Commit graph

4318 commits

Author SHA1 Message Date
aap
6d3adf57e8 fixed water.dat code 2020-12-15 14:36:30 +01:00
aap
e594f1d81d
Merge pull request #883 from withmorten/waterlevel
add dev build code for generating waterpro.dat
2020-12-15 11:43:29 +01:00
Walied K. Yassen
37d3188ce7
Few bug fixes in CAutomobile 2020-12-15 12:20:55 +02:00
Sergeanur
8f2abc6750 fix 2020-12-15 05:11:45 +02:00
Sergeanur
f76dfaee82 Use SetPedState 2020-12-15 05:11:02 +02:00
erorcun
984b8efccc Radio scroll to prev. station & radio off text 2020-12-15 05:51:53 +03:00
Sergeanur
e970e5f246 Use SetMoveState 2020-12-15 04:25:12 +02:00
Sergeanur
ac95138c18 More fixes 2020-12-15 04:16:29 +02:00
Sergeanur
ab3e258f19 SetPedState fixes 2020-12-15 03:25:05 +02:00
withmorten
7be7845db0 add dev build code for generating waterpro.dat 2020-12-15 00:05:02 +01:00
shfil
3c8c20ea0b
Merge pull request #882 from GTAmodding/ShFil119-patch-1
Implement COMMAND_IS_CAR_PASSENGER_SEAT_FREE
2020-12-14 15:34:05 +01:00
shfil
3b8ac474a2
Implement COMMAND_IS_CAR_PASSENGER_SEAT_FREE
Fixes 881
2020-12-14 15:33:16 +01:00
Sergeanur
d6b5672e38
Merge pull request #876 from IlDucci/master
Final update on the Spanish translation
2020-12-14 12:56:51 +02:00
Seemann
0563478de0 Fix some formatting issues 2020-12-14 11:18:46 +02:00
Sergeanur
f42a01f653 CPed::SetWeaponLockOnTarget 2020-12-14 09:47:07 +02:00
erorcun
c0652b8203 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-14 02:52:14 +03:00
erorcun
0448ae662f Fix language initialization call order 2020-12-14 02:50:34 +03:00
erorcun
0f5893ed60 Fix language initialization call order 2020-12-14 02:46:55 +03:00
erorcun
91902a031e Enable our Linux joystick handling 2020-12-14 02:43:07 +03:00
IlDucci
c058310f76 Never say never. Syncing two strings with VC and a minor style fix. 2020-12-14 00:19:12 +01:00
aap
e8fe09cf23 another fix for new renderer 2020-12-13 23:09:19 +01:00
IlDucci
8c31e1bab0 Final update on the Spanish translation
Did one last proofread/editing pass, but also a full test of the game's main story and some side missions.

Here's a list of the most relevant changes:
 - Changed a few terms to match later games (Wanted level, Paramedic, dollar sign order, Insane Stunt, Wasted!...)
 - Changed all the control help messages from "Press the X button" to "Press X", as the PC version can display more than one key/input per control. That way, both a single button and multiple buttons won't read wrong.
 - Added some missing accents on demostrative pronouns and the word "solo" (following the old RAE grammar rules from 1999, this is a stylistic choice to respect the translations of the era).
 - Fixed a couple of Latin American dialogues.
 - Fixed some strings from the credits cutting into two lines and blocking the next text.
 - Overall fine-tuning and naturalization of the text.
2020-12-13 16:52:23 +01:00
aap
9be5bfe75b sync vis-plugins with miami 2020-12-13 12:58:15 +01:00
aap
e3616c1ce1 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-13 12:53:27 +01:00
aap
35cac6b93b some rendering things 2020-12-13 12:53:19 +01:00
Nikolay Korolev
8fb461b873 removed obsolete ifdef (since we have GTA_REPLAY) 2020-12-13 00:20:44 +03:00
Nikolay Korolev
6d61f9d2e1 fixed replay bugs 2020-12-12 23:17:16 +03:00
Nikolay Korolev
f5330990b1 Merge remote-tracking branch 'upstream/master' 2020-12-12 23:05:47 +03:00
Nikolay Korolev
01c95378e1 fixed some replay bugs 2020-12-12 23:05:12 +03:00
Nikolay Korolev
bfe382c315 better fix 2020-12-12 21:06:14 +03:00
erorcun
b3f97cdce4 style change 2020-12-12 20:39:34 +03:00
Nikolay Korolev
229b8f304a fixed a bug 2020-12-12 20:37:26 +03:00
erorcun
347e1da364 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-12 20:37:12 +03:00
erorcun
c74f03b180 Kill obj. fix & style change 2020-12-12 20:36:58 +03:00
Nikolay Korolev
82c40b73ca fixed a bug 2020-12-12 20:35:17 +03:00
erorcun
3038fba9ca Sync Frontend, Peds with miami 2 2020-12-12 18:20:21 +03:00
Nikolay Korolev
78718700f9 quick fix 2020-12-12 13:00:40 +03:00
aap
4f3be49728
Merge pull request #868 from erorcun/miami
Frontend cleanup, .INI, CFO, scrollable pages
2020-12-12 10:43:06 +01:00
IlDucci
c7ce056728 Spanish translation corrections and fixes
Unlike GTA3's spanish.gxt file, Vice City for PC's version has a number of issues related with the structure of the text file (it also has translation issues, but those are for a later commit).

This is what was done:
 - Removed unused strings.
 - Fixed string names to match the American file (fixes "STRING not found" in the intro subtitles, the media coverage strings, and probably a lot more).
 - Added most of the translation changes from the iOS release (except the Cuban/Haitian censorship, as the iOS release also had voice changes that are not present in PC).
 - Fixed the help screen's extra articles and missing full stops.
 - Added re3's new strings, using the translation from the GTA3 version.
 - A few minor translation changes of my own.
 - Relocated some strings to follow the american.gxt structure.
2020-12-12 11:41:24 +02:00
Nikolay Korolev
4197498e2d fixed garages + minor fixes 2020-12-12 12:24:55 +03:00
erorcun
fc3cdf3b3b Sync Frontend with miami 1 2020-12-09 21:43:58 +03:00
erorcun
1caf5d087a Sync Stats page style with miami - and a little veh. cam. fix 2020-12-09 15:39:14 +03:00
aap
ccbbde549e
Merge pull request #869 from Nick007J/miami
garages revision + fixes
2020-12-09 09:55:50 +01:00
erorcun
c504cf02e4 Vehicle cam object collision fix 2020-12-09 07:15:04 +03:00
erorcun
95fe5004c8 Fix 2020-12-09 06:36:51 +03:00
erorcun
cf4aedd97c Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default 2020-12-09 06:36:28 +03:00
erorcun
ba0c9e8b29 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-12-09 06:34:04 +03:00
erorcun
b473adcf80 Frontend cleanup, .INI, CFO, scrollable pages 2020-12-09 06:32:33 +03:00
erorcun
33e1f28239 Vehicle cam fixes
- @ZLau92 's idea to remove 3rd person check on num 2/8.
  It was meaningless on III, probably not on VC tho.
- @Nick007J pointed out that camera wasn't checking objects,
  which was something done by someone to prevent camera to
  collide with traffic lights. Instead I enabled object check again,
  and comparing the result if it's a traffic light after the test.
2020-12-09 06:09:48 +03:00
erorcun
e1044a7947 AnimViewer fixes, commentary from miami 2020-12-09 05:10:57 +03:00