re3/src/render
2021-01-22 11:43:29 +01:00
..
2dEffect.h GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
Antennas.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
Antennas.h
Clouds.cpp PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
Clouds.h
Console.cpp
Console.h
Coronas.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
Coronas.h
Credits.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
Credits.h
CutsceneShadow.cpp
CutsceneShadow.h
Draw.cpp sync with re3 2021-01-09 01:01:41 +03:00
Draw.h sync with re3 2021-01-09 01:01:41 +03:00
Fluff.cpp escalator fix 2021-01-12 23:28:13 +01:00
Fluff.h
Font.cpp Fix CFont::PrintStringFromBottom 2021-01-20 14:23:03 +02:00
Font.h Use of sized bool types for CFont 2021-01-16 16:06:11 +02:00
Glass.cpp merge attempt 2020-12-19 03:21:04 +03:00
Glass.h
Hud.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
Hud.h ps2 hud, restore original code 2020-12-07 21:12:13 +03:00
Instance.cpp
Instance.h
Lines.cpp
Lines.h
MBlur.cpp some loose ends 2021-01-13 12:31:33 +01:00
MBlur.h finished CMBlur 2020-12-16 21:53:47 +01:00
Occlusion.cpp CVarConsole 2021-01-02 13:32:25 +02:00
Occlusion.h CVarConsole 2021-01-02 13:32:25 +02:00
Particle.cpp fix explosion jet 2021-01-11 21:10:24 +03:00
Particle.h finished CMBlur 2020-12-16 21:53:47 +01:00
ParticleMgr.cpp
ParticleMgr.h
ParticleType.h useless fix 2021-01-09 03:37:59 +03:00
PlayerSkin.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
PlayerSkin.h
PointLights.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
PointLights.h
RenderBuffer.cpp
RenderBuffer.h
Renderer.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
Renderer.h removed renderer stuff 2020-12-19 14:52:32 +03:00
Rubbish.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
Rubbish.h
ShadowCamera.cpp
ShadowCamera.h
Shadows.cpp CVarConsole 2021-01-02 13:32:25 +02:00
Shadows.h
Skidmarks.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
Skidmarks.h
SpecialFX.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
SpecialFX.h
Sprite.cpp sync with re3 2021-01-09 01:01:41 +03:00
Sprite.h
Sprite2d.cpp pc radar fix 2021-01-19 21:35:25 +01:00
Sprite2d.h
TexList.cpp
TexList.h
Timecycle.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
Timecycle.h
VarConsole.cpp CVarConsole 2021-01-02 13:32:25 +02:00
VarConsole.h CVarConsole 2021-01-02 13:32:25 +02:00
WaterCannon.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
WaterCannon.h
WaterCreatures.cpp
WaterCreatures.h
WaterLevel.cpp move stuff back into class; securom comments 2021-01-13 00:18:58 +01:00
WaterLevel.h move stuff back into class; securom comments 2021-01-13 00:18:58 +01:00
Weather.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
Weather.h add the bad crack "features" behind SECUROM define 2021-01-14 23:16:42 +01:00
WindModifiers.cpp
WindModifiers.h