Nikolay Korolev
a7e673c2ec
sync
2021-07-24 00:47:04 +03:00
Sergeanur
3adf37a3a9
Fix aiming with flamethrower with PC controls
2021-07-22 22:54:30 +03:00
Davi
bd3c3849fe
Properly fix blip rendering during scripted sequences
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Changes conditionals from "DrawBlips" and "ShowRadarTrace", "ShowRadarTraceWithHeight" to allow blips to be rendered during scripted sequences when "MENU_MAP" is enabled.
2021-07-22 16:10:15 -03:00
Sergeanur
1d1f10d68c
Fixes from miami
2021-07-22 20:56:15 +03:00
withmorten
a437d2bc26
fix garbage data written in garage save block
2021-07-19 23:43:51 +02:00
Sergeanur
d0404cbdb7
render -> renderer (original name)
2021-07-18 00:04:26 +03:00
withmorten
8018e40ebf
Merge pull request #1217 from Nopey/master
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Fix debug script loader crashing missions
2021-07-15 23:09:28 +02:00
Sergeanur
2ce36a48b9
Make PS2 VB files work together with PC audio files
2021-07-15 18:06:02 +03:00
Sergeanur
4f78733836
Remove stupid cast
2021-07-15 00:47:11 +03:00
erorcun
d2e594db2b
Merge pull request #1236 from Nopey/fix_nearPeds
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Fix NearPed count going negative
2021-07-13 18:10:59 +03:00
Magnus Larsen
894495689f
Fix NearPed count going negative
2021-07-12 23:51:28 -07:00
Adrian Graber
207378c947
Use svcGetInfo definitions from libnx
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Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2021-07-13 00:50:49 +02:00
Adrian Graber
a7b38e1b34
Save current usable memory for Switch application
2021-07-13 00:50:49 +02:00
Adrian Graber
5cab196718
Finish cmake stuff for Switch build
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* SDL2 for OpenAL not needed anymore
* Add re3_platform_target function and use that instead of manually building NRO
2021-07-13 00:50:49 +02:00
Adrian Graber
3bde84f6c8
Move assets to dedicated folder and redefine GLFW mappings for Switch
2021-07-13 00:50:49 +02:00
Adrian Graber
a99a04ed49
Add Switch controller asset and configuration
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* Add GXT string for the Nintendo Switch Controller
* Add frontend and button textures for Nintendo Switch controllers
* Fix wrong #ifndef when hiding screen resolution option on GTA_HANDHELD
2021-07-13 00:50:49 +02:00
Adrian Graber
b09b489ae7
Fix WINDOWS -> WIN32 on cmake
2021-07-13 00:50:49 +02:00
Anonymous Maarten
a247d53367
cmake: fix OpenAL on Switch + using X11 on Linux
2021-07-13 00:50:49 +02:00
Adrian Graber
ca5d3c8811
Replace GTA_SWITCH macro and use GAMEPAD_MENU
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* Replace GTA_SWITCH macro with __SWITCH__ for platform specific stuff and GTA_HANDHELD for the rest (which could be used by other ports)
* Use GAMEPAD_MENU on GTA_HANDHELD, which will replace the usual controller setup (which contains some useless features for handhelds)
* Fix some identation inconsistencies
* Disable PC_PLAYER_CONTROLS on GTA_HANDHELD builds
2021-07-13 00:50:49 +02:00
Adrian Graber
02ec56e8f7
Add platform specific functions for glfw vibration
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With implementation for Switch vibration through libnx hid/pad API
2021-07-13 00:50:45 +02:00
Adrian Graber
6da20aa723
Enable Gamepad Menu on Switch
2021-07-13 00:49:21 +02:00
Adrian Graber
28f266302f
Add Nintendo Switch initial support
2021-07-13 00:49:13 +02:00
withmorten
a4b92fe9be
fix premake
2021-07-12 23:26:49 +02:00
withmorten
f50026828a
Vanilla config for Windows and win-x86 only
2021-07-12 04:24:10 +02:00
withmorten
ac3905123e
fix
2021-07-12 03:10:02 +02:00
Sergeanur
b4364c3672
Reorganize config.h
2021-07-12 03:34:37 +03:00
erorcun
3515363df5
Merge pull request #1218 from withmorten/ini
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switch out current ini_parser.hpp with pulzed/mINI
2021-07-12 02:40:15 +03:00
withmorten
c0cbf8045f
switch out current ini_parser.hpp with pulzed/mINI
2021-07-12 01:19:22 +02:00
erorcun
a8fd3f828a
Merge pull request #1149 from withmorten/saves
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finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-12 01:06:59 +03:00
erorcun
291213ed40
Unite all sliders
2021-07-12 00:51:45 +03:00
erorcun
2a6f9c2757
Add ped and car density slider to menu, remove dumb collision "optimization"
2021-07-12 00:12:25 +03:00
Sergeanur
11434f96cc
Add PED DENSITY and CAR DENSITY lines to GXT
2021-07-11 23:52:55 +03:00
withmorten
3194fdb2c1
fix the fix (and another fix)
2021-07-11 03:34:43 +02:00
withmorten
d7ceb4870c
tiny diff fixes
2021-07-11 03:26:21 +02:00
erorcun
e9baf31ad8
Physical: division by zero fix
2021-07-10 23:24:27 +03:00
erorcun
d82dbf91ef
Merge/sync fixes after threaded audio
2021-07-10 23:14:13 +03:00
erorcun
db4ae18e5d
Remove waiting for stream closure in multi-thread audio
2021-07-10 23:14:08 +03:00
erorcun
5458632c40
Multi-threaded audio fixes
2021-07-10 23:13:51 +03:00
erorcun
ab73c2f539
Multi-threaded audio streams
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Under MULTITHREADED_AUDIO define.
2021-07-10 23:13:42 +03:00
Magnus Larsen
12efd1209b
Fix Cheat menu debug script loader
2021-07-10 10:18:32 -07:00
Magnus Larsen
33c45e4ae0
Fix debug script loader crashing missions
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* open_script is now exposed in Script.h, perhaps it should be namespaced
as a static method on CTheScripts? I'm unsure what is preferred.
* I've moved the joypad code out of open_script to prevent buttons held
down at mission load time from changing the scriptToLoad.
2021-07-10 09:34:17 -07:00
withmorten
011aafa043
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-10 17:30:27 +02:00
withmorten
71f28c8cf5
readme: fix lto option
2021-07-10 01:17:03 +02:00
withmorten
4eb9a149e4
recompile german.gxt
2021-07-10 01:06:34 +02:00
withmorten
f09da45823
Merge pull request #1134 from RuesanG/master
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German is 100%
2021-07-10 01:06:01 +02:00
Sergeanur
d824a321b9
Update GXT compiler with fix of German
2021-07-10 02:02:42 +03:00
withmorten
9a68f94c54
Update german.txt
2021-07-10 00:43:22 +02:00
withmorten
a7ab4cc23a
Update german.txt
2021-07-10 00:20:26 +02:00
withmorten
5b390ade40
Update german.txt
2021-07-10 00:19:02 +02:00
IgorPolyakov
f184c43b9b
Update russian.txt
2021-07-10 01:10:25 +03:00