.. |
ActionInput.cpp
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preliminary support for joystick POV-hats
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2020-07-07 22:30:25 +02:00 |
ActionInput.h
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temp commit
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2018-01-21 12:47:32 +01:00 |
ActionMapper.cpp
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Get rid of a lot of gcc warnings
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2021-01-11 12:28:27 +01:00 |
ActionMapper.h
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Fix ACTION_MENU* input to be sent as intended, broke in a7c2d054a2 iirc
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2021-01-12 14:24:30 +01:00 |
ActionSet.cpp
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Fix ACTION_MENU* input to be sent as intended, broke in a7c2d054a2 iirc
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2021-01-12 14:24:30 +01:00 |
ActionSet.h
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temp commit
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2018-01-21 12:47:32 +01:00 |
ActionStatus.cpp
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Fix ACTION_MENU* input to be sent as intended, broke in a7c2d054a2 iirc
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2021-01-12 14:24:30 +01:00 |
ActionStatus.h
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Fix ACTION_MENU* input to be sent as intended, broke in a7c2d054a2 iirc
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2021-01-12 14:24:30 +01:00 |
AfterEffect.cpp
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Get rid of a lot of gcc warnings
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2021-01-11 12:28:27 +01:00 |
AfterEffect.h
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Fix some warnings
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2017-01-20 19:10:40 +01:00 |
Base.cpp
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remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading
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2022-03-31 21:03:40 +02:00 |
Base.h
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remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading
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2022-03-31 21:03:40 +02:00 |
BaseText.h
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Fix some warnings
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2017-01-20 19:10:40 +01:00 |
BBGECompileConfig.h
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Merge branch 'experimental' into controllerfixup + bring back BBGE_BUILD_OPENGL_DYNAMIC
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2021-01-12 02:45:41 +01:00 |
bithacks.h
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remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading
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2022-03-31 21:03:40 +02:00 |
BitmapFont.cpp
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Fix some more warnings
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2021-01-11 12:28:27 +01:00 |
BitmapFont.h
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Get rid of a lot of gcc warnings
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2021-01-11 12:28:27 +01:00 |
Cocoa.mm
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Update Cocoa.mm
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2014-04-22 16:11:17 -06:00 |
Core.cpp
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remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading
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2022-03-31 21:03:40 +02:00 |
Core.h
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remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading
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2022-03-31 21:03:40 +02:00 |
DarkLayer.cpp
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Major include refactor; changes to pretty much everything
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2016-07-09 04:18:40 +02:00 |
DarkLayer.h
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Major include refactor; changes to pretty much everything
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2016-07-09 04:18:40 +02:00 |
DebugFont.cpp
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Get rid of a lot of gcc warnings
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2021-01-11 12:28:27 +01:00 |
DebugFont.h
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Fix some warnings
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2017-01-20 19:10:40 +01:00 |
Effects.cpp
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Re-enable double->float cast warning and fix all instances where this fired
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2017-01-19 23:31:56 +01:00 |
Effects.h
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Replace spaces with tabs (future self: i'm sorry)
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2017-01-12 22:51:46 +01:00 |
Emitter.cpp
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remove iprof and BBGE_PROF (#74)
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2022-03-17 20:50:42 +01:00 |
Event.cpp
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Preparations to get rid of DSQ::inputMode -- Pass device to action() methods.
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2017-01-14 22:53:20 +01:00 |
Event.h
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Fix build on osx
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2017-02-06 03:37:07 +01:00 |
FmodOpenALBridge.cpp
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use (slightly fixed up) mojoAL instead of openALsoft in SDL2 builds
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2022-03-21 18:03:01 +01:00 |
FmodOpenALBridge.h
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Remove FMOD::Channel::setPan(), which is now defunct.
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2013-07-22 13:35:45 +02:00 |
FrameBuffer.cpp
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fix static FrameBuffer/Shader build
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2021-01-02 02:14:15 +01:00 |
FrameBuffer.h
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Little fixup + use RGBA16f framebuffer
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2016-11-15 12:58:55 +01:00 |
GameKeyNames.cpp
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Fix crash in static initializer (how did this ever work?)
