05-19 15:55:49 -04:00 |
audioMgr.c
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Decompiles sched.c (#145)
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2020-05-26 11:39:27 -04:00 |
code_800A9D40.c
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Format all src C files
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2020-03-22 22:20:03 +01:00 |
code_800A9F30.c
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Decompile code_800D2E30 and use struct in code_800A9F30 (#80)
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2020-04-18 22:56:53 -04:00 |
code_800ACE70.c
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Decompile remaining z_vis... files (#131)
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2020-05-15 05:02:39 -04:00 |
code_800AD920.c
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Decompile remaining z_vis... files (#131)
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2020-05-15 05:02:39 -04:00 |
code_800BB0A0.c
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Decompile z_camera data, and some camera WIP (#173)
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2020-06-01 17:54:47 -04:00 |
code_800D2E30.c
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Decompile code_800D2E30 and use struct in code_800A9F30 (#80)
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2020-04-18 22:56:53 -04:00 |
code_800D31A0.c
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padmgr and related (#71)
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2020-04-14 13:17:25 -04:00 |
code_800FBCE0.c
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Format all src C files
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2020-03-22 22:20:03 +01:00 |
code_800FC620.c
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Decompile z_play.c and Match/Document some of z_view.c (#74)
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2020-04-16 17:36:12 -04:00 |
code_800FCE80.c
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Format all src C files
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2020-03-22 22:20:03 +01:00 |
code_800FD970.c
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Decompile most effect files in "code" (#144)
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2020-05-18 14:24:00 -04:00 |
code_8006BA00.c
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Decompile 2 small files (code_8006BA00.c and code_8006C3A0.c) (#101)
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2020-04-30 22:00:39 -04:00 |
code_8006C3A0.c
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Decompile 2 small files (code_8006BA00.c and code_8006C3A0.c) (#101)
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2020-04-30 22:00:39 -04:00 |
code_8006C510.c
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Decompiles fcurve_skelanime, code_8006C510, and actor MagicWind (#135)
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2020-05-19 16:27:25 -04:00 |
code_8006EA30.c
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Format all src C files
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2020-03-22 22:20:03 +01:00 |
code_8008E6A0.c
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Decompile code_8008E6A0.c / Add CHECK_PAD macro (#156)
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2020-05-22 08:33:10 -04:00 |
code_80097A00.c
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Decompile z_play.c and Match/Document some of z_view.c (#74)
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2020-04-16 17:36:12 -04:00 |
code_800430A0.c
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Decompile some more of z_player_lib (#137)
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2020-05-19 20:15:48 -04:00 |
code_801067F0.c
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Fix remaining rom/ram pointers (#190)
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2020-06-05 17:09:43 -04:00 |
code_801068B0.c
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Decompile code_801067F0, 80106860, 801068B0 (#89)
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2020-04-23 10:59:25 +02:00 |
code_80043480.c
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Format all src C files
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2020-03-22 22:20:03 +01:00 |
code_80069420.c
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Format all src C files
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2020-03-22 22:20:03 +01:00 |
code_80106860.c
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Decompile code_801067F0, 80106860, 801068B0 (#89)
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2020-04-23 10:59:25 +02:00 |
code_80110450.c
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Move last 3 functions in z_message_PAL.c to a separate file (#158)
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2020-05-26 10:32:18 -04:00 |
db_camera.c
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Format all src C files
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2020-03-22 22:20:03 +01:00 |
debug_malloc.c
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Decompile z_play.c and Match/Document some of z_view.c (#74)
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2020-04-16 17:36:12 -04:00 |
fault.c
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ucode_disas.c progress (#188)
