706f1aaa0a
Fix drawing of vertically clipped surfaces.
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Also fix bottom platforms disappearing and wrong coordinates being
sent to the function that draws debug lines. Obviously debug lines
drawing is still messed up... but at least you see the two lines!
2016-11-17 01:17:20 +01:00
10f830809b
Add unit test for the deferred virtual call implementation in SizeNotifiable.
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Fix the build as necessary.
Change DeferredRegister() to take no construction parameters.
2016-11-14 00:29:49 +01:00
0a3897f60a
Refactor cmake file so the main part of the code is a lib.
2016-11-11 21:18:39 +01:00
7f49ef36d6
Import Catch and make a unit test program that uses it.
2016-11-11 20:37:35 +01:00
ce9eff82f1
Update PhysicsFSWrapper and print version on startup.
2016-11-11 02:36:10 +01:00
b5f7e30471
Update description for the bug fixed in the previous commit.
2016-11-10 23:26:41 +01:00
5e76b49cae
Use the deferred virtual call mechanism to avoid the virtual
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call bug in the constructor.
See docs/wrong_virtual_call.md for a description.
2016-11-10 23:19:55 +01:00
0b6cdeb5f5
Warning and assert fixes.
2016-11-09 23:35:41 +01:00
72bfb64795
NotifyResChanged() should not be virtual itself.
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Make an OnResChanged() virtual method instead.
2016-11-09 23:35:19 +01:00
a87255ef66
Fix texture clipping
2016-11-09 22:25:57 +01:00
68d179975e
Cast vectors explicitly using vector_cast.
2016-11-02 18:37:45 +01:00
650f8d6de1
Replace vector.hpp with vectorwrapper
2016-11-02 18:37:45 +01:00
e64b53f8d0
Warning fix on clang.
2016-11-02 02:53:29 +01:00
d12b7f777a
Update gitignore with YouCompleteMe files
2016-10-31 21:07:24 +01:00
19dc6759df
Don't use -std=c++11 explicitly and update cmake version requirement.
2016-10-31 20:47:47 +01:00
7985ba2bc4
Add old code that is presumably made to display debug collision lines.
2016-10-31 20:10:33 +01:00
a7bd060452
Fix memory leak when loading png files.
2016-10-31 20:09:44 +01:00
09299595fe
Fix wrong increment of deleted iterator.
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This fixes the invalid access spotted by valgrind.
2016-10-31 19:51:52 +01:00
09b41f6d0c
Update tree to 3.1
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see http://tree.phi-sci.com/download.html
2016-10-31 19:41:50 +01:00
8d2f7085c4
Ignore cscope's files.
2016-10-31 19:27:47 +01:00
1ef3dc86ac
Remove unused inclusion.
2014-09-04 12:14:57 +02:00
c27055f8d0
Ignore offscreen segments.
2014-09-04 12:14:31 +02:00
efb0f93062
Draw collision lines for the platforms as well.
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This highlits the issue with the broken collision and bouncing.
2014-08-25 19:28:10 +02:00
cc0f174be5
Round instead of truncating.
2014-08-25 18:06:55 +02:00
af4f16a6d6
New files merged from dev weren't using the new a_pure macro yet.
2014-08-25 17:44:13 +02:00
5a71b943b2
Merge branch 'dev'
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Conflicts:
src/line.hpp
src/platformset.cpp
src/vector.hpp
2014-08-25 17:41:06 +02:00
04690b947c
Add target architecture detection in cmake and pass -msse3 to the compiler for x86_64 targets.
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See: https://github.com/petroules/solar-cmake/blob/master/TargetArch.cmake
Also added some C flags, though likely they were implicitly passed to the compiler already.
2014-08-25 17:32:48 +02:00
488c31c57e
Implement clipping for DrawableLine.
2014-08-23 00:32:33 +02:00
634503bf00
Add a line to the character to mark the collision bar.
2014-08-23 00:32:24 +02:00
5026ce2c53
Bugfix in operator!=
2014-08-22 11:01:01 +02:00
c4fbdd8e16
Add a constructor to make a Line from x1,y1-x2,y2 coordinates.
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Also allow to retrieve the internal points using the [] operator.
2014-08-22 10:50:50 +02:00
78734f6ad3
Add assertions for out-of-bounds indices.
2014-08-22 10:49:22 +02:00
105020b5c1
Added a DrawableLine class for debug builds.
2014-08-19 21:49:08 +02:00
f300c94924
Allow scaling lines by a 2D vector ie: non-homogeneous scaling.
2014-08-19 21:48:41 +02:00
c70d2ad423
Allow more flexibility when performing operations on Vectors of
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different types.
2014-08-19 21:44:26 +02:00
ec665cc24c
Fix the remaining warnings on the intel compiler.
2014-08-14 13:12:25 +02:00
704cfa4051
Some fixes for the intel compiler.
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A few warnings are still there, but it should be safe to ignore them.
2014-08-14 12:54:18 +02:00
08f217e22c
Warning fix on clang
2014-08-14 12:09:44 +02:00
4e89878eb4
Replace __attribute__ keywords with a macro to improve compiler compatibility.
2014-08-14 12:00:04 +02:00
dff58a98ef
Merge branch 'dev'
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Conflicts:
CMakeLists.txt
2014-08-14 11:30:05 +02:00
727345fbe9
Unused function.
2014-08-14 10:57:33 +02:00
d30a93bb5b
Don't register platforms that have gone out from the bottom.
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This fixes the assert occurring after a few seconds playing.
2014-08-14 10:56:01 +02:00
e9253fae1f
Silence a warning in Release.
2014-08-13 22:54:30 +02:00
c59a4573f4
Rename PlatformSystem to PlatformSpawner.
2014-08-13 22:51:08 +02:00
896b368cbe
Refactoring to split the PlatformSystem into a PlatformSet subpart.
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Also introduces the same concept for Drawables, with DrawableSet.
Single drawables can't be registered anymore.
2014-08-13 22:45:37 +02:00
3c0e460a23
Fixes for the Raspberry Pi build.
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The slowness problem is still there.
2014-08-07 11:29:04 +02:00
6cf749c82c
Add the call to bcm_host_init/deinit() on raspberry pi.
2014-08-06 21:04:57 +02:00
0d2f584229
Print the video driver name.
2014-08-06 18:04:15 +02:00
5941e0af56
Chose the renderer driver instead of passing -1 (default).
2014-08-06 17:44:28 +02:00
d5d75b034e
Generate new platforms as you climb.
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This is actually broken as platforms never unregister themselves. An upcoming
refactoring will change things, so registering/unregistering will not be
necessary anymore.
2014-08-06 16:04:17 +02:00