re3/src
2020-12-31 19:30:11 +03:00
..
animation option for PC controls 2020-12-21 20:48:28 +01:00
audio Fix drive-by machine gun sound 2020-12-27 10:58:33 +02:00
buildings buildings directory 2020-12-20 12:40:59 +02:00
collision NO_ISLAND_LOADING ported from re3 2020-12-27 18:26:30 +02:00
control fixed some bugs (saves might be broken though) 2020-12-31 19:29:13 +03:00
core fix custom pipes mem leak 2020-12-29 20:31:06 +01:00
entities Reorder CEntity functions into their original order 2020-12-29 13:55:26 +02:00
extras fix use of LoadFile 2020-12-30 15:08:18 +01:00
fakerw make screendrops independent of neo.txd; enable new rendering by default 2020-12-26 14:48:55 +01:00
math anim compression 2020-12-18 23:46:51 +01:00
modelinfo Fix use of strncmp 2020-12-25 15:18:48 +02:00
objects Merge pull request #869 from Nick007J/miami 2020-12-09 09:55:50 +01:00
peds Ped: Real weapon fix 2020-12-28 03:52:23 +03:00
render Reorder CEntity functions into their original order 2020-12-29 13:55:26 +02:00
rw Reorder CEntity functions into their original order 2020-12-29 13:55:26 +02:00
save merge attempt 2020-12-19 03:21:04 +03:00
skel some PS2 things 2020-12-20 14:27:48 +01:00
text signed/unsigned fixes, and some other fixes 2020-12-25 12:54:41 +03:00
vehicles foobar! 2020-12-29 20:32:37 +01:00
weapons Fix UB in ProjectileInfo.cpp 2020-12-31 16:34:50 +01:00
CMakeLists.txt fixed cmakelists 2020-12-19 16:21:33 +03:00