.. |
Accident.cpp
|
CGame done, Peds, fixes
|
2020-08-30 12:40:30 +03:00 |
Accident.h
|
Squeeze performance option, minor fixes
|
2020-08-03 16:00:32 +03:00 |
AnimViewer.cpp
|
bla
|
2020-06-08 13:23:08 +02:00 |
AnimViewer.h
|
AnimViewer!
|
2019-08-15 17:51:39 +03:00 |
Cam.cpp
|
Merge branch 'master' into miami
|
2020-10-18 17:15:49 +03:00 |
Camera.cpp
|
Pad, BulletInfo, ProjectileInfo, fixes
|
2020-10-08 00:26:24 +03:00 |
Camera.h
|
cleanup
|
2020-06-29 12:12:43 +02:00 |
CdStream.cpp
|
some SilentPatch fixes
|
2020-09-30 02:14:10 +03:00 |
CdStream.h
|
Linux build support
|
2020-05-11 21:00:55 +03:00 |
CdStreamPosix.cpp
|
Join CdStream threads to wait for them to exit
|
2020-10-24 18:14:41 +03:00 |
Clock.cpp
|
CGame done, Peds, fixes
|
2020-08-30 12:40:30 +03:00 |
Clock.h
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
Collision.cpp
|
rw stuff done & other small things
|
2020-08-20 12:53:17 +02:00 |
Collision.h
|
rw stuff done & other small things
|
2020-08-20 12:53:17 +02:00 |
ColStore.cpp
|
small stuff
|
2020-08-19 21:58:00 +02:00 |
ColStore.h
|
most of animation system done; little stuff here and there
|
2020-05-08 15:59:57 +02:00 |
common.h
|
Zones saving and loading
|
2020-10-10 23:50:00 +03:00 |
config.h
|
new LCS-style renderer
|
2020-11-03 20:33:07 +01:00 |
ControllerConfig.cpp
|
now BETTER_ALLCARSDODO_CHEAT tweak original cheat to be useful.
|
2020-10-03 02:26:49 +03:00 |
ControllerConfig.h
|
Merge branch 'master' into miami
|
2020-08-24 21:59:32 +03:00 |
Crime.h
|
CWanted, anim fix, ped objs renaming, remove III beta features
|
2020-06-22 04:20:56 +03:00 |
Debug.cpp
|
Revert "FONT_BANK renamed to FONT_STANDARD"
|
2020-06-07 05:03:06 +03:00 |
Debug.h
|
implemented skinned peds, no cutscene hands yet
|
2020-04-24 11:42:38 +02:00 |
Directory.cpp
|
64-bit on Windows
|
2020-07-24 20:26:33 +03:00 |
Directory.h
|
fixed extra directory issues
|
2020-04-21 13:56:33 +02:00 |
EventList.cpp
|
Pad, BulletInfo, ProjectileInfo, fixes
|
2020-10-08 00:26:24 +03:00 |
EventList.h
|
Peds objectives and wait states done, fixes
|
2020-09-05 20:28:50 +03:00 |
FileLoader.cpp
|
Fix some sanitizer errors, improve POSIX streamer
|
2020-10-08 17:58:18 +03:00 |
FileLoader.h
|
finished CFileLoader; some COcclusion stubs
|
2020-05-19 10:23:08 +02:00 |
FileMgr.cpp
|
Fix some sanitizer errors, improve POSIX streamer
|
2020-10-08 17:58:18 +03:00 |
FileMgr.h
|
Merge branch 'master' into miami
|
2020-08-15 15:13:46 +03:00 |
Fire.cpp
|
Fix typo in fire.cpp
|
2020-10-12 22:51:49 +02:00 |
Fire.h
|
Hud, Fire, OnscreenBlaBla
|
2020-10-12 06:42:54 +03:00 |
Frontend.cpp
|
Finalize frontend sounds, player setup screen
|
2020-10-25 18:01:09 +03:00 |
Frontend.h
|
Finalize frontend sounds, player setup screen
|
2020-10-25 18:01:09 +03:00 |
Frontend_PS2.cpp
|
Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes
|
2020-09-30 02:41:42 +03:00 |
Frontend_PS2.h
|
Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes
|
2020-09-30 02:41:42 +03:00 |
FrontEndControls.cpp
|
fixes
|
2020-06-28 01:57:01 +03:00 |
FrontEndControls.h
|
fixes
|
2020-06-28 01:57:01 +03:00 |
FrontendTriggers.h
|
fixes
|
2020-06-28 01:57:01 +03:00 |
Game.cpp
|
CWaterCreatures
|
2020-10-10 17:49:54 -07:00 |
Game.h
|
Fluff done, FireInstantHit fix
|
2020-10-23 07:51:24 -07:00 |
General.h
|
Fix sniper and water creatures bug, mark some files
|
2020-10-09 12:24:21 +03:00 |
IniFile.cpp
|
Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes
|
2020-09-30 02:41:42 +03:00 |
IniFile.h
|
More refs removed
|
2020-04-16 15:30:47 +03:00 |
Lists.cpp
|
the great reorganization
|
2019-07-07 13:09:11 +02:00 |
Lists.h
|
More audio (to hook and test)
|
2019-10-26 13:05:00 +02:00 |
main.cpp
|
more fixes to new renderer
|
2020-11-04 23:11:27 +01:00 |
main.h
|
new LCS-style renderer