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2020-06-05 13:18:39 -04:00 |
fault_drawer.c
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Decompile z_jpeg.c (#70)
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2020-04-13 19:03:10 -04:00 |
flg_set.c
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Decompile flg_set data (#172)
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2020-05-27 12:46:59 -04:00 |
game.c
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Decompiles sched.c (#145)
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2020-05-26 11:39:27 -04:00 |
gamealloc.c
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Format all src C files
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2020-03-22 22:20:03 +01:00 |
gfxprint.c
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Decompile z_play.c and Match/Document some of z_view.c (#74)
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2020-04-16 17:36:12 -04:00 |
graph.c
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ucode_disas.c progress (#188)
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2020-06-05 13:18:39 -04:00 |
irqmgr.c
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Decompile speed_meter.c and add VIEWPORT_INIT macro (#127)
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2020-05-12 23:05:55 -04:00 |
jpegutils.c
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Decompile jpegutils.c (#75)
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2020-04-16 14:08:23 -04:00 |
listalloc.c
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Format all src C files
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2020-03-22 22:20:03 +01:00 |
loadfragment2.c
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Format all src C files
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2020-03-22 22:20:03 +01:00 |
logseverity.c
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Format all src C files
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2020-03-22 22:20:03 +01:00 |
main.c
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Decompiles sched.c (#145)
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2020-05-26 11:39:27 -04:00 |
mempak.c
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Decompile mempak.c (#191)
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2020-06-07 19:38:33 -04:00 |
mtxuty-cvt.c
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ucode_disas.c progress (#188)
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2020-06-05 13:18:39 -04:00 |
padmgr.c
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Decompile a bunch of small files (#160)
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2020-05-25 23:18:14 +02:00 |
padutils.c
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Decompile a bunch of small files (#160)
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2020-05-25 23:18:14 +02:00 |
printutils.c
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Run format.sh
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2020-04-08 18:45:50 +02:00 |
relocation.c
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Decompiles Overlay_DoRelocation (#149)
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2020-05-20 08:53:42 -04:00 |
sched.c
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Decompiles sched.c (#145)
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2020-05-26 11:39:27 -04:00 |
sleep.c
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remove useless parentheses
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2020-04-08 20:24:46 +02:00 |
speed_meter.c
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Decompiles sched.c (#145)
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2020-05-26 11:39:27 -04:00 |
sys_cfb.c
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match final non-matching in sys_cfb.c
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2020-03-24 16:53:09 -04:00 |
sys_math.c
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Match sys_math.c and one in z_scene_table.c (#90)
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2020-04-22 12:18:53 -04:00 |
sys_math3d.c
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z_collision_check.c (#73)
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2020-04-25 22:43:35 -04:00 |
sys_math_atan.c
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Math Files (#76)
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2020-04-18 23:28:24 -04:00 |
sys_matrix.c
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Decompiles sched.c (#145)
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2020-05-26 11:39:27 -04:00 |
sys_ucode.c
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Fix more raw pointers (rsp and part of .data) (#170)
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2020-05-27 09:06:37 -04:00 |
system_malloc.c
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Decompile z_play.c and Match/Document some of z_view.c (#74)
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2020-04-16 17:36:12 -04:00 |
title_setup.c
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Format all src C files
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2020-03-22 22:20:03 +01:00 |
TwoHeadArena.c
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Format all src C files
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2020-03-22 22:20:03 +01:00 |