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2017-02-27 02:03:46 +01:00 |
GameKeyNames.h
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Turns out using IDs was a bad idea, reverting to KEY_* strings
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2017-02-18 22:09:43 +01:00 |
GameKeys.h
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Hopefully fix build against SDL 1.2. Does not yet run!
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2017-02-15 04:41:52 +01:00 |
GLLoad.cpp
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remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading
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2022-03-31 21:03:40 +02:00 |
GLLoad.h
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remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading
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2022-03-31 21:03:40 +02:00 |
Gradient.cpp
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Major include refactor; changes to pretty much everything
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2016-07-09 04:18:40 +02:00 |
Gradient.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
Image.cpp
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remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading
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2022-03-31 21:03:40 +02:00 |
Image.h
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remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading
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2022-03-31 21:03:40 +02:00 |
Joystick.cpp
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preliminary support for joystick POV-hats
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2020-07-07 22:30:25 +02:00 |
Joystick.h
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preliminary support for joystick POV-hats
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2020-07-07 22:30:25 +02:00 |
LensFlare.cpp
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Get rid of a lot of gcc warnings
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2021-01-11 12:28:27 +01:00 |
LensFlare.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
Localization.cpp
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Major include refactor; changes to pretty much everything
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2016-07-09 04:18:40 +02:00 |
Localization.h
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_mods/x/locales/y/* now works
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2012-07-14 15:00:37 +02:00 |
MathFunctions.h
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Get rid of a lot of gcc warnings
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2021-01-11 12:28:27 +01:00 |
MT.cpp
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Major include refactor; changes to pretty much everything
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2016-07-09 04:18:40 +02:00 |
MT.h
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[vfs, #3] All file reading code goes through the VFS now, new mod downloader & mod selector in place. Also a bunch of other stuff. (...)
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2012-06-01 17:52:19 +02:00 |
OpenGLStubs.h
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remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading
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2022-03-31 21:03:40 +02:00 |
OSFunctions.cpp
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Some fixes for msys2/mingw build
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2017-09-02 22:13:46 +02:00 |
OSFunctions.h
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Fix build with gcc ~5.4. Thx thegamemaster1234 for pointing.
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2016-10-03 22:28:29 +02:00 |
ParticleEffect.cpp
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remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading
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2022-03-31 21:03:40 +02:00 |
ParticleManager.cpp
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remove iprof and BBGE_PROF (#74)
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2022-03-17 20:50:42 +01:00 |
Particles.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
Particles.h
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Merge branch 'experimental' into controllerfixup
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2021-01-12 00:26:44 +01:00 |
Precacher.cpp
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Get rid of a lot of gcc warnings
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2021-01-11 12:28:27 +01:00 |
Precacher.h
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Major include refactor; changes to pretty much everything
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2016-07-09 04:18:40 +02:00 |
Quad.cpp
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Fix some more warnings
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2021-01-11 12:28:27 +01:00 |
Quad.h
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Get rid of a lot of gcc warnings
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2021-01-11 12:28:27 +01:00 |
QuadTrail.cpp
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Merge branch 'experimental' into controllerfixup
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2017-01-13 12:19:23 +01:00 |
QuadTrail.h
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
ReadXML.cpp
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remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading
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2022-03-31 21:03:40 +02:00 |
ReadXML.h
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Put tinyxml2 in subdir so that system header is respected
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2017-02-10 10:01:24 +00:00 |
Rect.h
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
Refcounted.h
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Refactor texture loading code; should fix a crash that started appearing recently.
