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oot/src/overlays/actors
2022-10-21 18:57:30 -04:00
..
ovl_Arms_Hook PlayerActionParam -> PlayerItemAction (#1394) 2022-10-09 15:59:57 +02:00
ovl_Arrow_Fire Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Arrow_Ice Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Arrow_Light Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Bdan_Objects Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_Bg_Bdan_Switch Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Bom_Guard Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Bombwall Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Bowl_Wall Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_Bg_Breakwall Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Ddan_Jd Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Ddan_Kd Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_Bg_Dodoago Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Dy_Yoseizo Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
ovl_Bg_Ganon_Otyuka Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_Bg_Gate_Shutter Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Gjyo_Bridge Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Gnd_Darkmeiro Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Gnd_Firemeiro Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Gnd_Iceblock Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Gnd_Nisekabe Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Gnd_Soulmeiro Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Haka Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Haka_Gate Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Haka_Huta Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_Bg_Haka_Megane Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Haka_MeganeBG Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Haka_Sgami Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Haka_Ship Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Haka_Trap Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Haka_Tubo Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Haka_Water Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Haka_Zou Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Heavy_Block Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_Bg_Hidan_Curtain Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Hidan_Dalm Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Hidan_Firewall Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Hidan_Fslift Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Hidan_Fwbig Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Hidan_Hamstep Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_Bg_Hidan_Hrock Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Hidan_Kousi Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Hidan_Kowarerukabe Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Hidan_Rock Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Hidan_Rsekizou Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Hidan_Sekizou Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Hidan_Sima Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Hidan_Syoku Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Ice_Objects Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Ice_Shelter Document Bg_Ice_Shelter (Red Ice) (#1358) 2022-10-06 21:57:26 -04:00
ovl_Bg_Ice_Shutter Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Ice_Turara Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Ingate Document Talon (En_Ta) (#1348) 2022-10-15 06:28:05 -04:00
ovl_Bg_Jya_1flift Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Jya_Amishutter Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Jya_Bigmirror Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Jya_Block Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Jya_Bombchuiwa Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Jya_Bombiwa Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Jya_Cobra Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Jya_Goroiwa Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_Bg_Jya_Haheniron Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Jya_Ironobj Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Jya_Kanaami Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_Bg_Jya_Lift Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Jya_Megami Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Jya_Zurerukabe Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Menkuri_Eye Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Menkuri_Kaiten Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Menkuri_Nisekabe Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Mizu_Bwall Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Mizu_Movebg Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
ovl_Bg_Mizu_Shutter Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Mizu_Uzu Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Mizu_Water Rumble doc (#1375) 2022-09-27 12:40:26 -04:00
ovl_Bg_Mjin Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Bg_Mori_Bigst Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_Bg_Mori_Elevator Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Mori_Hashigo Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Mori_Hashira4 Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Mori_Hineri Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Mori_Idomizu Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Mori_Kaitenkabe Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Mori_Rakkatenjo Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_Bg_Po_Event Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_Bg_Po_Syokudai Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Pushbox Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Relay_Objects Misc Sequence Docs (#1400) 2022-10-16 12:12:36 -04:00
