King_DuckZ
63bb31e728
Make the Prepare and Destroy step more customizable.
2014-07-28 10:58:15 +02:00
King_DuckZ
250600d8b2
Make the verbosity of the observers manager switchable from the cmake file.
2014-07-17 16:53:14 +02:00
King_DuckZ
06e3bfdeb7
New Line class and related algorithms and functions.
2014-07-16 23:42:37 +02:00
King_DuckZ
3f79507beb
Assertion that the ObserverManager is empty when it's destroyed and verbosity.
2014-07-10 21:56:05 +02:00
King_DuckZ
9c660caec6
Use the new tree-based registration system in the mover.
2014-07-10 21:56:05 +02:00
King_DuckZ
61f0c28983
Revert "Refactoring in ObserversManager."
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This reverts commit 9c2f61991869b7eacbb2bf3bfc257480aa1b24ba.
Conflicts:
src/observersmanager.hpp
2014-07-10 21:56:05 +02:00
King_DuckZ
1682b1ade7
Use the new tree class instead of a flat array.
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This is so that observers being registered can refer
"sub-observers" recursively. When such observer is deleted,
the whole underlying subtree is removed with it. This facilitates
the process of unregistering observers - ie: when the main
observer goes down because it is destroyed, all of its sub-observers
are removed as well, because in this architecture they are expected
to be aggregated to the main observer.
2014-07-10 21:56:05 +02:00
King_DuckZ
ad613dc3fd
Import of the tree library.
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See: http://tree.phi-sci.com/index.html
2014-07-10 21:56:05 +02:00
King_DuckZ
103689a29a
Refactoring in ObserversManager.
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Pull out the storage part so the class is more tidy.
2014-07-10 21:56:05 +02:00
King_DuckZ
173d5d2f99
README updated.
2014-07-10 21:56:05 +02:00
King_DuckZ
49d505815a
README renamed, I'm writing it as markdown.
2014-07-10 21:56:04 +02:00
King_DuckZ
b4ddfa8f4f
Fix for a crash occurring when the window is resized.
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Temporary Platform objects were registering themselves.
The move ctor would then initialize the final object in
the circular buffer (see PlatformSystem), but it would
leave the address of the temporary object registered in
the ObserversManager.
2014-07-06 02:21:25 +02:00
King_DuckZ
0c8e9b2d7c
Typo fix.
2014-07-05 22:46:09 +02:00
King_DuckZ
32d141e877
Look for Boost.
2014-07-05 20:49:18 +02:00
King_DuckZ
4a3a0a4782
Add some (badly) generated platforms that will scroll
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down whenever the player's top side depasses the middle
of the screen.
WiP.
2014-07-05 20:33:16 +02:00
King_DuckZ
976d34f17e
Movers moved into a separate directory.
2014-07-05 18:48:04 +02:00
King_DuckZ
9a8367c00c
Bugfix.
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Too many elements were trimmed from the end of the lists
due to a wrong calculation of the last unused chunk length.
2014-07-04 13:23:37 +02:00
King_DuckZ
765e28849c
Add a circular buffer class.
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This was necessary as the one provided by boost didn't work
with my use case (though I don't remember, I wrote this code
months ago and I'm only committing now).
2014-07-04 13:22:42 +02:00
King_DuckZ
b397fc2d7d
Added a readme file
2014-05-13 11:49:51 +02:00
King_DuckZ
a95fcd629f
Constructors that only throw if the operation they perform can throw.
2014-05-13 11:45:53 +02:00
King_DuckZ
fc50c6af55
Generate one platform and draw it. WiP.
2014-03-28 10:55:09 +01:00
King_DuckZ
4aef3a7c84
Grayscale png are not supported, this is rgb32 instead.
2014-03-28 10:52:17 +01:00
King_DuckZ
b21fe20459
Buildfix
2014-03-28 10:51:48 +01:00
King_DuckZ
bf8d9ea327
Call std::srand() at the beginning.
2014-03-28 10:50:33 +01:00
King_DuckZ
2a4ae78374
Move semantics in SizeNotifiable.
2014-03-26 23:00:02 +01:00
King_DuckZ
6fe884cd5a
Platform and PlatformSystem added to the game. WiP.
2014-03-26 10:44:01 +01:00
King_DuckZ
4d9190b0db
Swapping support added to SizeNotifiable.
2014-03-26 10:42:43 +01:00
King_DuckZ
79fbf0faf7
Support drawing textures without doing any clipping.
2014-03-25 10:32:34 +01:00
King_DuckZ
0674f2d28d
Set the viewport size and resolution on resoultion change.
2014-03-25 00:21:10 +01:00
King_DuckZ
a1e507ef12
Clip texture before rendering.
2014-03-24 21:32:24 +01:00
King_DuckZ
8af4e432e7
Debug only code for printing vectors.
2014-03-24 00:28:21 +01:00
King_DuckZ
108c10883a
Support for unary minus operator.
2014-03-23 22:07:01 +01:00
King_DuckZ
4cabdef306
New docs directory
2014-03-21 23:01:45 +01:00
King_DuckZ
06c244f87e
gitignore updated
2014-03-21 23:00:54 +01:00
King_DuckZ
7bd1d483bd
Missing background graphics
2014-03-21 23:00:39 +01:00
King_DuckZ
452761985d
Buildfix for clang
2014-03-21 22:51:28 +01:00
King_DuckZ
2b9746b868
Warning fix when T is a short int
2014-03-21 19:44:16 +01:00
King_DuckZ
46ad5ea5fe
Tiled wallpaper replicated all over.
2014-03-20 22:07:47 +01:00
King_DuckZ
d0a052ddb2
Refactoring in SizeNotifiable.
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Class is a template now and accepts a registraton policy.
2014-03-20 20:21:59 +01:00
King_DuckZ
dbf29f13d1
Use the new notifiable system to scale the character.
2014-03-20 12:39:39 +01:00
King_DuckZ
85d57fd681
Fixed a problem where only the x part was initialized.
2014-03-20 12:39:39 +01:00
King_DuckZ
f0a38a2f8a
Adding new files to register objects that require to be notified when resolution changes.
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Also added a structure that holds the resolution and the current scaling ratio.
2014-03-20 12:39:39 +01:00
King_DuckZ
b627b69221
Send resolution change notification when window is resized.
2014-03-20 12:39:39 +01:00
King_DuckZ
0c6275f41c
Draw in abstract units and scale to pixels at the end.
2014-03-20 12:39:39 +01:00
King_DuckZ
a561242395
Implementation of == != < <= > >= operators.
2014-03-20 12:39:39 +01:00
King_DuckZ
ccc831e34d
Refactoring in SDLMain.
2014-03-20 12:39:39 +01:00
King_DuckZ
4e3ad27ae8
Unneeded code.
2014-03-20 12:39:39 +01:00
King_DuckZ
8d2ddaa9ff
New TiledWallpaper class for the background.
2014-03-20 12:39:09 +01:00
King_DuckZ
83d139d4b5
Support loading of 24 bit png.
2014-03-06 10:55:14 +01:00
King_DuckZ
d27b5773ca
Temporary movement code.
2014-03-05 22:09:32 +01:00