Commit graph

140 commits

Author SHA1 Message Date
King_DuckZ
63bb31e728 Make the Prepare and Destroy step more customizable. 2014-07-28 10:58:15 +02:00
King_DuckZ
250600d8b2 Make the verbosity of the observers manager switchable from the cmake file. 2014-07-17 16:53:14 +02:00
King_DuckZ
06e3bfdeb7 New Line class and related algorithms and functions. 2014-07-16 23:42:37 +02:00
King_DuckZ
3f79507beb Assertion that the ObserverManager is empty when it's destroyed and verbosity. 2014-07-10 21:56:05 +02:00
King_DuckZ
9c660caec6 Use the new tree-based registration system in the mover. 2014-07-10 21:56:05 +02:00
King_DuckZ
61f0c28983 Revert "Refactoring in ObserversManager."
This reverts commit 9c2f61991869b7eacbb2bf3bfc257480aa1b24ba.

Conflicts:
	src/observersmanager.hpp
2014-07-10 21:56:05 +02:00
King_DuckZ
1682b1ade7 Use the new tree class instead of a flat array.
This is so that observers being registered can refer
"sub-observers" recursively. When such observer is deleted,
the whole underlying subtree is removed with it. This facilitates
the process of unregistering observers - ie: when the main
observer goes down because it is destroyed, all of its sub-observers
are removed as well, because in this architecture they are expected
to be aggregated to the main observer.
2014-07-10 21:56:05 +02:00
King_DuckZ
ad613dc3fd Import of the tree library.
See: http://tree.phi-sci.com/index.html
2014-07-10 21:56:05 +02:00
King_DuckZ
103689a29a Refactoring in ObserversManager.
Pull out the storage part so the class is more tidy.
2014-07-10 21:56:05 +02:00
King_DuckZ
173d5d2f99 README updated. 2014-07-10 21:56:05 +02:00
King_DuckZ
49d505815a README renamed, I'm writing it as markdown. 2014-07-10 21:56:04 +02:00
King_DuckZ
b4ddfa8f4f Fix for a crash occurring when the window is resized.
Temporary Platform objects were registering themselves.
The move ctor would then initialize the final object in
the circular buffer (see PlatformSystem), but it would
leave the address of the temporary object registered in
the ObserversManager.
2014-07-06 02:21:25 +02:00
King_DuckZ
0c8e9b2d7c Typo fix. 2014-07-05 22:46:09 +02:00
King_DuckZ
32d141e877 Look for Boost. 2014-07-05 20:49:18 +02:00
King_DuckZ
4a3a0a4782 Add some (badly) generated platforms that will scroll
down whenever the player's top side depasses the middle
of the screen.
WiP.
2014-07-05 20:33:16 +02:00
King_DuckZ
976d34f17e Movers moved into a separate directory. 2014-07-05 18:48:04 +02:00
King_DuckZ
9a8367c00c Bugfix.
Too many elements were trimmed from the end of the lists
due to a wrong calculation of the last unused chunk length.
2014-07-04 13:23:37 +02:00
King_DuckZ
765e28849c Add a circular buffer class.
This was necessary as the one provided by boost didn't work
with my use case (though I don't remember, I wrote this code
months ago and I'm only committing now).
2014-07-04 13:22:42 +02:00
King_DuckZ
b397fc2d7d Added a readme file 2014-05-13 11:49:51 +02:00
King_DuckZ
a95fcd629f Constructors that only throw if the operation they perform can throw. 2014-05-13 11:45:53 +02:00
King_DuckZ
fc50c6af55 Generate one platform and draw it. WiP. 2014-03-28 10:55:09 +01:00
King_DuckZ
4aef3a7c84 Grayscale png are not supported, this is rgb32 instead. 2014-03-28 10:52:17 +01:00
King_DuckZ
b21fe20459 Buildfix 2014-03-28 10:51:48 +01:00
King_DuckZ
bf8d9ea327 Call std::srand() at the beginning. 2014-03-28 10:50:33 +01:00
King_DuckZ
2a4ae78374 Move semantics in SizeNotifiable. 2014-03-26 23:00:02 +01:00
King_DuckZ
6fe884cd5a Platform and PlatformSystem added to the game. WiP. 2014-03-26 10:44:01 +01:00
King_DuckZ
4d9190b0db Swapping support added to SizeNotifiable. 2014-03-26 10:42:43 +01:00
King_DuckZ
79fbf0faf7 Support drawing textures without doing any clipping. 2014-03-25 10:32:34 +01:00
King_DuckZ
0674f2d28d Set the viewport size and resolution on resoultion change. 2014-03-25 00:21:10 +01:00
King_DuckZ
a1e507ef12 Clip texture before rendering. 2014-03-24 21:32:24 +01:00
King_DuckZ
8af4e432e7 Debug only code for printing vectors. 2014-03-24 00:28:21 +01:00
King_DuckZ
108c10883a Support for unary minus operator. 2014-03-23 22:07:01 +01:00
King_DuckZ
4cabdef306 New docs directory 2014-03-21 23:01:45 +01:00
King_DuckZ
06c244f87e gitignore updated 2014-03-21 23:00:54 +01:00
King_DuckZ
7bd1d483bd Missing background graphics 2014-03-21 23:00:39 +01:00
King_DuckZ
452761985d Buildfix for clang 2014-03-21 22:51:28 +01:00
King_DuckZ
2b9746b868 Warning fix when T is a short int 2014-03-21 19:44:16 +01:00
King_DuckZ
46ad5ea5fe Tiled wallpaper replicated all over. 2014-03-20 22:07:47 +01:00
King_DuckZ
d0a052ddb2 Refactoring in SizeNotifiable.
Class is a template now and accepts a registraton policy.
2014-03-20 20:21:59 +01:00
King_DuckZ
dbf29f13d1 Use the new notifiable system to scale the character. 2014-03-20 12:39:39 +01:00
King_DuckZ
85d57fd681 Fixed a problem where only the x part was initialized. 2014-03-20 12:39:39 +01:00
King_DuckZ
f0a38a2f8a Adding new files to register objects that require to be notified when resolution changes.
Also added a structure that holds the resolution and the current scaling ratio.
2014-03-20 12:39:39 +01:00
King_DuckZ
b627b69221 Send resolution change notification when window is resized. 2014-03-20 12:39:39 +01:00
King_DuckZ
0c6275f41c Draw in abstract units and scale to pixels at the end. 2014-03-20 12:39:39 +01:00
King_DuckZ
a561242395 Implementation of == != < <= > >= operators. 2014-03-20 12:39:39 +01:00
King_DuckZ
ccc831e34d Refactoring in SDLMain. 2014-03-20 12:39:39 +01:00
King_DuckZ
4e3ad27ae8 Unneeded code. 2014-03-20 12:39:39 +01:00
King_DuckZ
8d2ddaa9ff New TiledWallpaper class for the background. 2014-03-20 12:39:09 +01:00
King_DuckZ
83d139d4b5 Support loading of 24 bit png. 2014-03-06 10:55:14 +01:00
King_DuckZ
d27b5773ca Temporary movement code. 2014-03-05 22:09:32 +01:00