ovl_Bg_Spot00_Break Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Spot00_Hanebasi Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Spot01_Fusya Rename "Scene Setup Index" to "Scene Layer" (#1300) 2022-07-30 17:28:50 -04:00
ovl_Bg_Spot01_Idohashira Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Spot01_Idomizu Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Spot01_Idosoko Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Spot01_Objects2 Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
ovl_Bg_Spot02_Objects sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_Bg_Spot03_Taki Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Spot05_Soko Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Spot06_Objects Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Spot07_Taki Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Spot08_Bakudankabe Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Spot08_Iceblock Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Spot09_Obj Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Spot11_Bakudankabe Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Spot11_Oasis Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Spot12_Gate Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_Bg_Spot12_Saku Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Spot15_Rrbox Document Talon (En_Ta) (#1348) 2022-10-15 06:28:05 -04:00
ovl_Bg_Spot15_Saku Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Spot16_Bombstone Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Bg_Spot16_Doughnut sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_Bg_Spot17_Bakudankabe Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Spot17_Funen Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Spot18_Basket Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Spot18_Futa Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Spot18_Obj Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Spot18_Shutter Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Sst_Floor Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Toki_Hikari Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Bg_Toki_Swd Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
ovl_Bg_Treemouth Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Umajump Document Talon (En_Ta) (#1348) 2022-10-15 06:28:05 -04:00
ovl_Bg_Vb_Sima Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Ydan_Hasi Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Ydan_Maruta Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Ydan_Sp Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Bg_Zg Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Boss_Dodongo Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_Boss_Fd Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_Boss_Fd2 Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_Boss_Ganon Lightweight trigonometry doc (#1356) 2022-10-15 17:29:36 -04:00
ovl_Boss_Ganon2 Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_Boss_Ganondrof Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
ovl_Boss_Goma Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_Boss_Mo Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
ovl_Boss_Sst Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
ovl_Boss_Tw Document all non-Koume/Kotake parts of object_tw (#1401) 2022-10-12 15:56:28 -04:00
ovl_Boss_Va Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_Demo_6K sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_Demo_Du Skip compiling C-included files during the build (#1386) 2022-10-04 12:36:25 +02:00
ovl_Demo_Ec Fix many missing NULLs (#1389) 2022-10-04 01:18:50 -04:00
ovl_Demo_Effect sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_Demo_Ext Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Demo_Geff Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Demo_Gj Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Demo_Go Fix many missing NULLs (#1389) 2022-10-04 01:18:50 -04:00
ovl_Demo_Gt Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Demo_Ik Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Demo_Im Skip compiling C-included files during the build (#1386) 2022-10-04 12:36:25 +02:00
ovl_Demo_Kankyo Cleanup VecSph: Better Distinguish Between "Spherical" vs. "Geographic" Coordinates (#1407) 2022-10-15 15:43:59 +02:00
ovl_Demo_Kekkai Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Demo_Sa Skip compiling C-included files during the build (#1386) 2022-10-04 12:36:25 +02:00
ovl_Demo_Shd Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Demo_Tre_Lgt Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Door_Ana Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Door_Gerudo Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Door_Killer Doc pass on EnDoor and transition actors (#1243) 2022-07-30 20:57:44 -04:00
ovl_Door_Shutter Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_Door_Toki Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Door_Warp1 Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
ovl_Efc_Erupc Fix many missing NULLs (#1389) 2022-10-04 01:18:50 -04:00
ovl_Eff_Dust Format script improvements and use strict name checks (#1275) 2022-06-20 16:31:53 -04:00
ovl_Elf_Msg Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Elf_Msg2 Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Am Fix misc 17 (#1392) 2022-10-13 04:06:49 -04:00
ovl_En_Ani Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Anubice Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Anubice_Fire improve matches (#1413) 2022-10-21 18:57:30 -04:00
