JordanLongstaff
19e63e43ab
Rename again
2025-06-06 11:55:44 -04:00
JordanLongstaff
c28a274b31
Rename vectors, remove comment
2025-06-06 10:37:50 -04:00
JordanLongstaff
c8ead12c4b
Merge branch 'main' into enRu1-limb-draw
2025-06-06 10:22:56 -04:00
Dragorn421
c6dbebfcd2
Fix too long filenames for windows ( #2591 )
2025-06-05 23:02:04 -04:00
Dragorn421
b84d1afc67
Better automatic names for Limbs and JointKeys, and implement more get_as_xml ( #2590 )
2025-06-05 21:55:30 -04:00
Dragorn421
747006fdd4
Add Vtx[] resources in xmls for (partially) documented assets 5 ( #2587 )
2025-06-05 21:38:01 -04:00
Dragorn421
3435ebe216
Add Vtx[] resources in xmls for (partially) documented assets 6 ( #2588 )
2025-06-05 21:27:18 -04:00
Dragorn421
a750282d2d
Add various undocumented resources in xmls 1 ( #2589 )
...
* Add various undocumented resources in xmls 1
* bss
2025-06-05 20:24:29 -04:00
Jordan Longstaff
6e804b165e
Child Ruto Part 5: Colliders ( #2572 )
...
* Child Ruto Part 5: Colliders
* Suggested refactoring
* Missed function rename
2025-06-05 19:51:35 -04:00
Dragorn421
d1ac2561b5
T() macro loose ends 3 ( #2592 )
...
* Remaining weird T()
* cleanup "発生" as ~"spawn"
* single strings T()
* more single strings T()
* more single strings T() (InitDynaPoly helpers)
2025-06-05 17:49:09 -04:00
Jordan Longstaff
57097bf36e
Child Ruto Part 3: Water states ( #2570 )
...
* Child Ruto Part 3: Water states
* Update function names too
* Rename more water-related variables
* Revise/remove comments
* Enum updates
2025-06-05 16:31:21 -04:00
Jordan Longstaff
61284297bf
Child Ruto Part 6: Switch flag and type functions ( #2574 )
...
* Child Ruto Part 6: Switch flag and type functions
* Add type enum and getter macros
* Fix macros
* Fix macros better
* Revert improper usage
* Move macros to header
* Refactor enum
* Move type enum to header
2025-06-05 13:24:11 -04:00
Jordan Longstaff
892bddbcce
Child Ruto Part 13: Animation change function ( #2581 )
...
* Child Ruto Part 13: Animation change function
* Update function signature
* Revert playReversed parameter type
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Missed call
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Revert the other parameter type
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
---------
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2025-06-04 16:29:13 -04:00
Jordan Longstaff
d0bc691ec8
Child Ruto Part 9: Camera setting ( #2577 )
...
* Child Ruto Part 9: Camera setting
* Add comment
* Rename "Jabu-Jabu context" to "Big Octo platform"
* Rename getter and setter
2025-06-04 15:11:37 -04:00
fig02
28cc9d68cf
Remove "z64" prefix from all headers ( #2518 )
...
* z64 - a
* z64 - b
* z64 - c
* z64 - d
* z64 - e
* z64 - f
* z64 - g
* z64 - h
* z64 - i
* z64 - l
* z64 - m
* z64 - o
* z64 - p
* z64 - q
* z64 - r
* z64 - s
* z64 - t
* z64 - v
* restore file
* fix merge
* fix merge
---------
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2025-06-04 14:38:33 -04:00
Dragorn421
e8b708a448
T() macro loose ends 2 ( #2564 )
...
* More T() in niw_girl, ossan, rr, ta, tana, wall_tubo, yabusame_mark
* Add and use LOG_STRING_T()
* include debug.h in translation.h
* Kyaaaaaa
* bss
* comment on Yabusame mato possible typo
* Revert "Kyaaaaaa"
This reverts commit 95097831fa
.
* (Kuzu)hara
* 原 -> "-Hara" from dev name, possibly
2025-06-04 13:15:01 -04:00
Dragorn421
c903555e83
Commit some assets/overlays/ ( #2582 )
...
* Commit (inline) some assets/overlays/
* rm padding
* ovl_file_choose
2025-06-04 07:44:10 -04:00
Jordan Longstaff
4980836ba3
Child Ruto Part 11: Idle Carry Timer ( #2579 )
...
* Child Ruto Part 11: Carry timer
* Rename carry timer as suggested
2025-06-04 06:58:38 +02:00
Jordan Longstaff
7085b48483
Child Ruto Part 10: Head rotation ( #2578 )
...
