.. |
ovl_Arms_Hook
|
PlayerActionParam -> PlayerItemAction (#1394)
|
2022-10-09 15:59:57 +02:00 |
ovl_Arrow_Fire
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_Arrow_Ice
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_Arrow_Light
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_Bg_Bdan_Objects
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_Bg_Bdan_Switch
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Bom_Guard
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Bombwall
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Bowl_Wall
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_Bg_Breakwall
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Ddan_Jd
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Ddan_Kd
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_Bg_Dodoago
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Dy_Yoseizo
|
Rename scene lists (#1344)
|
2022-10-16 18:00:18 -04:00 |
ovl_Bg_Ganon_Otyuka
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_Bg_Gate_Shutter
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Gjyo_Bridge
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Gnd_Darkmeiro
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_Bg_Gnd_Firemeiro
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Gnd_Iceblock
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Gnd_Nisekabe
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
ovl_Bg_Gnd_Soulmeiro
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_Bg_Haka
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Haka_Gate
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Haka_Huta
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_Bg_Haka_Megane
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Haka_MeganeBG
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Haka_Sgami
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
ovl_Bg_Haka_Ship
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Haka_Trap
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Haka_Tubo
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Haka_Water
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_Bg_Haka_Zou
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_Bg_Heavy_Block
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_Bg_Hidan_Curtain
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_Bg_Hidan_Dalm
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Hidan_Firewall
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
ovl_Bg_Hidan_Fslift
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Hidan_Fwbig
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_Bg_Hidan_Hamstep
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_Bg_Hidan_Hrock
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Hidan_Kousi
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Hidan_Kowarerukabe
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Hidan_Rock
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Hidan_Rsekizou
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Hidan_Sekizou
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Hidan_Sima
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Hidan_Syoku
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Ice_Objects
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Ice_Shelter
|
Document Bg_Ice_Shelter (Red Ice) (#1358)
|
2022-10-06 21:57:26 -04:00 |
ovl_Bg_Ice_Shutter
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Ice_Turara
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Ingate
|
Document Talon (En_Ta) (#1348)
|
2022-10-15 06:28:05 -04:00 |
ovl_Bg_Jya_1flift
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_Bg_Jya_Amishutter
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Jya_Bigmirror
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
ovl_Bg_Jya_Block
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
ovl_Bg_Jya_Bombchuiwa
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_Bg_Jya_Bombiwa
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Jya_Cobra
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Jya_Goroiwa
|
Fix RaycastFloor flags (#1328)
|
2022-08-30 17:49:51 +02:00 |
ovl_Bg_Jya_Haheniron
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_Bg_Jya_Ironobj
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_Bg_Jya_Kanaami
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_Bg_Jya_Lift
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Jya_Megami
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Jya_Zurerukabe
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Menkuri_Eye
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_Bg_Menkuri_Kaiten
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Menkuri_Nisekabe
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
ovl_Bg_Mizu_Bwall
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Mizu_Movebg
|
Rename scene lists (#1344)
|
2022-10-16 18:00:18 -04:00 |
ovl_Bg_Mizu_Shutter
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Mizu_Uzu