ovl_En_Anubice_Tag PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_En_Arow_Trap PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_En_Arrow Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Attack_Niw Fix many missing NULLs (#1389) 2022-10-04 01:18:50 -04:00
ovl_En_Ba Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Bb Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
ovl_En_Bdfire Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Bigokuta Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_En_Bili Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_En_Bird Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Blkobj Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_En_Bom Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_En_Bom_Bowl_Man Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Bom_Bowl_Pit PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_En_Bom_Chu Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_En_Bombf Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_En_Boom Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Box Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_En_Brob Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_En_Bubble Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Butte PlayerActionParam -> PlayerItemAction (#1394) 2022-10-09 15:59:57 +02:00
ovl_En_Bw Document object_bw (Torch Slug) (#1390) 2022-10-06 22:10:49 -04:00
ovl_En_Bx Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Changer improve matches (#1413) 2022-10-21 18:57:30 -04:00
ovl_En_Clear_Tag Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Cow Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Crow Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_En_Cs Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
ovl_En_Daiku Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
ovl_En_Daiku_Kakariko Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
ovl_En_Dekubaba Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Dekunuts Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Dh Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Dha Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Diving_Game Misc Sequence Docs (#1400) 2022-10-16 12:12:36 -04:00
ovl_En_Dns Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Dnt_Demo Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
ovl_En_Dnt_Jiji Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
ovl_En_Dnt_Nomal Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Dodojr [Doc] actor En_Dodojr (Baby Dodongo) (#1311) 2022-08-28 17:13:07 +02:00
ovl_En_Dodongo Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Dog Fix many missing NULLs (#1389) 2022-10-04 01:18:50 -04:00
ovl_En_Door Document Talon (En_Ta) (#1348) 2022-10-15 06:28:05 -04:00
ovl_En_Ds Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Du Fix many missing NULLs (#1389) 2022-10-04 01:18:50 -04:00
ovl_En_Dy_Extra Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Eg Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
ovl_En_Eiyer Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_En_Elf Document elf_message scripting system (#1398) 2022-10-15 13:24:13 -04:00
ovl_En_Encount1 Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Encount2 Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_En_Ex_Item Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Ex_Ruppy Fix many missing NULLs (#1389) 2022-10-04 01:18:50 -04:00
ovl_En_Fd Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Fd_Fire Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_fHG Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
ovl_En_Fhg_Fire Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_En_Fire_Rock Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_En_Firefly Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_En_Fish Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Floormas Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Fr improve matches (#1413) 2022-10-21 18:57:30 -04:00
ovl_En_Fu Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Fw Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Fz Fix misc 17 (#1392) 2022-10-13 04:06:49 -04:00
ovl_En_G_Switch sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Ganon_Mant improve matches (#1413) 2022-10-21 18:57:30 -04:00
ovl_En_Ganon_Organ Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Gb Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_En_Ge1 sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Ge2 Various minor fixes (#1383) 2022-10-02 17:40:09 -04:00
ovl_En_Ge3 Various minor fixes (#1383) 2022-10-02 17:40:09 -04:00
ovl_En_GeldB Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_GirlA Document Talon (En_Ta) (#1348) 2022-10-15 06:28:05 -04:00
ovl_En_Gm Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Go improve matches (#1413) 2022-10-21 18:57:30 -04:00
ovl_En_Go2 improve matches (#1413) 2022-10-21 18:57:30 -04:00
ovl_En_Goma Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_En_Goroiwa Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
ovl_En_Gs Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Guest Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Hata Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_En_Heishi1 Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
ovl_En_Heishi2 Fix misc 17 (#1392) 2022-10-13 04:06:49 -04:00
ovl_En_Heishi3 Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Heishi4 sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Hintnuts Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Holl sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Honotrap Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Horse Misc Sequence Docs (#1400) 2022-10-16 12:12:36 -04:00
ovl_En_Horse_Game_Check Document Talon (En_Ta) (#1348) 2022-10-15 06:28:05 -04:00
