Sergeanur
136b25133d
Merge branch 'miami' into lcs
...
# Conflicts:
# premake5.lua
# src/audio/AudioLogic.cpp
# src/audio/sampman_miles.cpp
# src/audio/sampman_oal.cpp
2021-08-19 11:47:03 +03:00
erorcun
4e40c6f2ed
Auto-detect X11 dependency
2021-08-16 15:20:40 +03:00
Sergeanur
7a034142c9
Merge branch 'miami' into lcs
...
# Conflicts:
# premake5.lua
2021-07-18 00:05:51 +03:00
Sergeanur
c937bdbfea
render -> renderer (original name)
2021-07-18 00:03:57 +03:00
withmorten
6f0f9d7d69
Merge remote-tracking branch 'origin/miami' into lcs
2021-07-12 23:36:37 +02:00
withmorten
b69cee3801
fix premake
2021-07-12 23:28:05 +02:00
withmorten
2f7ae611ed
Vanilla config for Windows and win-x86 only
2021-07-12 04:26:27 +02:00
Sergeanur
d781db6c0f
Merge branch 'miami' into lcs
...
# Conflicts:
# README.md
# premake5.lua
2021-07-09 00:05:26 +03:00
erorcun
1d51734d0b
Fix Mac M1 premake
2021-07-03 16:39:27 +03:00
Sergeanur
5d5e0f62e8
Merge branch 'miami' into lcs
...
# Conflicts:
# premake5.lua
2021-07-03 16:39:22 +03:00
withmorten
a92dcaa0b1
premake: add no-full-paths option for CI builds, rename lto to with-lto
2021-07-03 03:03:25 +02:00
Sergeanur
d4ba7c387b
Merge remote-tracking branch 'origin/miami' into lcs
...
# Conflicts:
# README.md
# premake5.lua
# src/render/Particle.cpp
2021-06-26 14:27:54 +03:00
withmorten
85d60b36da
fix tabs in premake
2021-06-26 03:20:18 +02:00
withmorten
4e3fc35401
add no-git-hash option to premake
2021-06-25 02:41:40 +02:00
Sergeanur
f6910d35f7
Merge branch 'miami' into lcs
...
# Conflicts:
# README.md
# premake5.lua
# src/audio/MusicManager.cpp
# src/core/main.cpp
# src/core/re3.cpp
# src/extras/postfx.cpp
# src/render/Font.cpp
2021-02-26 11:07:32 +02:00
erorcun
946be081b0
Get keyboard input from X11 on Linux
2021-02-19 00:23:14 +03:00
withmorten
037c332158
Merge remote-tracking branch 'origin/miami' into lcs
2021-02-18 02:38:12 +01:00
aap
0810abd294
update librw; get rid of glew
2021-02-17 13:14:26 +01:00
Sergeanur
e38467ef3a
Merge remote-tracking branch 'origin/miami' into lcs
...
# Conflicts:
# .github/workflows/reLCS_msvc_amd64.yml
# .github/workflows/reLCS_msvc_x86.yml
# README.md
# gamefiles/TEXT/american.gxt
# gamefiles/TEXT/french.gxt
# gamefiles/TEXT/german.gxt
# gamefiles/TEXT/italian.gxt
# gamefiles/TEXT/spanish.gxt
# premake5.lua
# src/animation/AnimManager.cpp
# src/animation/AnimationId.h
# src/audio/MusicManager.cpp
# src/audio/audio_enums.h
# src/control/Script7.cpp
# src/core/FileLoader.cpp
# src/core/re3.cpp
# src/extras/custompipes_d3d9.cpp
# src/extras/custompipes_gl.cpp
# src/extras/postfx.cpp
# src/extras/shaders/colourfilterVC.frag
# src/extras/shaders/colourfilterVC_PS.hlsl
# src/extras/shaders/make_hlsl.cmd
# src/extras/shaders/obj/colourfilterVC_PS.cso
# src/extras/shaders/obj/colourfilterVC_PS.inc
# src/extras/shaders/obj/colourfilterVC_frag.inc
# src/peds/PedFight.cpp
# src/render/Font.cpp
# src/render/Hud.cpp
# src/render/Particle.cpp
# src/render/WaterCannon.cpp
# src/skel/win/gtavc.ico
# src/vehicles/Automobile.cpp
# utils/gxt/american.txt
# utils/gxt/french.txt
# utils/gxt/german.txt
# utils/gxt/italian.txt
# utils/gxt/spanish.txt
2021-02-16 18:08:19 +02:00
erorcun
80e4b3db55
Fix sha1 on premake linux
2021-02-12 21:10:39 +03:00
Filip Gawin
0c60ceeb33
Cmake version for hash
2021-02-12 21:09:46 +03:00
erorcun
2c784d979a
Remove version text, add toggleable debug info(with commit hash!)
