* func_80033C30
* Interface_Init
* z_draw.c
* KaleidoSetup_Destroy , n64dd.h
* z_kaleido_setup.c
* add n64dd files to spec
according to tools/disasm/ntsc-1.2/files_code.csv , they're between irqmgr.o and fault.o
putting them before or after malloc_debug.o in the spec is an arbitrary choice
* [Audio 4/?] Build Samplebanks, match Audiotable
* Fix some makefile formatting
* Add missing scope in MARK chunk handling
* Add comment to generate asm file when buffer bug data is emitted, remove duplicate CC4 definition
* Adjust comment
* SBCFLAGS
* Remove unnecessary comments on notes_lut
* Split build directories creation command into several to avoid it becoming too long
* objcopy -j -> --only-section
* Fix mkdir warning when extracted/VERSION/assets doesn't exist
* add C preprocess_pragmas and Bash preprocess
* "line return" -> newline
* align tools sources
* fix: handle files that are not newline-terminated
* use a temp directory with a same-basename file instead of a temp file
* macos compat
* remove debug code
* Set up build system for ntsc-1.2
* Set up disassembly for ntsc-1.2
* Add all unnamed functions to functions.txt
* Update docs/retail_versions.md for ntsc-1.2
* Format
* Update docs/retail_versions.md
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Remove mention of US
* OOT_N64 -> PLATFORM_N64, OOT_GC -> PLATFORM_GC
* Move mtxutil to libultra/gu
* Fix libultra/io bss splits
* Fix merge
---------
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* [Audio 2/?] Extract audio samples to wav
Co-authored-by: zelda2774 <69368340+zelda2774@users.noreply.github.com>
* How
* Hopefully fix warning I don't get locally
* Pad default sample filenames, comment on the vadpcm frame encoder functions, other suggested changes
* Small tweaks to above
* Remove some obsolete code
---------
Co-authored-by: zelda2774 <69368340+zelda2774@users.noreply.github.com>
* Match NTSC file select
Co-authored-by: inspectredc <inspectredc@gmail.com>
* nes -> eng in macros
* Duplicate more code but use less #ifs
* Format
---------
Co-authored-by: inspectredc <inspectredc@gmail.com>
* [Audio 1/?] Extract Samplebanks and Soundfonts to XML
* Remove config.py and use the version yamls for addresses, other suggested changes
* Adjust setup-audio
* Remove some commented out dead code (MM review)
* make-options.mk
* fix file name
* Make more settings overwritable with .make_options.mk and group them together
* PAL -> EU
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Remove tutorial, link to the latest zeldaret/oot:main revision with it
* proofreading here too
* rename to decompiling_tutorial
---------
Co-authored-by: fig02 <fig02srl@gmail.com>
* Automate fixing BSS ordering
* Typo
* Some cleanups
* Move pragma check after printing BSS info
* Some proofreading
* multiprocessing, require version, some colors
* Tweak output
* Black + mypy
* Move logging and sys.exit out of helper functions
* Use stdout instead of stderr in fix_bss.py
* Add suggestion to conflicting offsets error
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Remove var = list[T]()
* Improve error handling
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Add error if no pointers to BSS
* Add comment about process_file_worker
* Only print updates if stdout is a tty
* Use new binary-search-esque candidate generation algorithm
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Add Wikipedia link
* More comment tweaks
---------
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Update oot-gc-eu-mq-dbg example vscode config and provide c_cpp_properties.json with all supported versions
* remove N64 prefix from config names
* newline at end of file
* make format.py clean up extra whitespace, also in .h files
* fixup
* cleanup whitespace msg
* Update check_format.py to also check non-src files touched by format.py
* format