ovl_En_Horse_Ganon Fix many missing NULLs (#1389) 2022-10-04 01:18:50 -04:00
ovl_En_Horse_Link_Child Document Talon (En_Ta) (#1348) 2022-10-15 06:28:05 -04:00
ovl_En_Horse_Normal Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
ovl_En_Horse_Zelda Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Hs Various minor fixes (#1383) 2022-10-02 17:40:09 -04:00
ovl_En_Hs2 Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Hy Document Talon (En_Ta) (#1348) 2022-10-15 06:28:05 -04:00
ovl_En_Ice_Hono Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Ik improve matches (#1413) 2022-10-21 18:57:30 -04:00
ovl_En_In Document Talon (En_Ta) (#1348) 2022-10-15 06:28:05 -04:00
ovl_En_Insect Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Ishi Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_En_It Fix many missing NULLs (#1389) 2022-10-04 01:18:50 -04:00
ovl_En_Jj Skip compiling C-included files during the build (#1386) 2022-10-04 12:36:25 +02:00
ovl_En_Js Doc, macros, enums for SurfaceType.data (#1293) 2022-07-31 20:57:18 +02:00
ovl_En_Jsjutan Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_En_Kakasi Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Kakasi2 Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Kakasi3 Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Kanban Skip compiling C-included files during the build (#1386) 2022-10-04 12:36:25 +02:00
ovl_En_Karebaba improve matches (#1413) 2022-10-21 18:57:30 -04:00
ovl_En_Ko use correct name for player trade item comparison in en_ko (#1365) 2022-08-26 08:50:44 +02:00
ovl_En_Kusa Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Kz Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
ovl_En_Light Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Lightbox Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_En_M_Fire1 PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_En_M_Thunder Rumble doc (#1375) 2022-09-27 12:40:26 -04:00
ovl_En_Ma1 Document Talon (En_Ta) (#1348) 2022-10-15 06:28:05 -04:00
ovl_En_Ma2 Document Talon (En_Ta) (#1348) 2022-10-15 06:28:05 -04:00
ovl_En_Ma3 Document Talon (En_Ta) (#1348) 2022-10-15 06:28:05 -04:00
ovl_En_Mag Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Mb Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
ovl_En_Md Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
ovl_En_Mk Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Mm Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
ovl_En_Mm2 Format script improvements and use strict name checks (#1275) 2022-06-20 16:31:53 -04:00
ovl_En_Ms Rename "Scene Setup Index" to "Scene Layer" (#1300) 2022-07-30 17:28:50 -04:00
ovl_En_Mu Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Nb Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
ovl_En_Niw Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
ovl_En_Niw_Girl Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
ovl_En_Niw_Lady Document Talon (En_Ta) (#1348) 2022-10-15 06:28:05 -04:00
ovl_En_Nutsball Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Nwc Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Ny Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_OE2 PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_En_Okarina_Effect Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
ovl_En_Okarina_Tag Misc Sequence Docs (#1400) 2022-10-16 12:12:36 -04:00
ovl_En_Okuta Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Ossan Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
ovl_En_Owl Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
ovl_En_Part Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Peehat Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Po_Desert Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
ovl_En_Po_Field Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_En_Po_Relay Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_En_Po_Sisters Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_En_Poh Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_En_Pu_box Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_En_Rd Fix many missing NULLs (#1389) 2022-10-04 01:18:50 -04:00
ovl_En_Reeba Doc, macros, enums for SurfaceType.data (#1293) 2022-07-31 20:57:18 +02:00
ovl_En_River_Sound Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
ovl_En_Rl sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Rr Rumble doc (#1375) 2022-09-27 12:40:26 -04:00
ovl_En_Ru1 Skip compiling C-included files during the build (#1386) 2022-10-04 12:36:25 +02:00
ovl_En_Ru2 Skip compiling C-included files during the build (#1386) 2022-10-04 12:36:25 +02:00
ovl_En_Sa sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Sb Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Scene_Change Add enum for setup dls and name z_rcp.c functions (#1196) 2022-06-03 18:25:48 -04:00
ovl_En_Sda Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Shopnuts Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Si PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_En_Siofuki Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_En_Skb improve matches (#1413) 2022-10-21 18:57:30 -04:00
ovl_En_Skj Fix misc 17 (#1392) 2022-10-13 04:06:49 -04:00
ovl_En_Skjneedle Format script improvements and use strict name checks (#1275) 2022-06-20 16:31:53 -04:00
ovl_En_Ssh Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_St Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Sth Enable int-conversion warnings and fix all current instances (#1280) 2022-06-15 20:15:44 -04:00
ovl_En_Stream Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Sw Doc, macros, enums for SurfaceType.data (#1293) 2022-07-31 20:57:18 +02:00
ovl_En_Syateki_Itm Format script improvements and use strict name checks (#1275) 2022-06-20 16:31:53 -04:00
ovl_En_Syateki_Man Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