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Mizu_Water
|
Rumble doc (#1375)
|
2022-09-27 12:40:26 -04:00 |
ovl_Bg_Mjin
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
ovl_Bg_Mori_Bigst
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_Bg_Mori_Elevator
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Mori_Hashigo
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Mori_Hashira4
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Mori_Hineri
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Mori_Idomizu
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_Bg_Mori_Kaitenkabe
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Mori_Rakkatenjo
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_Bg_Po_Event
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_Bg_Po_Syokudai
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_Bg_Pushbox
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Relay_Objects
|
Misc Sequence Docs (#1400)
|
2022-10-16 12:12:36 -04:00 |
ovl_Bg_Spot00_Break
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Spot00_Hanebasi
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Spot01_Fusya
|
Rename "Scene Setup Index" to "Scene Layer" (#1300)
|
2022-07-30 17:28:50 -04:00 |
ovl_Bg_Spot01_Idohashira
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Spot01_Idomizu
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_Bg_Spot01_Idosoko
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Spot01_Objects2
|
Rename scene lists (#1344)
|
2022-10-16 18:00:18 -04:00 |
ovl_Bg_Spot02_Objects
|
sceneNum -> sceneId (#1338)
|
2022-07-31 19:44:47 -04:00 |
ovl_Bg_Spot03_Taki
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Spot05_Soko
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Spot06_Objects
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Spot07_Taki
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Spot08_Bakudankabe
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Spot08_Iceblock
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Spot09_Obj
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Spot11_Bakudankabe
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Spot11_Oasis
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_Bg_Spot12_Gate
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_Bg_Spot12_Saku
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Spot15_Rrbox
|
Document Talon (En_Ta) (#1348)
|
2022-10-15 06:28:05 -04:00 |
ovl_Bg_Spot15_Saku
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Spot16_Bombstone
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_Bg_Spot16_Doughnut
|
sceneNum -> sceneId (#1338)
|
2022-07-31 19:44:47 -04:00 |
ovl_Bg_Spot17_Bakudankabe
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Spot17_Funen
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_Bg_Spot18_Basket
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Spot18_Futa
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Spot18_Obj
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Spot18_Shutter
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Sst_Floor
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Toki_Hikari
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_Bg_Toki_Swd
|
Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234)
|
2022-10-07 13:29:33 +02:00 |
ovl_Bg_Treemouth
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Umajump
|
Document Talon (En_Ta) (#1348)
|
2022-10-15 06:28:05 -04:00 |
ovl_Bg_Vb_Sima
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Ydan_Hasi
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Ydan_Maruta
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Ydan_Sp
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Bg_Zg
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Boss_Dodongo
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_Boss_Fd
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_Boss_Fd2
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_Boss_Ganon
|
Lightweight trigonometry doc (#1356)
|
2022-10-15 17:29:36 -04:00 |
ovl_Boss_Ganon2
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_Boss_Ganondrof
|
Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234)
|
2022-10-07 13:29:33 +02:00 |
ovl_Boss_Goma
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_Boss_Mo
|
Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234)
|
2022-10-07 13:29:33 +02:00 |
ovl_Boss_Sst
|
Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234)
|
2022-10-07 13:29:33 +02:00 |
ovl_Boss_Tw
|
Document all non-Koume/Kotake parts of object_tw (#1401)
|
2022-10-12 15:56:28 -04:00 |
ovl_Boss_Va
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_Demo_6K
|
sceneNum -> sceneId (#1338)
|
2022-07-31 19:44:47 -04:00 |
ovl_Demo_Du
|
Skip compiling C-included files during the build (#1386)
|
2022-10-04 12:36:25 +02:00 |
ovl_Demo_Ec
|
Fix many missing NULLs (#1389)
|
2022-10-04 01:18:50 -04:00 |
ovl_Demo_Effect
|
sceneNum -> sceneId (#1338)