ucode_disas.c
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ucode_disas.c progress (#188)
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2020-06-05 13:18:39 -04:00 |
z_actor.c
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En_Kz OK (#176)
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2020-05-29 17:20:00 -04:00 |
z_actor_dlftbls.c
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Decompile most effect files in "code" (#144)
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2020-05-18 14:24:00 -04:00 |
z_bgcheck.c
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rename Matrix_TranslateThenRotateZYX to Matrix_RotateRPYf (#96)
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2020-04-28 00:14:27 -04:00 |
z_camera.c
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rename code_8007BF90.c to z_olib.c, rename functions in z_olib.c (#181)
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2020-06-04 01:59:17 -04:00 |
z_cheap_proc.c
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Actor Cleanups (#177)
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2020-05-31 05:55:48 -04:00 |
z_collision_btltbls.c
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z_collision_check.c (#73)
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2020-04-25 22:43:35 -04:00 |
z_collision_check.c
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ucode_disas.c progress (#188)
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2020-06-05 13:18:39 -04:00 |
z_common_data.c
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Migrate z_common_data.c's .bss to C (#157)
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2020-05-26 08:50:51 -04:00 |
z_construct.c
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Decompiles sched.c (#145)
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2020-05-26 11:39:27 -04:00 |
z_debug.c
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Decompile code_8008E6A0.c / Add CHECK_PAD macro (#156)
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2020-05-22 08:33:10 -04:00 |
z_debug_display.c
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rename Matrix_TranslateThenRotateZYX to Matrix_RotateRPYf (#96)
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2020-04-28 00:14:27 -04:00 |
z_demo.c
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Decompile z_camera data, and some camera WIP (#173)
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2020-06-01 17:54:47 -04:00 |
z_DLF.c
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Format all src C files
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2020-03-22 22:20:03 +01:00 |
z_draw.c
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Decompile z_play.c and Match/Document some of z_view.c (#74)
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2020-04-16 17:36:12 -04:00 |
z_eff_blure.c
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Decompile most effect files in "code" (#144)
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2020-05-18 14:24:00 -04:00 |
z_eff_shield_particle.c
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Decompile most effect files in "code" (#144)
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2020-05-18 14:24:00 -04:00 |
z_eff_spark.c
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Decompile most effect files in "code" (#144)
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2020-05-18 14:24:00 -04:00 |
z_eff_ss_dead.c
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Decompile most effect files in "code" (#144)
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2020-05-18 14:24:00 -04:00 |
z_effect.c
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Decompile most effect files in "code" (#144)
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2020-05-18 14:24:00 -04:00 |
z_effect_soft_sprite.c
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Decompiles sched.c (#145)
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2020-05-26 11:39:27 -04:00 |
z_effect_soft_sprite_dlftbls.c
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Decompile most effect files in "code" (#144)
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2020-05-18 14:24:00 -04:00 |
z_effect_soft_sprite_old_init.c
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Decompile most effect files in "code" (#144)
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2020-05-18 14:24:00 -04:00 |
z_elf_message.c
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Decompile z_map_exp.c (2 non matchings left) (#104)
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2020-05-01 11:09:20 -04:00 |
z_en_a_keep.c
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Actor Cleanups (#177)
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2020-05-31 05:55:48 -04:00 |
z_en_item00.c
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Actor Cleanups (#177)
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2020-05-31 05:55:48 -04:00 |
z_face_reaction.c
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Decompile z_play.c and Match/Document some of z_view.c (#74)
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2020-04-16 17:36:12 -04:00 |
z_fbdemo.c
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Decompiles most FBDemo and transition functions (#92)
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2020-04-30 14:41:09 -04:00 |
z_fbdemo_circle.c
