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oot/src/code
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Decompile z_jpeg.c (#70)
* Decompile z_jpeg.c

- Decompile z_jpeg.c
- Move .bss variables from fault.c and fault_drawer.c into .s files to avoid bss reordering

* Rename JPEGWork to JpegWork and minor fix in Jpeg_GetU16
2020-04-13 19:03:10 -04:00
..
__osMalloc.c Decompile sleep.c and printutils.c 2020-04-08 18:36:15 +02:00
audioMgr.c Format all src C files 2020-03-22 22:20:03 +01:00
code_800A9D40.c Format all src C files 2020-03-22 22:20:03 +01:00
code_800A9F30.c Format all src C files 2020-03-22 22:20:03 +01:00
code_800ACE70.c Tidy up known render and combine modes 2020-04-05 23:40:06 +02:00
code_800D31A0.c Decompile sleep.c and printutils.c 2020-04-08 18:36:15 +02:00
code_800FBCE0.c Format all src C files 2020-03-22 22:20:03 +01:00
code_800FC620.c Format all src C files 2020-03-22 22:20:03 +01:00
code_800FCE80.c Format all src C files 2020-03-22 22:20:03 +01:00
code_8006C3A0.c Format all src C files 2020-03-22 22:20:03 +01:00
code_8006C510.c Format all src C files 2020-03-22 22:20:03 +01:00
code_8006EA30.c Format all src C files 2020-03-22 22:20:03 +01:00
code_8007BF90.c Format all src C files 2020-03-22 22:20:03 +01:00
code_80097A00.c Format all src C files 2020-03-22 22:20:03 +01:00
code_800430A0.c Format all src C files 2020-03-22 22:20:03 +01:00
code_80043480.c Format all src C files 2020-03-22 22:20:03 +01:00
code_80069420.c Format all src C files 2020-03-22 22:20:03 +01:00
db_camera.c Format all src C files 2020-03-22 22:20:03 +01:00
debug_malloc.c Format all src C files 2020-03-22 22:20:03 +01:00
fault.c Decompile z_jpeg.c (#70) 2020-04-13 19:03:10 -04:00
fault_drawer.c Decompile z_jpeg.c (#70) 2020-04-13 19:03:10 -04:00
flg_set.c First proper commit. 2020-03-17 00:31:30 -04:00
gamealloc.c Format all src C files 2020-03-22 22:20:03 +01:00
gfxprint.c Decompile sleep.c and printutils.c 2020-04-08 18:36:15 +02:00
graph.c Decompile z_jpeg.c (#70) 2020-04-13 19:03:10 -04:00
irqmgr.c Format all src C files 2020-03-22 22:20:03 +01:00
listalloc.c Format all src C files 2020-03-22 22:20:03 +01:00
loadfragment2.c Format all src C files 2020-03-22 22:20:03 +01:00
logseverity.c Format all src C files 2020-03-22 22:20:03 +01:00
main.c Format all src C files 2020-03-22 22:20:03 +01:00
padmgr.c Decompile sleep.c and printutils.c 2020-04-08 18:36:15 +02:00
printutils.c Run format.sh 2020-04-08 18:45:50 +02:00
relocation.c Format all src C files 2020-03-22 22:20:03 +01:00
sched.c Decompile sleep.c and printutils.c 2020-04-08 18:36:15 +02:00
sleep.c remove useless parentheses 2020-04-08 20:24:46 +02:00
speed_meter.c Format all src C files 2020-03-22 22:20:03 +01:00
sys_cfb.c match final non-matching in sys_cfb.c 2020-03-24 16:53:09 -04:00
sys_matrix.c skelanime update wip 2020-03-30 17:53:26 -05:00
sys_ucode.c Decompile z_jpeg.c (#70) 2020-04-13 19:03:10 -04:00
system_malloc.c Format all src C files 2020-03-22 22:20:03 +01:00
title_setup.c Format all src C files 2020-03-22 22:20:03 +01:00
TwoHeadArena.c Format all src C files 2020-03-22 22:20:03 +01:00
z_actor.c Tidy up known render and combine modes 2020-04-05 23:40:06 +02:00
z_actor_dlftbls.c Format all src C files 2020-03-22 22:20:03 +01:00
z_bgcheck.c Format all src C files 2020-03-22 22:20:03 +01:00
z_camera.c Run formatter with changes 2020-03-24 00:35:35 +01:00
z_cheap_proc.c Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_collision_btltbls.c First proper commit. 2020-03-17 00:31:30 -04:00
z_collision_check.c Format all src C files 2020-03-22 22:20:03 +01:00
z_common_data.c Format all src C files 2020-03-22 22:20:03 +01:00
z_construct.c Run formatter with changes 2020-03-24 00:35:35 +01:00
z_debug.c Decompile sleep.c and printutils.c 2020-04-08 18:36:15 +02:00