|
2022-07-31 19:44:47 -04:00 |
ovl_Demo_Ext
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_Demo_Geff
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
ovl_Demo_Gj
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Demo_Go
|
Fix many missing NULLs (#1389)
|
2022-10-04 01:18:50 -04:00 |
ovl_Demo_Gt
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Demo_Ik
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_Demo_Im
|
Skip compiling C-included files during the build (#1386)
|
2022-10-04 12:36:25 +02:00 |
ovl_Demo_Kankyo
|
Cleanup VecSph : Better Distinguish Between "Spherical" vs. "Geographic" Coordinates (#1407)
|
2022-10-15 15:43:59 +02:00 |
ovl_Demo_Kekkai
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_Demo_Sa
|
Skip compiling C-included files during the build (#1386)
|
2022-10-04 12:36:25 +02:00 |
ovl_Demo_Shd
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_Demo_Tre_Lgt
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_Door_Ana
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_Door_Gerudo
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_Door_Killer
|
Doc pass on EnDoor and transition actors (#1243)
|
2022-07-30 20:57:44 -04:00 |
ovl_Door_Shutter
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_Door_Toki
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_Door_Warp1
|
Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234)
|
2022-10-07 13:29:33 +02:00 |
ovl_Efc_Erupc
|
Fix many missing NULLs (#1389)
|
2022-10-04 01:18:50 -04:00 |
ovl_Eff_Dust
|
Format script improvements and use strict name checks (#1275)
|
2022-06-20 16:31:53 -04:00 |
ovl_Elf_Msg
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
ovl_Elf_Msg2
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
ovl_En_Am
|
Fix misc 17 (#1392)
|
2022-10-13 04:06:49 -04:00 |
ovl_En_Ani
|
Fix misc 16 (#1371)
|
2022-08-30 17:35:00 -04:00 |
ovl_En_Anubice
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_En_Anubice_Fire
|
improve matches (#1413)
|
2022-10-21 18:57:30 -04:00 |
ovl_En_Anubice_Tag
|
PlayState Rename (#1231)
|
2022-05-21 14:23:43 -04:00 |
ovl_En_Arow_Trap
|
PlayState Rename (#1231)
|
2022-05-21 14:23:43 -04:00 |
ovl_En_Arrow
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_En_Attack_Niw
|
Fix many missing NULLs (#1389)
|
2022-10-04 01:18:50 -04:00 |
ovl_En_Ba
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_En_Bb
|
Rename scene lists (#1344)
|
2022-10-16 18:00:18 -04:00 |
ovl_En_Bdfire
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_En_Bigokuta
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_En_Bili
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_En_Bird
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
ovl_En_Blkobj
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_En_Bom
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_En_Bom_Bowl_Man
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_En_Bom_Bowl_Pit
|
PlayState Rename (#1231)
|
2022-05-21 14:23:43 -04:00 |
ovl_En_Bom_Chu
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_En_Bombf
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_En_Boom
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_En_Box
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_En_Brob
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_En_Bubble
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_En_Butte
|
PlayerActionParam -> PlayerItemAction (#1394)
|
2022-10-09 15:59:57 +02:00 |
ovl_En_Bw
|
Document object_bw (Torch Slug) (#1390)
|
2022-10-06 22:10:49 -04:00 |
ovl_En_Bx
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_En_Changer
|
improve matches (#1413)
|
2022-10-21 18:57:30 -04:00 |
ovl_En_Clear_Tag
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_En_Cow
|
Fix misc 16 (#1371)
|
2022-08-30 17:35:00 -04:00 |
ovl_En_Crow
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_En_Cs
|
Rename scene lists (#1344)
|
2022-10-16 18:00:18 -04:00 |
ovl_En_Daiku
|
Rename scene lists (#1344)
|
2022-10-16 18:00:18 -04:00 |
ovl_En_Daiku_Kakariko
|
Rename scene lists (#1344)
|
2022-10-16 18:00:18 -04:00 |
ovl_En_Dekubaba
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_En_Dekunuts
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_En_Dh
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_En_Dha
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_En_Diving_Game
|
Misc Sequence Docs (#1400)
|
2022-10-16 12:12:36 -04:00 |
ovl_En_Dns
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_En_Dnt_Demo
|
Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234)
|
2022-10-07 13:29:33 +02:00 |
ovl_En_Dnt_Jiji
|
Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234)
|
2022-10-07 13:29:33 +02:00 |
ovl_En_Dnt_Nomal
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_En_Dodojr
|
[Doc] actor En_Dodojr (Baby Dodongo) (#1311)
|
2022-08-28 17:13:07 +02:00 |
ovl_En_Dodongo
|
Fix misc 16 (#1371)
|
2022-08-30 17:35:00 -04:00 |
ovl_En_Dog
|
Fix many missing NULLs (#1389)
|