2021-02-12 21:09:23 +03:00
withmorten
84ede57205
startproject now depends on librw
2021-02-10 18:48:43 +01:00
withmorten
1525b105e2
reduce warnings in msvc librw build
2021-02-03 23:29:25 +01:00
withmorten
ef28d12d85
fix gcc/clang build by adding -fpermssive and -Wno-address-of-temporary
2021-02-02 14:27:21 +01:00
withmorten
3948a1f726
add Vanilla config to premake and premake CI
2021-01-26 11:30:46 +01:00
Sergeanur
c884edd923
cSmallHeap
2021-01-23 00:03:12 +02:00
withmorten
ba0b06f268
small premake fix
2021-01-22 16:40:17 +01:00
withmorten
1d3e84b712
small premake fix
2021-01-22 16:39:28 +01:00
Sergeanur
4bd7bafd7c
Merge branch 'miami' into lcs
...
# Conflicts:
# .github/workflows/reLCS_msvc_amd64.yml
# .github/workflows/reLCS_msvc_x86.yml
# premake5.lua
# src/control/Script2.cpp
# src/control/Script8.cpp
2021-01-15 17:57:35 +02:00
withmorten
d1b2dd2831
remove scriptspath from premake
2021-01-13 14:59:30 +01:00
withmorten
dacd389799
remove scriptspath from premake
2021-01-13 14:49:21 +01:00
Sergeanur
cb4b4d584c
Merge branch 'miami' into lcs
...
# Conflicts:
# src/control/Script.cpp
# src/control/Script3.cpp
# src/extras/custompipes_d3d9.cpp
# src/extras/custompipes_gl.cpp
2021-01-12 12:55:07 +02:00
withmorten
75367e714a
premake: add startrpoject; add lto option; fix copying of binary to gamedir; update premake5.exe
...
# Conflicts:
# premake5.lua
2021-01-12 12:43:42 +02:00
Sergeanur
ead2a1a606
MemoryManager of base::
2021-01-08 16:47:41 +02:00
Sergeanur
0e2af13656
Merge branch 'miami' into lcs
...
* miami:
wtf
fix
small cleanup
Fix gOneShotCol
Fix garage messages position
Fix font on green screen counter
Add MPG123_QUIET to mp3 files
Make opus available alongside other formats
Fix pickup text
Fix char in stats
Add missing GXT line
fail
minor refactoring
Fix 16KHz track
GET_WHEELIE_STATS fix
Cleanup and fixes for new decoders
Fixes for CVbFile
Small fixes for new wav decoder
Remove fastmath from premake's config
Implementing our own WAV decoder to replace SndFile
2021-01-08 14:47:37 +02:00
aap
ebdf08a514
first commit for LCS
2021-01-08 01:41:40 +01:00
Filip Gawin
d9e2b1f0de
Remove fastmath from premake's config
2021-01-06 17:24:22 +01:00
Filip Gawin
3a59d9075f
Move mss dummy headers into vendor
2020-12-29 19:20:36 +01:00
Sergeanur
be92b57b54
buildings directory
...
# Conflicts:
# premake5.lua
2020-12-20 12:40:59 +02:00
aap
b9b7d5ac21
Merge pull request #825 from aap/miami
...
neo screen droplets
2020-11-22 00:12:31 +01:00
aap
07fe099b4e
neo screen droplets
2020-11-19 19:07:32 +01:00
Greg V
4091d00057
Add non-amd64 architectures for bsd
2020-11-18 17:12:57 +03:00
Sergeanur
9bb8ebaa10
Make collision code placement more like original (+ small fixes)
...
# Conflicts:
# premake5.lua
# src/CMakeLists.txt
# src/collision/Collision.cpp
# src/core/Collision.h
2020-11-16 00:36:54 +02:00
aap
0d55b6182a
Merge pull request #795 from withmorten/master
...
enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
# Conflicts:
# premake5.lua
# src/core/config.h
2020-11-05 16:38:02 +02:00
Filip Gawin
a25005a84c
Add option to enable asan
...
# Conflicts:
# premake5.lua
2020-10-28 10:10:44 +02:00
eray orçunus
b98864d134
Radar, WaterCannon, win/glfw skels
2020-10-17 17:35:26 +03:00
Sergeanur
f1bb09826d
Merge remote-tracking branch 'origin/master' into miami
...
# Conflicts:
# gamefiles/TEXT/american.gxt
# premake5.lua
# src/audio/MusicManager.cpp
# src/control/Darkel.cpp
# src/control/Script.cpp
# src/core/FileLoader.cpp
# src/core/Frontend.cpp
# src/core/Game.cpp
# src/core/Streaming.cpp
# src/core/config.h
# src/core/re3.cpp
# src/extras/frontendoption.cpp
# src/extras/frontendoption.h
# src/render/Hud.cpp
# src/skel/glfw/glfw.cpp
# src/vehicles/CarGen.cpp
# src/vehicles/Vehicle.cpp
# src/weapons/WeaponInfo.cpp
# utils/gxt/american.txt
2020-10-11 01:18:08 +03:00
Andrew Udvare
ef9455c324
premake5: Place macosx-amd64 after arm64
...
Fixes xcode4 project from Premake getting the wrong target (for now).
2020-10-08 17:53:14 +03:00
Andrew Udvare
d590fdddf6
macOS support; thanks to @MrYadro
...
This should support ARM64 and x86-64.
-target flag based on information from
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377 .
2020-10-08 17:51:43 +03:00