.. |
ActionInput.cpp
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
ActionInput.h
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ActionMapper.cpp
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ActionMapper.h
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ActionSet.cpp
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
ActionSet.h
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
ActionStatus.cpp
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
ActionStatus.h
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AfterEffect.cpp
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Changes to rendering logic, incl water surface flicker fix, plus other fixes.
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2024-04-25 03:33:02 +02:00 |
AfterEffect.h
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Changes to rendering logic, incl water surface flicker fix, plus other fixes.
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2024-04-25 03:33:02 +02:00 |
Base.cpp
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remove pointless self-refs (dsq->... and core->...) in DSQ
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2023-05-31 17:37:20 +02:00 |
Base.h
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
BaseText.h
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Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
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2023-05-25 16:58:08 +02:00 |
bithacks.h
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BitmapFont.cpp
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
BitmapFont.h
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BmpFont usage is now a ref instead of a ptr, const-ify glfont
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2023-05-31 17:08:52 +02:00 |
CMakeLists.txt
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
Cocoa.mm
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Core.cpp
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fix broken scrolling in mod selector in vertical mode
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2024-04-28 13:15:41 +02:00 |
Core.h
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fix broken scrolling in mod selector in vertical mode
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2024-04-28 13:15:41 +02:00 |
DarkLayer.cpp
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Changes to rendering logic, incl water surface flicker fix, plus other fixes.
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2024-04-25 03:33:02 +02:00 |
DarkLayer.h
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Changes to rendering logic, incl water surface flicker fix, plus other fixes.
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2024-04-25 03:33:02 +02:00 |
DataStructures.cpp
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Rewrite SceneEditor level generation and skinning, use light pink to designate areas that should not be skinned
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2022-07-06 08:59:55 +02:00 |
DataStructures.h
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More work on tile rendering:
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2023-08-09 02:41:04 +02:00 |
DebugFont.cpp
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
DebugFont.h
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Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
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2023-05-25 16:58:08 +02:00 |
Emitter.cpp
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tentative fix for particle flip not working properly in some cases
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2023-10-20 03:53:29 +02:00 |
EngineEnums.h
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remove RenderObject::blendEnabled and cleanup the blend code a bit
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2022-05-19 01:34:31 +02:00 |
Event.cpp
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
Event.h
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
FmodOpenALBridge.cpp
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
FmodOpenALBridge.h
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FrameBuffer.cpp
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fix issues with glDrawBuffersARB() code path in prev commit
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2024-04-26 03:28:07 +02:00 |
FrameBuffer.h
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Changes to rendering logic, incl water surface flicker fix, plus other fixes.
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2024-04-25 03:33:02 +02:00 |
GameKeyNames.cpp
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GameKeyNames.h
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GameKeys.h
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
GLLoad.cpp
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fix issues with glDrawBuffersARB() code path in prev commit
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2024-04-26 03:28:07 +02:00 |
GLLoad.h
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Gradient.cpp
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Preliminary support for vertial orientation:
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2024-04-28 02:08:38 +02:00 |
Gradient.h
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Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
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2023-05-25 16:58:08 +02:00 |
Image.cpp
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
Image.h
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support loading *.qoi images
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2023-05-31 18:07:55 +02:00 |
Interpolators.cpp
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Initial implementation of bspline support in the animation editor
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2022-09-23 18:10:44 +02:00 |
Interpolators.h
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Initial implementation of bspline support in the animation editor
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2022-09-23 18:10:44 +02:00 |
Joystick.cpp
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
Joystick.h
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
Localization.cpp
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Localization.h
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MathFunctions.h
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MT.cpp
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
MT.h
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OpenGLStubs.h
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Changes to rendering logic, incl water surface flicker fix, plus other fixes.
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2024-04-25 03:33:02 +02:00 |
OSFunctions.cpp
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
OSFunctions.h
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show better errors when we fail to start up
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2022-06-20 04:25:18 +02:00 |
ParticleEffect.cpp
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first step towards making the render process const
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2022-05-19 05:17:00 +02:00 |
ParticleManager.cpp
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Particles.h
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tentative fix for particle flip not working properly in some cases
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2023-10-20 03:53:29 +02:00 |
Precacher.cpp
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
Precacher.h
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Rework texture loading, part 1
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2023-05-31 00:55:16 +02:00 |
Quad.cpp
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remove last traces of GL_BLEND/glBlendFunc() manipulation
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2024-01-11 23:05:47 +01:00 |
Quad.h
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editor: fix multi-select, scaling, sideways-scaling, texcoords
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2023-10-21 00:33:49 +02:00 |
QuadGrid.cpp
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Add RenderState to be passed through the scene graph
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2022-05-20 01:04:19 +02:00 |
QuadGrid.h
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Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
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2023-05-25 16:58:08 +02:00 |
ReadXML.cpp
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ReadXML.h
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Rect.h
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Cleanup underwater checks, fix rectangular water bubbles
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2023-06-23 15:05:05 +02:00 |
Refcounted.h
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Drop textures when no longer needed
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2023-05-31 01:36:50 +02:00 |
RenderBase.cpp
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RenderBase.h
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Changes to rendering logic, incl water surface flicker fix, plus other fixes.