2022-10-04 01:18:50 -04:00 |
ovl_En_Door
|
Document Talon (En_Ta) (#1348)
|
2022-10-15 06:28:05 -04:00 |
ovl_En_Ds
|
Fix misc 16 (#1371)
|
2022-08-30 17:35:00 -04:00 |
ovl_En_Du
|
Fix many missing NULLs (#1389)
|
2022-10-04 01:18:50 -04:00 |
ovl_En_Dy_Extra
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_En_Eg
|
Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234)
|
2022-10-07 13:29:33 +02:00 |
ovl_En_Eiyer
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_En_Elf
|
Document elf_message scripting system (#1398)
|
2022-10-15 13:24:13 -04:00 |
ovl_En_Encount1
|
Fix RaycastFloor flags (#1328)
|
2022-08-30 17:49:51 +02:00 |
ovl_En_Encount2
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_En_Ex_Item
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
ovl_En_Ex_Ruppy
|
Fix many missing NULLs (#1389)
|
2022-10-04 01:18:50 -04:00 |
ovl_En_Fd
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_En_Fd_Fire
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_En_fHG
|
Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234)
|
2022-10-07 13:29:33 +02:00 |
ovl_En_Fhg_Fire
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_En_Fire_Rock
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_En_Firefly
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_En_Fish
|
Fix RaycastFloor flags (#1328)
|
2022-08-30 17:49:51 +02:00 |
ovl_En_Floormas
|
Fix misc 16 (#1371)
|
2022-08-30 17:35:00 -04:00 |
ovl_En_Fr
|
improve matches (#1413)
|
2022-10-21 18:57:30 -04:00 |
ovl_En_Fu
|
Fix misc 16 (#1371)
|
2022-08-30 17:35:00 -04:00 |
ovl_En_Fw
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_En_Fz
|
Fix misc 17 (#1392)
|
2022-10-13 04:06:49 -04:00 |
ovl_En_G_Switch
|
sceneNum -> sceneId (#1338)
|
2022-07-31 19:44:47 -04:00 |
ovl_En_Ganon_Mant
|
improve matches (#1413)
|
2022-10-21 18:57:30 -04:00 |
ovl_En_Ganon_Organ
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
ovl_En_Gb
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_En_Ge1
|
sceneNum -> sceneId (#1338)
|
2022-07-31 19:44:47 -04:00 |
ovl_En_Ge2
|
Various minor fixes (#1383)
|
2022-10-02 17:40:09 -04:00 |
ovl_En_Ge3
|
Various minor fixes (#1383)
|
2022-10-02 17:40:09 -04:00 |
ovl_En_GeldB
|
Fix misc 16 (#1371)
|
2022-08-30 17:35:00 -04:00 |
ovl_En_GirlA
|
Document Talon (En_Ta) (#1348)
|
2022-10-15 06:28:05 -04:00 |
ovl_En_Gm
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
ovl_En_Go
|
improve matches (#1413)
|
2022-10-21 18:57:30 -04:00 |
ovl_En_Go2
|
improve matches (#1413)
|
2022-10-21 18:57:30 -04:00 |
ovl_En_Goma
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_En_Goroiwa
|
Rename scene lists (#1344)
|
2022-10-16 18:00:18 -04:00 |
ovl_En_Gs
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_En_Guest
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
ovl_En_Hata
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_En_Heishi1
|
Rename scene lists (#1344)
|
2022-10-16 18:00:18 -04:00 |
ovl_En_Heishi2
|
Fix misc 17 (#1392)
|
2022-10-13 04:06:49 -04:00 |
ovl_En_Heishi3
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_En_Heishi4
|
sceneNum -> sceneId (#1338)
|
2022-07-31 19:44:47 -04:00 |
ovl_En_Hintnuts
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_En_Holl
|
sceneNum -> sceneId (#1338)
|
2022-07-31 19:44:47 -04:00 |
ovl_En_Honotrap
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_En_Horse
|
Misc Sequence Docs (#1400)
|
2022-10-16 12:12:36 -04:00 |
ovl_En_Horse_Game_Check
|
Document Talon (En_Ta) (#1348)
|
2022-10-15 06:28:05 -04:00 |
ovl_En_Horse_Ganon
|
Fix many missing NULLs (#1389)
|
2022-10-04 01:18:50 -04:00 |
ovl_En_Horse_Link_Child
|
Document Talon (En_Ta) (#1348)
|
2022-10-15 06:28:05 -04:00 |
ovl_En_Horse_Normal
|
Rename scene lists (#1344)
|
2022-10-16 18:00:18 -04:00 |
ovl_En_Horse_Zelda
|
Fix RaycastFloor flags (#1328)
|
2022-08-30 17:49:51 +02:00 |
ovl_En_Hs
|
Various minor fixes (#1383)
|
2022-10-02 17:40:09 -04:00 |
ovl_En_Hs2
|
Fix misc 16 (#1371)
|
2022-08-30 17:35:00 -04:00 |
ovl_En_Hy
|
Document Talon (En_Ta) (#1348)
|
2022-10-15 06:28:05 -04:00 |
ovl_En_Ice_Hono
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_En_Ik
|
improve matches (#1413)
|
2022-10-21 18:57:30 -04:00 |
ovl_En_In
|
Document Talon (En_Ta) (#1348)
|
2022-10-15 06:28:05 -04:00 |
ovl_En_Insect
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_En_Ishi
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_En_It
|
Fix many missing NULLs (#1389)
|
2022-10-04 01:18:50 -04:00 |
ovl_En_Jj
|
Skip compiling C-included files during the build (#1386)
|
2022-10-04 12:36:25 +02:00 |
ovl_En_Js
|
Doc, macros, enums for SurfaceType.data (#1293)
|
2022-07-31 20:57:18 +02:00 |
ovl_En_Jsjutan
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_En_Kakasi
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_En_Kakasi2
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_En_Kakasi3
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_En_Kanban
|
Skip compiling C-included files during the build (#1386)
|
