re3/src/core
2021-01-01 14:53:37 +03:00
..
Accident.cpp CGame done, Peds, fixes 2020-08-30 12:40:30 +03:00
Accident.h Squeeze performance option, minor fixes 2020-08-03 16:00:32 +03:00
AnimViewer.cpp fixes 2020-12-19 11:49:19 +03:00
AnimViewer.h
Cam.cpp option for PC controls 2020-12-21 20:48:40 +01:00
Camera.cpp signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
Camera.h little cleanup and synch on templates and config 2020-12-18 13:50:26 +01:00
CdStream.cpp multiple instances sema fix 2020-12-28 23:13:20 +03:00
CdStream.h
CdStreamPosix.cpp memorymgr fix 2020-12-18 14:33:54 +01:00
Clock.cpp CGame done, Peds, fixes 2020-08-30 12:40:30 +03:00
Clock.h
common.h signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
config.h Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check 2020-12-28 08:36:21 +02:00
ControllerConfig.cpp Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check 2020-12-28 08:36:21 +02:00
ControllerConfig.h Radio scroll to prev. station & radio off text 2020-12-15 05:51:53 +03:00
Crime.h CWanted, anim fix, ped objs renaming, remove III beta features 2020-06-22 04:20:56 +03:00
Debug.cpp Revert "FONT_BANK renamed to FONT_STANDARD" 2020-06-07 05:03:06 +03:00
Debug.h
Directory.cpp trivial fix 2020-12-27 06:03:38 +03:00
Directory.h
EventList.cpp signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
EventList.h signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
FileLoader.cpp Fix 2020-12-25 17:20:57 +02:00
FileLoader.h finished CFileLoader; some COcclusion stubs 2020-05-19 10:23:08 +02:00
FileMgr.cpp signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
FileMgr.h signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
Fire.cpp signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
Fire.h Hud, Fire, OnscreenBlaBla 2020-10-12 06:42:54 +03:00
Frontend.cpp More menu error sound fix 2020-12-29 14:03:59 +02:00
Frontend.h NO_ISLAND_LOADING ported from re3 2020-12-27 18:26:30 +02:00
Frontend_PS2.cpp merge attempt 2020-12-19 03:21:04 +03:00
Frontend_PS2.h Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults 2020-11-07 21:58:23 +03:00
FrontEndControls.cpp ps2 hud, restore original code 2020-12-07 21:12:13 +03:00
FrontEndControls.h fixes 2020-06-28 01:57:01 +03:00
FrontendTriggers.h fixes 2020-06-28 01:57:01 +03:00
Game.cpp fix custom pipes mem leak 2020-12-29 20:31:06 +01:00
Game.h some more little ps2 fixes 2020-12-20 19:13:58 +01:00
General.h Fix use of strncmp 2020-12-25 15:18:48 +02:00
IniFile.cpp Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes 2020-09-30 02:41:42 +03:00
IniFile.h
Lists.cpp
Lists.h
main.cpp fix custom pipes mem leak 2020-12-29 20:31:06 +01:00
main.h merge attempt 2020-12-19 03:21:04 +03:00
MenuScreens.cpp option for PC controls 2020-12-21 20:48:40 +01:00
MenuScreensCustom.cpp Dynamically add pipelines options, only if neo.txd exists 2020-12-27 23:55:13 +03:00
obrstr.cpp
obrstr.h
Pad.cpp merge master to miami 2021-01-01 14:53:20 +03:00
Pad.h add bInvertLook4Pad from VC (doesn't get saved yet) 2020-11-05 19:57:13 +01:00
Placeable.cpp CEntity and friends 2020-05-19 20:56:42 +02:00
Placeable.h CEntity and friends 2020-05-19 20:56:42 +02:00
PlayerInfo.cpp merge attempt 2020-12-19 03:21:04 +03:00
PlayerInfo.h PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
Pools.cpp push/pop memids 2020-12-21 12:34:29 +01:00
Pools.h rw stuff done & other small things 2020-08-20 12:53:17 +02:00
Profile.cpp Fix linux warnings 2020-05-12 23:18:54 +02:00
Profile.h Fix linux warnings 2020-05-12 23:18:54 +02:00
Radar.cpp Merge pull request #772 from Nick007J/miami 2020-10-18 19:37:49 +03:00
Radar.h ps2 hud, restore original code 2020-12-07 21:12:13 +03:00
Range2D.cpp Restore original logic of CPed::WanderRange 2020-06-04 04:31:04 +03:00
Range2D.h Range2D and Range3D 2020-06-03 04:45:25 +03:00
Range3D.cpp Restore original logic of CPed::WanderRange 2020-06-04 04:31:04 +03:00
Range3D.h Range2D and Range3D 2020-06-03 04:45:25 +03:00
re3.cpp Dynamically add pipelines options, only if neo.txd exists 2020-12-27 23:55:13 +03:00
References.cpp Reorder CEntity functions into their original order 2020-12-29 13:55:26 +02:00
References.h
Ropes.cpp CCopPed, except spike traps 2020-07-28 17:04:34 +03:00
Ropes.h CHeli and CRopes done 2020-07-27 14:06:23 +02:00
Stats.cpp quick fix 2020-12-12 13:00:40 +03:00
Stats.h Stats page 2020-12-03 02:09:35 +03:00
Streaming.cpp NO_ISLAND_LOADING ported from re3 2020-12-27 18:26:30 +02:00
Streaming.h signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
SurfaceTable.cpp small stuff 2020-08-19 21:58:00 +02:00
SurfaceTable.h small stuff 2020-08-19 21:58:00 +02:00
templates.h merge attempt 2020-12-19 03:21:04 +03:00
timebars.cpp Fixes, mouse AUX buttons, joystick detect menu 2020-09-30 20:03:01 +03:00
timebars.h clean up timebar ifdefs 2020-10-25 16:17:31 +01:00
Timer.cpp Timer fix 2020-10-23 08:38:36 +03:00
Timer.h Merge remote-tracking branch 'origin/master' into miami 2020-06-29 12:56:50 +03:00
TimeStep.cpp
TimeStep.h
User.cpp Hud, Fire, OnscreenBlaBla 2020-10-12 06:42:54 +03:00
User.h Peds, Hud, CFO 1/2, fixes - including zone names 2020-07-22 15:19:22 +03:00
Wanted.cpp Stats(except displaying), PlayerInfo, marker fix 2020-08-14 01:14:04 +03:00
Wanted.h CWanted, anim fix, ped objs renaming, remove III beta features 2020-06-22 04:20:56 +03:00
World.cpp small CWorld fixes 2021-01-01 12:47:22 +02:00
World.h PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
ZoneCull.cpp finished cullzones 2020-11-22 00:13:07 +01:00
ZoneCull.h garage cam fix 2020-12-26 13:45:53 +01:00
Zones.cpp signed/unsigned fixes, and some other fixes 2020-12-25 12:54:41 +03:00
Zones.h Police Radio + fixes 2020-10-22 12:38:09 +03:00