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2024-04-25 03:33:02 +02:00 |
RenderGrid.cpp
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only update VBO if texcoords actually change
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2023-10-25 01:52:03 +02:00 |
RenderGrid.h
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
RenderObject.cpp
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fix broken scrolling in mod selector in vertical mode
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2024-04-28 13:15:41 +02:00 |
RenderObject.h
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fix broken scrolling in mod selector in vertical mode
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2024-04-28 13:15:41 +02:00 |
RenderObject_inline.h
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don't update render water surface framebuffer when off screen
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2024-04-28 04:04:30 +02:00 |
RenderObjectLayer.cpp
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Changes to rendering logic, incl water surface flicker fix, plus other fixes.
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2024-04-25 03:33:02 +02:00 |
RenderRect.cpp
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Remove RenderObject::setColorMult() hack and related members
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2022-05-21 16:31:10 +02:00 |
RenderState.cpp
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remove last traces of GL_BLEND/glBlendFunc() manipulation
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2024-01-11 23:05:47 +01:00 |
RenderState.h
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remove last traces of GL_BLEND/glBlendFunc() manipulation
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2024-01-11 23:05:47 +01:00 |
RoundedRect.cpp
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Add RenderState to be passed through the scene graph
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2022-05-20 01:04:19 +02:00 |
RoundedRect.h
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Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
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2023-05-25 16:58:08 +02:00 |
ScreenTransition.cpp
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Changes to rendering logic, incl water surface flicker fix, plus other fixes.
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2024-04-25 03:33:02 +02:00 |
ScreenTransition.h
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Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
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2023-05-25 16:58:08 +02:00 |
ScriptObject.cpp
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ScriptObject.h
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Shader.cpp
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Shader.h
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SimpleIStringStream.h
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fix derp in 4c52a147b0
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2022-09-23 18:21:36 +02:00 |
SkeletalSprite.cpp
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fix broken scrolling in mod selector in vertical mode
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2024-04-28 13:15:41 +02:00 |
SkeletalSprite.h
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add AC_SET_FH bone command; rework bone frames; some skel cleanups
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2023-12-21 06:04:09 +01:00 |
Slider.cpp
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Slider.h
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SoundManager.cpp
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SoundManager.h
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SpawnParticleData.cpp
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remove RenderObject::blendEnabled and cleanup the blend code a bit
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2022-05-19 01:34:31 +02:00 |
SplineGrid.cpp
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fix bone with spline deform not deforming (forgot tp update VBO)
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2024-02-06 01:36:38 +01:00 |
SplineGrid.h
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Merge branch 'experimental' into tile-optimization
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2023-10-26 01:41:51 +02:00 |
StateMachine.cpp
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StateMachine.h
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StateManager.cpp
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Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
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2023-05-25 16:58:08 +02:00 |
StateManager.h
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
StringBank.cpp
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very slightly more verbose loading
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2023-06-01 12:59:07 +02:00 |
StringBank.h
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
Texture.cpp
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undo parts of prev commits; move old fudge from font atlas code to tile rendering.
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2023-10-20 02:06:45 +02:00 |
Texture.h
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only update VBO if texcoords actually change
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2023-10-25 01:52:03 +02:00 |
TextureMgr.cpp
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compile fixes for clang when c++98 is enforced
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2024-02-07 03:26:18 +01:00 |
TextureMgr.h
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
Tile.cpp
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fix waving for tiles with EFX_WAVY set; minor optimizations
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2024-02-06 04:01:13 +01:00 |
Tile.h
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fix waving for tiles with EFX_WAVY set; minor optimizations
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2024-02-06 04:01:13 +01:00 |
TileRender.cpp
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make editor outline not so dull, closer to what it was
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2024-05-06 04:27:28 +02:00 |
TileRender.h
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fixes to SceneEditor, some more things are working again
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2023-10-20 00:35:25 +02:00 |
Tileset.cpp
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more editor fixes:
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2023-10-25 00:46:12 +02:00 |
Tileset.h
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more editor fixes:
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2023-10-25 00:46:12 +02:00 |
TTFFont.cpp
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remove last traces of GL_BLEND/glBlendFunc() manipulation
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2024-01-11 23:05:47 +01:00 |
TTFFont.h
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Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
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2023-05-25 16:58:08 +02:00 |
Vector.cpp
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Vector.h
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fix Hair, now using VBO and working
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2023-10-26 22:18:19 +02:00 |
VertexBuffer.cpp
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fix some oversights in vertex buffer binding cache
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2024-01-11 22:59:26 +01:00 |
VertexBuffer.h
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warning fixes, signed vs unsigned mismatch, cleanups, c++98 compat
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2024-04-16 01:43:36 +02:00 |
Window.cpp
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Window.h
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Window_SDL1.cpp
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Window_SDL2.cpp
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Experimenting with GL debug context and GL_ARB_debug_output
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2023-08-09 02:34:12 +02:00 |