2022-10-04 12:36:25 +02:00 |
ovl_En_Karebaba
|
improve matches (#1413)
|
2022-10-21 18:57:30 -04:00 |
ovl_En_Ko
|
use correct name for player trade item comparison in en_ko (#1365)
|
2022-08-26 08:50:44 +02:00 |
ovl_En_Kusa
|
Fix RaycastFloor flags (#1328)
|
2022-08-30 17:49:51 +02:00 |
ovl_En_Kz
|
Rename scene lists (#1344)
|
2022-10-16 18:00:18 -04:00 |
ovl_En_Light
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_En_Lightbox
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_En_M_Fire1
|
PlayState Rename (#1231)
|
2022-05-21 14:23:43 -04:00 |
ovl_En_M_Thunder
|
Rumble doc (#1375)
|
2022-09-27 12:40:26 -04:00 |
ovl_En_Ma1
|
Document Talon (En_Ta) (#1348)
|
2022-10-15 06:28:05 -04:00 |
ovl_En_Ma2
|
Document Talon (En_Ta) (#1348)
|
2022-10-15 06:28:05 -04:00 |
ovl_En_Ma3
|
Document Talon (En_Ta) (#1348)
|
2022-10-15 06:28:05 -04:00 |
ovl_En_Mag
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_En_Mb
|
Rename scene lists (#1344)
|
2022-10-16 18:00:18 -04:00 |
ovl_En_Md
|
Rename scene lists (#1344)
|
2022-10-16 18:00:18 -04:00 |
ovl_En_Mk
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
ovl_En_Mm
|
Rename scene lists (#1344)
|
2022-10-16 18:00:18 -04:00 |
ovl_En_Mm2
|
Format script improvements and use strict name checks (#1275)
|
2022-06-20 16:31:53 -04:00 |
ovl_En_Ms
|
Rename "Scene Setup Index" to "Scene Layer" (#1300)
|
2022-07-30 17:28:50 -04:00 |
ovl_En_Mu
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
ovl_En_Nb
|
Rename scene lists (#1344)
|
2022-10-16 18:00:18 -04:00 |
ovl_En_Niw
|
Rename scene lists (#1344)
|
2022-10-16 18:00:18 -04:00 |
ovl_En_Niw_Girl
|
Rename scene lists (#1344)
|
2022-10-16 18:00:18 -04:00 |
ovl_En_Niw_Lady
|
Document Talon (En_Ta) (#1348)
|
2022-10-15 06:28:05 -04:00 |
ovl_En_Nutsball
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_En_Nwc
|
Fix RaycastFloor flags (#1328)
|
2022-08-30 17:49:51 +02:00 |
ovl_En_Ny
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_En_OE2
|
PlayState Rename (#1231)
|
2022-05-21 14:23:43 -04:00 |
ovl_En_Okarina_Effect
|
Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234)
|
2022-10-07 13:29:33 +02:00 |
ovl_En_Okarina_Tag
|
Misc Sequence Docs (#1400)
|
2022-10-16 12:12:36 -04:00 |
ovl_En_Okuta
|
Fix RaycastFloor flags (#1328)
|
2022-08-30 17:49:51 +02:00 |
ovl_En_Ossan
|
Rename scene lists (#1344)
|
2022-10-16 18:00:18 -04:00 |
ovl_En_Owl
|
Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234)
|
2022-10-07 13:29:33 +02:00 |
ovl_En_Part
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_En_Peehat
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_En_Po_Desert
|
Rename scene lists (#1344)
|
2022-10-16 18:00:18 -04:00 |
ovl_En_Po_Field
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_En_Po_Relay
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_En_Po_Sisters
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_En_Poh
|
Quake Documentation Pass (#1402)
|
2022-10-15 02:16:37 -04:00 |
ovl_En_Pu_box
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_En_Rd
|
Fix many missing NULLs (#1389)
|
2022-10-04 01:18:50 -04:00 |
ovl_En_Reeba
|
Doc, macros, enums for SurfaceType.data (#1293)
|
2022-07-31 20:57:18 +02:00 |
ovl_En_River_Sound
|
Rename scene lists (#1344)
|
2022-10-16 18:00:18 -04:00 |
ovl_En_Rl
|
sceneNum -> sceneId (#1338)
|
2022-07-31 19:44:47 -04:00 |
ovl_En_Rr
|
Rumble doc (#1375)
|
2022-09-27 12:40:26 -04:00 |
ovl_En_Ru1
|
Skip compiling C-included files during the build (#1386)
|
2022-10-04 12:36:25 +02:00 |
ovl_En_Ru2
|
Skip compiling C-included files during the build (#1386)
|
2022-10-04 12:36:25 +02:00 |
ovl_En_Sa
|
sceneNum -> sceneId (#1338)
|
2022-07-31 19:44:47 -04:00 |
ovl_En_Sb
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_En_Scene_Change
|
Add enum for setup dls and name z_rcp.c functions (#1196)
|
2022-06-03 18:25:48 -04:00 |
ovl_En_Sda
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
ovl_En_Shopnuts
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_En_Si
|
PlayState Rename (#1231)
|
2022-05-21 14:23:43 -04:00 |
ovl_En_Siofuki
|
Doc dynapoly move flags (#1372)
|
2022-10-12 00:47:33 +02:00 |
ovl_En_Skb
|
improve matches (#1413)
|
2022-10-21 18:57:30 -04:00 |
ovl_En_Skj
|
Fix misc 17 (#1392)
|
2022-10-13 04:06:49 -04:00 |
ovl_En_Skjneedle
|
Format script improvements and use strict name checks (#1275)
|
2022-06-20 16:31:53 -04:00 |
ovl_En_Ssh
|
Rename "Sound" to "Sfx" (#1292)
|
2022-07-30 09:05:27 -04:00 |
ovl_En_St
|
Fix misc 16 (#1371)
|
2022-08-30 17:35:00 -04:00 |
ovl_En_Sth
|
Enable int-conversion warnings and fix all current instances (#1280)
|
2022-06-15 20:15:44 -04:00 |
ovl_En_Stream
|
Fix various small gfx issues (#1313)
|
2022-07-30 17:49:10 -04:00 |
ovl_En_Sw
|
Doc, macros, enums for SurfaceType.data (#1293)
|
2022-07-31 20:57:18 +02:00 |
ovl_En_Syateki_Itm
|
Format script improvements and use strict name checks (#1275)
|
2022-06-20 16:31:53 -04:00 |
ovl_En_Syateki_Man
|
Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234)
