re3/src/control
2020-02-15 14:53:42 +03:00
..
AutoPilot.cpp CAutoPilot and CCurves 2019-09-15 13:29:38 +03:00
AutoPilot.h blunder 2019-10-12 13:42:34 +03:00
Bridge.cpp Some CPool and CPools funcs, restoring original logic of pool lookup loops 2019-10-17 00:53:25 +03:00
Bridge.h Cleanup 2019-08-27 21:14:28 +02:00
CarAI.cpp fix ai bug (2) 2020-02-02 12:28:23 +03:00
CarAI.h car AI 2019-10-06 14:25:13 +03:00
CarCtrl.cpp Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysicsHeadingForTarget 2020-02-01 18:40:54 +02:00
CarCtrl.h script 800-899 2020-01-03 19:48:13 +03:00
CarGen.cpp Fix CCarGenerator Load/Save 2019-10-10 17:18:19 +03:00
CarGen.h Fix CCarGenerator Load/Save 2019-10-10 17:18:19 +03:00
Cranes.cpp script 900-999 init 2020-02-02 14:47:03 +03:00
Cranes.h script 900-999 init 2020-02-02 14:47:03 +03:00
Curves.cpp CAutoPilot and CCurves 2019-09-15 13:29:38 +03:00
Curves.h CCarCtrl::GenerateOneRandomVehicle! 2019-08-07 00:32:19 +03:00
Darkel.cpp Finishing CDarkel 2020-01-07 17:30:29 +02:00
Darkel.h Peds 2019-10-07 00:39:25 +03:00
GameLogic.cpp Fixed use of boolean type for in CGameLogic 2019-10-26 21:24:26 +03:00
GameLogic.h Full CGameLogic 2019-10-08 17:13:23 +03:00
Gangs.cpp Gangs save and missed sound enums 2019-10-17 13:21:31 +03:00
Gangs.h more CCarCtrl 2019-08-11 20:11:54 +03:00
Garages.cpp script 900-999 2020-02-15 14:53:42 +03:00
Garages.h script 900-999 2020-02-15 14:53:42 +03:00
OnscreenTimer.cpp Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysicsHeadingForTarget 2020-02-01 18:40:54 +02:00
OnscreenTimer.h Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysicsHeadingForTarget 2020-02-01 18:40:54 +02:00
PathFind.cpp CPlayerPed & fixes 2019-12-28 23:05:49 +03:00
PathFind.h CPlayerPed & fixes 2019-12-28 23:05:49 +03:00
Phones.cpp CPhone, CPlayerInfo, CFire, CWorld 2019-12-06 00:55:23 +03:00
Phones.h CPhone, CPlayerInfo, CFire, CWorld 2019-12-06 00:55:23 +03:00
Pickups.cpp some not fully tested stuff 2020-01-01 02:35:54 +03:00
Pickups.h some not fully tested stuff 2020-01-01 02:35:54 +03:00
Population.cpp script 800-899 2020-01-03 19:48:13 +03:00
Population.h script 800-899 2020-01-03 19:48:13 +03:00
PowerPoints.cpp PowerPoints 2020-01-20 18:59:28 +02:00
PowerPoints.h PowerPoints 2020-01-20 18:59:28 +02:00
Record.cpp script 800-899 2020-01-03 19:48:13 +03:00
Record.h script 800-899 2020-01-03 19:48:13 +03:00
Remote.cpp CRemote 2020-01-31 12:23:15 +02:00
Remote.h fixed remote 2019-07-26 10:44:56 +03:00
Replay.cpp Replay crash fix 2020-02-01 23:01:25 +02:00
Replay.h fixed replay 2019-07-20 16:18:56 +03:00
Restart.cpp Fixed iteration typo 2019-10-12 17:28:38 +03:00
Restart.h Full CRestart 2019-10-11 01:54:08 +03:00
RoadBlocks.cpp CGame::Process() && CGame::ReloadIPLs 2019-10-19 01:23:40 +03:00
RoadBlocks.h CGame::Process() && CGame::ReloadIPLs 2019-10-19 01:23:40 +03:00
SceneEdit.cpp CGame::Process() && CGame::ReloadIPLs 2019-10-19 01:23:40 +03:00
SceneEdit.h CGame::Process() && CGame::ReloadIPLs 2019-10-19 01:23:40 +03:00
Script.cpp script 900-999 2020-02-15 14:53:42 +03:00
Script.h script 900-999 2020-02-15 14:53:42 +03:00
ScriptCommands.h More CCarCtrl 2019-09-02 19:04:09 +03:00
TrafficLights.cpp CGame::Process() && CGame::ReloadIPLs 2019-10-19 01:23:40 +03:00
TrafficLights.h CGame::Process() && CGame::ReloadIPLs 2019-10-19 01:23:40 +03:00