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Fixed misspelling of circle in z_fbdemo_circle.c (#105)
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2020-05-01 13:15:10 -04:00 |
z_fbdemo_fade.c
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Decompiles most FBDemo and transition functions (#92)
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2020-04-30 14:41:09 -04:00 |
z_fbdemo_triforce.c
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code_80106550 / llcvt.c and code_80104450 / ortho.c OK (#163)
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2020-05-27 03:48:07 -04:00 |
z_fbdemo_wipe1.c
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Decompiles most FBDemo and transition functions (#92)
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2020-04-30 14:41:09 -04:00 |
z_fcurve_data_skelanime.c
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Decompiles fcurve_skelanime, code_8006C510, and actor MagicWind (#135)
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2020-05-19 16:27:25 -04:00 |
z_game_dlftbls.c
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Decompile z_play.c and Match/Document some of z_view.c (#74)
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2020-04-16 17:36:12 -04:00 |
z_horse.c
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Decompile z_play.c and Match/Document some of z_view.c (#74)
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2020-04-16 17:36:12 -04:00 |
z_jpeg.c
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Decompiles sched.c (#145)
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2020-05-26 11:39:27 -04:00 |
z_kaleido_manager.c
|
ucode_disas.c progress (#188)
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2020-06-05 13:18:39 -04:00 |
z_kaleido_scope_call.c
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Give names to KaleidoScope_Update & KaleidoScope_Draw (#185)
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2020-06-04 17:54:50 -04:00 |
z_kanfont.c
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Format all src C files
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2020-03-22 22:20:03 +01:00 |
z_kankyo.c
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Format all src C files
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2020-03-22 22:20:03 +01:00 |
z_lib.c
|
Decompile 2 small files (code_8006BA00.c and code_8006C3A0.c) (#101)
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2020-04-30 22:00:39 -04:00 |
z_lifemeter.c
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Decompile z_map_exp.c (2 non matchings left) (#104)
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2020-05-01 11:09:20 -04:00 |
z_lights.c
|
Decompile most effect files in "code" (#144)
|
2020-05-18 14:24:00 -04:00 |
z_malloc.c
|
Decompile z_play.c and Match/Document some of z_view.c (#74)
|
2020-04-16 17:36:12 -04:00 |
z_map_data.c
|
Convert z_map_data to C (#183)
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2020-06-03 16:52:10 -04:00 |
z_map_exp.c
|
Decompiles sched.c (#145)
|
2020-05-26 11:39:27 -04:00 |
z_map_mark.c
|
Decompiles sched.c (#145)
|
2020-05-26 11:39:27 -04:00 |
z_message_PAL.c
|
Move last 3 functions in z_message_PAL.c to a separate file (#158)
|
2020-05-26 10:32:18 -04:00 |
z_moji.c
|
Fixes in PR #50 (3)
|
2020-04-05 19:29:30 +02:00 |
z_msgevent.c
|
Decompiles sched.c (#145)
|
2020-05-26 11:39:27 -04:00 |
z_olib.c
|
rename code_8007BF90.c to z_olib.c, rename functions in z_olib.c (#181)
|
2020-06-04 01:59:17 -04:00 |
z_onepointdemo.c
|
Format all src C files
|
2020-03-22 22:20:03 +01:00 |
z_parameter.c
|
En_Kz OK (#176)
|
2020-05-29 17:20:00 -04:00 |
z_path.c
|
Decompile Path_CopyLastPoint
|
2020-03-23 21:20:30 +01:00 |
z_play.c
|
Fix and match func_800BFCB8 (#196)
|
2020-06-07 10:08:06 -04:00 |
z_player_call.c
|
More actor cleanup Part 2 (#116)
|
2020-05-04 15:02:51 -04:00 |
z_player_lib.c
|
Actor* player.unk_684 (#193)
|
2020-06-07 09:47:11 -04:00 |
z_prenmi.c
|
Fixes in PR #50 (3)
|
2020-04-05 19:29:30 +02:00 |
z_prenmi_buff.c
|
Format all src C files
|
2020-03-22 22:20:03 +01:00 |
z_quake.c
|
rename code_8007BF90.c to z_olib.c, rename functions in z_olib.c (#181)
|
2020-06-04 01:59:17 -04:00 |
z_rcp.c
|
Decompiles most FBDemo and transition functions (#92)
|
2020-04-30 14:41:09 -04:00 |
z_room.c
|
Decompile z_camera data, and some camera WIP (#173)
|
2020-06-01 17:54:47 -04:00 |
z_sample.c
|
Decompiles sched.c (#145)
|
2020-05-26 11:39:27 -04:00 |
z_scene.c
|
Decompile flg_set data (#172)
|
2020-05-27 12:46:59 -04:00 |
z_scene_table.c
|
Decompile z_oceff_wipe (#122)
|
2020-05-09 16:58:02 -04:00 |
z_skelanime.c
|
rename Matrix_TranslateThenRotateZYX to Matrix_RotateRPYf (#96)
|
2020-04-28 00:14:27 -04:00 |
z_skin.c
|
Format all src C files
|
2020-03-22 22:20:03 +01:00 |
z_skin_awb.c
|
Format all src C files
|
2020-03-22 22:20:03 +01:00 |
z_skin_matrix.c
|
Format all src C files
|
2020-03-22 22:20:03 +01:00 |
z_sram.c
|
Format all src C files
|
2020-03-22 22:20:03 +01:00 |
z_view.c
|
code_80106550 / llcvt.c and code_80104450 / ortho.c OK (#163)
|
2020-05-27 03:48:07 -04:00 |
z_vimode.c
|
Format all src C files
|
2020-03-22 22:20:03 +01:00 |
z_vismono.c
|
Decompile remaining z_vis... files (#131)
|
2020-05-15 05:02:39 -04:00 |
z_vr_box.c
|
Format all src C files
|
2020-03-22 22:20:03 +01:00 |
z_vr_box_draw.c
|
Decompile z_vr_box_draw.c (#138)
|
2020-05-15 05:14:07 -04:00 |