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2022-10-07 13:29:33 +02:00 |
ovl_En_Syateki_Niw
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Rename "Sound" to "Sfx" (#1292)
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2022-07-30 09:05:27 -04:00 |
ovl_En_Ta
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Misc Sequence Docs (#1400)
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2022-10-16 12:12:36 -04:00 |
ovl_En_Takara_Man
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Fix asset file includes to always start with assets/ (#1260)
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2022-06-06 15:37:25 -04:00 |
ovl_En_Tana
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Fix asset file includes to always start with assets/ (#1260)
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2022-06-06 15:37:25 -04:00 |
ovl_En_Test
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PlayerActionParam -> PlayerItemAction (#1394)
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2022-10-09 15:59:57 +02:00 |
ovl_En_Tg
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sceneNum -> sceneId (#1338)
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2022-07-31 19:44:47 -04:00 |
ovl_En_Tite
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Fix misc 16 (#1371)
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2022-08-30 17:35:00 -04:00 |
ovl_En_Tk
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Rename scene lists (#1344)
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2022-10-16 18:00:18 -04:00 |
ovl_En_Torch
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PlayState Rename (#1231)
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2022-05-21 14:23:43 -04:00 |
ovl_En_Torch2
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PlayerActionParam -> PlayerItemAction (#1394)
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2022-10-09 15:59:57 +02:00 |
ovl_En_Toryo
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Various minor fixes (#1383)
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2022-10-02 17:40:09 -04:00 |
ovl_En_Tp
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Rename "Sound" to "Sfx" (#1292)
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2022-07-30 09:05:27 -04:00 |
ovl_En_Tr
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Fix many missing NULLs (#1389)
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2022-10-04 01:18:50 -04:00 |
ovl_En_Trap
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Rename "Sound" to "Sfx" (#1292)
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2022-07-30 09:05:27 -04:00 |
ovl_En_Tubo_Trap
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Fix many missing NULLs (#1389)
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2022-10-04 01:18:50 -04:00 |
ovl_En_Vali
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Quake Documentation Pass (#1402)
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2022-10-15 02:16:37 -04:00 |
ovl_En_Vase
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Fix asset file includes to always start with assets/ (#1260)
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2022-06-06 15:37:25 -04:00 |
ovl_En_Vb_Ball
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Quake Documentation Pass (#1402)
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2022-10-15 02:16:37 -04:00 |
ovl_En_Viewer
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Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234)
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2022-10-07 13:29:33 +02:00 |
ovl_En_Vm
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Fix various small gfx issues (#1313)
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2022-07-30 17:49:10 -04:00 |
ovl_En_Wall_Tubo
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Quake Documentation Pass (#1402)
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2022-10-15 02:16:37 -04:00 |
ovl_En_Wallmas
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Fix misc 16 (#1371)
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2022-08-30 17:35:00 -04:00 |
ovl_En_Weather_Tag
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Document Talon (En_Ta) (#1348)
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2022-10-15 06:28:05 -04:00 |
ovl_En_Weiyer
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Fix RaycastFloor flags (#1328)
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2022-08-30 17:49:51 +02:00 |
ovl_En_Wf
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Rename "Sound" to "Sfx" (#1292)
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2022-07-30 09:05:27 -04:00 |
ovl_En_Wonder_Item
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Misc Cleanup/Docs (#1315)
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2022-07-14 16:26:10 -04:00 |
ovl_En_Wonder_Talk
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PlayState Rename (#1231)
