aap
|
f3a356375e
|
added MemoryHeap from III, MemoryMgr
|
2020-12-18 14:19:03 +01:00 |
|
aap
|
35cac6b93b
|
some rendering things
|
2020-12-13 12:53:19 +01:00 |
|
Sergeanur
|
a259b6b8ab
|
TexturePools
# Conflicts:
# src/core/Game.cpp
# src/rw/RwHelper.cpp
|
2020-12-01 22:54:19 +02:00 |
|
Sergeanur
|
5a3a058ed3
|
Make texture conversion work a bit faster
# Conflicts:
# src/core/config.h
|
2020-12-01 03:51:31 +02:00 |
|
aap
|
b2f9b3175b
|
two unused functions
|
2020-11-23 11:06:16 +01:00 |
|
aap
|
acb29e0dad
|
more fixes to librw stuff
|
2020-11-18 11:15:27 +01:00 |
|
aap
|
8c70c2a136
|
changes to librw layer, GLES now runtime choice
|
2020-11-18 10:32:18 +01:00 |
|
aap
|
3c5bb4e8f3
|
new LCS-style renderer
|
2020-11-03 20:33:07 +01:00 |
|
aap
|
3665a82418
|
Merge pull request #792 from withmorten/master
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ...
# Conflicts:
# src/core/Frontend.cpp
|
2020-10-31 19:21:10 +02:00 |
|
erorcun
|
de09a80a35
|
Messages fix and update librw
|
2020-10-25 01:21:18 +03:00 |
|
eray orçunus
|
b98864d134
|
Radar, WaterCannon, win/glfw skels
|
2020-10-17 17:35:26 +03:00 |
|
eray orçunus
|
a01b14f301
|
Fix sniper and water creatures bug, mark some files
|
2020-10-09 12:24:21 +03:00 |
|
eray orçunus
|
3e549a7d44
|
CGame done, Peds, fixes
|
2020-08-30 12:40:30 +03:00 |
|
aap
|
4545ddee6d
|
...
|
2020-08-21 23:35:47 +02:00 |
|
aap
|
a6fe606ce6
|
CStreaming done, hopefully
|
2020-08-20 23:44:40 +02:00 |
|
aap
|
764af8735c
|
rw stuff done & other small things
|
2020-08-20 12:53:17 +02:00 |
|
aap
|
895055a3d1
|
update librw; fix txd.img bug
|
2020-08-19 16:53:11 +02:00 |
|
aap
|
827ba62671
|
neo pipelines; postfx fix
|
2020-08-19 16:10:22 +02:00 |
|
aap
|
b468d010a8
|
implemented extended postfx
|
2020-08-11 18:40:04 +02:00 |
|
aap
|
40185161b8
|
Merge pull request #670 from Fire-Head/miami
Miami Shadows
|
2020-08-07 10:18:35 +02:00 |
|
Fire-Head
|
224fd77641
|
NULL -> nil
|
2020-07-31 21:21:58 +03:00 |
|
Sergeanur
|
86cc86ac12
|
Merge remote-tracking branch 'origin/master' into miami
|
2020-07-29 15:35:25 +03:00 |
|
Sergeanur
|
acdc52116e
|
Merge branch 'master' into miami
# Conflicts:
# src/animation/RpAnimBlend.cpp
# src/audio/oal/stream.cpp
# src/audio/sampman.h
# src/control/Pickups.cpp
# src/core/Collision.cpp
# src/core/Collision.h
# src/core/FileLoader.cpp
# src/core/FileMgr.cpp
# src/core/FileMgr.h
# src/core/Streaming.cpp
# src/core/Streaming.h
# src/core/SurfaceTable.h
# src/modelinfo/VehicleModelInfo.h
# src/peds/Ped.cpp
# src/rw/RwHelper.cpp
# src/rw/RwHelper.h
# src/skel/glfw/glfw.cpp
# src/skel/platform.h
# src/text/Text.cpp
# src/text/Text.h
# src/vehicles/CarGen.cpp
# src/vehicles/Heli.cpp
|
2020-07-29 15:34:57 +03:00 |
|
aap
|
e13d80a4eb
|
