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oot/include
Dragorn421 a9284494f2
Use defines for actor flags (#873)
* Add ACTOR_FLAG_ defines

* Add ACTOR_FLAGS_ALL macro and use ACTOR_FLAG_* constants everywhere

* Remove unused ACTOR_FLAG_* constants

* actor flags in bigokuta & ko

* actor flags in obj_mure

* actor flags in stalfos, twinrova & ganon2

* actor flags in morpha & barinade

* name some previously missed actor flags

* found some comments using hex for actor flags

* Actor flags in ovl_En_Ganon_Mant

* Actor flags in EnWf

* Flags in en_zf

* Actor flags in BossGanon (FeelsOKMan)

* Remove `ACTOR_FLAG_NONE`

* Wrap expansion of `FLAGS` in parentheses

* `ACTOR_FLAGS_ALL` -> `CHECK_FLAG_ALL`

* Move `CHECK_FLAG_ALL` to `macros.h`

* Run formatter
2021-12-05 19:11:38 -05:00
..
libc libultra files and directories restructure (#1038) 2021-11-30 19:08:57 -05:00
tables Rework handling of dmadata (#1036) 2021-12-01 00:29:09 +01:00
ultra64 libultra files and directories restructure (#1038) 2021-11-30 19:08:57 -05:00
alloca.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
color.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
command_macros_base.h Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
fp.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
functions.h Document Sequence Modes and Related Functions (#1046) 2021-12-05 12:13:53 -05:00
global.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ichain.h File Select (z_file_choose) OK (#1012) 2021-11-15 22:33:44 +01:00
macro.inc First proper commit. 2020-03-17 00:31:30 -04:00
macros.h Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
message_data_fmt.h z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
message_data_static.h z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
regs.h z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
segment_symbols.h Remove link_animetion related undefined sym (#1039) 2021-11-29 18:39:52 -05:00
sequence.h Document Sequence Modes and Related Functions (#1046) 2021-12-05 12:13:53 -05:00
sfx.h Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
ultra64.h libultra files and directories restructure (#1038) 2021-11-30 19:08:57 -05:00
unk.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
variables.h boss_ganon (Ganondorf) OK (#1037) 2021-12-02 17:31:39 -05:00
vt.h Partially format header files 2020-03-22 22:50:15 +01:00
z64.h Document Sequence Modes and Related Functions (#1046) 2021-12-05 12:13:53 -05:00
z64actor.h Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
z64animation.h Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
z64audio.h z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
z64bgcheck.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64camera.h Document Camera Settings (#994) 2021-11-01 16:10:03 +01:00
z64collision_check.h Decomp BgHidanSekizou (#970) 2021-09-24 18:26:19 -04:00
z64cutscene.h Cutscene Camera Commands: POS -> EYE, FOCUS -> LOOK_AT (#993) 2021-12-02 22:04:55 +01:00
z64cutscene_commands.h Cutscene Camera Commands: POS -> EYE, FOCUS -> LOOK_AT (#993) 2021-12-02 22:04:55 +01:00
z64dma.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64effect.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64elf_message.h Create macros for and decompile elf_message scripts (#999) 2021-11-16 18:04:31 -05:00
z64environment.h Decomp the remaining functions in vr_box and import its data (#917) 2021-09-21 04:48:43 -04:00
z64interface.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64item.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64light.h Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
z64map_mark.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64math.h Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
z64object.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64player.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64save.h Clean Up Sequence Structs in Scene/Save/z64 (#1051) 2021-12-03 09:49:32 -05:00
z64scene.h Clean Up Sequence Structs in Scene/Save/z64 (#1051) 2021-12-03 09:49:32 -05:00
z64transition.h Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00