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2022-05-21 14:23:43 -04:00 |
ovl_En_Wonder_Talk2
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sceneNum -> sceneId (#1338)
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2022-07-31 19:44:47 -04:00 |
ovl_En_Wood02
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Fix RaycastFloor flags (#1328)
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2022-08-30 17:49:51 +02:00 |
ovl_En_Xc
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Various minor fixes (#1383)
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2022-10-02 17:40:09 -04:00 |
ovl_En_Yabusame_Mark
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Rename "Scene Setup Index" to "Scene Layer" (#1300)
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2022-07-30 17:28:50 -04:00 |
ovl_En_Yukabyun
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Quake Documentation Pass (#1402)
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2022-10-15 02:16:37 -04:00 |
ovl_En_Zf
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improve matches (#1413)
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2022-10-21 18:57:30 -04:00 |
ovl_En_Zl1
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Skip compiling C-included files during the build (#1386)
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2022-10-04 12:36:25 +02:00 |
ovl_En_Zl2
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Doc, macros, enums for SurfaceType.data (#1293)
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2022-07-31 20:57:18 +02:00 |
ovl_En_Zl3
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improve matches (#1413)
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2022-10-21 18:57:30 -04:00 |
ovl_En_Zl4
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Skip compiling C-included files during the build (#1386)
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2022-10-04 12:36:25 +02:00 |
ovl_En_Zo
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Fix misc 17 (#1392)
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2022-10-13 04:06:49 -04:00 |
ovl_End_Title
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Fix asset file includes to always start with assets/ (#1260)
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2022-06-06 15:37:25 -04:00 |
ovl_Fishing
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improve matches (#1413)
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2022-10-21 18:57:30 -04:00 |
ovl_Item_B_Heart
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Fix asset file includes to always start with assets/ (#1260)
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2022-06-06 15:37:25 -04:00 |
ovl_Item_Etcetera
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Enum comments on some arrays (#1404)
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2022-10-15 20:02:54 -04:00 |
ovl_Item_Inbox
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PlayState Rename (#1231)
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2022-05-21 14:23:43 -04:00 |
ovl_Item_Ocarina
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Fix many missing NULLs (#1389)
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2022-10-04 01:18:50 -04:00 |
ovl_Item_Shield
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Fix asset file includes to always start with assets/ (#1260)
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2022-06-06 15:37:25 -04:00 |
ovl_Magic_Dark
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Fix various small gfx issues (#1313)
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2022-07-30 17:49:10 -04:00 |
ovl_Magic_Fire
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Fix various small gfx issues (#1313)
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2022-07-30 17:49:10 -04:00 |
ovl_Magic_Wind
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Fix various small gfx issues (#1313)
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2022-07-30 17:49:10 -04:00 |
ovl_Mir_Ray
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improve matches (#1413)
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2022-10-21 18:57:30 -04:00 |
ovl_Obj_Bean
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Rename scene lists (#1344)
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2022-10-16 18:00:18 -04:00 |
ovl_Obj_Blockstop
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PlayState Rename (#1231)
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2022-05-21 14:23:43 -04:00 |
ovl_Obj_Bombiwa
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Rename "Sound" to "Sfx" (#1292)
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2022-07-30 09:05:27 -04:00 |
ovl_Obj_Comb
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Format script improvements and use strict name checks (#1275)
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2022-06-20 16:31:53 -04:00 |
ovl_Obj_Dekujr
