mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-14 05:19:36 +00:00
174af7384d
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
112 lines
3.2 KiB
C
112 lines
3.2 KiB
C
#include "global.h"
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#define LOG_SEVERITY_NOLOG 0
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#define LOG_SEVERITY_ERROR 2
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#define LOG_SEVERITY_VERBOSE 3
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s32 gDebugArenaLogSeverity = LOG_SEVERITY_ERROR;
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Arena sDebugArena;
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void DebugArena_CheckPointer(void* ptr, u32 size, const char* name, const char* action) {
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if (!ptr) {
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if (gDebugArenaLogSeverity >= LOG_SEVERITY_ERROR) {
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// "%s: %u bytes %s failed\n"
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osSyncPrintf("%s: %u バイトの%sに失敗しました\n", name, size, action);
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__osDisplayArena(&sDebugArena);
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return;
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}
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} else if (gDebugArenaLogSeverity >= LOG_SEVERITY_VERBOSE) {
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// "%s: %u bytes %s succeeded\n"
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osSyncPrintf("%s: %u バイトの%sに成功しました\n", name, size, action);
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}
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}
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void* DebugArena_Malloc(u32 size) {
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void* ptr;
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ptr = __osMalloc(&sDebugArena, size);
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DebugArena_CheckPointer(ptr, size, "debug_malloc", "確保"); // Secure
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return ptr;
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}
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void* DebugArena_MallocDebug(u32 size, const char* file, s32 line) {
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void* ptr;
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ptr = __osMallocDebug(&sDebugArena, size, file, line);
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DebugArena_CheckPointer(ptr, size, "debug_malloc_DEBUG", "確保"); // Secure
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return ptr;
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}
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void* DebugArena_MallocR(u32 size) {
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void* ptr;
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ptr = __osMallocR(&sDebugArena, size);
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DebugArena_CheckPointer(ptr, size, "debug_malloc_r", "確保"); // Secure
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return ptr;
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}
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void* DebugArena_MallocRDebug(u32 size, const char* file, s32 line) {
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void* ptr;
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ptr = __osMallocRDebug(&sDebugArena, size, file, line);
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DebugArena_CheckPointer(ptr, size, "debug_malloc_r_DEBUG", "確保"); // Secure
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return ptr;
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}
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void* DebugArena_Realloc(void* ptr, u32 newSize) {
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ptr = __osRealloc(&sDebugArena, ptr, newSize);
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DebugArena_CheckPointer(ptr, newSize, "debug_realloc", "再確保"); // Re-securing
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return ptr;
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}
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void* DebugArena_ReallocDebug(void* ptr, u32 newSize, const char* file, s32 line) {
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ptr = __osReallocDebug(&sDebugArena, ptr, newSize, file, line);
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DebugArena_CheckPointer(ptr, newSize, "debug_realloc_DEBUG", "再確保"); // Re-securing
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return ptr;
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}
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void DebugArena_Free(void* ptr) {
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__osFree(&sDebugArena, ptr);
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}
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void DebugArena_FreeDebug(void* ptr, const char* file, s32 line) {
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__osFreeDebug(&sDebugArena, ptr, file, line);
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}
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void* DebugArena_Calloc(u32 num, u32 size) {
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void* ret;
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u32 n;
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n = num * size;
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ret = __osMalloc(&sDebugArena, n);
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if (ret) {
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bzero(ret, n);
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}
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DebugArena_CheckPointer(ret, n, "debug_calloc", "確保");
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return ret;
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}
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void DebugArena_Display() {
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// Zelda heap display (devs forgot to change "Zelda" to "Debug" apparently)
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osSyncPrintf("ゼルダヒープ表示\n");
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__osDisplayArena(&sDebugArena);
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}
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void DebugArena_GetSizes(u32* outMaxFree, u32* outFree, u32* outAlloc) {
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ArenaImpl_GetSizes(&sDebugArena, outMaxFree, outFree, outAlloc);
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}
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void DebugArena_Check() {
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__osCheckArena(&sDebugArena);
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}
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void DebugArena_Init(void* start, u32 size) {
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gDebugArenaLogSeverity = LOG_SEVERITY_NOLOG;
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__osMallocInit(&sDebugArena, start, size);
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}
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void DebugArena_Cleanup() {
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gDebugArenaLogSeverity = LOG_SEVERITY_NOLOG;
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__osMallocCleanup(&sDebugArena);
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}
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u8 DebugArena_IsInitalized() {
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return __osMallocIsInitalized(&sDebugArena);
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}
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