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oot/src/code/debug_malloc.c

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#include "global.h"
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#define LOG_SEVERITY_NOLOG 0
#define LOG_SEVERITY_ERROR 2
#define LOG_SEVERITY_VERBOSE 3
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s32 gDebugArenaLogSeverity = LOG_SEVERITY_ERROR;
Arena sDebugArena;
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void DebugArena_CheckPointer(void* ptr, u32 size, const char* name, const char* action) {
if (!ptr) {
if (gDebugArenaLogSeverity >= LOG_SEVERITY_ERROR) {
// "%s: %u bytes %s failed\n"
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osSyncPrintf("%s: %u バイトの%sに失敗しました\n", name, size, action);
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__osDisplayArena(&sDebugArena);
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return;
}
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} else if (gDebugArenaLogSeverity >= LOG_SEVERITY_VERBOSE) {
// "%s: %u bytes %s succeeded\n"
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osSyncPrintf("%s: %u バイトの%sに成功しました\n", name, size, action);
}
}
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void* DebugArena_Malloc(u32 size) {
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void* ptr;
ptr = __osMalloc(&sDebugArena, size);
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DebugArena_CheckPointer(ptr, size, "debug_malloc", "確保"); // Secure
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return ptr;
}
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void* DebugArena_MallocDebug(u32 size, const char* file, s32 line) {
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void* ptr;
ptr = __osMallocDebug(&sDebugArena, size, file, line);
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DebugArena_CheckPointer(ptr, size, "debug_malloc_DEBUG", "確保"); // Secure
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return ptr;
}
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void* DebugArena_MallocR(u32 size) {
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void* ptr;
ptr = __osMallocR(&sDebugArena, size);
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DebugArena_CheckPointer(ptr, size, "debug_malloc_r", "確保"); // Secure
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return ptr;
}
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void* DebugArena_MallocRDebug(u32 size, const char* file, s32 line) {
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void* ptr;
ptr = __osMallocRDebug(&sDebugArena, size, file, line);
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DebugArena_CheckPointer(ptr, size, "debug_malloc_r_DEBUG", "確保"); // Secure
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return ptr;
}
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void* DebugArena_Realloc(void* ptr, u32 newSize) {
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ptr = __osRealloc(&sDebugArena, ptr, newSize);
DebugArena_CheckPointer(ptr, newSize, "debug_realloc", "再確保"); // Re-securing
return ptr;
}
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void* DebugArena_ReallocDebug(void* ptr, u32 newSize, const char* file, s32 line) {
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ptr = __osReallocDebug(&sDebugArena, ptr, newSize, file, line);
DebugArena_CheckPointer(ptr, newSize, "debug_realloc_DEBUG", "再確保"); // Re-securing
return ptr;
}
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void DebugArena_Free(void* ptr) {
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__osFree(&sDebugArena, ptr);
}
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void DebugArena_FreeDebug(void* ptr, const char* file, s32 line) {
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__osFreeDebug(&sDebugArena, ptr, file, line);
}
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void* DebugArena_Calloc(u32 num, u32 size) {
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void* ret;
u32 n;
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n = num * size;
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ret = __osMalloc(&sDebugArena, n);
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if (ret) {
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bzero(ret, n);
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}
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DebugArena_CheckPointer(ret, n, "debug_calloc", "確保");
return ret;
}
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void DebugArena_Display() {
// Zelda heap display (devs forgot to change "Zelda" to "Debug" apparently)
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osSyncPrintf("ゼルダヒープ表示\n");
__osDisplayArena(&sDebugArena);
}
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void DebugArena_GetSizes(u32* outMaxFree, u32* outFree, u32* outAlloc) {
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ArenaImpl_GetSizes(&sDebugArena, outMaxFree, outFree, outAlloc);
}
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void DebugArena_Check() {
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__osCheckArena(&sDebugArena);
}
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void DebugArena_Init(void* start, u32 size) {
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gDebugArenaLogSeverity = LOG_SEVERITY_NOLOG;
__osMallocInit(&sDebugArena, start, size);
}
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void DebugArena_Cleanup() {
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gDebugArenaLogSeverity = LOG_SEVERITY_NOLOG;
__osMallocCleanup(&sDebugArena);
}
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u8 DebugArena_IsInitalized() {
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return __osMallocIsInitalized(&sDebugArena);
}