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Fix various small gfx issues (#1313)
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2022-07-30 17:49:10 -04:00 |
ovl_Obj_Elevator
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Doc dynapoly move flags (#1372)
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2022-10-12 00:47:33 +02:00 |
ovl_Obj_Hamishi
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Rename "Sound" to "Sfx" (#1292)
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2022-07-30 09:05:27 -04:00 |
ovl_Obj_Hana
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Fix asset file includes to always start with assets/ (#1260)
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2022-06-06 15:37:25 -04:00 |
ovl_Obj_Hsblock
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Doc dynapoly move flags (#1372)
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2022-10-12 00:47:33 +02:00 |
ovl_Obj_Ice_Poly
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Fix various small gfx issues (#1313)
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2022-07-30 17:49:10 -04:00 |
ovl_Obj_Kibako
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Rename "Sound" to "Sfx" (#1292)
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2022-07-30 09:05:27 -04:00 |
ovl_Obj_Kibako2
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Rename "Sound" to "Sfx" (#1292)
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2022-07-30 09:05:27 -04:00 |
ovl_Obj_Lift
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Quake Documentation Pass (#1402)
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2022-10-15 02:16:37 -04:00 |
ovl_Obj_Lightswitch
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Rename "Sound" to "Sfx" (#1292)
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2022-07-30 09:05:27 -04:00 |
ovl_Obj_Makekinsuta
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PlayState Rename (#1231)
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2022-05-21 14:23:43 -04:00 |
ovl_Obj_Makeoshihiki
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PlayState Rename (#1231)
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2022-05-21 14:23:43 -04:00 |
ovl_Obj_Mure
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PlayState Rename (#1231)
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2022-05-21 14:23:43 -04:00 |
ovl_Obj_Mure2
|
PlayState Rename (#1231)
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2022-05-21 14:23:43 -04:00 |
ovl_Obj_Mure3
|
PlayState Rename (#1231)
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2022-05-21 14:23:43 -04:00 |
ovl_Obj_Oshihiki
|
Doc dynapoly move flags (#1372)
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2022-10-12 00:47:33 +02:00 |
ovl_Obj_Roomtimer
|
Rename "Sound" to "Sfx" (#1292)
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2022-07-30 09:05:27 -04:00 |
ovl_Obj_Switch
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Further ObjSwitch docs (#1406)
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2022-10-15 16:08:54 +02:00 |
ovl_Obj_Syokudai
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PlayerActionParam -> PlayerItemAction (#1394)
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2022-10-09 15:59:57 +02:00 |
ovl_Obj_Timeblock
|
Fix misc 17 (#1392)
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2022-10-13 04:06:49 -04:00 |
ovl_Obj_Tsubo
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Fix RaycastFloor flags (#1328)
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2022-08-30 17:49:51 +02:00 |
ovl_Obj_Warp2block
|
Some names and docs on dynapoly (#1287)
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2022-06-25 09:53:26 -04:00 |
ovl_Object_Kankyo
|
sceneNum -> sceneId (#1338)
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2022-07-31 19:44:47 -04:00 |
ovl_Oceff_Spot
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Fix various small gfx issues (#1313)
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2022-07-30 17:49:10 -04:00 |
ovl_Oceff_Storm
|
Fix various small gfx issues (#1313)
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2022-07-30 17:49:10 -04:00 |
ovl_Oceff_Wipe
|
Quake Documentation Pass (#1402)
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2022-10-15 02:16:37 -04:00 |
ovl_Oceff_Wipe2
|
Quake Documentation Pass (#1402)
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2022-10-15 02:16:37 -04:00 |
ovl_Oceff_Wipe3
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Quake Documentation Pass (#1402)
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2022-10-15 02:16:37 -04:00 |
ovl_Oceff_Wipe4
|
Quake Documentation Pass (#1402)
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2022-10-15 02:16:37 -04:00 |
ovl_player_actor
|
Rename scene lists (#1344)
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2022-10-16 18:00:18 -04:00 |
ovl_Shot_Sun
|
Fix misc 15 (#1298)
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2022-06-24 19:45:05 -04:00 |