z_debug_display.c Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_demo.c Run format.sh 2020-04-08 18:45:50 +02:00
z_DLF.c Format all src C files 2020-03-22 22:20:03 +01:00
z_draw.c Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_eff_blure.c Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_eff_shield_particle.c Format all src C files 2020-03-22 22:20:03 +01:00
z_eff_spark.c Format all src C files 2020-03-22 22:20:03 +01:00
z_eff_ss_dead.c Format all src C files 2020-03-22 22:20:03 +01:00
z_effect.c Split z_path.c and Rename some small files and functions 2020-03-23 21:18:53 +01:00
z_effect_soft_sprite.c Format all src C files 2020-03-22 22:20:03 +01:00
z_effect_soft_sprite_old_init.c Format all src C files 2020-03-22 22:20:03 +01:00
z_elf_message.c Fixes in PR #50 2020-04-05 12:32:08 +02:00
z_en_a_keep.c Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_en_item00.c Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_face_reaction.c Split z_path.c and Rename some small files and functions 2020-03-23 21:18:53 +01:00
z_fbdemo.c Format all src C files 2020-03-22 22:20:03 +01:00
z_fcurve_data_skelanime.c Format all src C files 2020-03-22 22:20:03 +01:00
z_game_dlftbls.c Run format.sh 2020-04-04 18:38:05 +02:00
z_horse.c Run formatter with changes 2020-03-24 00:35:35 +01:00
z_jpeg.c Decompile z_jpeg.c (#70) 2020-04-13 19:03:10 -04:00
z_kaleido_manager.c Format all src C files 2020-03-22 22:20:03 +01:00
z_kaleido_scope_call.c Add log macros 2020-04-04 19:28:53 +02:00
z_kanfont.c Format all src C files 2020-03-22 22:20:03 +01:00
z_kankyo.c Format all src C files 2020-03-22 22:20:03 +01:00
z_lib.c Format all src C files 2020-03-22 22:20:03 +01:00
z_lifemeter.c Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_lights.c Format all src C files 2020-03-22 22:20:03 +01:00
z_malloc.c Format all src C files 2020-03-22 22:20:03 +01:00
z_map_exp.c Format all src C files 2020-03-22 22:20:03 +01:00
z_map_mark.c Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_message_PAL.c Format all src C files 2020-03-22 22:20:03 +01:00
z_moji.c Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_msgevent.c Format all src C files 2020-03-22 22:20:03 +01:00
z_onepointdemo.c Format all src C files 2020-03-22 22:20:03 +01:00
z_parameter.c Decompile sleep.c and printutils.c 2020-04-08 18:36:15 +02:00
z_path.c Decompile Path_CopyLastPoint 2020-03-23 21:20:30 +01:00
z_play.c Merge branch 'master' into z_rcp 2020-03-31 10:02:59 +02:00
z_player_call.c Format all src C files 2020-03-22 22:20:03 +01:00
z_player_lib.c Format all src C files 2020-03-22 22:20:03 +01:00
z_prenmi.c Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_prenmi_buff.c Format all src C files 2020-03-22 22:20:03 +01:00
z_quake.c Decompile z_quake.c and code_800D31A0.c 2020-03-29 03:24:39 +02:00
z_rcp.c Tidy up known render and combine modes 2020-04-05 23:40:06 +02:00
z_room.c Decompile z_jpeg.c (#70) 2020-04-13 19:03:10 -04:00
z_sample.c Tidy up known render and combine modes 2020-04-05 23:40:06 +02:00
z_scene.c Decompile z_elf_message.c (1 non matching left) 2020-03-30 22:29:55 +02:00
z_scene_table.c Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_skelanime.c Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
z_skin.c Format all src C files 2020-03-22 22:20:03 +01:00
z_skin_awb.c Format all src C files 2020-03-22 22:20:03 +01:00
z_skin_matrix.c Format all src C files 2020-03-22 22:20:03 +01:00
z_sram.c Format all src C files 2020-03-22 22:20:03 +01:00
z_view.c Fix recently decompiled graph.c functions, Rename gfxArr to dispRefs 2020-04-05 19:05:12 +01:00
z_vimode.c Format all src C files 2020-03-22 22:20:03 +01:00
z_vismono.c Format all src C files 2020-03-22 22:20:03 +01:00
z_vr_box.c Format all src C files 2020-03-22 22:20:03 +01:00
z_vr_box_draw.c Format all src C files 2020-03-22 22:20:03 +01:00