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mirror of https://github.com/zeldaret/oot.git synced 2024-09-22 13:25:00 +00:00
oot/src/code/debug_malloc.c
Random 174af7384d
libultra cleanup (#215)
* cleanup libultra

* fixes

- use quotes instead of <> for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes
2020-10-03 11:22:44 -04:00

113 lines
3.2 KiB
C

#include "global.h"
#define LOG_SEVERITY_NOLOG 0
#define LOG_SEVERITY_ERROR 2
#define LOG_SEVERITY_VERBOSE 3
s32 gDebugArenaLogSeverity = LOG_SEVERITY_ERROR;
Arena sDebugArena;
void DebugArena_CheckPointer(void* ptr, u32 size, const char* name, const char* action) {
if (!ptr) {
if (gDebugArenaLogSeverity >= LOG_SEVERITY_ERROR) {
// "%s: %u bytes %s failed\n"
osSyncPrintf("%s: %u バイトの%sに失敗しました\n", name, size, action);
__osDisplayArena(&sDebugArena);
return;
}
} else if (gDebugArenaLogSeverity >= LOG_SEVERITY_VERBOSE) {
// "%s: %u bytes %s succeeded\n"
osSyncPrintf("%s: %u バイトの%sに成功しました\n", name, size, action);
}
}
void* DebugArena_Malloc(u32 size) {
void* ptr;
ptr = __osMalloc(&sDebugArena, size);
DebugArena_CheckPointer(ptr, size, "debug_malloc", "確保"); // Secure
return ptr;
}
void* DebugArena_MallocDebug(u32 size, const char* file, s32 line) {
void* ptr;
ptr = __osMallocDebug(&sDebugArena, size, file, line);
DebugArena_CheckPointer(ptr, size, "debug_malloc_DEBUG", "確保"); // Secure
return ptr;
}
void* DebugArena_MallocR(u32 size) {
void* ptr;
ptr = __osMallocR(&sDebugArena, size);
DebugArena_CheckPointer(ptr, size, "debug_malloc_r", "確保"); // Secure
return ptr;
}
void* DebugArena_MallocRDebug(u32 size, const char* file, s32 line) {
void* ptr;
ptr = __osMallocRDebug(&sDebugArena, size, file, line);
DebugArena_CheckPointer(ptr, size, "debug_malloc_r_DEBUG", "確保"); // Secure
return ptr;
}
void* DebugArena_Realloc(void* ptr, u32 newSize) {
ptr = __osRealloc(&sDebugArena, ptr, newSize);
DebugArena_CheckPointer(ptr, newSize, "debug_realloc", "再確保"); // Re-securing
return ptr;
}
void* DebugArena_ReallocDebug(void* ptr, u32 newSize, const char* file, s32 line) {
ptr = __osReallocDebug(&sDebugArena, ptr, newSize, file, line);
DebugArena_CheckPointer(ptr, newSize, "debug_realloc_DEBUG", "再確保"); // Re-securing
return ptr;
}
void DebugArena_Free(void* ptr) {
__osFree(&sDebugArena, ptr);
}
void DebugArena_FreeDebug(void* ptr, const char* file, s32 line) {
__osFreeDebug(&sDebugArena, ptr, file, line);
}
void* DebugArena_Calloc(u32 num, u32 size) {
void* ret;
u32 n;
n = num * size;
ret = __osMalloc(&sDebugArena, n);
if (ret) {
bzero(ret, n);
}
DebugArena_CheckPointer(ret, n, "debug_calloc", "確保");
return ret;
}
void DebugArena_Display() {
// Zelda heap display (devs forgot to change "Zelda" to "Debug" apparently)
osSyncPrintf("ゼルダヒープ表示\n");
__osDisplayArena(&sDebugArena);
}
void DebugArena_GetSizes(u32* outMaxFree, u32* outFree, u32* outAlloc) {
ArenaImpl_GetSizes(&sDebugArena, outMaxFree, outFree, outAlloc);
}
void DebugArena_Check() {
__osCheckArena(&sDebugArena);
}
void DebugArena_Init(void* start, u32 size) {
gDebugArenaLogSeverity = LOG_SEVERITY_NOLOG;
__osMallocInit(&sDebugArena, start, size);
}
void DebugArena_Cleanup() {
gDebugArenaLogSeverity = LOG_SEVERITY_NOLOG;
__osMallocCleanup(&sDebugArena);
}
u8 DebugArena_IsInitalized() {
return __osMallocIsInitalized(&sDebugArena);
}