aap
9982f1f21b
anim compression
2020-12-18 23:46:51 +01:00
aap
73d080bcc8
silly mistake
2020-12-18 23:39:59 +01:00
aap
c17ccc50ab
get rid of all PED_SKIN defines
2020-12-18 17:27:18 +01:00
aap
75a9976cbc
memorymgr fix
2020-12-18 14:33:54 +01:00
aap
f3a356375e
added MemoryHeap from III, MemoryMgr
2020-12-18 14:19:03 +01:00
aap
55cf1a37cb
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-18 13:50:37 +01:00
aap
a7050458ae
little cleanup and synch on templates and config
2020-12-18 13:50:26 +01:00
aap
db752d141b
Merge pull request #889 from aap/miami
...
CMBlur FX
2020-12-18 13:31:24 +01:00
Sergeanur
cfda5eb148
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
2020-12-18 02:58:09 +02:00
Sergeanur
2903ebe296
Fix placement of some script functions
...
# Conflicts:
# src/control/Script5.cpp
2020-12-16 23:29:17 +02:00
aap
1af5065df7
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-16 21:54:01 +01:00
aap
e9df32a983
finished CMBlur
2020-12-16 21:53:47 +01:00
erorcun
12d16ddc06
Fixes and style changes
2020-12-16 23:28:25 +03:00
aap
9200810f60
update librw with stencil states
2020-12-16 15:49:22 +01:00
aap
78c7459b3a
more tiny water sync
2020-12-16 13:32:03 +01:00
aap
0d97a31ce9
tiny water sync
2020-12-16 13:25:45 +01:00
aap
c56bfe064a
Merge pull request #888 from withmorten/waterlevel-miami
...
sync WaterLevelInit with master, and other small fixes
2020-12-16 12:38:08 +01:00
withmorten
ce9eafcd51
sync WaterLevelInit with master, and other small fixes
2020-12-15 21:55:04 +01:00
erorcun
59caa98c43
Make free cam collision code readable by aap, fixes
2020-12-15 17:33:51 +03:00
aap
81aaddb0e7
Merge pull request #885 from waliedyassen/miami-automobile-fixes
...
Few bug fixes in CAutomobile
2020-12-15 14:50:20 +01:00
Walied K. Yassen
37d3188ce7
Few bug fixes in CAutomobile
2020-12-15 12:20:55 +02:00
Sergeanur
8f2abc6750
fix
2020-12-15 05:11:45 +02:00
Sergeanur
e970e5f246
Use SetMoveState
2020-12-15 04:25:12 +02:00
Sergeanur
ac95138c18
More fixes
2020-12-15 04:16:29 +02:00
Sergeanur
ab3e258f19
SetPedState fixes
2020-12-15 03:25:05 +02:00
erorcun
0f5893ed60
Fix language initialization call order
2020-12-14 02:46:55 +03:00
erorcun
91902a031e
Enable our Linux joystick handling
2020-12-14 02:43:07 +03:00
aap
e8fe09cf23
another fix for new renderer
2020-12-13 23:09:19 +01:00
aap
e3616c1ce1
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-13 12:53:27 +01:00
aap
35cac6b93b
some rendering things
2020-12-13 12:53:19 +01:00
Nikolay Korolev
6d61f9d2e1
fixed replay bugs
2020-12-12 23:17:16 +03:00
Nikolay Korolev
bfe382c315
better fix
2020-12-12 21:06:14 +03:00
erorcun
b3f97cdce4
style change
2020-12-12 20:39:34 +03:00
Nikolay Korolev
229b8f304a
fixed a bug
2020-12-12 20:37:26 +03:00
Nikolay Korolev
78718700f9
quick fix
2020-12-12 13:00:40 +03:00
aap
4f3be49728
Merge pull request #868 from erorcun/miami
...
Frontend cleanup, .INI, CFO, scrollable pages
2020-12-12 10:43:06 +01:00
IlDucci
c7ce056728
Spanish translation corrections and fixes
...
Unlike GTA3's spanish.gxt file, Vice City for PC's version has a number of issues related with the structure of the text file (it also has translation issues, but those are for a later commit).
This is what was done:
- Removed unused strings.
- Fixed string names to match the American file (fixes "STRING not found" in the intro subtitles, the media coverage strings, and probably a lot more).
- Added most of the translation changes from the iOS release (except the Cuban/Haitian censorship, as the iOS release also had voice changes that are not present in PC).
- Fixed the help screen's extra articles and missing full stops.
- Added re3's new strings, using the translation from the GTA3 version.
- A few minor translation changes of my own.
- Relocated some strings to follow the american.gxt structure.
2020-12-12 11:41:24 +02:00
Nikolay Korolev
4197498e2d
fixed garages + minor fixes
2020-12-12 12:24:55 +03:00
aap
ccbbde549e
Merge pull request #869 from Nick007J/miami
...
garages revision + fixes
2020-12-09 09:55:50 +01:00
erorcun
c504cf02e4
Vehicle cam object collision fix
2020-12-09 07:15:04 +03:00
erorcun
95fe5004c8
Fix
2020-12-09 06:36:51 +03:00
erorcun
cf4aedd97c
Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default
2020-12-09 06:36:28 +03:00
erorcun
ba0c9e8b29
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2020-12-09 06:34:04 +03:00
erorcun
b473adcf80
Frontend cleanup, .INI, CFO, scrollable pages
2020-12-09 06:32:33 +03:00
erorcun
ac3484b82e
Merge pull request #872 from withmorten/sized-enums-miami
...
Get rid of sized enums 2: Electric Boogaloo
2020-12-09 03:31:03 +03:00
aap
c8b0f0bdf8
fix CObject::DeleteAllTempObjectsInArea
2020-12-08 23:16:38 +01:00
Filip Gawin
5a7e62e4a9
Update Readme
2020-12-08 18:47:58 +01:00
Filip Gawin
6ba442577f
Add basic clang format file
2020-12-08 18:38:22 +01:00
Filip Gawin
99e54aed80
remove appveyor for now, our bintray account is still locked
2020-12-08 18:33:58 +01:00
Nikolay Korolev
016ff5b4aa
sync with upstream
2020-12-08 12:00:24 +03:00