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oot/include
fig02 16790bc253
Document Transition System (#1131)
* transition type enum

* mode enum, start documenting some types

* some more

* use enums for entrance table

* entrance table filled out

* sceneLoadFlag -> transitionTrigger

* sandstorm state/mode/type

* done i think

* fixes

* clean up circle weirdness

* circle use enum + fix texture names

* fix

* how did that even happen lol

* jesus

* review2

* some more review

* most review, still some more to do

* new transition trigger names

* some of review

* next type default
2022-04-27 16:00:25 -04:00
..
libc Angle cleanup - DEG_TO_RAD (#1157) 2022-03-20 19:33:29 -04:00
tables Implement the scene table with defines (#1128) 2022-02-01 14:36:09 -05:00
ultra64 Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
alignment.h Force required alignment on DMA related stuff (#1135) 2022-02-11 18:23:57 -05:00
alloca.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
color.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
command_macros_base.h Misc. doc/cleanup 5 (#1096) 2022-01-12 15:48:04 -05:00
fault.h Documentation for fault.c and fault_drawer.c (#1106) 2022-02-02 16:43:34 -05:00
fp.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
functions.h Document Transition System (#1131) 2022-04-27 16:00:25 -04:00
global.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ichain.h Use __builtin_offsetof for non IDO builds (#1140) 2022-02-13 00:05:11 -05:00
irqmgr.h Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
macro.inc
macros.h Use __builtin_offsetof for non IDO builds (#1140) 2022-02-13 00:05:11 -05:00
message_data_fmt.h Whitespace (#1112) 2022-01-23 18:09:02 -05:00
message_data_static.h Whitespace (#1112) 2022-01-23 18:09:02 -05:00
padmgr.h Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
regs.h Document Transition System (#1131) 2022-04-27 16:00:25 -04:00
segment_symbols.h Implement the scene table with defines (#1128) 2022-02-01 14:36:09 -05:00
sequence.h Nature Ambience Documentation (#1063) 2021-12-27 12:35:05 -05:00
sfx.h Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
ultra64.h libultra files and directories restructure (#1038) 2021-11-30 19:08:57 -05:00
unk.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
variables.h Name variables for Audio_PlaySoundGeneral (#1198) 2022-04-23 10:55:18 -04:00
vt.h More documentation for IrqMgr (#1144) 2022-03-13 19:22:14 -04:00
z64.h Document Transition System (#1131) 2022-04-27 16:00:25 -04:00
z64actor.h document most navi enemies as enum type (#1110) 2022-04-18 18:23:12 -04:00
z64animation.h Fix misc 8 (#1150) 2022-03-16 22:14:56 +01:00
z64audio.h Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
z64bgcheck.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64camera.h Angle cleanup - macros names (#1193) 2022-04-24 10:23:49 -04:00
z64collision_check.h Small collision_check improvements (#1172) 2022-03-20 00:33:47 +01:00
z64cutscene.h Whitespace (#1112) 2022-01-23 18:09:02 -05:00
z64cutscene_commands.h Whitespace (#1112) 2022-01-23 18:09:02 -05:00
z64dma.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64effect.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64elf_message.h Create macros for and decompile elf_message scripts (#999) 2021-11-16 18:04:31 -05:00
z64environment.h Document Transition System (#1131) 2022-04-27 16:00:25 -04:00
z64interface.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64item.h Parameter/Item Misc Cleanup (#1201) 2022-04-23 16:41:17 +02:00
z64light.h Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
z64map_mark.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64math.h Angle cleanup - macros names (#1193) 2022-04-24 10:23:49 -04:00
z64object.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64player.h Document Pushing Player: Bg Conveyors and Climbing Slopes (#1103) 2022-04-04 00:06:25 +02:00
z64save.h Document Transition System (#1131) 2022-04-27 16:00:25 -04:00
z64scene.h Document Transition System (#1131) 2022-04-27 16:00:25 -04:00
z64skin.h Small Skin system documentation pass (#1017) 2022-01-12 18:00:28 -05:00
z64transition.h Document Transition System (#1131) 2022-04-27 16:00:25 -04:00