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2dEffect.h
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GTA_VERSION define and some config.h cleanup
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2020-11-29 21:29:48 +01:00 |
Antennas.cpp
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get rid of most --MIAMI comments
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2021-01-22 11:43:29 +01:00 |
Antennas.h
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Clouds.cpp
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PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
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2020-12-18 02:58:09 +02:00 |
Clouds.h
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Console.cpp
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Console.h
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Coronas.cpp
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get rid of most --MIAMI comments
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2021-01-22 11:43:29 +01:00 |
Coronas.h
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Credits.cpp
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get rid of most --MIAMI comments
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2021-01-22 11:43:29 +01:00 |
Credits.h
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CutsceneShadow.cpp
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CutsceneShadow.h
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Draw.cpp
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sync with re3
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2021-01-09 01:01:41 +03:00 |
Draw.h
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sync with re3
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2021-01-09 01:01:41 +03:00 |
Fluff.cpp
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escalator fix
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2021-01-12 23:28:13 +01:00 |
Fluff.h
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Font.cpp
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Fix CFont::PrintStringFromBottom
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2021-01-20 14:23:03 +02:00 |
Font.h
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Use of sized bool types for CFont
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2021-01-16 16:06:11 +02:00 |
Glass.cpp
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merge attempt
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2020-12-19 03:21:04 +03:00 |
Glass.h
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Hud.cpp
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get rid of most --MIAMI comments
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2021-01-22 11:43:29 +01:00 |
Hud.h
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ps2 hud, restore original code
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2020-12-07 21:12:13 +03:00 |
Instance.cpp
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Instance.h
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Lines.cpp
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Lines.h
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MBlur.cpp
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some loose ends
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2021-01-13 12:31:33 +01:00 |
MBlur.h
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finished CMBlur
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2020-12-16 21:53:47 +01:00 |
Occlusion.cpp
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CVarConsole
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2021-01-02 13:32:25 +02:00 |
Occlusion.h
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CVarConsole
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2021-01-02 13:32:25 +02:00 |
Particle.cpp
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fix explosion jet
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2021-01-11 21:10:24 +03:00 |
Particle.h
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finished CMBlur
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2020-12-16 21:53:47 +01:00 |
ParticleMgr.cpp
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ParticleMgr.h
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ParticleType.h
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useless fix
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2021-01-09 03:37:59 +03:00 |
PlayerSkin.cpp
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get rid of most --MIAMI comments
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2021-01-22 11:43:29 +01:00 |
PlayerSkin.h
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PointLights.cpp
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get rid of most --MIAMI comments
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2021-01-22 11:43:29 +01:00 |
PointLights.h
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RenderBuffer.cpp
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RenderBuffer.h
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Renderer.cpp
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get rid of most --MIAMI comments
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2021-01-22 11:43:29 +01:00 |
Renderer.h
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removed renderer stuff
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2020-12-19 14:52:32 +03:00 |
Rubbish.cpp
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get rid of most --MIAMI comments
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2021-01-22 11:43:29 +01:00 |
Rubbish.h
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ShadowCamera.cpp
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ShadowCamera.h
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Shadows.cpp
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CVarConsole
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2021-01-02 13:32:25 +02:00 |
Shadows.h
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Skidmarks.cpp
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get rid of most --MIAMI comments
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2021-01-22 11:43:29 +01:00 |
Skidmarks.h
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SpecialFX.cpp
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get rid of most --MIAMI comments
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2021-01-22 11:43:29 +01:00 |
SpecialFX.h
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Sprite.cpp
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sync with re3
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2021-01-09 01:01:41 +03:00 |
Sprite.h
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Sprite2d.cpp
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pc radar fix
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2021-01-19 21:35:25 +01:00 |
Sprite2d.h
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TexList.cpp
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TexList.h
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Timecycle.cpp
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get rid of most --MIAMI comments
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2021-01-22 11:43:29 +01:00 |
Timecycle.h
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VarConsole.cpp
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CVarConsole
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2021-01-02 13:32:25 +02:00 |
VarConsole.h
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CVarConsole
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2021-01-02 13:32:25 +02:00 |
WaterCannon.cpp
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get rid of most --MIAMI comments
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2021-01-22 11:43:29 +01:00 |
WaterCannon.h
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WaterCreatures.cpp
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WaterCreatures.h
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WaterLevel.cpp
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move stuff back into class; securom comments
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2021-01-13 00:18:58 +01:00 |
WaterLevel.h
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move stuff back into class; securom comments
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2021-01-13 00:18:58 +01:00 |
Weather.cpp
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get rid of most --MIAMI comments
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2021-01-22 11:43:29 +01:00 |
Weather.h
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add the bad crack "features" behind SECUROM define
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2021-01-14 23:16:42 +01:00 |
WindModifiers.cpp
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WindModifiers.h
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