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2015-03-24 00:06:51 +01:00 |
RenderBase.cpp
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Major include refactor; changes to pretty much everything
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2016-07-09 04:18:40 +02:00 |
RenderBase.h
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Delete duplicate GL headers
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2017-02-09 21:08:57 +00:00 |
RenderObject.cpp
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Get rid of a lot of gcc warnings
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2021-01-11 12:28:27 +01:00 |
RenderObject.h
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Remove unused virtual RenderObject::onDestroy() method
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2021-01-12 19:00:31 +01:00 |
RenderObject_inline.h
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
RenderObjectLayer.cpp
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Get rid of a lot of gcc warnings
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2021-01-11 12:28:27 +01:00 |
RenderRect.cpp
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Re-enable double->float cast warning and fix all instances where this fired
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2017-01-19 23:31:56 +01:00 |
RoundedRect.cpp
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Re-enable double->float cast warning and fix all instances where this fired
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2017-01-19 23:31:56 +01:00 |
RoundedRect.h
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
ScreenTransition.cpp
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More graphics init cleanup. Remove aspect ratio check. Fix screen transition effect that broke in prev. commits.
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2016-11-15 13:00:30 +01:00 |
ScreenTransition.h
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Major include refactor; changes to pretty much everything
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2016-07-09 04:18:40 +02:00 |
ScriptObject.cpp
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Fix setGemPosition(), add more Lua functions:
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2013-10-25 01:47:24 +02:00 |
ScriptObject.h
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Fix setGemPosition(), add more Lua functions:
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2013-10-25 01:47:24 +02:00 |
Shader.cpp
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remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading
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2022-03-31 21:03:40 +02:00 |
Shader.h
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Change some stuff for butt-endian architectures
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2021-01-11 12:28:27 +01:00 |
SimpleIStringStream.h
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Fix some warnings
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2017-01-20 19:10:40 +01:00 |
SkeletalSprite.cpp
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Fix some more warnings
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2021-01-11 12:28:27 +01:00 |
SkeletalSprite.h
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Merge branch 'experimental' into controllerfixup
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2021-01-12 00:26:44 +01:00 |
Slider.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
Slider.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
SoundManager.cpp
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Get rid of a lot of gcc warnings
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2021-01-11 12:28:27 +01:00 |
SoundManager.h
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Fix some warnings
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2017-01-20 19:10:40 +01:00 |
SpawnParticleData.cpp
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Remove some old/unused cruft
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2017-08-09 21:01:56 +02:00 |
StateMachine.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
StateMachine.h
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
StateManager.cpp
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Get rid of a lot of gcc warnings
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2021-01-11 12:28:27 +01:00 |
StateManager.h
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Fix build on osx
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2017-02-06 03:37:07 +01:00 |
StringBank.cpp
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Include stringbank.txt into binary in case stringbank.txt is out of date
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2018-01-02 20:59:38 +01:00 |
StringBank.h
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Include stringbank.txt into binary in case stringbank.txt is out of date
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2018-01-02 20:59:38 +01:00 |
Strings.cpp
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Get rid of a lot of gcc warnings
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2021-01-11 12:28:27 +01:00 |
Texture.cpp
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remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading
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2022-03-31 21:03:40 +02:00 |
Texture.h
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remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading
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2022-03-31 21:03:40 +02:00 |
TTFFont.cpp
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Get rid of a lot of gcc warnings
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2021-01-11 12:28:27 +01:00 |
TTFFont.h
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Fix some warnings
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2017-01-20 19:10:40 +01:00 |
Vector.cpp
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Get rid of a lot of gcc warnings
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2021-01-11 12:28:27 +01:00 |
Vector.h
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Get rid of a lot of gcc warnings
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2021-01-11 12:28:27 +01:00 |
Window.cpp
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fixes to window size management, fullscreen transition, etc
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2021-01-12 11:06:09 +01:00 |
Window.h
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fixes to window size management, fullscreen transition, etc
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2021-01-12 11:06:09 +01:00 |
Window_SDL1.cpp
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fixes to window size management, fullscreen transition, etc
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2021-01-12 11:06:09 +01:00 |
Window_SDL2.cpp
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thanks clang
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2022-03-30 19:32:37 +02:00 |