ovl_En_Syateki_Niw Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Ta Misc Sequence Docs (#1400) 2022-10-16 12:12:36 -04:00
ovl_En_Takara_Man Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Tana Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Test PlayerActionParam -> PlayerItemAction (#1394) 2022-10-09 15:59:57 +02:00
ovl_En_Tg sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Tite Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Tk Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
ovl_En_Torch PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_En_Torch2 PlayerActionParam -> PlayerItemAction (#1394) 2022-10-09 15:59:57 +02:00
ovl_En_Toryo Various minor fixes (#1383) 2022-10-02 17:40:09 -04:00
ovl_En_Tp Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Tr Fix many missing NULLs (#1389) 2022-10-04 01:18:50 -04:00
ovl_En_Trap Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Tubo_Trap Fix many missing NULLs (#1389) 2022-10-04 01:18:50 -04:00
ovl_En_Vali Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_En_Vase Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_En_Vb_Ball Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_En_Viewer Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
ovl_En_Vm Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_En_Wall_Tubo Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_En_Wallmas Fix misc 16 (#1371) 2022-08-30 17:35:00 -04:00
ovl_En_Weather_Tag Document Talon (En_Ta) (#1348) 2022-10-15 06:28:05 -04:00
ovl_En_Weiyer Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Wf Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_En_Wonder_Item Misc Cleanup/Docs (#1315) 2022-07-14 16:26:10 -04:00
ovl_En_Wonder_Talk PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_En_Wonder_Talk2 sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_En_Wood02 Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_En_Xc Various minor fixes (#1383) 2022-10-02 17:40:09 -04:00
ovl_En_Yabusame_Mark Rename "Scene Setup Index" to "Scene Layer" (#1300) 2022-07-30 17:28:50 -04:00
ovl_En_Yukabyun Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_En_Zf improve matches (#1413) 2022-10-21 18:57:30 -04:00
ovl_En_Zl1 Skip compiling C-included files during the build (#1386) 2022-10-04 12:36:25 +02:00
ovl_En_Zl2 Doc, macros, enums for SurfaceType.data (#1293) 2022-07-31 20:57:18 +02:00
ovl_En_Zl3 improve matches (#1413) 2022-10-21 18:57:30 -04:00
ovl_En_Zl4 Skip compiling C-included files during the build (#1386) 2022-10-04 12:36:25 +02:00
ovl_En_Zo Fix misc 17 (#1392) 2022-10-13 04:06:49 -04:00
ovl_End_Title Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Fishing improve matches (#1413) 2022-10-21 18:57:30 -04:00
ovl_Item_B_Heart Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Item_Etcetera Enum comments on some arrays (#1404) 2022-10-15 20:02:54 -04:00
ovl_Item_Inbox PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_Item_Ocarina Fix many missing NULLs (#1389) 2022-10-04 01:18:50 -04:00
ovl_Item_Shield Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Magic_Dark Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Magic_Fire Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Magic_Wind Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Mir_Ray improve matches (#1413) 2022-10-21 18:57:30 -04:00
ovl_Obj_Bean Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
ovl_Obj_Blockstop PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_Obj_Bombiwa Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Obj_Comb Format script improvements and use strict name checks (#1275) 2022-06-20 16:31:53 -04:00
ovl_Obj_Dekujr Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Obj_Elevator Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Obj_Hamishi Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Obj_Hana Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
ovl_Obj_Hsblock Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Obj_Ice_Poly Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Obj_Kibako Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Obj_Kibako2 Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Obj_Lift Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_Obj_Lightswitch Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Obj_Makekinsuta PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_Obj_Makeoshihiki PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_Obj_Mure PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_Obj_Mure2 PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_Obj_Mure3 PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
ovl_Obj_Oshihiki Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
ovl_Obj_Roomtimer Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ovl_Obj_Switch Further ObjSwitch docs (#1406) 2022-10-15 16:08:54 +02:00
ovl_Obj_Syokudai PlayerActionParam -> PlayerItemAction (#1394) 2022-10-09 15:59:57 +02:00
ovl_Obj_Timeblock Fix misc 17 (#1392) 2022-10-13 04:06:49 -04:00
ovl_Obj_Tsubo Fix RaycastFloor flags (#1328) 2022-08-30 17:49:51 +02:00
ovl_Obj_Warp2block Some names and docs on dynapoly (#1287) 2022-06-25 09:53:26 -04:00
ovl_Object_Kankyo sceneNum -> sceneId (#1338) 2022-07-31 19:44:47 -04:00
ovl_Oceff_Spot Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Oceff_Storm Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
ovl_Oceff_Wipe Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_Oceff_Wipe2 Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_Oceff_Wipe3 Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_Oceff_Wipe4 Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
ovl_player_actor Rename scene lists (#1344) 2022-10-16 18:00:18 -04:00
ovl_Shot_Sun Fix misc 15 (#1298) 2022-06-24 19:45:05 -04:00