* Child Ruto Part 10: Head rotation
* Rename head turn speed variable
2025-06-04 06:39:19 +02:00
Dragorn421
f51e3e8ab2
Add Vtx[] resources in xmls for (partially) documented assets 4 ( #2567 )
2025-06-03 23:39:06 -04:00
Dragorn421
db2c08a51f
Add Vtx[] resources in xmls for (partially) documented assets 3 ( #2566 )
...
* Add Vtx[] resources in xmls for (partially) documented assets 3
* revert bombf
2025-06-03 22:59:59 -04:00
Dragorn421
aa00eb2c4d
Add Vtx[] resources in xmls for (partially) documented assets 2 ( #2565 )
...
* Add Vtx[] resources in xmls for (partially) documented assets 2
* non-pal too
* Revert "non-pal too"
This reverts commit ac8b38b3a8
.
* fix
* bss
2025-06-03 22:24:26 -04:00
Jordan Longstaff
dec2c89c10
Child Ruto Part 8: Init branches ( #2576 )
2025-06-03 21:47:10 -04:00
Dragorn421
66f367e449
Commit g_pn_*.c
files ( #2573 )
2025-06-03 20:30:44 -04:00
Dragorn421
31f8c32ed9
Rename damageEffect
-> damageReaction
( #2554 )
...
* CollisionCheckInfo.damageEffect -> damageReaction
* damageEffect -> damageReaction in other structs/temps
* DMGEFF -> DMGREAC
* EnSkb.lastDamageEffect -> lastDamageReaction
* EnTest.lastDamageEffect -> lastDamageReaction
* enums: DamageEffect -> DamageReaction
* cleanup: EnGeldBDamageReactions -> EnGeldBDamageReaction
* DMG_ENTRY effect -> reaction
* cleanup: GELDB_DMG_ -> GELDB_DMGREAC_
* PEAHAT_DMG_EFF -> PEAHAT_DMGREAC
* cleanup: RR_DMG_ -> RR_DMGREAC_
* cleanup: EnWallmas DAMAGE_EFFECT_ -> WALLMAS_DMGREAC_
* cleanup: EnPeehat's DamageReaction -> EnPeehatDamageReaction
* format
* review
* _DMGREAC_ -> _DMG_REAC_
* _DMG_REAC_ -> _DMG_REACT_
* format
2025-06-03 18:45:32 -04:00
Dragorn421
0c1b1231d3
T() macro loose ends 1 ( #2563 )
...
* more T() in debug_malloc.c graph.c z_actor.c malloc.c
* more T() in Zl2, Zl3
* T() diving_game, fire_rock
* T() girla
* more T() in heishi[124]
* T() in hs2, kakasi2, ru2
* format
* keaton
* Diving GO
2025-06-03 06:40:55 -04:00
Jordan Longstaff
1627f8415b
Child Ruto Part 2: Rename resurfacing animation ( #2569 )
2025-06-02 12:15:29 -04:00
JordanLongstaff
357843f923
Add comment
2025-06-02 10:05:19 -04:00
JordanLongstaff
fb165bf3a7
Child Ruto Part 7: Limb draw functions
2025-06-02 09:35:21 -04:00
Dragorn421
d2ef102802
Add Vtx[] resources in xmls for undocumented assets ( #2547 )
2025-06-01 18:53:56 +02:00
Dragorn421
a4182086ee
T() macro in overlays 9 ( #2552 )
...
* T() okarina_effect, ossan, reeba, rr
* T() ru1, sb, sth, syateki_itm
* T() syateki_niw, ta, takara_man, tite
* T() tubo_trap, wall_tubo, weather_tag, wf
* T() wonder_talk, wonder_talk2
* review
2025-06-01 17:53:13 +02:00
Pepe20129
1f9bf023a0
Document kaleido debug menu ( #2506 )
...
* Document kaleido debug menu
* Fix BSS
* bss
* Address reviews
* bss
* add #pragma increment_block_number to z_parameter and let CI do its thing
* bss
* buffer -> digitBuf
* reformat comments on sSectionPositions. trick clang-format into not ruining the array by adding // comments on their own line
* rename to KaleidoScope_DrawInventoryEditor
---------
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2025-06-01 17:10:49 +02:00
Dragorn421
f4028e49b9
T() macro in overlays 10 ( #2553 )
...
* T() mm2, niw, file_choose, file_nameset, kaleido_equipment, kaleido_item
* T() girla, ossan, xc
* review
2025-06-01 09:37:42 -04:00
Dragorn421
66a7720dcd
csdis.py: write CS_CMD_ACTOR_CUE_
names in actor cue list header ( #2561 )
2025-06-01 09:18:13 -04:00
Dragorn421
84d4b6701f
T() macro in overlays 8 ( #2551 )
...
* There is no bank!!
