Filip Gawin
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e24513d2ad
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Sfx audio logic
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2020-11-06 18:42:52 +01:00 |
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erorcun
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0a36629502
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Finalize frontend sounds, player setup screen
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2020-10-25 18:01:09 +03:00 |
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Sergeanur
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a520243563
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cAudioManager::ProcessFrontEnd done
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2020-10-25 12:00:57 +02:00 |
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Sergeanur
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93b318cfdf
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DMAudio fixes
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2020-10-25 09:42:24 +02:00 |
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Sergeanur
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ca497e2cbd
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ScriptSounds
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2020-10-23 16:56:34 +03:00 |
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Sergeanur
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0d20f1c364
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Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/RoadBlocks.cpp
# src/entities/Entity.h
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/render/Renderer.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/CarGen.cpp
# src/weapons/BulletInfo.cpp
# src/weapons/Weapon.cpp
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2020-10-18 17:15:49 +03:00 |
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Filip Gawin
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747fe7ab67
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Merge branch 'master' of github.com:GTAmodding/re3 into master
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2020-10-18 15:14:03 +02:00 |
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Filip Gawin
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3594b35fbb
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Add missing breaks in AudioLogic.cpp
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2020-10-18 15:13:43 +02:00 |
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Roman Masanin
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9cf38634b9
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ProcessWaterCannon bug and refractoring (#773)
* fix audio bug and some refractoring
* mark original bugs
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2020-10-17 20:56:42 +02:00 |
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Roman Masanin
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4fd93fea51
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fix mistakes
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2020-10-05 17:24:57 +03:00 |
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Roman Masanin
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4867d9949d
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some audio and part of CExplosion
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2020-10-05 03:04:35 +03:00 |
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Sergeanur
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2129cc2906
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Fix arg types
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2020-09-30 02:18:11 +03:00 |
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erorcun
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e2314c7852
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Merge pull request #717 from theR4K/miami
Helicopters not ringing, and other audio stuff
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2020-09-29 01:48:11 +03:00 |
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Sergeanur
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5144b5051c
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Fix arg types
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2020-09-28 21:37:59 +03:00 |
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Roman Masanin
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a5269b998b
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reverse compare
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2020-09-28 21:11:24 +03:00 |
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Roman Masanin
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c317d3d9b1
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tiny style fix
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2020-09-28 21:09:06 +03:00 |
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Roman Masanin
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b956be0f44
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another clamp
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2020-09-27 04:22:59 +03:00 |
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Roman Masanin
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f67275be13
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correction of defects and another two audio functions
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2020-09-27 03:35:15 +03:00 |
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Sergeanur
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4cfc61da14
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Use enums in aVehicleSettings
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2020-09-27 02:26:35 +03:00 |
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Roman Masanin
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c403df0861
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processEngineDamage
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2020-09-27 02:03:36 +03:00 |
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Roman Masanin
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4c220b1f95
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return bridge, crane and fix structures in fluff.h
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2020-09-26 21:07:51 +03:00 |
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Roman Masanin
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c61160fee3
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small fixes and cleanup
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2020-09-26 20:24:25 +03:00 |
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Roman Masanin
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1bd497effc
|
complete cleanup heli and flatTyre
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2020-09-26 14:32:14 +03:00 |
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Roman Masanin
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e256eaf014
|
cleanup carHeli
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2020-09-26 05:41:10 +03:00 |
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Roman Masanin
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a75ddd0d0c
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processVehicleOneShots for heli, and heli blade fix
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2020-09-26 04:10:00 +03:00 |
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Roman Masanin
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6e3523d594
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flat tyre and minimal refractoring
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2020-09-25 23:27:28 +03:00 |
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Roman Masanin
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4d1023ca30
|
safe before clean up
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2020-09-25 04:57:11 +03:00 |
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Roman Masanin
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f097b9c972
|
fix deaddodo
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2020-09-25 03:10:11 +03:00 |
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Roman Masanin
|
4414288b86
|
remove anther goto
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2020-09-25 02:30:51 +03:00 |
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Roman Masanin
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b3cbe3d338
|
removed some goto
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2020-09-25 02:17:58 +03:00 |
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Roman Masanin
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1d22c78f9f
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processCarHeli half done
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2020-09-25 01:43:19 +03:00 |
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Roman Masanin
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b2e3d90734
|
ProcessEscalators + some fixes
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2020-09-22 19:32:05 +03:00 |
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Roman Masanin
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a9c3fdd63f
|
rewisited:
ProcessReverseGear
ProcessWeather
ProcessScriptObject
ProcessExtraSounds
ProcessEntity
and so, more info in my repo
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2020-09-22 03:28:14 +03:00 |
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Roman Masanin
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579d96534d
|
fix enum edditing effects for oal target and small improvements
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2020-09-21 03:21:17 +03:00 |
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Roman Masanin
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0f119ed371
|
cleanup processVehicleEngine and some fixes
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2020-09-21 02:49:35 +03:00 |
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Roman Masanin
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5b9e4c4780
|
some style and bug fixes, updated sfx enum, and implemented processVehicleEngine
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2020-09-21 01:55:22 +03:00 |
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Sergeanur
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7efc153dc9
|
Renaming audio enum entries to something more like original
|
2020-09-19 15:55:27 +03:00 |
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Roman Masanin
|
223cd11835
|
just more cleanup...
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2020-09-18 20:32:25 +03:00 |
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Roman Masanin
|
5f810ff21c
|
cleanup processVehicle
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2020-09-18 19:14:36 +03:00 |
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Roman Masanin
|
7f77e8a441
|
cleanup processPlayerVehicleEngine
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2020-09-18 19:11:28 +03:00 |
|
Roman Masanin
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3ab01fa6a3
|
fix conditions for processPlayerVehicleEngine
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2020-09-18 18:11:49 +03:00 |
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Roman Masanin
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2d3d5d67ee
|
revisit processVehicle
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2020-09-15 22:06:18 +03:00 |
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Roman Masanin
|
16dab00bec
|
finish work on ProcessPlayerVehicleEngine and cleanup
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2020-09-14 21:47:00 +03:00 |
|
Roman Masanin
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8f948228d5
|
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
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2020-09-13 21:45:53 +03:00 |
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Roman Masanin
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aa2f1b6b29
|
vehicle audio(first part) and temp fix for openAL
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2020-09-13 21:45:42 +03:00 |
|
Sergeanur
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7aca08a954
|
player mood enum
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2020-09-10 00:32:51 +03:00 |
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Sergeanur
|
4f4b1f9145
|
cMusicManager, cDMAudio, radio position save/load, a few commands implemented
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2020-09-09 19:37:44 +03:00 |
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aap
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a9a1bf5056
|
changed a sound enum
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2020-08-20 13:21:08 +02:00 |
|
eray orçunus
|
b54bb62c94
|
Stats(except displaying), PlayerInfo, marker fix
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2020-08-14 01:14:04 +03:00 |
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Sergeanur
|
f882586eb8
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# README.md
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/render/Renderer.cpp
# src/vehicles/Plane.cpp
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2020-07-22 18:29:17 +03:00 |
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