|
2020-11-03 20:33:07 +01:00 |
MenuScreens.cpp
|
Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes
|
2020-09-30 02:41:42 +03:00 |
obrstr.cpp
|
normalized line endings to LF
|
2020-04-09 20:50:24 +02:00 |
obrstr.h
|
normalized line endings to LF
|
2020-04-09 20:50:24 +02:00 |
Pad.cpp
|
Fixes, some thanks to ASan
|
2020-10-08 22:41:51 +03:00 |
Pad.h
|
Timer, main
|
2020-10-23 04:26:52 +03:00 |
Placeable.cpp
|
CEntity and friends
|
2020-05-19 20:56:42 +02:00 |
Placeable.h
|
CEntity and friends
|
2020-05-19 20:56:42 +02:00 |
PlayerInfo.cpp
|
Fix
|
2020-08-24 23:01:51 +03:00 |
PlayerInfo.h
|
Wheelie opcode
|
2020-08-14 18:54:01 +03:00 |
Pools.cpp
|
object field renamed
|
2020-10-18 12:34:34 +03:00 |
Pools.h
|
rw stuff done & other small things
|
2020-08-20 12:53:17 +02:00 |
Profile.cpp
|
Fix linux warnings
|
2020-05-12 23:18:54 +02:00 |
Profile.h
|
Fix linux warnings
|
2020-05-12 23:18:54 +02:00 |
Radar.cpp
|
Merge pull request #772 from Nick007J/miami
|
2020-10-18 19:37:49 +03:00 |
Radar.h
|
finished save/load
|
2020-10-17 20:45:07 +03:00 |
Range2D.cpp
|
Restore original logic of CPed::WanderRange
|
2020-06-04 04:31:04 +03:00 |
Range2D.h
|
Range2D and Range3D
|
2020-06-03 04:45:25 +03:00 |
Range3D.cpp
|
Restore original logic of CPed::WanderRange
|
2020-06-04 04:31:04 +03:00 |
Range3D.h
|
Range2D and Range3D
|
2020-06-03 04:45:25 +03:00 |
re3.cpp
|
forget ifdef
|
2020-11-03 20:40:33 +01:00 |
References.cpp
|
replays bug fix
|
2020-04-18 23:50:37 +03:00 |
References.h
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
Ropes.cpp
|
CCopPed, except spike traps
|
2020-07-28 17:04:34 +03:00 |
Ropes.h
|
CHeli and CRopes done
|
2020-07-27 14:06:23 +02:00 |
Stats.cpp
|
Merge pull request #702 from Sergeanur/VC/MusicManager
|
2020-09-13 03:10:14 +03:00 |
Stats.h
|
Merge pull request #702 from Sergeanur/VC/MusicManager
|
2020-09-13 03:10:14 +03:00 |
Streaming.cpp
|
Fix player model not changing in cutscenes
|
2020-10-17 18:26:48 +03:00 |
Streaming.h
|
CStreaming done, hopefully
|
2020-08-20 23:44:40 +02:00 |
SurfaceTable.cpp
|
small stuff
|
2020-08-19 21:58:00 +02:00 |
SurfaceTable.h
|
small stuff
|
2020-08-19 21:58:00 +02:00 |
TempColModels.cpp
|
CTempColModels stuff
|
2020-10-21 21:24:18 +03:00 |
TempColModels.h
|
update file loader for new VC fields
|
2020-05-10 18:14:14 +02:00 |
templates.h
|
rw stuff done & other small things
|
2020-08-20 12:53:17 +02:00 |
timebars.cpp
|
Fixes, mouse AUX buttons, joystick detect menu
|
2020-09-30 20:03:01 +03:00 |
timebars.h
|
clean up timebar ifdefs
|
2020-10-25 16:17:31 +01:00 |
Timer.cpp
|
Timer fix
|
2020-10-23 08:38:36 +03:00 |
Timer.h
|
Merge remote-tracking branch 'origin/master' into miami
|
2020-06-29 12:56:50 +03:00 |
TimeStep.cpp
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
TimeStep.h
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
User.cpp
|
Hud, Fire, OnscreenBlaBla
|
2020-10-12 06:42:54 +03:00 |
User.h
|
Peds, Hud, CFO 1/2, fixes - including zone names
|
2020-07-22 15:19:22 +03:00 |
vu0Collision.dsm
|
VU0 collision
|
2020-08-03 17:32:06 +02:00 |
vu0Collision_1.s
|
VU0 collision
|
2020-08-03 17:32:06 +02:00 |
vu0Collision_2.s
|
VU0 collision
|
2020-08-03 17:32:06 +02:00 |
Wanted.cpp
|
Stats(except displaying), PlayerInfo, marker fix
|
2020-08-14 01:14:04 +03:00 |
Wanted.h
|
CWanted, anim fix, ped objs renaming, remove III beta features
|
2020-06-22 04:20:56 +03:00 |
World.cpp
|
Merge branch 'master' into miami
|
2020-10-18 17:15:49 +03:00 |
World.h
|
weapons
|
2020-08-27 19:52:43 +03:00 |
ZoneCull.cpp
|
finished cullzones
|
2020-08-21 13:28:33 +02:00 |
ZoneCull.h
|
finished cullzones
|
2020-08-21 13:28:33 +02:00 |
Zones.cpp
|
Fix zone saving on 64 bit
|
2020-10-12 22:54:46 +03:00 |
Zones.h
|
Police Radio + fixes
|
2020-10-22 12:38:09 +03:00 |