* T() horse_game_check, hs, ice_hono, insect
* T() ishi, kusa
* T() kakasi, kakasi2, kakasi3
* T() Got the rail data
* T() ko, ny, okarina_tag
* review
* review2
2025-05-31 14:14:22 +02:00
Dragorn421
186dfb4aa9
GetItem_Draw: giDrawId and comment GID_ values ( #2556 )
...
* rename GetItem_Draw's arg drawId -> giDrawId
* comment GID_ enum values on sDrawItemTable
* drawId -> giDrawId in GetItem_DrawXxx
2025-05-31 17:41:58 +09:00
Dragorn421
fd5fbe138d
Commit icon_item_24_static
, icon_item_{fra,ger,jpn,nes}_static
, item_name_static
( #2562 )
...
* commit icon_item_24_static
* commit icon_item_LANG_static for LANG in fra,ger,jpn,nes
* commit item_name_static
2025-05-31 10:26:04 +02:00
Dragorn421
dd6e8a87e9
Add Vtx[] resources in xmls for documented assets 1 ( #2549 )
...
* Add Vtx[] resources in xmls for documented assets 1
* fix duplicate gTriforceVtx (the existing gTriforceVtx resource was too short)
2025-05-31 10:09:06 +02:00
Dragorn421
ae0396f83b
Fix Link eyes left/right ( #2558 )
...
* Fix gLinkAdultEyes Left/Right Tex names
* swap PLAYER_EYES_ LEFT/RIGHT and related
* comment on gLinkChildEyesLeftTex/Right appearing swapped
2025-05-31 09:48:19 +02:00
Derek Hensley
8a95f90b20
sPlayerFaces as array of structs instead of 2d array ( #2559 )
2025-05-29 09:17:38 -04:00
Dragorn421
d62bf87542
Fix sym_info.py for older Python ( #2557 )
2025-05-29 02:26:58 -04:00
Dragorn421
e991255a45
T() macro in overlays 7 ( #2545 )
...
* T() fish, fr, g_switch
* T() ge1, ge2, gm, goroiwa
* T() heishi1-3
* review
2025-05-28 02:04:48 +09:00
Dragorn421
6459f33800
T() macro in overlays 6 ( #2544 )
...
* z_en_dns.c and questionable translation for 売りナッツ
* T() dnt_demo, dnt_jiji, dnt_nomal with translating the probably misspelled デグナッツ as deku scrub (japanese text of the game uses デクナッツ (note the second character is slightly different) and is translated to english as Deku Scrub)
* T() dy_extra, encount2, ex_ruppy, fhg_fire, fire_rock
* review
* なにみの? -> What?
2025-05-28 01:46:27 +09:00
Dragorn421
1eaae98ed3
T() macro in overlays 4 ( #2533 )
...
* T() macro in various overlays
* revert problematic T() in mir_ray
2025-05-27 18:00:25 +02:00
Dragorn421
91e9553ee5
[assets system] Fix fusing resource buffer markers ( #2548 )
2025-05-27 17:41:51 +02:00
Dragorn421
a399f90f9a
[assets] Sort gkeep resources by offset ( #2550 )
2025-05-27 11:19:57 -04:00
Dragorn421
68ea3bcc00
[assets] Better automatic names for subdata of Anim and Col data ( #2543 )
...
* better auto names for anim subdata
* better auto names for col subdata
2025-05-26 20:15:20 -04:00
Dragorn421
ecb9b64354
Commit icon_item_static
( #2546 )
...
* cp extracted/PAL_VERSION/... assets/...
* make NTSC compatible
* include cleanup
* progress
* progress2
* format
* comments
2025-05-26 17:44:06 -04:00
Dragorn421
6b9656b42a
Commit object_link_child
( #2542 )
...
* add Vtx resources to object_link_child.xml
* object_link_child.xml limb enum and tlut blob
* cp extracted/... assets/...
* start cleanup, delete useless declarations
* inhibit object_link_child.c source gen
* move textures _WIDTH and _HEIGHT to .c, remove useless tex decls
* comments
* fixup object_link_boy comments
* remove unreferenced DLs decls
* rm 0 padding
* format the .c
* fixup
* bss
2025-05-26 16:59:33 -04:00
Dragorn421
b3a16a61d4
Cleanup colliders 4 ( #2470 )
...
* cleanup around `ColliderJntSphElement` usage
* cleanup around `ColliderCylinder` usage
* cleanup around `ColliderCylinderInit` usage
* cleanup around `ColliderTrisElement`, `ColliderTris` usage
* cleanup around `ColliderTrisElementInit`, `ColliderTrisInit` usage
* cleanup around `ColliderQuadInit` usage
* sColliderInit -> sCollider<Type>Init
* format
* triElemInit -> triElementInit
2025-05-26 19:15:33 +02:00