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__osMalloc.c
Decompile sleep.c and printutils.c
2020-04-08 18:36:15 +02:00
audioMgr.c
Format all src C files
2020-03-22 22:20:03 +01:00
code_800A9D40.c
Format all src C files
2020-03-22 22:20:03 +01:00
code_800A9F30.c
Format all src C files
2020-03-22 22:20:03 +01:00
code_800ACE70.c
Tidy up known render and combine modes
2020-04-05 23:40:06 +02:00
code_800D31A0.c
Decompile sleep.c and printutils.c
2020-04-08 18:36:15 +02:00
code_800FBCE0.c
Format all src C files
2020-03-22 22:20:03 +01:00
code_800FC620.c
Format all src C files
2020-03-22 22:20:03 +01:00
code_800FCE80.c
Format all src C files
2020-03-22 22:20:03 +01:00
code_8006C3A0.c
Format all src C files
2020-03-22 22:20:03 +01:00
code_8006C510.c
Format all src C files
2020-03-22 22:20:03 +01:00
code_8006EA30.c
Format all src C files
2020-03-22 22:20:03 +01:00
code_8007BF90.c
Format all src C files
2020-03-22 22:20:03 +01:00
code_80097A00.c
Format all src C files
2020-03-22 22:20:03 +01:00
code_800430A0.c
Format all src C files
2020-03-22 22:20:03 +01:00
code_80043480.c
Format all src C files
2020-03-22 22:20:03 +01:00
code_80069420.c
Format all src C files
2020-03-22 22:20:03 +01:00
db_camera.c
Format all src C files
2020-03-22 22:20:03 +01:00
debug_malloc.c
Format all src C files
2020-03-22 22:20:03 +01:00
fault.c
Decompile z_jpeg.c ( #70 )
2020-04-13 19:03:10 -04:00
fault_drawer.c
Decompile z_jpeg.c ( #70 )
2020-04-13 19:03:10 -04:00
flg_set.c
First proper commit.
2020-03-17 00:31:30 -04:00
gamealloc.c
Format all src C files
2020-03-22 22:20:03 +01:00
gfxprint.c
Decompile sleep.c and printutils.c
2020-04-08 18:36:15 +02:00
graph.c
Decompile z_jpeg.c ( #70 )
2020-04-13 19:03:10 -04:00
irqmgr.c
Format all src C files
2020-03-22 22:20:03 +01:00
listalloc.c
Format all src C files
2020-03-22 22:20:03 +01:00
loadfragment2.c
Format all src C files
2020-03-22 22:20:03 +01:00
logseverity.c
Format all src C files
2020-03-22 22:20:03 +01:00
main.c
Format all src C files
2020-03-22 22:20:03 +01:00
padmgr.c
Decompile sleep.c and printutils.c
2020-04-08 18:36:15 +02:00
printutils.c
Run format.sh
2020-04-08 18:45:50 +02:00
relocation.c
Format all src C files
2020-03-22 22:20:03 +01:00
sched.c
Decompile sleep.c and printutils.c
2020-04-08 18:36:15 +02:00
sleep.c
remove useless parentheses
2020-04-08 20:24:46 +02:00
speed_meter.c
Format all src C files
2020-03-22 22:20:03 +01:00
sys_cfb.c
match final non-matching in sys_cfb.c
2020-03-24 16:53:09 -04:00
sys_matrix.c
skelanime update wip
2020-03-30 17:53:26 -05:00
sys_ucode.c
Decompile z_jpeg.c ( #70 )
2020-04-13 19:03:10 -04:00
system_malloc.c
Format all src C files
2020-03-22 22:20:03 +01:00
title_setup.c
Format all src C files
2020-03-22 22:20:03 +01:00
TwoHeadArena.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_actor.c
Tidy up known render and combine modes
2020-04-05 23:40:06 +02:00
z_actor_dlftbls.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_bgcheck.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_camera.c
Run formatter with changes
2020-03-24 00:35:35 +01:00
z_cheap_proc.c
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
z_collision_btltbls.c
First proper commit.
2020-03-17 00:31:30 -04:00
z_collision_check.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_common_data.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_construct.c
Run formatter with changes
2020-03-24 00:35:35 +01:00
z_debug.c
Decompile sleep.c and printutils.c
2020-04-08 18:36:15 +02:00
z_debug_display.c
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
z_demo.c
Run format.sh
2020-04-08 18:45:50 +02:00
z_DLF.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_draw.c
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
z_eff_blure.c
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
z_eff_shield_particle.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_eff_spark.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_eff_ss_dead.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_effect.c
Split z_path.c and Rename some small files and functions
2020-03-23 21:18:53 +01:00
z_effect_soft_sprite.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_effect_soft_sprite_old_init.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_elf_message.c
Fixes in PR #50
2020-04-05 12:32:08 +02:00
z_en_a_keep.c
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
z_en_item00.c
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
z_face_reaction.c
Split z_path.c and Rename some small files and functions
2020-03-23 21:18:53 +01:00
z_fbdemo.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_fcurve_data_skelanime.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_game_dlftbls.c
Run format.sh
2020-04-04 18:38:05 +02:00
z_horse.c
Run formatter with changes
2020-03-24 00:35:35 +01:00
z_jpeg.c
Decompile z_jpeg.c ( #70 )
2020-04-13 19:03:10 -04:00
z_kaleido_manager.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_kaleido_scope_call.c
Add log macros
2020-04-04 19:28:53 +02:00
z_kanfont.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_kankyo.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_lib.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_lifemeter.c
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
z_lights.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_malloc.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_map_exp.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_map_mark.c
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
z_message_PAL.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_moji.c
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
z_msgevent.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_onepointdemo.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_parameter.c
Decompile sleep.c and printutils.c
2020-04-08 18:36:15 +02:00
z_path.c
Decompile Path_CopyLastPoint
2020-03-23 21:20:30 +01:00
z_play.c
Merge branch 'master' into z_rcp
2020-03-31 10:02:59 +02:00
z_player_call.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_player_lib.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_prenmi.c
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
z_prenmi_buff.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_quake.c
Decompile z_quake.c and code_800D31A0.c
2020-03-29 03:24:39 +02:00
z_rcp.c
Tidy up known render and combine modes
2020-04-05 23:40:06 +02:00
z_room.c
Decompile z_jpeg.c ( #70 )
2020-04-13 19:03:10 -04:00
z_sample.c
Tidy up known render and combine modes
2020-04-05 23:40:06 +02:00
z_scene.c
Decompile z_elf_message.c (1 non matching left)
2020-03-30 22:29:55 +02:00
z_scene_table.c
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
z_skelanime.c
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
z_skin.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_skin_awb.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_skin_matrix.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_sram.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_view.c
Fix recently decompiled graph.c functions, Rename gfxArr to dispRefs
2020-04-05 19:05:12 +01:00
z_vimode.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_vismono.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_vr_box.c
Format all src C files
2020-03-22 22:20:03 +01:00
z_vr_box_draw.c
Format all src C files
2020-03-22 22:20:03 +01:00