rename shit
|
2020-07-29 14:31:34 +02:00 |
|
Sergeanur
|
4a4feb948d
|
Add forgotten file
|
2020-07-29 15:25:57 +03:00 |
|
Sergeanur
|
6b92e9e12b
|
Dual pass rendering for RW 3.3
|
2020-07-29 15:24:42 +03:00 |
|
Sergeanur
|
581cb5edfa
|
The real pickup reflection fix
|
2020-07-29 14:56:06 +03:00 |
|
Fire-Head
|
f2f19ccea3
|
Update RwHelper.cpp
|
2020-07-29 12:41:53 +03:00 |
|
Fire_Head
|
52e77c6634
|
Merge pull request #1 from GTAmodding/miami
Miami
|
2020-07-29 12:20:02 +03:00 |
|
Fire-Head
|
1803dcc873
|
miami shadows
|
2020-07-29 12:17:53 +03:00 |
|
eray orçunus
|
732b760829
|
64-bit on Windows
|
2020-07-24 20:26:33 +03:00 |
|
Sergeanur
|
bcb2b7a534
|
Add ps2 audio paths
|
2020-07-23 16:15:36 +03:00 |
|
eray orçunus
|
1dc6fbda1f
|
64-bit on Windows
|
2020-07-22 18:51:28 +03:00 |
|
Sergeanur
|
f882586eb8
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# README.md
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/render/Renderer.cpp
# src/vehicles/Plane.cpp
|
2020-07-22 18:29:17 +03:00 |
|
Sergeanur
|
7d51995640
|
Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher
|
2020-07-22 03:32:46 +03:00 |
|
Sergeanur
|
87eb96453a
|
Add compatibility with RW 3.4
|
2020-07-18 13:30:51 +03:00 |
|
aap
|
4e3e1d0b87
|
make game load all platform dffs
|
2020-07-16 13:36:25 +02:00 |
|
aap
|
23da99622c
|
tiny cleanup
|
2020-07-16 13:35:35 +02:00 |
|
aap
|
2141247e08
|
CBoat and friends
|
2020-07-01 18:04:02 +02:00 |
|
Fire-Head
|
9c0adf6a8f
|
Revert "FONT_BANK renamed to FONT_STANDARD"
This reverts commit 552205dfba .
|
2020-06-07 05:03:06 +03:00 |
|
Sergeanur
|
1c01899799
|
Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/Frontend.cpp
# src/peds/PlayerPed.cpp
# src/render/Hud.cpp
# src/vehicles/Train.cpp
|
2020-06-07 04:15:10 +03:00 |
|
Sergeanur
|
552205dfba
|
FONT_BANK renamed to FONT_STANDARD
|
2020-06-07 04:10:06 +03:00 |
|
aap
|
d8272b8812
|
hanim fix
|
2020-06-01 20:32:43 +02:00 |
|
aap
|
8bbb6a2a4a
|
hanim fix
|
2020-06-01 20:28:04 +02:00 |
|
eray orçunus
|
a5f23a0342
|
VC CMenuManager struct, ctor etc.
|
2020-05-22 03:48:12 +03:00 |
|
Sergeanur
|
1a42d62d3a
|
Merge branch 'master' into miami
# Conflicts:
# premake5.lua
# src/peds/Ped.cpp
# src/peds/PedIK.cpp
# src/peds/PedIK.h
|
2020-05-16 17:09:13 +03:00 |
|
aap
|
c54d3ba2ab
|
fixes for 64 bit build
|
2020-05-16 14:34:51 +02:00 |
|
aap
|
793a6a6d7e
|
bla
|
2020-05-16 13:07:08 +02:00 |
|
Nikolay Korolev
|
4defd8b75c
|
minimal weather stuff + multiple bugfixes
|
2020-05-16 13:31:23 +03:00 |
|
Sergeanur
|
7c2b9478d5
|
Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/FileLoader.cpp
# src/core/Streaming.cpp
# src/core/Zones.cpp
# src/core/Zones.h
# src/render/Renderer.cpp
# src/rw/VisibilityPlugins.cpp
|
2020-05-13 00:55:52 +03:00 |
|